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View Full Version : If you fly Offline, what attracts you to the campaigns?



Codex1971
04-19-2007, 06:34 AM
I'm mainly an online flyer ( when I can get time http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif ), but I've never really been excited about the offline campaigns in this series. I loved Falcon 4's dynamic campaign, and the ability to change flights and/or campaign missions/priorities. I wish this was in IL-2.

What is it that attracts you to IL-2 campaigns?

How do they compare to other sim you've flown?

Codex1971
04-19-2007, 06:34 AM
I'm mainly an online flyer ( when I can get time http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif ), but I've never really been excited about the offline campaigns in this series. I loved Falcon 4's dynamic campaign, and the ability to change flights and/or campaign missions/priorities. I wish this was in IL-2.

What is it that attracts you to IL-2 campaigns?

How do they compare to other sim you've flown?

p-11.cAce
04-19-2007, 06:43 AM
I'm not a big fan of the DGen campaigns - but I love several of the user made campaigns (esp. Fltaspins Kondor and BoB and the Espagne campaign by ...I think of his name sorry) because they are have great story lines and allow you to practice skills in a measurable way over time. I have flown through the Kondor campaign several times, each time making a change in difficulty settings and comparing the results. I recently made the switch to "real" navigation and got rid of map and flight icons - http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif Now reflying the BoB campaign and its a whole new experience!

Flying online with my squad is fun and entertaining, but when I really want to immerse myself into the sim I fly a campaign.

mango42
04-19-2007, 06:44 AM
This probably isn't a helpful answer but as someone who only plays IL2 offline these days (got fed up with being vulched all the time!), I thought I'd chip in that the very best fun for me is generating my own missions - campaigns I leave to the uber-strategists.

I always run from the FMB and spend almost as much time fiddling with it as flying.

Now if I could only get a surfaced sub to submerge...

WWSpinDry
04-19-2007, 06:48 AM
Lots of things--know that the only campaigns I've been playing are those generated by the DCG.

Main thing is time. I don't have a lifestyle that permits flying online more than a couple of evenings a week, and when I do so I'd rather be hooked up with my squad. When that isn't a factor, I can jump into a quick offline mission that's ready whenever I am. A bonus in that respect is the good ol' pause key, because again, sometimes life just interrupts play.

I consider it good practice, too, because flying good ACM is useful regardless of online or off--and since I don't yet fly good ACM I can use all the practice I can get. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Codex1971
04-19-2007, 06:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
I'm not a big fan of the DGen campaigns - but I love several of the user made campaigns (esp. Fltaspins Kondor and BoB and the Espagne campaign by ...I think of his name sorry) because they are have great story lines and allow you to practice skills in a measurable way over time. I have flown through the Kondor campaign several times, each time making a change in difficulty settings and comparing the results. I recently made the switch to "real" navigation and got rid of map and flight icons - http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif Now reflying the BoB campaign and its a whole new experience!

Flying online with my squad is fun and entertaining, but when I really want to immerse myself into the sim I fly a campaign. </div></BLOCKQUOTE>

What are the things that give you that immersion offline? Flying in formation? The story?

It frustrates me that the campaigns are turn based, something that is, for me, an immersion killer.

Do you use DCG?

Codex1971
04-19-2007, 06:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWSpinDry:
Lots of things--know that the only campaigns I've been playing are those generated by the DCG.

Main thing is time. I don't have a lifestyle that permits flying online more than a couple of evenings a week, and when I do so I'd rather be hooked up with my squad. When that isn't a factor, I can jump into a quick offline mission that's ready whenever I am. A bonus in that respect is the good ol' pause key, because again, sometimes life just interrupts play.

I consider it good practice, too, because flying good ACM is useful regardless of online or off--and since I don't yet fly good ACM I can use all the practice I can get. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

I'm in the same boat...errrmm...plane as you. Time to fly with my squad is limited at best since we're an international squad. And when I do get a chance to fly either off or online, like you say, life gets in the way.

Divine-Wind
04-19-2007, 07:07 AM
I just the like feeling of doing more than just flying QMB over and over again. You know, to be able to keep track of the squadron's progress.

Of course, I could do the same in an online campaign, but I haven't seen any so far.

WWSpinDry
04-19-2007, 07:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Divine-Wind:
... I could do the same in an online campaign, but I haven't seen any so far. </div></BLOCKQUOTE>

Hey, rnzoli's put together a great system for on-line co-ops where the missions are generated by the DCG. He's got links in his sig; check out:

http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html

If you can get a couple of mates to fly with you you can have the best of both worlds.

FlatSpinMan
04-19-2007, 07:14 AM
For me I used to play them a lot. Now I mainly make them, start a few others then get sidetracked with the one I happen to be building at the time. My problem is that I live in Japan and so when I'm online hardly anybody else is, least of all the members of my squad who are UK and North American based. I have tried online dogfights sometimes but find it too repetitve and unrealistic. Yes, the pilots are real and muuuuch better than me, but it's almost always "every masn for himself" and just Spits and La5s and late model planes which really don't interest me. Plus some of the servers that sound fun are unreachable due to high ping.

I like the campaigns because there is a sense of mission, in the good ones there is a feeling of actually being in the war, the skins that are used make everything look more realistic as opposed to online where you get ugly default skins with random countries' markings on them.

Finally, I can start and stop when I want, pause when my wife is around etc etc. Mostly for me though, I enjoy the creative outlet of building them, letting your imagination go and trying to replicate it in a mission.

WarWolfe_1
04-19-2007, 07:19 AM
Try Bird Brains Cactus Diary right here---&gt;http://www.mission4today.com/index.php?name=Downloads&file=details&id=9

BirdBrain is a outstanding Campaign builder. His storys are very well done, and you get more than just flying patrols. Almost makes you feel like you are there. The only short falls of his work is the limitaions of this Sim.

There is also a D!ck Bong campaign that I get a thrill from too http://forums.ubi.com/images/smilies/25.gif. You fly as D!ck Bong and try to recreate his arial feats, or if you can, our do him.


I don't do Dgen.

XyZspineZyX
04-19-2007, 07:21 AM
I flew offline campaigns for 3 years before discovering online gaming. I start my campaigns at the lowest rank & worked my way up the ladder, gaining medals & promotions. I mainly flew the DGEN campaigns which follow the flow of history.

DCG by Lowengrin is a completely differnt breed of generator. It takes patience to learn what it is capable off but it offers a truely dynamic campaign system.

Both systems are well worth the effort, I am still learning the ins & outs of DCG but it is very enjoyable

Salute

DKoor
04-19-2007, 07:22 AM
With a decent history knowledge and some game experience you can have the most from offline game with Lowengrin's DCG I suppose.
If you set up it properly.

Static (user made) campaigns are also fine but they don't allow different course just a linear one which is a shame... so that's theirs greatest drawback - you can play it only once, which I guess satisfies most of the player population.

There were some attempts to create some util that will allow statics to have different endings, but I don't know how that initiative ended....

WWSensei
04-19-2007, 07:58 AM
I'm a DCG user. I love seeing a long series of successful missions actually start to have an effect. Contrary to popular belief DCG doesn't "allow you to win the war singlehandedly". It does allow you to affect things on a tactical level and provided you string a lot of those tactical success together you can have some effect on the strategic. You could fly the entire campaign perfectly and still lose. You can fly it badly and win. You just don't know and that's what I love.

I've also gotten pretty good at controlling my AI wingmen and I love seeing them progress from the green rookies to killer aces.

I've tried static campaigns. Many are well written and researched but I never get farther than 10 missions because ultimately they are not linked beyond their back stories. They just end up being a series of disjointed QMB sessions to me. When I see the wingman that was shot down and killed last mission magically reappear next to me int he next mission the immersion bubble pops and I just stop playing the campaign.

I do enjoy flying online with my squadmates--especially in either friendly coops or an online re-enactment--but I find 99% of the online servers to be either boring or airquake. Granted, you won't find an AI opponent better than a good human pilot, but by the same token human pilots can be far more idiotic than AI as well.

Breeze147
04-19-2007, 08:34 AM
I have sworn off DGEN for a while, mainly because it is simply too boring to fly the same missions over and over. I like the User Made Campaigns because they often tell the story of a particular incident or some truly Forgotten Battles. Also, there is usually something really clever that the author sneaks in as a surprise. As mentioned, I like to start on the bottom rung and work my up, collecting kills, medals and promotions along they way, although sometimes, if you're not calling the shots, some goofy things can happen.

Scharnhorst1943
04-19-2007, 08:39 AM
I am an offline flyer only http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif, and it is all about DCG. If you fly offline, DCG is a necessity. You can easily change campaigns to help fit your personal tastes. Also, DCG covers a larger scope of the war, so you have more options to chose from.

DCG is great because weather is dynamic. I got tired of the same sunny, cloudless day in DGEN. But in DCG you get some day with clouds, some days without, and some days in a thunderstorm! Also, there are more flights active. For me atleast, DCG is as good as it gets as far as emmersion goes, because it does keep track of downed pilots, pilot kills, squadron losses and effeciency ... and it is not a pain to tweak either.

Online play never really appealed to me. I played the old Red Baron (Original) as well as Aces over the Pacific and Aces over Europe. The main thing in those games was a dynamic offline campaign, in which you progressed through the war. It was great immersion in that there were so many countries, as well as aircraft to choose from. Even if you played the same country, and same plane, you would never play the same mission twice. Which I really liked. DCG is very close to that.

WWSpinDry
04-19-2007, 08:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scharnhorst1943:
... it is all about DCG. If you fly offline, DCG is a necessity. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/agreepost.gif

DooDaH2007
04-19-2007, 08:52 AM
Off-line play can offer anyone a chance to be an ace (couse of the difficulty settings) and take a piss-pause while doing it...

WOLFMondo
04-19-2007, 08:57 AM
I find offline campaigns are not immersive or interesting without plenty going on on the ground. I want to feel life im a small part of the war, flying my mission with armys moving around me, other squadrons on sorties, airfields that look like there in use...immersion.

rnzoli
04-19-2007, 09:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scharnhorst1943:
I am an offline flyer only http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif, and it is all about DCG. [..] Online play never really appealed to me. </div></BLOCKQUOTE>
So how about online campaigns with DCG? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif There is something in the works regarding this, and it will be interesting whether DCG-loving offline players can be attracted to DCG-controlled online (cooperative) campaigns, or not. I am truly curious http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

crucislancer
04-19-2007, 10:34 AM
I fly strickly offline, thanks to a slow dial-up connection and time. Flying with a squadron would be tough since I never really have any idea when I'm going to have time to play.

As far as the campaigns, I still have a long way to go to finish off the original IL-2 campaigns, plus all the ones in 1946, plus all the user-made ones I've downloaded............I've got a lot of campaigns to fly! I prefer the static ones to the dynamic ones, though I've had fun with both. I actually have 3 or 4 campaigns going, so if I get in a pickle with one, then I'll set it aside for another. Dgen is ok, though there were a few times when I would fly an escort mission and not see a single enemy (this happened every other mission in a USMC Guadalcanal campaign).

I'm really digging some of the user-made campaigns I've downloaded. I'm about 5 missions into the VMF-214 Black Sheep campaign, and about the same amount of missions into Castaways. There is a campaign based on JG-26 in 1943 that I've been chipping away at. Straight Shot is a flight campaign in a Rufe, but I only just started that one. To the folks that made these campaigns, thank you! They are awesome. http://forums.ubi.com/images/smilies/11.gif

WWSensei
04-19-2007, 11:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
I find offline campaigns are not immersive or interesting without plenty going on on the ground. I want to feel life im a small part of the war, flying my mission with armys moving around me, other squadrons on sorties, airfields that look like there in use...immersion. </div></BLOCKQUOTE>

That's one of the things you can set in DCG. Wewll, inf act, you can't capture territory if there are no tanks and supply convoys are needed to resupply units. There are also random trains or convoys floating around in case you go hunting. The only real limit is how much can your hardware handle in terms of a mission loaded with objects.

Scharnhorst1943
04-19-2007, 11:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rnzoli:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scharnhorst1943:
I am an offline flyer only http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif, and it is all about DCG. [..] Online play never really appealed to me. </div></BLOCKQUOTE>
So how about online campaigns with DCG? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif There is something in the works regarding this, and it will be interesting whether DCG-loving offline players can be attracted to DCG-controlled online (cooperative) campaigns, or not. I am truly curious http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Never said I would not be up for trying it, I just don't want to get involved with a bunch of the immature types. I have heard a lot of horror stories about the lack of maturity of online play. If I did, I would want to join a squad or something. The only thing is I would want to join more than one squad http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Also, right now I don't even have time to fly, much less dedicate time to a team. IT just happens to be my unfortunate circumstance. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

If I do online play, it will only be with DCG http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Scharnhorst1943
04-19-2007, 11:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WOLFMondo:
I find offline campaigns are not immersive or interesting without plenty going on on the ground. I want to feel life im a small part of the war, flying my mission with armys moving around me, other squadrons on sorties, airfields that look like there in use...immersion. </div></BLOCKQUOTE>
DCG offers JUST that. I am not kidding. That is why I like it so much.

WWSpinDry
04-19-2007, 12:16 PM
It's typical using DCG to come to realize your home field is there for other reasons than just to support your happy self. After RTB I often have to fly a pattern while other missions launch or recover, and there seems to be other unrelated stuff in the sky all the time.

Can't talk to ground clutter as much, I'm flying a Bf-110 over Tobruk so stuff is supposed to be sparse. I'm sure if I were flying in a more populous region there'd be more ground units dotted around the place.

DCG really is a great app.

nealn
04-19-2007, 02:21 PM
I fly almost totally offline due to restrictions of everyday life, job, wife kids etc.

I enjoyed the creative static campaigns this great community comes up with. Lately though, since I up graded my computer and can handle more objects, I have been getting in to DCG. It is much more immersive to follow not only your progress and kills but those of your wingman and squadron. It really is more realitstic and for me immersive to see new recuruits and aces as well come and go. A bit more squadron management as in European airwar would make it even better though.

Neal

shinden1974
04-19-2007, 03:45 PM
I'm mainly a DCG user because of it's versatile. You can get hardcore historic or go crazy...I go crazy, Zero's over normandy, Corsairs over russia, ju-87 dive bombing runs on the lexington...stuff that'll make a grognard pull his hair out. Planning to stick a japanese CAG off italy as soon as DCG adds the italy map! I get immersion from the sound and the feel, and historical accuracy isn't really all that important to me. I'm glad Il-2 can serve the needs of nuts like me and the grognards...that's how great it is.

When my kids grow up a little I may take some time online too, but right now they are very young and need their daddy a lot.

Scharnhorst1943
04-19-2007, 04:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by shinden1974:
I'm mainly a DCG user because of it's versatile. You can get hardcore historic or go crazy...I go crazy, Zero's over normandy, Corsairs over russia, ju-87 dive bombing runs on the lexington...stuff that'll make a grognard pull his hair out. Planning to stick a japanese CAG off italy as soon as DCG adds the italy map! I get immersion from the sound and the feel, and historical accuracy isn't really all that important to me. I'm glad Il-2 can serve the needs of nuts like me and the grognards...that's how great it is.

When my kids grow up a little I may take some time online too, but right now they are very young and need their daddy a lot. </div></BLOCKQUOTE>
You Can always add you own map. You don't need to wait for the next DCG update, as you can do it yourself. It is really easy and I would be more than happy to show you how. I am actually working on a replacement of the stock DCG campaigns righ now. I am mostly done with the European and Mediteranean theaters. That is if you like ... Your choice.

DmdSeeker
04-19-2007, 04:34 PM
I fly both off and on line. Off line; I fly user made and DGEN; I've tried DCG in the past (but not for some time) and found it too fiddly to set up and too unstable in use (nothing worse than a campaign crash after 50 missions)

I prefer dynamic campaigns to static; but Dgen isn't really that good (insert rant about too much focus on new planes and not enough focus on the "game" here)

I like to start at low rank as a) I get a sense of satisfaction from promotion, b) I love flying in formation and c) the AI are useless at folowing orders so there's no real point in being a commander

The reasons I fly offline:

To learn a specific plane and it's varients, and it's competiveness against it's contempories.

To recreate a particular battle or time period.

Pet hates:

Ai: the fact they always know when they're at convergence range

Ai, especially the silly way they endlessly barrel roll and pull negative G's when your on their six

User made campaigns: the fact that your performance doesn't really matter from one mission to the next, as no effects carry over from the one mission to the next (that's not the campaign designer's fault; it game design)

Makabi-
04-19-2007, 04:49 PM
I play offline for two reasons. first of all, I can compete with the AI. secondly, I'm not forced to either have full real or arcade settings, I can choose a happy medium. I'd probably play online if more servers allowed externals, but that's just because I've grown too used to them to play otherwise. (and taking off without externals is a real pain in some planes.)

Treetop64
04-19-2007, 06:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWSensei:
I'm a DCG user. I love seeing a long series of successful missions actually start to have an effect. Contrary to popular belief DCG doesn't "allow you to win the war singlehandedly". It does allow you to affect things on a tactical level and provided you string a lot of those tactical success together you can have some effect on the strategic. You could fly the entire campaign perfectly and still lose. You can fly it badly and win. You just don't know and that's what I love.

I've also gotten pretty good at controlling my AI wingmen and I love seeing them progress from the green rookies to killer aces.

I've tried static campaigns. Many are well written and researched but I never get farther than 10 missions because ultimately they are not linked beyond their back stories. They just end up being a series of disjointed QMB sessions to me. When I see the wingman that was shot down and killed last mission magically reappear next to me int he next mission the immersion bubble pops and I just stop playing the campaign.

I do enjoy flying online with my squadmates--especially in either friendly coops or an online re-enactment--but I find 99% of the online servers to be either boring or airquake. Granted, you won't find an AI opponent better than a good human pilot, but by the same token human pilots can be far more idiotic than AI as well. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/351.gif

Pretty much on the same boat, Sensei.

I'm almost exclusively an offline flyer, and I fly DCG campaigns for the same reasons you do. I play full-switch, (except for engine overheat and instant success - the former being a nesessary evil when flying against the the AI), and that really forces the player to pay attention and look for the enemy wihile he's flying. You'll never know what you might run into up there. My head is always on a swivel!

I especially like watching the ground battles on some of the saved tracks. DCG can sometimes set up some big fights with a lot of fireworks, and can be entertaining to watch.

heywooood
04-19-2007, 08:02 PM
The most thorough campaigns are a game within the game.
There are many examples of these kinds of campaigns and you all know which ones are your favorites so there is no need to name them all, but for me and I use the '46 offline only, the immersiveness of the well executed campaign as well as the variety of combat available is what I appreciate.

I can fiddle around with the FMB and create a mission or two that have historical elements to them and an environmental feel that I like as well as some decent timing and coordination, always fun to create a multi-element mission and get the timing right....but when done - I know where everything is so there are no secrets but with the 3rd party contributions, flying without icons of any kind, there are always surprises.

I hope there will continue to be.


Alot of very talented community members have done exceptional work to enhance the '46 software on their own time and from skinners to campaign designers to programmers who've added utilites that have enhanced the game - I want to take this opportunity to express my gratitude.

Thanks to all who work to make this game even better than it is out of the box.

Scharnhorst1943
04-19-2007, 09:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by heywooood:
Alot of very talented community members have done exceptional work to enhance the '46 software on their own time and from skinners to campaign designers to programmers who've added utilites that have enhanced the game - I want to take this opportunity to express my gratitude.

Thanks to all who work to make this game even better than it is out of the box. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/agreepost.gif

http://forums.ubi.com/images/smilies/clap.gif

WWSensei
04-19-2007, 10:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Treetop64:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWSensei:
I'm a DCG user. I love seeing a long series of successful missions actually start to have an effect. Contrary to popular belief DCG doesn't "allow you to win the war singlehandedly". It does allow you to affect things on a tactical level and provided you string a lot of those tactical success together you can have some effect on the strategic. You could fly the entire campaign perfectly and still lose. You can fly it badly and win. You just don't know and that's what I love.

I've also gotten pretty good at controlling my AI wingmen and I love seeing them progress from the green rookies to killer aces.

I've tried static campaigns. Many are well written and researched but I never get farther than 10 missions because ultimately they are not linked beyond their back stories. They just end up being a series of disjointed QMB sessions to me. When I see the wingman that was shot down and killed last mission magically reappear next to me int he next mission the immersion bubble pops and I just stop playing the campaign.

I do enjoy flying online with my squadmates--especially in either friendly coops or an online re-enactment--but I find 99% of the online servers to be either boring or airquake. Granted, you won't find an AI opponent better than a good human pilot, but by the same token human pilots can be far more idiotic than AI as well. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/351.gif

Pretty much on the same boat, Sensei.

I'm almost exclusively an offline flyer, and I fly DCG campaigns for the same reasons you do. I play full-switch, (except for engine overheat and instant success - the former being a nesessary evil when flying against the the AI), and that really forces the player to pay attention and look for the enemy wihile he's flying. You'll never know what you might run into up there. My head is always on a swivel!

I especially like watching the ground battles on some of the saved tracks. DCG can sometimes set up some big fights with a lot of fireworks, and can be entertaining to watch. </div></BLOCKQUOTE>

Yep, I do the instant success so that I'm not stuck repeating the same mission if I don't hit all the objectives. The other personal allowance is external views. Not for when I'm flying but for after I land I check around to see how the other flights are doing on any ground action near cameras. I've "played" a DCG for over an hour where flight time was 30 minutes or so and the rest of the time was me watching a battle and cheering for side to win. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

csThor
04-19-2007, 10:17 PM
I prefer historical hand-made campaigns for Il-2 - that is where the game shines. DGen is just too dull and DCG is an overblown monster of an application (for me). So I stick to handmade campaigns, short ones ... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

rnzoli
04-20-2007, 03:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scharnhorst1943:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rnzoli:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scharnhorst1943:
I am an offline flyer only http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif, and it is all about DCG. [..] Online play never really appealed to me. </div></BLOCKQUOTE>
So how about online campaigns with DCG? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif There is something in the works regarding this, and it will be interesting whether DCG-loving offline players can be attracted to DCG-controlled online (cooperative) campaigns, or not. I am truly curious http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Never said I would not be up for trying it, I just don't want to get involved with a bunch of the immature types. I have heard a lot of horror stories about the lack of maturity of online play. If I did, I would want to join a squad or something. The only thing is I would want to join more than one squad http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Also, right now I don't even have time to fly, much less dedicate time to a team. IT just happens to be my unfortunate circumstance. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

If I do online play, it will only be with DCG http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

That's good http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I hope you will have the opportunity soon.

The immature types you are hearing about so often are nearly totally absent from co-op missions. They stir a lot of trouble in DF servers, a lot of that gets publicised on the forums. But our surprising experience is that in co-ops, they usually don't even show up, because they don't have patience to wait for a mission start, moreover, the lack of refly button severely limits their trouble-making possibilities (once you are out, you have to wait for next mission to start). So once again: DF does not equal "online". http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif The co-op servers are a very safe place for offliners to try online first time. You can go in at idle time, then it looks like just an offline single player mission via the Internet. If you are comforable with the stuff and your net connection is apparently working, you can try the server when it is populated a bit more, and fly with 1-2 other guys (+ the AI for the empty seats). When you get to recognize a few familiar callsigns, you won't be afraid to join at peak times either... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Also, you don't wait for having more time to join a squad in order to fly nice missions (co-op). It can work the opposite way http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I am in the same shoes as you, no time for squad, but if you fly open co-op missions, you will meet a lot of squad members from various organizations, and if they get to know know in the open missions, they might actually invite you into their squad after that.

Of course, whatever you prefer. And apologies for a little excursion in this thread http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Carella_768
04-20-2007, 04:49 AM
The Espagne campaign was made by Gaston (4 years ago !!!). Awesome campaign BTW if you like flying in mountains.

For the same reasons as many people in this thread I only play offline and like to hit the pause button when needed (give me a sense of control http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif).
I tried the DCG long time ago and did not like it very much. But it might have improved and I should give a try again (Time providing). To come back to the original question,
What I prefer in user made campaigns is the scenario, then the plane and the map. Check the rufe campaigns in the Aleutians by Zeus cat for example, you can not find the equivalent in DCG.
They are a lot of excellent campaigns out now and I cannot thanks their makers enough for the entertainment they give me. I really recommend the seafire in Okinawa by Miker8 and the flying tiger (WSBS) campaign by Chris Blair. These campaigns provide a true immersion. You can also find some completely fictional campaigns which are great fun. I am really impatient to finish the current campaigns and go to fight for Managua (Last Obelix campaign).It is a joy when you see a new campaign from your favorite maker released.

Scharnhorst1943
04-20-2007, 07:10 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rnzoli:
And apologies for a little excursion in this thread http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

No apology needed http://forums.ubi.com/images/smilies/25.gif I just wish I knew a few more people before I just show up doing my own thing. I have always loved and been drawn to team oriented games. The idea of flying with a squad sounds great, but then again, a squad is only as good as the flyers in it ... which is why I would want to know more people. It is a catch 22 i guess. I am wanting the answers before I even begin http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif