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View Full Version : New update from Oleg!



Monterey13
09-02-2008, 08:01 AM
http://forum.1cpublishing.eu/showthread.php?t=2040

Monterey13
09-02-2008, 08:01 AM
http://forum.1cpublishing.eu/showthread.php?t=2040

GregGal
09-02-2008, 08:20 AM
"which isn't soon really"...http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Some very nice details there, tho..

triad773
09-02-2008, 08:25 AM
Nice! More polys- more fun http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Feathered_IV
09-02-2008, 08:27 AM
At the banana lounge? It's not more blue-screen wip's is it?

DKoor
09-02-2008, 08:32 AM
Saw it, commented it. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Nice.

BTW I noticed a lot of whiner and anti-whiner rage over there... very ugly http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif .

Inadaze
09-02-2008, 08:32 AM
oooooooh! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif A Sunderland! http://forums.ubi.com/images/smilies/11.gif

Feathered_IV
09-02-2008, 08:38 AM
Cor! Been waiting for a substantial nugget of information for ages. Self casting shadows in the cockpits eh? Veeeery interesting. I wonder if they are doing that with DX9 or 10...? http://forums.ubi.com/images/smilies/clap.gif

Yippee.
09-02-2008, 08:38 AM
I wonder what a FAMO has to do with the Battle of Britain? That grouping of German vehicles is a bit later war than BOB and for the most part Eastern front equipment(Flak88 excepted).

http://forums.ubi.com/images/smilies/shady.gif

steiner562
09-02-2008, 08:40 AM
Glad to see hear anything from the man,some cool looking stuff there.

lbuchele
09-02-2008, 08:49 AM
So, the man said it´s already at alpha stage.
I bet one year from now.

Endy1
09-02-2008, 09:13 AM
Wow, looking good. Yes, it's nice to get some news again.

Metatron_123
09-02-2008, 10:36 AM
Looks amazing, i'm slightly worried about the system requirements. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Chivas
09-02-2008, 11:00 AM
OM is very effective at drawing the best possible frame rates with his code, but if the whole sim is as detailed as those shots. WOW

We definitly will need a very good system to turn up the eye candy. That said you can also turn it down to suit your existing system. This is what I liked about the IL-2 series, everytime I upgraded, the sim got better.

SeaFireLIV
09-02-2008, 11:02 AM
Self-shadow in cockpit? So that means you`ll actually have shadows like the cockpit frames passing inside the plane?

Sounds good.

But what a long time this sim is taking. Still, i`d rather wait till 2010 and get it good than straight away and have it half-done.

M_Gunz
09-02-2008, 11:25 AM
How long before the next thread calling SOW Vaporware?

jarink
09-02-2008, 11:27 AM
I have mixed feelings about where SoW seems to be going. It seems to me that nearly all of the updates lately have been all about the visual models. Don't get me wrong; I like the pictures just fine. But what about the MEAT of the sim? Face it, no one's going to notice all the little shadows and fine details in the middle of a furball. What about changes to the AI? What about improved FM and especially DM modeling? Yes, yes, it's about impossible to make a screenshot of these things, but the lack of news worries me. Real information, not just screenshots!

There's been far too many "shiny turd" games (all graphics and no gameplay) released in the past several years. I don't want to see that happen here.

Enforcer572005
09-02-2008, 11:27 AM
Looks very impressive. I will take whatever they wanna give us, regardless of time period or front. You can make all sorts of use of these things in an FMB.

The La-9 is gonna be interesting, as it has performance approaching that of the F8F. There's one running around in the US somewhere, as I saw ads for it in aviation magazines.

And a spad (AD)....love Skyraiders.

I_KG100_Prien
09-02-2008, 11:42 AM
The Stuka, Dornier, and Ju-88 were Pr0n. Wowza.


All of it looks nice really, and always has. I am hoping for the best out of this one. I'm sure we'll get more and more teasers about the rest of the game the closer it gets to release.

P.FunkAdelic
09-02-2008, 12:31 PM
It occurs to me that there is no way this game can be all fluff since its not as if he hasn't already made a sim before so he already has a massive knowledge base built up for the aircraft and how they respond. If he's focusing on the finicky details its probably because people would ***** about not seeing them and say "OMG this thing looks ugly!". That said... its a bit boring that the entire update history basically looks like it could all come from the first week.

I would like to see more meat too. Or at least some brief discussion about the direction of the project with the updates.

Maybe Oleg needs a public relations advisor.

csThor
09-02-2008, 12:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Yippee.:
I wonder what a FAMO has to do with the Battle of Britain? That grouping of German vehicles is a bit later war than BOB and for the most part Eastern front equipment(Flak88 excepted).

http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>

That "FAMO" is a SdKfZ 11 (couldn't find the specific number for the crane-modification) which was designed in 1934 and the smaller one is based on the SdKfZ 250 (the smaller infantry half-track). Such half-tracks were already participating in the french campaign, just not as numerous as a year later.

DuxCorvan
09-02-2008, 12:49 PM
Yep. I love all that stuff (it's impressive), but looks like only the team modelers and gfx engine guys are working on it.

Some indications about the gameplay, mission building, campaign system, AI, etc. would be nice, because up until now all these updates seem to come more from a movie CGI project than from a sim game.

But, I'm happy to hear -or see- updates again, and the best of all is that OM says that they're gonna be more frequent now -hope they'll really find the time.

BrotherVoodoo
09-02-2008, 12:53 PM
It sure looks like they are on track for a holiday release this year! http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif Maybe? Hopefully?
Great screenies, thanks for the update.

Aaron_GT
09-02-2008, 01:12 PM
What to do? My current rig is straining in terms of music software (single core AMD XP 3000, 2GB RAM) but I'll have not enough power in 12 months to run SoW if I upgrade now!

Aaron_GT
09-02-2008, 01:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Some indications about the gameplay, mission building, campaign system, AI, etc. would be nice, because up until now all these updates seem to come more from a movie CGI project than from a sim game. </div></BLOCKQUOTE>

Screenies of planes probably represent the quickest to produce updates, although some screenies of weather would be nice but I got the impression from other comments that weather is alpha (so I don't think an xmas release is likely). Maybe they'll add in some Polish planes and go for September 2009.

Buzzsaw-
09-02-2008, 01:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Aaron_GT:
What to do? My current rig is straining in terms of music software (single core AMD XP 3000, 2GB RAM) but I'll have not enough power in 12 months to run SoW if I upgrade now! </div></BLOCKQUOTE>

Yep, I'm in the same situation. But I am going to hold my breath and wait. Better to upgrade when I know what BoB requires, than to do it now and end up not being able to get all the eye candy. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Looking at these .jpegs, it seems to me that we will be looking at an almost photo-realistic in game enviroment.

As for those who suggest too much effort is being spent on eye candy, remember this: The orginal IL-2 was a ground breaker in terms of its visual quality, but at the same time, also introduced new standards in terms of ballistics, flight model physics, and damage modelling.

Mark my words, you heard it here: "STORM OF WAR Battle of Britain" will be equally groundbreaking in all the major components which make a Sim great.

The only thing which IL-2 lacked, was a good dynamic campaign. Oleg has heard all the comments about that, and I am hoping he has learned from that experience.

Urufu_Shinjiro
09-02-2008, 02:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Feathered_IV:
Cor! Been waiting for a substantial nugget of information for ages. Self casting shadows in the cockpits eh? Veeeery interesting. I wonder if they are doing that with DX9 or 10...? http://forums.ubi.com/images/smilies/clap.gif </div></BLOCKQUOTE>

Neither, Oleg works in OpenGL. In fact I wouldn't be surprised if one of the reasons for delays is the delay of OpenGL 3.0 specification.

lbuchele
09-02-2008, 02:36 PM
Well, seems everybody are worried about the FM and DM , etc...
I really don´t understand this kind of thinking.
Our current standarts were stablished by OM.
I can´t remember any other flight sim that surpasses or even aproaches Il2 in regards of FM and DM, and seems pretty reasonable to me to expect even higher standarts from SOW.
Oleg wrote, and I agree, that he doesn´t want to expose too much of the unfinished game, to avoid hurricanes of whining of people that seems to forgot that is a WIP.
The game is alive,we have to wait and there is nothing we can do about.
Until SOW be finished,go fly in Hiperlobby!

Aaron_GT
09-02-2008, 03:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Yep, I'm in the same situation. But I am going to hold my breath and wait. Better to upgrade when I know what BoB requires, than to do it now and end up not being able to get all the eye candy. </div></BLOCKQUOTE>

Upgrading from my single core and Nvidia 6800GT or whatever, plus new motherboard, hard drive, RAM is going to run me around 200 for something middle-of-the-road now. It'll probably be 200 in a year's time for something middle-of-the-road then, which will be a cut above today's middle-of-the-road I would imagine!

On the eye-candy front Oleg is probably working on the basis of the simulation being current for at least 5 years from release so it needs to look good in 5 years when PCs catch up with it...

Yippee.
09-02-2008, 04:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:


That "FAMO" is a SdKfZ 11 (couldn't find the specific number for the crane-modification) </div></BLOCKQUOTE>

That is incorrect.

The Sd.Kfz.11 is much smaller, as seen here:

http://earth.endless.ne.jp/users/mac0115/sdkfz11_1.JPG

This is, in fact a FAMO, Sd.Kfz.9 with a Bilstein crane conversion. Its massive scale can be seen here:

http://www.afrikakorps.org/_photos/FAMO/FAMOwithSdAnh116PIII.jpg

Since German halftracks do look so similar from model to model, I can see the ease of misidentification. Here is an Sd.Kfz.7, which looks even more similar than an 11:

http://www.afrikakorps.org/_photos/SdKfz7/SdKfz7wSdAnh201Flak88.jpg

Without crew figures, the dead giveaway in the WIP model is the distinctive engine bonnet vents:

http://files.games.1c.ru/il2pict/Untitled-02.jpg

Yippee.
09-02-2008, 04:17 PM
Also, don't mistake my first post as critical or complaint oriented. The presence of these models means we will head off to fronts other than BoB, sooner than later.

http://forums.ubi.com/images/smilies/partyhat.gif

ElAurens
09-02-2008, 04:59 PM
The opening vehicle doors and hatches is also quite telling. I've said it before, this release will be far more than just a "flight sim".

Far more.

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Yippee.
09-02-2008, 05:10 PM
Ze toys we are making these days are not for children.

http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

http://www.robertshaw.freeservers.com/BOB4.jpg

P.FunkAdelic
09-02-2008, 07:19 PM
When it comes to thinking about upgrading your machine for SOW you should also take into account the market for computer hardware. Its not worth it to upgrade your rig right now if you're satisfied with it given the fact that Intel is going to be putting out Nehalem soon and even if you're not going top of the line you should expect overall price drops for performance CPUs.

The market is always fluctuating so if your rig is only for SOW then you should wait to get the best out of the market.

slipBall
09-02-2008, 07:35 PM
All very nice! can't wait. Look's like the bomb pivot carriage on the Stuka will be operational http://forums.ubi.com/images/smilies/25.gif

Altamov_Steppes
09-02-2008, 07:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DKoor:
Saw it, commented it. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Nice.

BTW I noticed a lot of whiner and anti-whiner rage over there... very ugly http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif . </div></BLOCKQUOTE>

It's finished I believe...monomania won the day!

While SOW is developing a Fiat...can we please have a CR42 so that I can undergo some reverse high manouvreabilty flying training for a while.

jarink
09-02-2008, 08:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lbuchele:
Well, seems everybody are worried about the FM and DM , etc...
I really don´t understand this kind of thinking.
Our current standarts were stablished by OM.
I can´t remember any other flight sim that surpasses or even aproaches Il2 in regards of FM and DM, and seems pretty reasonable to me to expect even higher standarts from SOW.
Oleg wrote, and I agree, that he doesn´t want to expose too much of the unfinished game, to avoid hurricanes of whining of people that seems to forgot that is a WIP.
The game is alive,we have to wait and there is nothing we can do about.
Until SOW be finished,go fly in Hiperlobby! </div></BLOCKQUOTE>

While it is probably the best on the open market right now, there are some serious limitations in the FM and DM modelling of IL2. It's still a 5+ year old engine. Just like with the graphics, there is so very more possible now than there was when IL2 was in development.

The FM is lacking things like advanced fuel consumption modeling and management (for example - you can't switch tanks in planes that have them), high altitude flight modeling just to name two.

DM - who wouldn't like to see a higher fidelity DM? How about reliability modeling? The DM for ground objects is horribly simplified in IL2 as well.

Yes, I know it's a WIP and secrets must be kept (Oleg is a Russian, after all) http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif , but it would be nice to see him give a little more than one-liner answers in year old interviews about what sort of changes they are working on incorporating.

leitmotiv
09-02-2008, 08:23 PM
http://i154.photobucket.com/albums/s261/G6AS/Sunderland_Mk-I_08.jpg

Yum

stalkervision
09-02-2008, 08:43 PM
what about some german arado float planes? http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

WTE_Galway
09-02-2008, 08:53 PM
I am of two minds about all the extra detail.

In one sense it may make skinning easier. It will be possible in some case to simply cut and paste textures from photos.

In the end though I think we will see aircraft that take far longer to model and skin and the only time you ever see the pretty effects will be in staged static screen shots.

It would not surprise of a skin takes 2 or 3 times longer to make. Either that or all skins will tend to be versions of the same template.

I find it hard to believe we will ever get the same number of quality aircraft that we have in IL2 at the detail that SOW provides.

Tab_Flettner
09-02-2008, 09:31 PM
January 2010. Trust me.

Marcel_Albert
09-02-2008, 10:21 PM
Good to see this update , i was eager to have some news about it ,it looks gorgeous http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

csThor
09-02-2008, 11:13 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Yippee.:
That is incorrect.
This is, in fact a FAMO, Sd.Kfz.9 with a Bilstein crane conversion. </div></BLOCKQUOTE>

You are correct - it's a SdKfZ 9. As you say without figures it's rather easy to mix them. However I still stand by my words that all three types (SdKfZ 3, 7 and 9) are key elements to display the german ground component as all three were already major players for towing AT guns, Flak, artillery and of course the big Acht-Acht. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

leitmotiv
09-02-2008, 11:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
what about some german arado float planes? http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif </div></BLOCKQUOTE>

Arado 196s weren't used in the Channel, just air-sea rescue/recon He 59s and, at night, He 115 minelayers.

I wouldn't fret about the time spent on the vehicles---I suspect these are being transplanted from "Theatre of War".

skarden
09-03-2008, 01:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ElAurens:
The opening vehicle doors and hatches is also quite telling. I've said it before, this release will be far more than just a "flight sim".

Far more.

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif </div></BLOCKQUOTE>

+1 This has been my suspision for some time now,and I'm quiet happy to wait till it's done properly http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Plus IL-2 is still keeping me very happy at the moment with all the new developments http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Yippee.
09-03-2008, 06:45 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:
However I still stand by my words that all three types (SdKfZ 3, 7 and 9) are key elements to display the german ground component as all three were already major players for towing AT guns, Flak, artillery and of course the big Acht-Acht. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

Of course.

I have just assumed all along that the BoB would cover events on the English side of the channel. Maybe Oleg is doing fantasy 1940 where operation Sea Lion is successful?

http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

I haven't time to check the production/deployment dates of the FAMO, but this one would be a devilish ACK ACK!

http://www.chamtec.com/materials/sd9flakph1.jpg

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JG52Uther
09-03-2008, 07:03 AM
BoB wasn't just about the LW bombing England!
There were plenty of RAF bomber command raids going on at the same time,so I would imagine thats what the German AA is for.

stalkervision
09-03-2008, 07:50 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by leitmotiv:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
what about some german arado float planes? http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif </div></BLOCKQUOTE>

Arado 196s weren't used in the Channel, just air-sea rescue/recon He 59s and, at night, He 115 minelayers. </div></BLOCKQUOTE>

well then, I want some of them. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

ElAurens
09-03-2008, 10:32 AM
Wasn't the RAF using some of their P40s in the long range/low level (by the standard of that time) recce role by this time? I know that was the role of the P40s that were based in England.

sw25th
09-04-2008, 12:43 AM
with the BF108 I can have a real fun time

ImpStarDuece
09-04-2008, 01:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ElAurens:
Wasn't the RAF using some of their P40s in the long range/low level (by the standard of that time) recce role by this time? I know that was the role of the P40s that were based in England. </div></BLOCKQUOTE>

To the best of my knowledge, the RAF received their first P-40s at the end of September 1940, taking over the remaineder of an order that had been originally destined for France.

Unfortunately, the RAF considered them unfit for service, as they had no armour, no self sealing fuel tanks or British standard equipment, like instruments, radios. Some were delivered with the original French instruments, with French wording and metric measurements.

They were apparently distributed among several squadrons that were reforming after heavy losses during the Battle of Britain, but never saw operational service over Northern Europe, being relegated to training duties. It fell to 112 Sqdn, in the Western Desert, to bring the aircraft into combat operations on behalf of the RAF, in mid 1941.