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Kompan
11-08-2004, 01:41 PM
I have only been on a few bombing missions, and find getting through the AAA to be a difficult task. Other than avoiding it altogether, what are the best tactics for flying through?

After clearing the skies of bandits and then rolling in to drop my bombs, I end up egressing with wings that look like swiss cheese, and lucky if I can get back home. I know about jinking, but it doesn't seem to help much.

Thank you for the tips... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

oFZo
11-08-2004, 01:46 PM
Jink more. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif


I roll and turn, dive, climb, roll, turn, dive, climb, etc. Usually get out almost unscathed.
With single engine planes at least.

AFJ_Locust
11-08-2004, 02:31 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by oFZo:
Jink more. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif


I roll and turn, dive, climb, roll, turn, dive, climb, etc. Usually get out almost unscathed.
With single engine planes at least. <HR></BLOCKQUOTE>

Sizzors http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

fordfan25
11-08-2004, 03:06 PM
ok hear is the best way. go into the diffculty option in the game and uncheck vulnerablty. that will get ya through every time http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

VW-IceFire
11-08-2004, 03:12 PM
Beating flak is a very difficult thing. There's two components to avoiding flak:

1) Sheer luck. We know how often that works.

2) Making you a more difficult target. Keep your planes most exposed areas (cockpit, fuel tanks) as least exposed as possible. Usually this just means presenting the smallest silhouet as possible but sometimes you may need to take other steps. Also, try and varry your position in relation to the AAA. Force them to now only change their direction they are pointing in but their elevation too. So varry altitude, varry heading, and keep things moving. The AI gunners appear to be programmed a bit like humans...where if you fly a straight line you are more likely to be knocked down (they will zero in on you) than if you are flying a random pattern.

Good luck!

scootertgm
11-08-2004, 03:33 PM
AT least in AEP, moving in three directions, ie climbing in a turn or diving in a turn helps throw off AI gunners some

Hunter82
11-08-2004, 04:11 PM
I find triple A a bit bothersome.... AA however was easy http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Snark7
11-08-2004, 04:13 PM
There's one sure-fire way. Bring wing-men and lots of them. The best way to avoid AAA is to divide it between 4 or more Attackers, preferrably from different directions or at least heights.

BSS_Vidar
11-08-2004, 04:17 PM
Aerial Bombing 101

High-Altitude Dive Bombing:

NEVER drive straight in to your target. I fly an arch, which means a constant change of bearing for the AAA. It seems to slightly lag behind my plane (even SBD's). Keep that arch a constant distance from the intended target until you are lined up either directly behind, or forward of the ship. Lead into your turn and excecute an over-bank until you roll out perfectly alligned with the longitudinal axis of the target which will establish you on the ships PIM (Planned Intended Movement). Deploy dive brakes and pickel bombs in close (as low as 1,500 ft). After the attack, clean-up the plane and press outbound as close to the water as you can get and head straight out away from the target till out of AAA range.

Low level Attack.
The 30 deg Pop-Up attack:

Track in towards your target hugging the surface as fast as you can go. For a ship attack, come in 30 deg off the ships course either from the front, or inbound to the ships rear.

At about 1,500 yards, pull a hard 30 deg level turn towards the fantail or bow of the ship to intercept the ships course line (an imaginary line projected both behind and forward of the ship).

Roll wings level then pull aggressively to a 30 deg climb and maintain that climb to 2,500 - 3,000 ft.

The target should be off your left or right wing-tip (depending on which way you excecuted the off-set maneuver.) AAA will lag behind you with an occational hit.

Now roll you plane pull towards the target untill invirted. You should re-aquire the intended target at the 12 o'clock high position in your canopy.

Pull your invirted bomber into the target until it is aquired in your bomb-site, then roll upright while maintaining the dive.

Deploy dive brakes and press on into the attack as if Dive Bombing.

Pickel in close and escape as depicted in the Dive bombing attack.

I've done alot of these in Hornets and S-3's. They're a hoot!

Using this in-game, I get out every time.

S!

BM357_Raven
11-08-2004, 04:31 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Snark7:
There's one sure-fire way. Bring wing-men and lots of them. The best way to avoid AAA is to divide it between 4 or more Attackers, preferrably from different directions or at least heights. <HR></BLOCKQUOTE>

Although I agree with all the posts here, especially the one about turning off vulnerability, when the flak gets really hot, you can better your chances by not being the singular target in the sky.

If I could lend you some of my pilots for a support role, I would be glad to do it. Just lemme know your location and I'll take care of the rest...

S~