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View Full Version : OT: Check out this vid of an upcomming TANK sim for PC...!!!



Charlie901
02-02-2005, 10:42 PM
http://web.tvmidtvest.dk/forside/video.asp?Id=226546



This is a video of the Danish Army actually using the upcomming, "Steel Beast Pro Personal Edition" Tank Sim, in training for the LEO 1A5 tank.

The crew are using the CTC or "Crew Trainer Cabin" in conjunction with this outstanding simulation.

If it's gonna be good enough for the World's Armies to train with I'm sure it will be a top notch sim! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

gerhardius
02-02-2005, 10:44 PM
I still play the original Steel Beasts and it is a few years old now: the best multiplayer sim I have played online. I can't wait to get my hands on the next release.

Philipscdrw
02-02-2005, 11:10 PM
I like Denmark, even if I can't understand what they're saying or what they're demonstrating...

Thanks for posting the video!

Acidcrash_112th
02-03-2005, 08:24 AM
the profesional version isnt available to the public though is it? shame though, as (as far as im aware) theres been no tank sims since 2000 (steel beasts being the last)

AlmightyTallest
02-03-2005, 09:13 AM
You can get the Professional version. It's $125 I believe.

There is the retail version for $40 which is more for the casual simmer. The Professional Personal Edition for the price I mentioned above. It has far more versatility and more detailed operations. And finally a Professional version that costs a few thousand because it's programmable. They can input classified numbers for the various vehicles and it has support for large network play (like a classroom for vehicle training)

Hope that helps, I'm getting the Pro PE when it's available, it's going to be worth the price I think.

If you need more info check out this site:


http://www.steelbeasts.com/

to see the difference between all three version better:

http://www.esimgames.com/comparison.htm

Tooz_69GIAP
02-03-2005, 09:33 AM
Well, what you saw in the vid there is not something that would be available to your ordinary joe bloggs.

Each simulator in the vid costed 1,000,000 DKK each (~100,000). That's quite a bit of cash!!

But it does look cool!!

smatchimo
02-03-2005, 10:01 AM
Actually, it looks as if it IS what the ordinary Joe can get (sans the tank cockpit). Just as the original poster says, the main diff between the $125 version and the REALlY expensive one is modability for the military and larger battle areas. Not interested in the $40 version, tank sims are rare enough to warrent shoveling out a little more cash.

-Cheers!

RogueSnake79
02-03-2005, 10:33 AM
OMG http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

How do games like this continue to slip under my radar? The only tank sim I was aware of was the old armored fist series. And of course BF1942, which is clearly not a sim at all.

Looks like I need to come out of the o'll cave more often.

I love tanks! Its bought for sure. See you guys on the battlefield.

Acidcrash_112th
02-03-2005, 02:56 PM
its quiet suprising though that there hasnt been any tank sims since steelbeasts, especially when you consider the fact that there were several within the space of a couple of years before it came along.

shame really

Yimmy
02-03-2005, 08:01 PM
Acid - is that you in your avarta?
I saw a guy like that once, full NBC kit, dancing away in a night club....

Concerning the tank sim - is there anything more to it than er, tanks? I mean, although you can only use the tank is it a full dimensional battle going around you, or just enemy vehicles?

Charlie901
02-03-2005, 10:10 PM
Yeah I'm definately shelling out the $125.00 U.S. for this sim. Especially since the devloper said he hates PDF Manuals and the Pro PE will ship with a full manual (Ssnake actually said over at SimHq.com Forums that this product is going to be a high fidelity training simulation that encourages having a manual right in front of you when playing, not having to Alt-Tab out to read a crummy PDF File).

It will be a very virtual battlefield with all types of vehicles, AFV's and Tanks fighting it out, for their respective objectives, depending on how the mission is designed. But it is a Tank sim. Just think IL2 on the ground for comparison. Not to mention the game will include, individual soldiers, support vehicles, bunkers, helicopters, mine fields and AAA assets. Also there are going to be a ton of MultiNational Tanks and even a Bradley AFV that you can fight from (TOW missles anyone). All incredibly acurate, with realistic ballistics for the different types of rounds. Plus you can man multiple positions in each vehicle; don't like to drive, switch to the commander and click the terrain/map to tell you driver where to go, or as the commander select targets and ammunition type for the gunner and give him the fire order, or select the ammo, acquire and fire the main gun yourself, or jump on the .50 cal and have some fun. But remember, many Militarys' around the world will be using this same piece of software to train their Armoured Units. This alone is a testament to the acuracy and quality of this upcomming sim!

Also take into account the fact that breaching minefields, with special minefield clearing equipment and tanks, will be possible and you have a fantastic sim here! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Best of all the developer (Ssnake) is as dedicated to the community as Oleg.

Here is the Official Site which shows some work in progress screens and the different release versions:

http://www.steelbeasts.com/

nakamura_kenji
02-04-2005, 02:46 AM
It look quite good ^_^

May suggest something else as a slightly less realistic but more flexible game, operation flashpoint it primary for foot slodier on but do tanks quite well but i probably bias as i am 3d/textuer for addon team

http://img.photobucket.com/albums/v492/nakamura_kenji/m1pr3.jpg
http://img.photobucket.com/albums/v492/nakamura_kenji/t80um.jpg

though have to download new model as orignal model poor but once up date it look nice ^_^

RogueSnake79
02-04-2005, 06:12 AM
That looks awsome! Gona have to check that out.

I did find this new tank sim at SimHQ.

http://www.t-72.iddk.ru/en/project.html
We be fun, as long is their are no Abrams around http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif


They have a demo for download too.

Yimmy
02-04-2005, 08:05 AM
"4 .42 species of plants."

Wohoo! That T72 tank sim is going to be unbeatable!
Also, the graphics look suspiciously similar to the engine used to make Soldner (which was a flop).

Edit: Argh God, it gets better and better, whoever wrote that site was a genious!

http://www.t-72.iddk.ru/en/history.html
"Unlike its predecessor T-64, which was only used in the Pridnestrovie conflict, the "seventy-seconds" had to take part in operations in many conflicts"

"Sir, why are we called the Seventy Seconders?"

AlmightyTallest
02-04-2005, 08:26 AM
I also heard SSnake mention that when you strike and enemy tank in the track, it can destroy and lock the treads, causing the 60 plus Ton tanks to skid and slide to a stop.

Crews of APC's will fire from inside their vehicles through gun ports and dismount correctly. Lots of goodies in this sim.

It just sounds like it's going to be THE tank sim http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I hope they can get the M1A2 SEP tank in it to fight with and in.

If you like Russian Tanks, Steel Beasts will have those pilotable as well from what I read.

Here's some work in progress sim screenshots of the T-72, T-80, T-80U and such http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.steelbeasts.com/modules.php?set_albumName=T-72&op=modload&name=gallery&file=index&include=view_album.php

Schutze_S
02-04-2005, 03:50 PM
Remember this from the 80's?

http://www.schutze.pwp.blueyonder.co.uk/Tank.gif

You can get it here:

http://www.rookdevelopments.com/games/tank.html

Charlie901
02-04-2005, 06:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AlmightyTallest:
I also heard SSnake mention that when you strike and enemy tank in the track, it can destroy and lock the treads, causing the 60 plus Ton tanks to skid and slide to a stop.

Crews of APC's will fire from inside their vehicles through gun ports and dismount correctly. Lots of goodies in this sim.

It just sounds like it's going to be THE tank sim http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I hope they can get the M1A2 SEP tank in it to fight with and in.

If you like Russian Tanks, Steel Beasts will have those pilotable as well from what I read.

Here's some work in progress sim screenshots of the T-72, T-80, T-80U and such http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.steelbeasts.com/modules.php?set_albumName=T-72&op=modload&name=gallery&file=index&include=view_album.php <HR></BLOCKQUOTE>



Also remember, those screens are still from the Alpha build and don't have the "Real Time Shadows" added yet.

AlmightyTallest
02-04-2005, 09:24 PM
Roger that Charlie http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I think the plan is for Ssnake and the team to just keep updating the graphics up to the release of retail version, so that they will look similar visually. The Pro version will offer more of course for the sim fanatic, but the military agencies usually think that eye candy is secondary, all the other goodies come first http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Geez Schutze lol, I haven't seen a Battlezone Arcade machine in 20 years http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif They made a simulator for the Bradley IFV using the Battlezone engine..... Or was that they made a Bradly IFV simulator and then created the commercial Battlezone arcade game... Either way it was pretty cool for it's time with the vector graphics http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Charlie901
02-05-2005, 07:37 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Schutze_S:
Remember this from the 80's?

http://www.schutze.pwp.blueyonder.co.uk/Tank.gif

You can get it here:

http://www.rookdevelopments.com/games/tank.html <HR></BLOCKQUOTE>



I used to love Battlezone in the old Arcades!

Iwatapt
02-06-2005, 07:39 AM
After having watched the video, I only have one question: the Danes use the WASD configuration to drive tanks?! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

killer2359
02-07-2005, 07:33 PM
Yeah, Operation Flashpoint is an excellent fix for tank combat sim play - in fact I think the tank missions in OFP (and Resistance) are very very good - it's awesome being in a moving formation engaging various targets - including infantry with RPG's - and maneovering tactically (ie. using cover / ridgelines / rocks). The things I don't like about OFP tank combat are the limited AI and lack of commands for the driver such as "maneover defensive" which would make the driver keep the vehicle within a certain area but constantly on the move - ie. as commander you have to tell the driver exactly what to do and he'll just drive pretty directly to where you've directed him so you need to keep commanding for direction as well as trying to engage bad guys (really bad when you forget and suddenly turn into a sitting duck - BANG, BANG, BOOM - those T80's finally gotcha).

JG27_Arklight
02-08-2005, 01:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Acidcrash_112th:
its quiet suprising though that there hasnt been any tank sims since steelbeasts, especially when you consider the fact that there were several within the space of a couple of years before it came along.

shame really <HR></BLOCKQUOTE>


I'm not suprised there hasn't been any.

Who in their right mind would want to compete with the Steel Beats team in armored game design? There would no doubt be comparisons to Steel Beasts and when it comes to hard core simulation, Steel Beasts simply can't be touched.

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JG27_Arklight
02-08-2005, 01:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Charlie901:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AlmightyTallest:
I also heard SSnake mention that when you strike and enemy tank in the track, it can destroy and lock the treads, causing the 60 plus Ton tanks to skid and slide to a stop.

Crews of APC's will fire from inside their vehicles through gun ports and dismount correctly. Lots of goodies in this sim.

It just sounds like it's going to be THE tank sim http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I hope they can get the M1A2 SEP tank in it to fight with and in.

If you like Russian Tanks, Steel Beasts will have those pilotable as well from what I read.

Here's some work in progress sim screenshots of the T-72, T-80, T-80U and such http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.steelbeasts.com/modules.php?set_albumName=T-72&op=modload&name=gallery&file=index&include=view_album.php <HR></BLOCKQUOTE>



Also remember, those screens are still from the Alpha build and don't have the "Real Time Shadows" added yet. <HR></BLOCKQUOTE>

Shadows will probably be added at a later date after game release, according to the development team, IIRC.

dejawolf
02-08-2005, 06:50 AM
yes, WASD is used to drive the tanks.
you use shift to get the driver to turn smoothly, while pressing A and D regularly will make the tank turn 45 degrees to the left/right.
there is no drivers spot in steel beasts, and there probably won't be any in quite some time.

however, the drivers are quite smart.
if there's a road, they'll hang onto the correct lane (sharp turns tends to throw them off) and when driving through a forest, they'll avoid the trees as best they can.
the driver will also go into a battle position,
and drive backwards when the tank is reloading.
they will avoid known minefields, and keep out of artillery barrages.

as for firing ports, do not expect to see it anytime soon in SB.

HeII_Hound
02-08-2005, 10:22 AM
Hi,

I'm the FAQ guy at SteelBeasts.com, and somebody posted there this morning quoting some possible misconceptions about SB Pro PE, and such.

I'm here to offer my services as information provider and myth-debunker; there are limits to how many beans I can spill, but I'll do what I can. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

After SB1, there was a version called Steel Beasts Pro. It's customized for training use by armies (Denmark, of course - I'm not positive which others). You can't get Steel Beasts Pro unless you're an army, and armies of one don't count. (I tried.)

Sometime, hopefully in 2006, there will be a retail version called Steel Beasts 2. It will have sexy graphics, and an interface somewhat streamlined to improve its mass appeal. It will cost about the same as any other PC game, say $40-70 Canadian.

Because they were concerned that their devoted fans would begin eating themselves while waiting for SB2, eSim is now working on Steel Beasts Pro, Personal Edition. This version is derived from the SB Pro code. It uses the same 3D engine as Pro, and the same one that will be used for SB2. Some of the training features aren't included in SB Pro PE, and it has a multiplayer cap of eight players.

Briefly, the 8-player cap is there because otherwise armies might buy Pro PE instead of the more-expensive SB Pro.

SB Pro PE is going to be $125US, which includes shipping to just about anywhere.

Pro PE is going to ship without things like shadows and weather. However, there will be several free updates to Pro PE after the release which will improve the graphics and add new features (quite possibly including new vehicles). By the time the updates are done, Pro PE will look mighty similar to SB2, while remaining a slightly more 'hardcore' simulation.

"Is there anything more to it than tanks?"

Currently there are tanks, APCs, trucks, Humvees, and the Mi-24 Hind (Russia's mighty helicopter), plus artillery support and infantry with very effective anti-tank weapons. You don't have hands-on control of the infantry; you can give them routes to follow and when they see targets they engage automatically, though often not as quickly as you might wish.

Charlie's post is mostly correct, but so far there aren't any individual infantry (unless you start with a six-man section and get five of them killed) and so far there aren't any dedicated anti-aircraft units.

Track damage is as described by AT; it's really obvious when you seize a track because the tank suddenly slews sideways, usually kicking up a big cloud of dust. This generally exposes side armor, so a second shot is likely to brew up the tank.

So far, infantry don't fire from within their APCs and can't enter buildings. I won't comment further upon this, save for the italics.

M1A2SEP isn't going to be in the initial release - neither will M1A2. However, the eSim guys are smarter than the average bear, and I think they realize what M1A2s would do for their US sales.

You drive your tank with WASD in Steel Beasts, or with Shift-AD to do a fine-control pivot (important if your traverse system seizes up and you're trying to be an assault gun). Or you can go to the map and plot a route, complete with various controls of your tank's behavior (fire control, actions-on-contact, smoke generator, speed, platoon formation) or from the commander's seat you can click on any point in the 3-D world and your driver will make for it, fairly intelligently working his way around cliffs, rocks, water and known minefields.

Whew - long post. I'll check in periodically to answer questions as best I can, and squish any incorrect information that's getting passed around.

Cheers,
Jason/Hell Hound

AlmightyTallest
02-08-2005, 05:12 PM
Thanks for stopping by to help clear things up for us HeII_Hound, SBPro PE sounds like a real winner http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I'm looking forward to getting a copy of Pro PE when it's available. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

sbmapman
02-08-2005, 10:34 PM
If you are not sure you want to plunk down $125 on SB Pro PE, try the full version of Steel Beasts. It is available for under $16 here:

http://bigdaddysoftware.com/steelbeasts.html

We still regularly have MP games with 16-20 persons. Go to www.steelbeasts.com (http://www.steelbeasts.com) to find out more.

If you are not sure you want to plunk down $16 for the current best Tank Sim available, try the Demo. Get it here:

http://www.strategyfirst.ca/downloads/demos/SBDemo1-195.zip

Take the time to work through the M1 Tutorials and the included battle. There is a learning curve. This is a sim after all.

The demo is free. You will be hooked like the rest of us SB junkies.....


Muhhaaaahahahahahahahahah

Charlie901
02-11-2005, 07:55 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by HeII_Hound:
Hi,

I'm the FAQ guy at SteelBeasts.com, and somebody posted there this morning quoting some possible misconceptions about SB Pro PE, and such.

I'm here to offer my services as information provider and myth-debunker; there are limits to how many beans I can spill, but I'll do what I can. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

After SB1, there was a version called Steel Beasts Pro. It's customized for training use by armies (Denmark, of course - I'm not positive which others). You can't get Steel Beasts Pro unless you're an army, and armies of one don't count. (I tried.)

Sometime, hopefully in 2006, there will be a retail version called Steel Beasts 2. It will have sexy graphics, and an interface somewhat streamlined to improve its mass appeal. It will cost about the same as any other PC game, say $40-70 Canadian.

Because they were concerned that their devoted fans would begin eating themselves while waiting for SB2, eSim is now working on Steel Beasts Pro, Personal Edition. This version is derived from the SB Pro code. It uses the same 3D engine as Pro, and the same one that will be used for SB2. Some of the training features aren't included in SB Pro PE, and it has a multiplayer cap of eight players.

Briefly, the 8-player cap is there because otherwise armies might buy Pro PE instead of the more-expensive SB Pro.

SB Pro PE is going to be $125US, which includes shipping to just about anywhere.

Pro PE is going to ship without things like shadows and weather. _However_, there will be several free updates to Pro PE after the release which will improve the graphics and add new features (quite possibly including new vehicles). By the time the updates are done, Pro PE will look mighty similar to SB2, while remaining a slightly more 'hardcore' simulation.

_"Is there anything more to it than tanks?"_

Currently there are tanks, APCs, trucks, Humvees, and the Mi-24 Hind (Russia's mighty helicopter), plus artillery support and infantry with very effective anti-tank weapons. You don't have hands-on control of the infantry; you can give them routes to follow and when they see targets they engage automatically, though often not as quickly as you might wish.

_Charlie's post_ is mostly correct, but so far there aren't any individual infantry (unless you start with a six-man section and get five of them killed) and so far there aren't any dedicated anti-aircraft units.

_Track damage_ is as described by AT; it's really obvious when you seize a track because the tank suddenly slews sideways, usually kicking up a big cloud of dust. This generally exposes side armor, so a second shot is likely to brew up the tank.

_So far_, infantry don't fire from within their APCs and can't enter buildings. I won't comment further upon this, save for the italics.

_M1A2SEP_ isn't going to be in the initial release - neither will M1A2. However, the eSim guys are smarter than the average bear, and I think they realize what M1A2s would do for their US sales.

You drive your tank with WASD in Steel Beasts, or with Shift-AD to do a fine-control pivot (important if your traverse system seizes up and you're trying to be an assault gun). Or you can go to the map and plot a route, complete with various controls of your tank's behavior (fire control, actions-on-contact, smoke generator, speed, platoon formation) or from the commander's seat you can click on any point in the 3-D world and your driver will make for it, fairly intelligently working his way around cliffs, rocks, water and known minefields.

Whew - long post. I'll check in periodically to answer questions as best I can, and squish any incorrect information that's getting passed around.

Cheers,
Jason/Hell Hound <HR></BLOCKQUOTE>



Thanks Hell Hound!

A Great sim with great developer support will make this an outstanding title. Can't wait!

Acidcrash_112th
02-12-2005, 09:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Yimmy:
Acid - is that you in your avarta?
I saw a guy like that once, full NBC kit, dancing away in a night club....

Concerning the tank sim - is there anything more to it than er, tanks? I mean, although you can only use the tank is it a full dimensional battle going around you, or just enemy vehicles? <HR></BLOCKQUOTE>

yep it is indeed

Flashpoint, I was an avid player of the OFP series from day one but have stopped playing it since, when you play it for so long you notice the many big limitations, still, theres alot of very nice looking 3rd party models out there

as for steelbeasts, I actually tried the demo of that and Armored Fist the other week, but alas neither run exactly well on my system, too old... it looked like what i would imagine it would if you were on lsd... rather funky but not exactly playable heh
this 8 player limit though for SB2 is abit disapointing though, i know where they are coming from with it, but doesnt make it any less disapointing

sbmapman
02-12-2005, 04:02 PM
There is a total of 21 different vechiles in SB1 that can be played in one form or the other. It runs fine on a PIII 300mhz or better. Only the Leo and M1a1 are fully simulated (you can even play two players to a tank at the same time - one Tank Commander and one Gunner). For a full list, with description and screen shots see:

http://www.steelbeasts.com/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=284

SB1 has no limit to the number of players except by the host computer and the broadband connection. 20 player games happen often.

SB Pro PE will be limited to 8 players.

SB2, to the best of my understanding, will have no such player limitation.

Charlie901
02-28-2005, 09:02 PM
An even newer movie:

http://www.ronner.net/modules.php?op=modload&name=Downloads&file=index&req=getit&lid=1


Remember it's still a work in progress so the video may not represent the final product (i.e. possible addition of realtime shadows and improved muzzle flashes).

Trink_Afri-Cola
02-28-2005, 10:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Yimmy:
"4 .42 species of plants."

Wohoo! That T72 tank sim is going to be unbeatable!
Also, the graphics look suspiciously similar to the engine used to make Soldner (which was a flop).

Edit: Argh God, it gets better and better, whoever wrote that site was a genious!

http://www.t-72.iddk.ru/en/history.html
"Unlike its predecessor T-64, which was only used in the Pridnestrovie conflict, the "seventy-seconds" had to take part in operations in many conflicts"

"Sir, why are we called the Seventy Seconders?" <HR></BLOCKQUOTE> Looks like a leapord2 at steel beasts. And T-72 demo sucks. doesn't work, its makes this sound EIUIOEEMFOEKPOFIEPFMEPFEPOFKEPOFKPEOKFPOEFPOEFPOOO OEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEDDFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEE

Charlie901
03-01-2005, 12:11 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Trink_Afri-Cola:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Yimmy:
"4 .42 species of plants."

Wohoo! That T72 tank sim is going to be unbeatable!
Also, the graphics look suspiciously similar to the engine used to make Soldner (which was a flop).

Edit: Argh God, it gets better and better, whoever wrote that site was a genious!

http://www.t-72.iddk.ru/en/history.html
"Unlike its predecessor T-64, which was only used in the Pridnestrovie conflict, the "seventy-seconds" had to take part in operations in many conflicts"

"Sir, why are we called the Seventy Seconders?" <HR></BLOCKQUOTE> Looks like a leapord2 at steel beasts. And T-72 demo sucks. doesn't work, its makes this sound EIUIOEEMFOEKPOFIEPFMEPFEPOFKEPOFKPEOKFPOEFPOEFPOOO OEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEDDFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEE <HR></BLOCKQUOTE>



You must be talking about the "T-72 Balklands on Fire", tank Sim in development? This one also looks very good.

I would retry downloading the demo, remember its all in Russian though! Supposedly an english version updated demo is due out some time Q2.

Re: the demo, You might be using the wrong keys that is unless your turrent is stuck which can happen if you take damage.

Charlie901
03-01-2005, 11:00 PM
BUMP

malkuth
03-02-2005, 08:06 AM
Wait for SB2. Unless you fancy paying 140 bucks for a Tank Sim. I sure dont.

Texas LongHorn
03-03-2005, 09:27 AM
Jeez, the images on the Hind on SimHQ almost made a mess of my monitor! Nothing like spitting up Coffee first thing in the morning. WOW. I'm really impressed considering this is just the alpha build.
http://www.simhq.com/_land/armor_011r.html
LongHorn

woofiedog
03-04-2005, 02:34 AM
nakamura_kenji... I have Operation FlashPoint and I agree... it's not a bad overall game.
It runs fine with not to many hangup's and has fairly decent graphics.

sbmapman
03-04-2005, 08:31 AM
Check out this great preview of Steel Beasts Pro Personal Edition - Lots of great screenies http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.simhq.com/_land/armor_011a.html

Riper-Snifle
03-04-2005, 09:58 AM
If you guys are looking for a great Tank simulator, I would suggest Operation Flashpoint. You can play more than just tanks. You can play as infantry, vehicles, helicopters and jets. The helicopters are great but the jets fim characteristics suck. I know what your thinking "sounds like Battlefield 1942". Well it isn't. It is a really great game that looks just like that Steal Beast set up they were showing. And there are lots of online add ons so that you can get your favorite vehicle and go blow it up. check it out. ofp.gamezone.cz

Charlie901
03-04-2005, 11:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Riper-Snifle:
If you guys are looking for a great Tank simulator, I would suggest Operation Flashpoint. You can play more than just tanks. You can play as infantry, vehicles, helicopters and jets. The helicopters are great but the jets fim characteristics suck. I know what your thinking "sounds like Battlefield 1942". Well it isn't. It is a really great game that looks just like that Steal Beast set up they were showing. And there are lots of online add ons so that you can get your favorite vehicle and go blow it up. check it out. ofp.gamezone.cz <HR></BLOCKQUOTE>



I'm not knocking OPF, cause it's a great game, but it's a far cry away from a Tank simulator.

Because.......
Driving and fighting with any vehicle in OPF is just like in the MOH, BF series, arcade games. There is no Tank interior modeling, acurate damage model, independant systems failures, no flight path trajectory physics for rounds, no ability to select ammo type and really no physics at all applied to the vehicles cause they all drive the same. In a way, comparing OPF as a a Tank Sim to Steel Beasts I or II is like comparing Crimson Skies to IL2.

However, if you want easy controls and fun blowing stuff up in 3rd person views, OPF vehicles can be fun.

But please stop referring to OPF as a Tank Simulator!

Riper-Snifle
03-05-2005, 01:07 AM
Yes I want fun blowing stuff up in vehicles!!! And how are you knocking Crimson Skies??? That Sim had some great flight sim stunts!!! But I will grant you that Operation Flashpoint has none of those things and I WOULDN'T DARE TO COMPARE CRIMSON SKIES TO IL2!!!! I just think the graphics of Steal Beast look like OFP, even thought the dynamics are completely different and I dont think anyone should miss out on a good game!