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View Full Version : More realistic sounds for better immersion



joachimbastim
01-08-2004, 04:06 AM
Hello everybody...

At first, Excuse my poor English. I speaking Czech.

I have small idea to upgrade il2 sounds for enhanced authenticity and better immersion to game. Remember: Quality of computer audio equipment is constantly increase...

1. In case of high negative G-force -Adding souds for dust and small things falling from floor of the cockpit to plexi above pilots head.

2. Creaking noise in cases of high strain of aircraft construction. Maybe some sounds for pilots breathing after high Gs.

3. Aerodynamical noise generated by air flowing across the plane. This is very important ( more in sim than in real life ) thing to recognize current airspeed withoout looking at indicator.

4. Me262: Loud noises and shock waves generated by compessed air behind the cockpit bubble. And some others special souds reported exactly by cpt. Eric Brown in his famous book "Wings of Luftwaffe"

5. Final boom-sound after retracting landing gear.

6. Silent sounds for slot moving and radiator openings.

7. Maybe some sounds for loading mechanism of guns and cannons


... i have audio recording and mastering studio and i will be ready to make some examples of this sounds in proper format for free public use!

Karel Basta
exxyl@atlas.cz
+420 602 97 68 47

Czech Republic
Teplice city

joachimbastim
01-08-2004, 04:06 AM
Hello everybody...

At first, Excuse my poor English. I speaking Czech.

I have small idea to upgrade il2 sounds for enhanced authenticity and better immersion to game. Remember: Quality of computer audio equipment is constantly increase...

1. In case of high negative G-force -Adding souds for dust and small things falling from floor of the cockpit to plexi above pilots head.

2. Creaking noise in cases of high strain of aircraft construction. Maybe some sounds for pilots breathing after high Gs.

3. Aerodynamical noise generated by air flowing across the plane. This is very important ( more in sim than in real life ) thing to recognize current airspeed withoout looking at indicator.

4. Me262: Loud noises and shock waves generated by compessed air behind the cockpit bubble. And some others special souds reported exactly by cpt. Eric Brown in his famous book "Wings of Luftwaffe"

5. Final boom-sound after retracting landing gear.

6. Silent sounds for slot moving and radiator openings.

7. Maybe some sounds for loading mechanism of guns and cannons


... i have audio recording and mastering studio and i will be ready to make some examples of this sounds in proper format for free public use!

Karel Basta
exxyl@atlas.cz
+420 602 97 68 47

Czech Republic
Teplice city

noshens
01-08-2004, 01:52 PM
sounds nice! http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://www.img.net/cliff-m/vvn/me262.jpg

Bala_Mala
01-08-2004, 07:54 PM
It's about time some one said some thing about the sound.

Sound is such a great role for me to play games, FB has the graphics, FB does not have the sound, some of the machine guns on some planes sound so.... crappy (sorry if you are offended).

My Grandfather was a Spitfire pilot with the RAF, the sound of Stuka airbrakes was the most frightening sound he ever witnessed.

One more thing, when you shoot, why does fire come out constanty? usually smoke just comes out of the barrel?

Snoop_Baron
01-08-2004, 10:43 PM
great suggestions http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

VVS-Manuc
01-09-2004, 01:28 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Bala_Mala:


One more thing, when you shoot, why does fire come out constanty? usually smoke just comes out of the barrel?<HR></BLOCKQUOTE>

This is Oleg's world http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif
(search for "muzzle flash" in this forum)

ELEM
01-09-2004, 03:11 AM
I agree with all but #6...

Silent sounds for....

What do they sound like?

I wouldn't join any club that would have ME as member!

Recon_609IAP
01-09-2004, 05:23 AM
good post.

I think sounds like these would be great.

Does an aircraft make any structural sounds when it is pulling high G's ?

S!
609IAP_Recon

http://www.leeboats.com/609/sig/609_recon3.jpg
Agnus Dei, Qui Tollis peccata mundi, Miserere nobis. Dona nobis pacem

nearmiss
01-09-2004, 06:25 PM
Oh my gosh...

Do we even want to think about Sound changes? I mean that's all we heard for months...all the sound issues.

I for one am glad to not be reading all the verbal bashers and whiners.

Leaven der sounden alonen is my advisen http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

--------------------- http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

NegativeGee
01-09-2004, 07:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ELEM:
I agree with all but #6...

Silent sounds for....

What do they sound like?

I wouldn't join any club that would have ME as member!<HR></BLOCKQUOTE>

First off, nice ideas joachimbastim http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif I like the pilot breathing under high G (this was in another sim... was it Mig Alley?).

I don't know if an airframe makes sounds under high stress, but one of the few, (and I mean FEW) nice features of CFS 3 was this very thing.

It sounded like lots of creaks and groans.... for need of better words http://ubbxforums.ubi.com/infopop/emoticons/icon_razz.gif

"As weaponry, both were good, but in far different ways from each other. In a nutshell, I describe it this way: if the FW 190 was a sabre, the 109 was a florett, or foil, like that used in the precision art of fencing." - Gunther Rall

http://www.invoman.com/images/tali_with_hands.jpg

Look Noobie, we already told you, we don't have the Patch!