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View Full Version : Perfect Mode and Changing conf.ini



OrangeYoshi
12-09-2010, 03:21 PM
Two questions today.

Perfect mode is grayed out in the video options. I don't know why.

Yes my colorbits is 32.

Yes I'm running in OpenGL.

Yes the Attempt Stencil Buffer is on.

Yes my hardwareshaders are set to =1. (However, it appears my conf.ini settings don't take effect, so that might be the problem on this one)

What's going wrong here?



Second question:

Whenever I made changes to the conf.ini file, they are all overwritten whenever I start the game and exit it again. I can make changes, save the file, close it, open it back up, and see my saved changes. But if I load the game, go to the main menu, exit the game, and open the file, all the changes are gone.

I found a solution to this when I deleted the appdata copies that Vista makes, and made conf.ini read-only. The game no longer overwrites the files upon starting and exiting, but now it just seems like the changes aren't taken into account. The water looks the same on 3 and 4 as it does on 2 with the exception of two circles of water about 1km and 2kms away from me that are a funky bright blue color. That makes me think that while the changes are being read, something is still going wrong and the game isn't implementing the changes correctly.

Yes I'm running Vista. No the game is not installed in the program files. My video card is a nVidia 9800 GT, so I know it can run perfect mode and the better graphics settings.

And if you want to check my conf.ini to see if something is written down wrong, it's posted below.

So what is keeping my game from reading the conf.ini the way I want it to?

Edit: No spoiler tags?



<pre class="ip-ubbcode-code-pre">[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1024
height=768
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=1
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=71.80.121.44
localHost=98.143.2.35
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=68.81.18.231:21000
remoteHost_001=68.18.200.40:21000
remoteHost_002=68.118.200.40:21000
remoteHost_003=68.118.199.86:21000
remoteHost_004=58.164.75.38:21000
remoteHost_005=87.194.237.6:21000
remoteHost_006=68.118.183.252:21000
remoteHost_007=71.80.121.33:21000
remoteHost_008=24.177.0.253:21000
remoteHost_009=62.107.34.248:21000
remoteHost_010=71.88.36.206:21000
remoteHost_011=bg.servegame.org:21000
remoteHost_012=210.1.195.216:21000
remoteHost_013=173.65.168.69:21000
remoteHost_014=68.118.200.184:21000
remoteHost_015=24.177.6.12:21000
remoteHost_016=68.118.192.79:21000
remoteHost_017=24.177.87.188:21000
remoteHost_018=bsg.gameserve.org:21000
remoteHost_019=bg.gameserve.org:21000
remoteHost_020=24.177.14.6:21000
remoteHost_021=69.90.34.220:21030
remoteHost_022=68.118.199.164:21000
remoteHost_023=68.118.199.164:21000
remoteHost_024=68.118.202.36:21000
remoteHost_025=24.177.14.50:21000
remoteHost_026=71.80.120.25:21000
remoteHost_027=173.65.183.239:21000
remoteHost_028=53: 85.25.139.20:21010
remoteHost_029=85.25.139.20:21010
remoteHost_030=71.80.121.44:21000

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.75390625,dy=0.122395836,x=9.765625E-4,y=0.00390625)
msg9=9764564
adr0=ALL
msg0=<obj<blue
adr1=MY_ARMY
msg8=<obj<red
autoLogDetail=3

[game]
Arcade=0
HighGore=1
mapPadX=0.6689453
mapPadY=-0.046875
viewSet=53
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=1
ObjectVolume=9
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=8
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=7
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=us

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 15 27 38 54 76 89 100 100 100 100 0
1Y=0 4 18 31 43 54 64 78 89 97 100 0
1RZ=0 20 27 33 44 55 70 85 100 100 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=0
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=3
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0 </pre>

FoolTrottel
12-09-2010, 04:26 PM
Nvidia card?

If so, switch off 'Extension Limit' in NVidia's control panel.

OrangeYoshi
12-09-2010, 05:38 PM
Thanks!

All the changes work now, and I have the landscape in perfect mode!

Now lets just hope my nVidia drivers don't go back to crashing if I play for too long without restarting the game.