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zugfuhrer
01-08-2005, 05:07 PM
I have flown an homemaid online coop mission. I use AEP 2.04. I flew a Me109F2 against three lag3 1941 4series. After I shoot down nr:1 Number two rised from 2000 m to 5000 very fast and got into a clockvise bank slowly climbing for what could have been infinite time. I concentrated on nr:3 and dogfighted against him for a long period. When I got him down nr:2 still was on his infinite banking. I flew up to 6000 m and shoot him down/colided with him. I have got this on a trackfile. I think that nr:2 got into some infinite loop. It took 10-20 hits to get the other planes down.
If anyone is interested I can deliver the trackfile.

zugfuhrer
01-08-2005, 05:07 PM
I have flown an homemaid online coop mission. I use AEP 2.04. I flew a Me109F2 against three lag3 1941 4series. After I shoot down nr:1 Number two rised from 2000 m to 5000 very fast and got into a clockvise bank slowly climbing for what could have been infinite time. I concentrated on nr:3 and dogfighted against him for a long period. When I got him down nr:2 still was on his infinite banking. I flew up to 6000 m and shoot him down/colided with him. I have got this on a trackfile. I think that nr:2 got into some infinite loop. It took 10-20 hits to get the other planes down.
If anyone is interested I can deliver the trackfile.

LEXX_Luthor
01-08-2005, 07:34 PM
Very Interesting. Sure it wasn't damaged somehow?

With old DOS Flanker 1.0, in very large missions sometimes one Su~27 would end leave the combnat area and climb and climb to a good 200km altitude (two hundred kilometers), then turn around and come back down for landing. External view was cool, Crimea far below the size of thumb. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Atomic_Marten
01-08-2005, 09:02 PM
Interesting.. banking.. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

zugfuhrer
01-09-2005, 03:16 PM
It may have got some hits but in a lag there takes many hits to get any visual effect. Lagg3 seems to have a antidote against F2. I have scored 90 hits with F2:s in three planes and two was still flying and my ammo was finished. This perculiar Lagg acted very different to other AI-aircrafts, and its rocket-like climb shows that everything isnt allright, and its machine-like banking was as if its AI-controll got it into an infinite loop

I think that the AI-model has become to difficult and needs to be revisited.