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CRONAVY
09-07-2005, 01:07 PM
I find very strange in the Silent Hunter 3 that in "realistic" campaigne capt. must count the collison curs of torpedo because I have read that that was job of Crew (Weapons oficer) http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

http://img102.imageshack.us/img102/9438/204so1.th.jpg (http://img102.imageshack.us/my.php?image=204so1.jpg)

http://img154.imageshack.us/img154/7743/230rz.th.jpg (http://img154.imageshack.us/my.php?image=230rz.jpg)

aaronblood
09-07-2005, 01:46 PM
Who ever said it was a simulation from the Captain-only perspective?

It's fun to play Exec and Captain (and Sonar man, and Navigator, and Weapons Ofcr, and Watch Ofcr, and Flak Gunner, and...) I rather enjoy it; and don't find it strange in the least.

ILikePortillos
09-07-2005, 01:47 PM
That's exactly why I delegate that responsibility to my WO. It really is more realistic that way.

the_rydster
09-07-2005, 01:56 PM
Sounds like you are trying to convince yourself that being unable to do 100% realistic is ok. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Well it does not bother me but be aware that it is hard to start with just have to stick with it and make error and experiment.

TheRealWulfmann
09-07-2005, 03:09 PM
None of this is realistic, please.
The percentage relates to the difficulty level you choose to play at. At 100% there is more challenge, more to do and the AI reaches it most difficult level.
If you have more fun playing at a lower difficulty, that is fine.
But to say it is more real to make it easier sounds more like you feel a bit subconscious (err, U-boat conscience) for reducing the difficulty and that others are wrong for wanting to make it as hard and challenging as it can be.
I spent weeks editing the RND.mis file so that the escorts were all veterans and elite (that and many other things to add difficulty) and next I might cut the tonnage of ships by 60-70% so my tally is not so high compared to the real Kaleuns.
I man every station myself, that is the fun. But a real Kaleun would not.
This is not real, when we die, we get to start again, don€t think that is real either (and I don€t want that part changed, LOL)

Wulfmann

horribleron
09-07-2005, 03:28 PM
There are some playing the game using "super realistic rules" one of which is if you die you have to start your career over again from the beginning. I could see surviving to 1942 this way but from 1943 on it is a ***** to stay alive. I problably die 2 or 3 times a mission now that I'm in 1943. I just died last night learning the hard way that they CAN see the snorkel at 11m depth. I can't wait til 1944! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Horribleron

TheRealWulfmann
09-07-2005, 04:44 PM
I am one of those that play once dead start all over. It makes me act more like a real Kaleun and governs my decisions knowing there is no redo. But, that is my choice. There is only the way you prefer that is correct.
When I tested the new RND file I did redo three times, once in 1943 and twice in 1944 but that was to test and the only time I did that.
Wulfmann

Kaleun1961
09-07-2005, 05:09 PM
Same here. Dead is dead. I start over with a new Kaleun. I also do not use the same Kaleun and crew for 30, 40 or 50 missions. I use SH3 Commander to limit the Kaleun to a more historically correct career and number of patrols. Then I start a new career in game time where the old skipper retired. That way I can enjoy playing the whole course of the war with a crew more accurately competent as the time of the war I am playing, ie-rookie crew starting in late 42 will not be as highly trained as a pre-war crew starting in 39.

Chrystine
09-07-2005, 06:33 PM
*

*sigh*

..Again..? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Well, thanks TheRealWulfmann €¦ I much appreciate the way you articulate a view I share entirely.

For some of us €" there€s no choice but to make some essential and necessary compromises in working out a playable/enjoyable balance €" finding a representative & imaginative equilibrium between €˜sense of realism€ (for the player: not per arbitrary Ubisoft €˜Settings€ interpretation) and €˜difficulty of challenge.€

Myself for instance. I cannot do math. I see numbers and my mind just goes blank: literally. I have no choice here but rely on my W.O. for calculating fire solutions.
(I€m no genius, but I don€t think I€m a bumbling-idiot, either: I just can€t do math).

Another for me is €" I have to somehow try to imagine some €˜plausible€ sort of scenario for myself, for Why Bdu would even give a U-boat Command to a woman: Hitler would have had an aneurysm! ..and it wasn€t politic for the Party line by any measure. I can only imagine D¶nitz laughing himself into a stupor at such a request, etc€¦
So? I don€t care. I could no-way enjoy SH III if I had to imagine being a male Kapitan. It just wouldn€t be enjoyable for me: if I could even gear my imagination that way to start with.

Even so €" working out the most-ideal balances for-oneself may take a little time and a decent sense of what SH III offers and can do €" but it can be done, even with such strange little twists thrown in for €˜good measure€ so to speak.

Add to all that, more & more I find how-true what all the (you) Sub-Sim Veterans I€ve heard speak of this say €" that SH III entices ever-increasingly greater difficulty levels: and I think this graduating-dynamic is just one more of the really superb characteristics of the Sim/Game over-all€¦

& the bottom-line remains: there is no €˜universal€ set of Settings for €˜realism€ or €˜difficulty€ which are €˜right€ €" others being €˜wrong:€ €" there is only the purely subjective determination, player by player€¦.
What works and what is Fun?

I€m still on my first patrol of new Career €" and am back also to €˜Dead is Dead.€
I do agree that this just adds a whole different dimension to the experience€¦

Best, as always €"
~ C.

stankhammer7
09-07-2005, 07:45 PM
[QUOTE]Originally posted by the_rydster:
Sounds like you are trying to convince yourself that being unable to do 100% realistic is ok. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif
QUOTE]

100%? SO, then you play with no time compression and your time settings are always at 1? Real u boat captains never had time compression, so unless you play at 1x speed ALL the time, you or anyone else crying about being able to play on a full realism scale arent either, smoke on that for a while.

TheRealWulfmann
09-07-2005, 09:08 PM
Good Point Stank.
But, again. The percentage is a difficulty factor not a realism factor. Kaleuns couldn't save a mission in the middle of a convoy attack and go to bed, take a week off http://forums.ubi.com/images/smilies/35.gif and come back later!!!.

Well C, you may not do math but your post confirms you ain't no dummy!! My manual method involves virtually no math just angles and timing (I know, another form of math but it doesn't use numbers really) One girl ordering around 50 men and the models suggest they are all underwear models!!! LOL. Its the fun of the hunt and the avoidance of being hunted. Most guys I know that have wives that shoot with them can out shoot them so being a Fraukaleun is kinda cool to me! http://forums.ubi.com/images/smilies/25.gif

Wulfmann

TheRealWulfmann
09-07-2005, 09:23 PM
BTW, C, I do agree that taking this in steps allows much more enjoyment. Manual targeting should be the next to the last thing you do with turning off the outside view the last (IMO). The outside view allows you to check your position and see the angles as they change while closing and looking through the periscope with the outside view back and forth makes the final 100% easier to do. Once you go 100% you really feel the claustrophobic thing, strange, you really do (Well I do)
When I first did 100% I thought it was too hard. Now, I can not imagine letting the computer rob me of that fun.

Wulfmann

Chrystine
09-07-2005, 10:11 PM
*

Thanks Wulfmann €" I much appreciate those thoughts & words as well€¦ http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

&nd, of course €" agreed!
I can€t help but think €" comparatively, how years ago I got into Flight Sims.
I didn€t know boo about anything on any meaningful level.
Then my husband taught me a lot, €" including how to fly the most sophisticated flight modeled €˜Heavies€ €" and to do it €˜realistically€ (used here for lack of better word at the moment).
There is Such a Huge difference in the over-all experience and I still remember the €˜rush€ felt the first time I moved a B-744 Gate to Gate on a very long-distance flight, without ever leaving the cockpit. No external view, no €˜cheats€ €" no €˜handicaps,€ just take control of the plane, taxi out, take off, make the flight, land, taxi to gate€¦
Now €" in much that same way €" I really am looking forward to the same sort of gradation of experience and doing the same here in SH III.
As you say €" and I€m sure aptly describe it €" that claustrophobic sense of being confined to such a small space for so long (my 1st long B-744 flight mentioned above by comparison, confined to the cockpit, was just some 12-14 hours or so!)

These are my present settings:

http://idealhorizons.intuity.net/Settings_.jpg

Really, I think the Manual Targeting System and No Weapon Officer Assistance I€ll likely never €˜check;€ so all that€s left for me to go is the No External View €" (& no Noise Meter too, needless to say €" I don€t really even need it now: I suspect I will again tho€ by €43€¦ http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif ).
I€ll probably try that sooner than later €¦
Maybe even in this Career€¦ http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Best regards!
~ C.

Jester_159th
09-07-2005, 11:25 PM
Bottom line, really, is that you bought the product and so you can use it anyway you like (so long as it's legal!!)

There's no "right" or "wrong" settings. Afterall if you're doing something for relaxation and FUN, it's pointless turning it into something you feel is more like work.

If you want to just go out and blow stuff up: That's fine. If you want to set every setting to make the sim as challenging as it's possible to make it (Note: I didn't say realistic!!): That's also fine. The only important thing is that you enjoy it.

Anyone that says different is just plain self opinionated.

BTW, Chrystine: Don't forget the foremost test pilot and film maker in Nazi Germany were indeed women. Not to mention that, during WW2 the USSR had numerous women in their armed forces, and even had an entire fighter squadron of women pilots.

Kaleun1961
09-07-2005, 11:58 PM
Fighter squadron? Not sure about that one. They did have a night bomber unit, called the Flying Witches. They used very slow, single engined biplanes to do harrassing raids at night.

Chrystine
09-08-2005, 12:06 AM
*

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Hi Jester_,

No, I don€t forget them, of course€¦
Nor that they fought through enormous odds and obstacles to achieve all they did (in Nazi Germany).
Nor do I forget the enormity of difference between a €˜good Soviet€ comrade and the rather blistering sexism of the Nazi (Cult)-Party dogma.

What€s even humorously ironic, is I agree with it€¦ http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
( I mean the over-all context of a Martial Aristocracy, dominated by masculine Spirit and the male warrior type, balanced and €" ideally €" kept narrowly within the bounds of €˜sanity€ by a Spirit (perhaps akin to Goethe€s notion) of €œThe Eternal feminine."

Well, you couldn€t have paid me enough to ride in a U-boat in peacetime in reality€¦
SH III €¦ well €¦ Sure! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I nevertheless appreciate your mentioning of those women and what I believe has been your reason for it€¦
Even the Nazis did make €˜exceptions!€
It helps my ability to petition Bdu for a boat of my own €¦ http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Best!
~ C.

CRONAVY
09-08-2005, 12:17 AM
In CCCP(USSR) they hat numerous women as snipers to and the best one. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://img353.imageshack.us/img353/749/sniper3a0bh.th.gif (http://img353.imageshack.us/my.php?image=sniper3a0bh.gif)

Jester_159th
09-08-2005, 12:35 AM
Originally posted by Kaleun1961:
Fighter squadron? Not sure about that one. They did have a night bomber unit, called the Flying Witches. They used very slow, single engined biplanes to do harrassing raids at night.

I think that could very well be the unit I was thinking of. I know there definately were woman fighter pilots in the Soviet Air Force as well. Possibly where I got confused.

Chrystine: You're welcome, and quite right in your reading of my post. Women have proved throughout recent history they are as capable as men of excelling in the military and technological fields. The fact that they could even manage to do so under a regeime (the Nazis) that actively tried to pursuade women to stay home, be "the good wife" and have babies is perfect proof of that.

Chrystine
09-08-2005, 12:48 AM
*

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

€œ..From each according to their ability €¦€ ..etc€¦

Much-more €˜open-minded€ in such regard, than the German National Socialists €¦

I€d also make an outstanding sniper! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
..If I just had any patience€¦ a lot of patience€¦
&nd if I didn€t mind bugs and crawly-things so much €¦ and that fly and buzz-around your face€¦
& if I didn€t so dislike getting dirty€¦
& if I could stay outside a long time, not bothered by excessive heat, and/or cold €¦ or being wet for a long time with no change of clothes€¦
& if I could eat bad food when starving €¦
..Oh yeah €" and if I could shoot more accurately at really long distance and could carry a heavy rifle a long way €¦ & didn€t just weigh 94 lbs €¦
..I€d be an Excellent sniper!

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Ok, ok €¦ Definitely time to get some more coffee and go to work €¦

Best,
~ C.

Chrystine
09-08-2005, 12:51 AM
*

€œThe fact that they could even manage to do so under a regeime (the Nazis) that actively tried to pursuade women to stay home, be "the good wife" and have babies is perfect proof of that.€

It really, really is, Jester €¦
It was in many ways, €˜the test of tests€¦€

Best,
~ C.

Tobus75
09-08-2005, 01:28 AM
Originally posted by horribleron:
There are some playing the game using "super realistic rules" one of which is if you die you have to start your career over again from the beginning. I could see surviving to 1942 this way but from 1943 on it is a ***** to stay alive. I problably die 2 or 3 times a mission now that I'm in 1943. I just died last night learning the hard way that they CAN see the snorkel at 11m depth. I can't wait til 1944! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Horribleron

Oh 1944 is a blast, litteraly. I have not died to this day, but have been close on many occasions. It has been a year since I came back to port undamaged, and as such have learned that convoy-attacks are to be carried out from 3000-4000 meters. Just fire a spread or 2 using all bowtubes, dive as deep as possible and sneak away in the opposite direction. I still get decent tonnage this way, together with the sorry saps who still think sailing in convoy is stupid http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

the_rydster
09-08-2005, 01:29 AM
Myself for instance. I cannot do math. I see numbers and my mind just goes blank: literally. I have no choice here but rely on my W.O. for calculating fire solutions.
(I€m no genius, but I don€t think I€m a bumbling-idiot, either: I just can€t do math).

To do manual targetting (with map updates off as well) you do not really need to do any maths. Most of it is done graphically on the map. You can use the cool 'wheel' help derive AOB. The only time I use a calculator is to work out absolute bearings for the AOB calculation.

Do not forget that we have a TDC do do the hard work.


100%? SO, then you play with no time compression and your time settings are always at 1? Real u boat captains never had time compression, so unless you play at 1x speed ALL the time, you or anyone else crying about being able to play on a full realism scale arent either, smoke on that for a while.

Well when people say 100% they mean as in the context of the game. This is after all just a computer simulation so can never be absolutly realistic.

Getting rid of manual targetting, map updates and ultimately the 'cheat o cam' makes for a better game at the end of the day, since you have much more to do and it feels like more of an achievement when you sink those merchants.

CRONAVY
09-08-2005, 09:17 AM
I think that manual targetting sistem depends about what you want to be, capt. or oficer, or just sailor because oficer and sailr should calculate path for torpedo but the capt. should not. O.K. http://forums.ubi.com/images/smilies/353.gif

http://img173.imageshack.us/img173/7599/vukic9mf.th.jpg (http://img173.imageshack.us/my.php?image=vukic9mf.jpg)

LUPIS, IVAN (1813-1875.) navy oficer from Rijeka (Croatia), inventor of torpedo first built in Whitehead factori in Rijeka 1866.

horribleron
09-08-2005, 08:43 PM
I would love to be the only guy on a all female sub! What navy does that? http://forums.ubi.com/images/smilies/35.gif

Horribleron

Chrystine
09-08-2005, 09:26 PM
*

€œTo do manual targetting (with map updates off as well) you do not really need to do any maths. Most of it is done graphically on the map. You can use the cool 'wheel' help derive AOB. The only time I use a calculator is to work out absolute bearings for the AOB calculation.€

I could probably just €˜wing-it€ with no or minimal math (number-crunching) at very-close-range €" but that€s really not much to my liking for torpedo attack, where I much-prefer to be in a good stand-off position €" ideally, I even most-favor the quite long range shot(s) €" 3,000 to 5,000 meters. This is particularly true mid-to late war period, where aircraft and escorts are more troublesome.
My thinking and disposition here may be rather similar to the US Marine€s concept €" €œNever send a man where you can send a projectile€¦€

€œDo not forget that we have a TDC do do the hard work.€

Thanks€¦ http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ..I won€t.
Nor that we have a Weapons Officer to do the rest of it€¦

All this €˜answered€ €" I nevertheless appreciate your €˜encouragement€ towards my trying it anyway; the more so as I€m quite aware that your perspective is this increases the fun of SH III over-all.

Thanks _Rydster €¦


€œI think that manual targetting sistem depends about what you want to be, capt. or oficer, or just sailor because oficer and sailr should calculate path for torpedo but the capt. should not€¦€

I actually pretty-much agree; but that€s because this is how I enjoy approaching the Sim.
I don€t want to be €˜everyone€ €" just the Fraukaleun.
I don€t have any problem whatsoever €˜rationalizing€ my dependence on a good W.O.


€œI would love to be the only guy on a all female sub! What navy does that? http://forums.ubi.com/images/smilies/35.gif €œ

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif ..Name your boat €˜Lucy' and dismiss the crew €¦

Best,
~ C.

vanjast
09-09-2005, 02:21 PM
€œI would love to be the only guy on a all female sub! What navy does that? http://forums.ubi.com/images/smilies/35.gif €œ

Are you NUTS ?? http://forums.ubi.com/images/smilies/blink.gif

CRONAVY
09-10-2005, 01:26 PM
Originally posted by vanjast:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">€œI would love to be the only guy on a all female sub! What navy does that? http://forums.ubi.com/images/smilies/35.gif €œ

Are you NUTS ?? http://forums.ubi.com/images/smilies/blink.gif </div></BLOCKQUOTE>

In the time of war the defference doesnt exist. http://forums.ubi.com/images/smilies/25.gif

http://img59.imageshack.us/img59/4961/010um.th.jpg (http://img59.imageshack.us/my.php?image=010um.jpg)