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View Full Version : Lairs of Romulus are back for ACR



MeSkate
10-07-2011, 07:07 PM
in a leaked image it shows a player looking at the map. On the map it shows the wolf head symbol in ACB. (btw i dont actually have the image so i cant post it and i wouldn';t post it because it's against foru rules.

Chamboozer
10-07-2011, 07:24 PM
That's a little odd considering the setting. Was expecting something more along the lines of the 'Lair of Constantine' or somesuch.

I think the chances of us not exploring the tomb of Constantine I or something related to Constantine XI are slim to none.

MT4K
10-07-2011, 07:24 PM
They was/are likely placeholders since the leaked image was of an early build i do believe.

Blind2Society
10-07-2011, 07:25 PM
Originally posted by MT4K:
They was/are likely placeholders since the leaked image was of an early build i do believe.
This

MeSkate
10-07-2011, 07:35 PM
ewll they wouldn't waste time puttng it in an earlier build but then trashing the idea for the real game.

Animuses
10-07-2011, 07:40 PM
They did apparently. All of the icons were from Brotherhood. If you saw the bomb videos, the icons have changed

Jexx21
10-07-2011, 07:41 PM
Uh..

You do realize that that map wasn't very complete? And that they probably didn't put all the symbols in yet.

Not to mention it was a leak, so the pictures aren't that trust worthy anyway.

catkiller97
10-07-2011, 09:04 PM
http://www.youtube.com/watch?v...Ou1rNYaOuUNQ&index=4 (http://www.youtube.com/watch?v=IIVOnplaMg0&list=FLhInhUnnHsiOu1rNYaOuUNQ&index=4)

http://www.youtube.com/watch?v=lYIRf799ZOQ

I have seen these two interview not sure but in which interview Derby stated that "Lairs of Romulus from Brotherhood are back"(i think in the second interview)

Chronomancy
10-07-2011, 09:07 PM
The lairs and tombs were so boring the only reason I did them was for the armor, otherwise I wouldn't of even bothered with them.

catkiller97
10-07-2011, 09:10 PM
Originally posted by Chronomancy:
The lairs and tombs were so boring the only reason I did them was for the armor, otherwise I wouldn't of even bothered with them. Me too it was so boring but it will give you armor.

Sarari
10-07-2011, 09:24 PM
Working for Altair's armor was definitely more fun than the Romulus lairs. Also, I just watched the second link posted by catkiller97 and it really opened my eyes to what's gonna be in Revelations (in a good way).

1. No more Da Vinci which means no more unrealistic and pointless machine missions.
2. Free roam in Masyaf, Cappadocia, Constantinople, etc.
3. More lairs (I hope they're fun and have a point to it).
4. Desmond's past.

Can't wait till it comes out http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

MT4K
10-07-2011, 09:27 PM
Originally posted by catkiller97:
http://www.youtube.com/watch?v...Ou1rNYaOuUNQ&index=4 (http://www.youtube.com/watch?v=IIVOnplaMg0&list=FLhInhUnnHsiOu1rNYaOuUNQ&index=4)

http://www.youtube.com/watch?v=lYIRf799ZOQ

I have seen these two interview not sure but in which interview Derby stated that "Lairs of Romulus from Brotherhood are back"(i think in the second interview)

He is probably just referring to the lairs themselves. I doubt they would actually be called "lairs of Romulus" in ACR and i'd expect them to have a different Icon on the map as well since the wolf thing was really a Followers of Romulus thing.

Edit: @Sarari

The Da Vinci machines weren't unrealistic really. Leonardo actually did design those things and some of his stuff like the tank have actually been built and tested to see how feasible they really was. Many of them worked including the tank http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

Calvarok
10-07-2011, 09:27 PM
Originally posted by Chronomancy:
The lairs and tombs were so boring the only reason I did them was for the armor, otherwise I wouldn't of even bothered with them.
The lairs are better than the tombs. I have high hopes for what they improve it into. I think a lot of the trailer footage showing huge, lonely areas is part of the tombs. So excited, some of those environments are massive in scale!

SleezeRocker
10-07-2011, 09:27 PM
Yeah the catacomb/lair dungeons are boring but..what i'd do for getting free indestructible Armor :P lol

Chronomancy
10-07-2011, 09:39 PM
PLEASE UBISOFT no feathers, flags or any collectible under the sun is to be included inside the tombs/lairs.

SleezeRocker
10-07-2011, 09:41 PM
Originally posted by Chronomancy:
PLEASE UBISOFT no feathers, flags or any collectible under the sun is to be included inside the tombs/lairs.

Also no 100% sync conditions...though do-able, feel like they're annoying to do...except if required to kill iwth hidden blade, I can totally live with that. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Animuses
10-07-2011, 09:45 PM
Originally posted by MT4K:
The Da Vinci machines weren't unrealistic really. Leonardo actually did design those things and some of his stuff like the tank have actually been built and tested to see how feasible they really was. Many of them worked including the tank http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.
Only the parachute worked. The War Machines were unrealistic and they could've spent the time on improving the overall gameplay.

catkiller97
10-07-2011, 10:10 PM
Originally posted by SleezeRocker:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chronomancy:
PLEASE UBISOFT no feathers, flags or any collectible under the sun is to be included inside the tombs/lairs.

Also no 100% sync conditions...though do-able, feel like they're annoying to do...except if required to kill iwth hidden blade, I can totally live with that. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

I like them because it make the game difficult to sync 100% (my total Sync is 94%).

Will their will be parachute in Revelations ?

Moultonborough
10-07-2011, 10:43 PM
Originally posted by catkiller97:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SleezeRocker:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chronomancy:
PLEASE UBISOFT no feathers, flags or any collectible under the sun is to be included inside the tombs/lairs.

Also no 100% sync conditions...though do-able, feel like they're annoying to do...except if required to kill iwth hidden blade, I can totally live with that. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

I like them because it make the game difficult to sync 100% (my total Sync is 94%).

Will their will be parachute in Revelations ? </div></BLOCKQUOTE>

You stuck on the Tank level? But anyway as Leonardo Di Vinci is not in AC:R I doubt his parachutes are.

Chronomancy
10-07-2011, 10:55 PM
Parachutes are in ACR.

MeSkate
10-08-2011, 02:06 AM
Originally posted by Chronomancy:
Parachutes are in ACR.
based on what evidence?

Chronomancy
10-08-2011, 02:13 AM
There is a clip of random SP vids put together in this board. Should be a few topics down. A parachute is used to perform an air assassination.

Chronomancy
10-08-2011, 02:15 AM
4:31 to be exact. http://www.youtube.com/watch?v=ktW5HbQoTRg

LightRey
10-08-2011, 03:26 AM
Originally posted by Animuses:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MT4K:
The Da Vinci machines weren't unrealistic really. Leonardo actually did design those things and some of his stuff like the tank have actually been built and tested to see how feasible they really was. Many of them worked including the tank http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.
Only the parachute worked. The War Machines were unrealistic and they could've spent the time on improving the overall gameplay. </div></BLOCKQUOTE>
Not true. Most of Da Vinci's machines would've worked in almost the exact same way as in the game, albeit maybe somewhat less efficiently.

Chamboozer
10-08-2011, 11:55 AM
Somewhat less efficiently is a bit of an understatement. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

LightRey
10-08-2011, 12:06 PM
Originally posted by Chamboozer:
Somewhat less efficiently is a bit of an understatement. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Meh, not really. Most of them could actually do what they were designed for and the replicas were made filling in lots of gaps from his notes, so, assuming Leonardo was better at thinking of the things needed to fill those gaps, he'd have done a better job at designing them and they would therefore perform at about the same level as in the game.

Sarari
10-08-2011, 12:14 PM
I hope they don't add new machines or any of the crap right now. AC is fine the way it is with it's current weaponry advancement. I never really liked the parachute though because where did it come from? One second you're falling off a tower the next it pops out of your back skin and you're safe. To be honest, I would rather die and re-do what I was doing than do something so unpredictable.

The hookblade seems fine to me. It does help Ezio climb faster which I saw on a SP gameplay http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

SixKeys
10-08-2011, 12:43 PM
I thought the ziplines would replace the parachutes from ACB, now it appears both are in Revelations. The ziplines seem more realistic than pulling a huge parachute out of your....pocket, every time you need to do a long glide. At least we probably won't be forced to use them.

SleezeRocker
10-08-2011, 12:55 PM
Unless there is a trophy or full sync requiring me to use a Parachute Assassination, I see myself Zip lining everywhere with the Hook blade and be a Renaissance Batman http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

LightRey
10-08-2011, 12:57 PM
Originally posted by SixKeys:
I thought the ziplines would replace the parachutes from ACB, now it appears both are in Revelations. The ziplines seem more realistic than pulling a huge parachute out of your....pocket, every time you need to do a long glide. At least we probably won't be forced to use them.
I still say they should've replaced the parachutes with a small, unfoldable glider. more realistic and probably more efficient.

Jexx21
10-08-2011, 12:59 PM
I think Ezio in real life would of just had one parachute, that he just kept getting repaired or re-made at tailors. It probably took him 3-5 seconds to pull it out of his pouch and unfold it.

Not that unrealistic.

joelsantos24
10-08-2011, 02:21 PM
Well, Constantinople was actually known as Nova Roma (New Rome) or Constantinopolis (city of Constantine), both terms from the Latin language. Constantine designated it as the new Capital of the Holy Roman Empire, because Rome was largely unsatisfactory and unpopular as a Capital, it was too far from the Empire's frontiers and so from the armies along with the Imperial courts. Plus, Constantinople was the effective crossroads of the entire Empire, and so Europe's single largest and wealthiest of cities.

Given the delocation of the Roman Empire's centre to Constantinople, it may not be so far-fetched to have some lairs of Romulus within the city, in the game.

LightRey
10-08-2011, 02:46 PM
Originally posted by POP_WW_2008:
Well, Constantinople was actually known as Nova Roma (New Rome) or Constantinopolis (city of Constantine), both terms from the Latin language. Constantine designated it as the new Capital of the Holy Roman Empire, because Rome was largely unsatisfactory and unpopular as a Capital, it was too far from the Empire's frontiers and so from the armies along with the Imperial courts. Plus, Constantinople was the effective crossroads of the entire Empire, and so Europe's single largest and wealthiest of cities.

Given the delocation of the Roman Empire's centre to Constantinople, it may not be so far-fetched to have some lairs of Romulus within the city, in the game.
Actually, it didn't become the new capital, it became the second capital, splitting the Roman Empire into the Western Roman Empire and the Eastern Roman empire (aka the Byzantine Empire), with Rome and Constantinople as their capitals respectively.

Serrachio
10-08-2011, 02:51 PM
The Lairs of Romulus were what gave the Armour of Brutus its background and were a small plot element dependant on the church and Cesare Borgia.

Since Cesare's death, it would be unlikely that the Followers of Romulus would return, instead favouring a new group to emerge.

Short story, the lairs in ACR are probably not to do with the Followers of Romulus.

LightRey
10-08-2011, 02:54 PM
Originally posted by Serrachio:
The Lairs of Romulus were what gave the Armour of Brutus its background and were a small plot element dependant on the church and Cesare Borgia.

Since Cesare's death, it would be unlikely that the Followers of Romulus would return, instead favouring a new group to emerge.

Short story, the lairs in ACR are probably not to do with the Followers of Romulus.
This

SixKeys
10-08-2011, 02:56 PM
I don't think the lairs/tombs will have anything to do with Romulus. The followers of Romulus were working for Cesare, now that he's gone and Ezio has stolen their treasure, it seems likely they would have disbanded. I'm sure the devs have something else in mind for new lairs/tombs/whatever to explore.

EDIT: It seems Serrachio and I posted at the same time. So, what s/he said.

Serrachio
10-08-2011, 03:26 PM
Originally posted by SixKeys:
I don't think the lairs/tombs will have anything to do with Romulus. The followers of Romulus were working for Cesare, now that he's gone and Ezio has stolen their treasure, it seems likely they would have disbanded. I'm sure the devs have something else in mind for new lairs/tombs/whatever to explore.

EDIT: It seems Serrachio and I posted at the same time. So, what s/he said.

Just to answer that small point, I'm a guy, but it's nice that you added the small mutliple thing. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

LightRey
10-08-2011, 03:28 PM
Originally posted by Serrachio:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SixKeys:
I don't think the lairs/tombs will have anything to do with Romulus. The followers of Romulus were working for Cesare, now that he's gone and Ezio has stolen their treasure, it seems likely they would have disbanded. I'm sure the devs have something else in mind for new lairs/tombs/whatever to explore.

EDIT: It seems Serrachio and I posted at the same time. So, what s/he said.

Just to answer that small point, I'm a guy, but it's nice that you added the small mutliple thing. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif </div></BLOCKQUOTE>
For anyone that's having trouble figuring these things out, you can often see on their profile whether a member is male or female.

Chamboozer
10-08-2011, 05:23 PM
Originally posted by LightRey:
Meh, not really. Most of them could actually do what they were designed for and the replicas were made filling in lots of gaps from his notes, so, assuming Leonardo was better at thinking of the things needed to fill those gaps, he'd have done a better job at designing them and they would therefore perform at about the same level as in the game.

Something tells me that Leonardo could not possibly have invented a rapid-fire, highly mobile, perfectly accurate tank controllable by one person at the turn of the 16th Century. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Leonardo drew theoretical designs for plenty of things, his ability to create practical models would have been much more limited. He was certainly a genius, but not smarter than the rest of the world combined - as he is often portrayed.

MeSkate
10-08-2011, 05:25 PM
Originally posted by Chronomancy:
4:31 to be exact. http://www.youtube.com/watch?v=ktW5HbQoTRg
yeh i watched that vid just after i posted.

LightRey
10-08-2011, 05:40 PM
Originally posted by Chamboozer:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Meh, not really. Most of them could actually do what they were designed for and the replicas were made filling in lots of gaps from his notes, so, assuming Leonardo was better at thinking of the things needed to fill those gaps, he'd have done a better job at designing them and they would therefore perform at about the same level as in the game.

Something tells me that Leonardo could not possibly have invented a rapid-fire, highly mobile, perfectly accurate tank controllable by one person at the turn of the 16th Century. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Leonardo drew theoretical designs for plenty of things, his ability to create practical models would have been much more limited. He was certainly a genius, but not smarter than the rest of the world combined - as he is often portrayed. </div></BLOCKQUOTE>
it was controlled by 3 people actually (that's what the guards were for) and in a National Geographic program they actually built a replica of the tank and it worked almost exactly the same as in the game.

SixKeys
10-08-2011, 05:59 PM
Originally posted by LightRey:
For anyone that's having trouble figuring these things out, you can often see on their profile whether a member is male or female.

I'm usually too lazy to check, it's not terribly important anyway.

SleezeRocker
10-08-2011, 06:05 PM
I wonder if what armor we'll get in ACR?
Something like this with an Assassin taste:
http://usera.imagecave.com/anthoniusii/emperor2.jpg


or an almighty Paper Armor http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif lol
http://screencap.bogge.tv/mythbusters/mythbusters_S09E12_paper-armor.jpg

Calvarok
10-08-2011, 08:25 PM
Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chamboozer:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Meh, not really. Most of them could actually do what they were designed for and the replicas were made filling in lots of gaps from his notes, so, assuming Leonardo was better at thinking of the things needed to fill those gaps, he'd have done a better job at designing them and they would therefore perform at about the same level as in the game.

Something tells me that Leonardo could not possibly have invented a rapid-fire, highly mobile, perfectly accurate tank controllable by one person at the turn of the 16th Century. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Leonardo drew theoretical designs for plenty of things, his ability to create practical models would have been much more limited. He was certainly a genius, but not smarter than the rest of the world combined - as he is often portrayed. </div></BLOCKQUOTE>
it was controlled by 3 people actually (that's what the guards were for) and in a National Geographic program they actually built a replica of the tank and it worked almost exactly the same as in the game. </div></BLOCKQUOTE>
SERVED!

LightRey
10-09-2011, 03:06 AM
Originally posted by Calvarok:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chamboozer:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Meh, not really. Most of them could actually do what they were designed for and the replicas were made filling in lots of gaps from his notes, so, assuming Leonardo was better at thinking of the things needed to fill those gaps, he'd have done a better job at designing them and they would therefore perform at about the same level as in the game.

Something tells me that Leonardo could not possibly have invented a rapid-fire, highly mobile, perfectly accurate tank controllable by one person at the turn of the 16th Century. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Leonardo drew theoretical designs for plenty of things, his ability to create practical models would have been much more limited. He was certainly a genius, but not smarter than the rest of the world combined - as he is often portrayed. </div></BLOCKQUOTE>
it was controlled by 3 people actually (that's what the guards were for) and in a National Geographic program they actually built a replica of the tank and it worked almost exactly the same as in the game. </div></BLOCKQUOTE>
SERVED! </div></BLOCKQUOTE>
xD
It was also very accurate, which is very impressive for cannons of an early renaissance design.

joelsantos24
10-09-2011, 03:21 AM
Originally posted by LightRey:
Actually, it didn't become the new capital, it became the second capital, splitting the Roman Empire into the Western Roman Empire and the Eastern Roman empire (aka the Byzantine Empire), with Rome and Constantinople as their capitals respectively.
No empire has two capitals. Constantine established himself in Constantinople, so it became the true capital and the true center of the Empire, for obvious and logical reasons. Soon after Constantine founded the huge city, it readly oustripped every single European city, in beauty, wealth and prosperity, thus becoming the true heart of the Empire and justifying the Emperor's decision.

LightRey
10-09-2011, 03:45 AM
Originally posted by POP_WW_2008:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Actually, it didn't become the new capital, it became the second capital, splitting the Roman Empire into the Western Roman Empire and the Eastern Roman empire (aka the Byzantine Empire), with Rome and Constantinople as their capitals respectively.
No empire has two capitals. Constantine established himself in Constantinople, so it became the true capital and the true center of the Empire, for obvious and logical reasons. Soon after Constantine founded the huge city, it readly oustripped every single European city, in beauty, wealth and prosperity, thus becoming the true heart of the Empire and justifying the Emperor's decision. </div></BLOCKQUOTE>
Ah you're right. The division occurred a bit later. Rome would eventually regain the status as being a Roman capital though.

AnthonyA85
10-09-2011, 04:16 AM
Originally posted by SleezeRocker:
I wonder if what armor we'll get in ACR?
Something like this with an Assassin taste:
http://usera.imagecave.com/anthoniusii/emperor2.jpg


or an almighty Paper Armor http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif lol
http://screencap.bogge.tv/mythbusters/mythbusters_S09E12_paper-armor.jpg

If you're refering to indestructable armour, then i really hope we DON'T get a set of that. It's something that was cool in AC2, and worth getting considering all the trouble and stress involved in getting it.

In ACB it was more of a chore getting it, it looked horrible (thankfully a skin replacement fixed that), it had no real central story connection, like Altair's armour did, and it just had this "meh, been there, worn that." vibe to it.

So in ACR, i'd be perfectly happy just having a full stats weapon, and regular, repairable armour i can get from any blacksmith.

Of course, if we don't have to repair our armor, how are we gonna keep a cap on how much loot we'll make.

Iskander_Estel
10-09-2011, 06:50 AM
Maybe we'll find another armor of Altair in the library, this could be near the end of the game you know.

Jexx21
10-09-2011, 07:57 AM
I'd actually like another indestructible armor...

joelsantos24
10-10-2011, 12:10 PM
Yes, but one with a more classic style though. The Brutus' armor/robes was a disgrace, in my humble opinion.

Grandmaster_Z
10-10-2011, 12:41 PM
i wish they would make the open world bigger instead of putting in the PoP lairs..

Jexx21
10-10-2011, 02:18 PM
Originally posted by Grandmaster_Z:
i wish they would make the open world bigger instead of putting in the PoP lairs..

Size doesn't matter.

LightRey
10-10-2011, 02:22 PM
Originally posted by Jexx21:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Grandmaster_Z:
i wish they would make the open world bigger instead of putting in the PoP lairs..

Size doesn't matter. </div></BLOCKQUOTE>
Well, a little, but its added value approaches zero as the derivative of the size approaches infinity (+100 points for anyone who gets that).

Jexx21
10-10-2011, 02:30 PM
err...

Is that a line from the Big Bang theory? Because it sounded smart. (I wonder if they're gonna do a BBT episode where Sheldon or someone freaks out about something going faster than the speed of light. Bazinga!)

Anyway, I like the Romulus Lairs, and I thought they added a nice break away from the main mission.

LightRey
10-10-2011, 02:39 PM
Originally posted by Jexx21:
err...

Is that a line from the Big Bang theory? Because it sounded smart. (I wonder if they're gonna do a BBT episode where Sheldon or someone freaks out about something going faster than the speed of light. Bazinga!)

Anyway, I like the Romulus Lairs, and I thought they added a nice break away from the main mission.
Well I'm quite sure they've used jokes by using the principles of limits, it's quite a common kind of joke amongst us physicists/astronomers/mathemagicians (see what I did there? :P), but I just thought of this one by myself.

Godwin's Law (http://en.wikipedia.org/wiki/Godwin%27s_law) is a good example of such jokes.

joelsantos24
10-10-2011, 03:35 PM
Originally posted by LightRey:
Well, a little, but its added value approaches zero as the derivative of the size approaches infinity (+100 points for anyone who gets that).
I never would have thought that I would see someone apply differential calculus to a video game. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

In other words, if something tends to zero, or is so small that is almost unperceivable, it's inverse will therefore tend to the infinite.

Anyway, I still do not know much about Revelations, but I hope we can finally go back at playing in different cities, contrary to having just one massive map/city. However, taking into account the actual size of Cosntantinople, I very much doubt that. http://forums.ubi.com/images/smilies/shady.gif

LightRey
10-10-2011, 03:45 PM
Originally posted by POP_WW_2008:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Well, a little, but its added value approaches zero as the derivative of the size approaches infinity (+100 points for anyone who gets that).
I never would have thought that I would see someone apply differential calculus to a video game. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

In other words, if something tends to zero, or is so small that is almost unperceivable, it's inverse will therefore tend to the infinite.

Anyway, I still do not know much about Revelations, but I hope we can finally go back at playing in different cities, contrary to having just one massive map/city. However, taking into account the actual size of Cosntantinople, I very much doubt that. http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>
xD
You'd be surprised how often it happens during conversations with my fellow students.

Calvarok
10-10-2011, 03:48 PM
Originally posted by POP_WW_2008:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Well, a little, but its added value approaches zero as the derivative of the size approaches infinity (+100 points for anyone who gets that).
I never would have thought that I would see someone apply differential calculus to a . http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

In other words, if something tends to zero, or is so small that is almost unperceivable, it's inverse will therefore tend to the infinite.

Anyway, I still do not know much about Revelations, but I hope we can finally go back at playing in different cities, contrary to having just one massive map/city. However, taking into account the actual size of Cosntantinople, I very much doubt that. http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>
Actually, Constantinople, Cappidocia, Masyaf, and a town near masyaf will all be playable in free-roam.

Constantinople and Cappidocia will be the biggest, from what we know.

Jexx21
10-10-2011, 03:49 PM
Originally posted by POP_WW_2008:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
Well, a little, but its added value approaches zero as the derivative of the size approaches infinity (+100 points for anyone who gets that).
I never would have thought that I would see someone apply differential calculus to a video game. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

In other words, if something tends to zero, or is so small that is almost unperceivable, it's inverse will therefore tend to the infinite.

Anyway, I still do not know much about Revelations, but I hope we can finally go back at playing in different cities, contrary to having just one massive map/city. However, taking into account the actual size of Cosntantinople, I very much doubt that. http://forums.ubi.com/images/smilies/shady.gif </div></BLOCKQUOTE>

God, how many times do I have to say this!

There are 4 confirmed free roam areas: Constantinople, Cappadocia, Masyaf, a small village outside Masyaf.

Constantinople has 4 districts. My theory is that Cappadocia is the size of two, and Maysaf and the small village are the size of one. (separately, not together)

joelsantos24
10-10-2011, 04:42 PM
Originally posted by LightRey:
xD
You'd be surprised how often it happens during conversations with my fellow students.
I believe you, it is the same with me, not with mathematics though, but Chemistry. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif


Originally posted by Calvarok:
Actually, Constantinople, Cappidocia, Masyaf, and a town near masyaf will all be playable in free-roam.

Constantinople and Cappidocia will be the biggest, from what we know.
Thank you, it is very good to know that. http://forums.ubi.com/images/smilies/25.gif


Originally posted by Jexx21:
God, how many times do I have to say this!

There are 4 confirmed free roam areas: Constantinople, Cappadocia, Masyaf, a small village outside Masyaf.

Constantinople has 4 districts. My theory is that Cappadocia is the size of two, and Maysaf and the small village are the size of one. (separately, not together)
So sorry. On the other hand, I remember underlining that I did not know much about the game, just yet. Regardless of that, thank you.