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Digital_Aura
10-31-2006, 08:59 PM
Hi fellas. I'm a n00b in all respects of this. I didn't even know what an aileron was before today.
That said, the Pacific Fighters 4.04 is now running on my system and I've watched the training vids.
I cursed it because it made no mention of Wheel Chocks in the vid, but I was the longest time trying to figure out how to get moving! LOL
Is there some resource that explains how to do things properly? I mean...I can get it in the air, but I need to know how to figure out what I'm supposed to do (I found map, but I can't understand the in game chat between AI fliers)...does the mission end by itself? Do I just quit when I finish the objective? ALso...tips on how to keep the dang thing in the air. I keep spinning outta control when I dive too steeply and I'd like to know if/how I can regain control. Stuff like that.
Any n00b help out there?
Thanks.<div class="ev_tpc_signature">

www.digital-aura.ca (http://www.digital-aura.ca)

tigertalon
11-01-2006, 01:39 AM
Hello and wellcome to the madness!

That's the place:

http://www.airwarfare.com/Sims/FB/il2_fb.htm<div class="ev_tpc_signature">

<span class="ev_code_BLACK"><pre class="ip-ubbcode-code-pre">?In the size of the lie there is always contained a certain factor of credibility,

major_setback
11-01-2006, 08:17 AM
There is a manual, it should be in the main game folder. Look for you folder under 'programs' > 'ubi soft' > FB or Pacific Fighters.

also:



http://www.airwarfare.com/sturmovik_101/faq_index.htm<div class="ev_tpc_signature">

http://i4.photobucket.com/albums/y129/major-setback/Signaurepic004BESTframe014small.jpg
<span class="ev_code_PINK">My Aim is True.</span>

Chuck_Older
11-01-2006, 10:12 AM
The missions don't end until you either "die", bail out and float to earth, or choose to end http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

During play, you may see messages such as "Secondary target success", or even "Mission Completed", but the sim does not shut down the mission after that. It's because you may want to continue to do things after acheiving mission goals. There's nothing stopping you from flying around until your gas runs out

You may end a mission at any time by hitting the 'ESC' key

Digital_Aura
11-01-2006, 12:00 PM
Right. Thanks guys.
I'll check into that manual...i found it odd there was none in the box, but then again...for $20 I wasn't really gonna whine about it.

That airwarfare site looks good.

Missions don't end....hmmmm...bit of a throwback to me after all these other games I've been playing the last few years. Oh, BTW I used to be a Jane's junkie back when they had air supremecy! I was a P47 addict. Been years since I tried my hand at this type of game.

Anyways...thanks. I'll be back to bug you about other weird things like.... why don't my breaks work on the carrier take off mission. The training vid says to hold down the wheel brakes until you're at full engine power, but my brakes don't work. They are assigned to B but it doesn't indicate brakes are working. Same with Gear. They are assigned to G, but I had to assign a Ctrl G to the "manual raise gear" function in order to get the gear up. Stuff like this drives me nuts. What am I doing wrong?<div class="ev_tpc_signature">

www.digital-aura.ca (http://www.digital-aura.ca)

BadA1m
11-01-2006, 12:26 PM
The brakes are a continuing source of consternation in this game, fact is they just aren't very strong, no problem though, just leave your chocks in while you rev-up and release them to "launch". As for the gear, I bet you are flying the F4F, if thats the case, you found the solution! The F4F had manual gear (the pilot had to crank the gear up and down, look down and to the right while you are raising or lowering the gear and you can see the crank spinning) By the way, this sim is not for the faint of heart, you will find many aspects very difficult and time consuming to learn, but it is also rewarding when you finally "get it".<div class="ev_tpc_signature">

There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time."
- General George Patton Jr

msalama
11-01-2006, 12:48 PM
Hello there and welcome http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Despite some controversy surrounding the alleged realism of this game - which IMHO is quite good for a cheap PC simulator thingie - it still provides one of the best ways ever of flushing your valuable free time down the pan http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif The environment however is not only hostile, but a complex one in its own right, too, so there're actually a couple of things you should think of before jumping into the deep end:

* Read all possible documentation you can find concerning aerial combat. It's d4mn hard, and the learning curve can be pretty steep!

* Pick a plane you like, and stick to it (don't fixate on that, though). Learn its ins and outs thorougly. Learn to fly it properly first - takeoffs, landings, power settings, trimming, even aerobatics - before proceeding into combat.

* Think about the big picture before making your move. Is the enemy above you? What plane is he flying? Is he going fast? Is he moving towards you, or away? _IS_ he indeed an enemy? Things like that will help you to survive (and even win in the long run) and, when combined, form a part of something called situational awareness - a complicated topic in its own right. Learn as much of it as you can as deeply as possible!

* Stay fast.

* Again, stay fast.

* Look around you a lot, and BEHIND you even more! Most pilots who bought the farm never knew what hit them... An example: I was flying a Sturmovik @ Gennadich (that's an online IL-2 game server) a month ago or so, and had just successfully strafed / rocketed / bombed an enemy airfield. As per routine, I checked my six soon after starting to tear a** the hell out of there - I've got this visual scan going on all the time - and saw no-one behind me. So I thought "cool, I got away with that", but what actually happened was that I didn't check my _HIGH_ six too well. So another five seconds go by, and all of a sudden... RA-TA-TA-TA-KABOOM!!! and that was me and my fuel tank exploded http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif The perpetrator was a Ta-152 who dived onto me from above at high speed - a manouver called a boom in fighter pilot's slang. So always look around you, and do it often and well, unless you want to end your mission as a smoking wreck!

* Learn aerial gunnery. A _very_ hard nut to crack, that one.

* Do not get upset when you get killed, especially when flying online. We _ALL_ get killed all the time - and me even more than most of our other good gentlemen here, because my main ride is the game's namesake - the venerable, low and slow IL-2 Sturmovik itself http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif It just happens, but less and less with experience nevertheless!

* Beware of aerial artillery, or flak. It is deadly, so never attack it head-on when doing ground strafing missions.

* Regardless of how much you practice, you'll never be the best. There's always someone who is even better - and he / she will find you eventually.

Good luck http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

-----------------------------------------------------------------------------------------------------

Hippies FTW!

Digital_Aura
11-01-2006, 03:32 PM
Awesome post. COuldn't agree more. Maybe that's why I only flew P47 in Janes. Stick with the one you learn in and get good at one thing. Then the rest will come.

I love history and good sims. The learning curve doesn't scare me. I prefer some 'meat' to a game. Wish the graphics were a bit better but no biggie.<div class="ev_tpc_signature">

www.digital-aura.ca (http://www.digital-aura.ca)

BadA1m
11-01-2006, 04:32 PM
By the way I forgot to mention that the IL2 community rocks! (but you already found that out didn't you?) http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif<div class="ev_tpc_signature">

There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time."
- General George Patton Jr

Ritter_Cuda
11-02-2006, 08:02 AM
Originally posted by Digital_Aura:
Hi fellas. I'm a n00b in all respects of this. I didn't even know what an aileron was before today.
That said, the Pacific Fighters 4.04 is now running on my system and I've watched the training vids.
I cursed it because it made no mention of Wheel Chocks in the vid, but I was the longest time trying to figure out how to get moving! LOL
Is there some resource that explains how to do things properly? I mean...I can get it in the air, but I need to know how to figure out what I'm supposed to do (I found map, but I can't understand the in game chat between AI fliers)...does the mission end by itself? Do I just quit when I finish the objective? ALso...tips on how to keep the dang thing in the air. I keep spinning outta control when I dive too steeply and I'd like to know if/how I can regain control. Stuff like that.
Any n00b help out there?
Thanks.
read everything here and take the BFS class
here
http://www.joint-ops.com/joil2fb/default.asp
it is a school and will help you get started took alot of fustration away from me when i started<div class="ev_tpc_signature">

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JamesBlonde888
11-02-2006, 09:14 PM
Originally posted by Chuck_Older:
The missions don't end until you either "die", bail out and float to earth, or choose to end http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

During play, you may see messages such as "Secondary target success", or even "Mission Completed", but the sim does not shut down the mission after that. It's because you may want to continue to do things after acheiving mission goals. There's nothing stopping you from flying around until your gas runs out

You may end a mission at any time by hitting the 'ESC' key

Damn Chuck! You could get a job writing manuals.<div class="ev_tpc_signature">

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