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hutch1966
10-10-2006, 09:22 PM
Can anybody explain this:
When I run a stand-alone AEP2.0 my Track IR works fine. If I patch up to 2.04 or install a joint PF+AEP, my Track IR field of vision looking back narrows to approx. 3/4 to each side (no full back view). Any thoughts anybody?
Thanks in advance.

hutch1966
10-10-2006, 09:22 PM
Can anybody explain this:
When I run a stand-alone AEP2.0 my Track IR works fine. If I patch up to 2.04 or install a joint PF+AEP, my Track IR field of vision looking back narrows to approx. 3/4 to each side (no full back view). Any thoughts anybody?
Thanks in advance.

Waldo.Pepper
10-10-2006, 09:48 PM
Wasn't full back view like that considered a cheat back in the old days?

Therefore; in Nicrosoft speak, 'this behaviours is by design.'

hutch1966
10-10-2006, 11:39 PM
Well, in an actual airplane you are supposed to be able to look back (unless your neck is too stiff). Anyways, I was wondering why does Track IR works differently in different versions of AEP.

Prop_Strike
10-11-2006, 12:32 AM
You cant look back in a real airplane or anywhere else at a complete 180 degrees - unless you are a preying mantis :-)
Try sitting in a chair and looking straight back without moving your shoulders...impossible.
Remember...TIR in 2DOF is supposed to represent head movement only...not your shoulders or anything else.

I may be wrong, but didn't there used to be a 180 view that was changed to make it more realistic?...or am I thinking of another game.