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View Full Version : Rearming and refueling?



necrobaron
04-02-2004, 02:36 PM
Will it be possible to land (on terra firma or a carrier),rearm,refuel and continue the fight?

"Not all who wander are lost."

necrobaron
04-02-2004, 02:36 PM
Will it be possible to land (on terra firma or a carrier),rearm,refuel and continue the fight?

"Not all who wander are lost."

luthier1
04-02-2004, 02:40 PM
No.

I don't understand why this question always comes up! I can't even imagine anyone wanting to sit in front of his PC for half an hour as his plane is getting "refuelles and rearmed". You realize this was a rather lengthy procedure, right?

The campaign engine however WILL have multiple missions per day, so the refuel and rearm will be simulated basically by giving you an extra briefing/debriefing between the two flights - which by the way is much more realistic than sitting in the cockpit staring at the scenery the whole time.

http://www.il2center.com/PF.jpg

necrobaron
04-02-2004, 02:43 PM
Eeek! Just askin'..... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

"Not all who wander are lost."

luthier1
04-02-2004, 02:47 PM
Sorry, didn't mean to appear aggressive - it's just this is one of the recurring requests I keep seing since the good old pre-IL-2 days. The answer has always been and will always be no http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg

necrobaron
04-02-2004, 02:51 PM
LOL! No need to apologize. This Pacific sim will likely go far beyond my wildest expectations. I'm sure we'll all be tickled pink.... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

"Not all who wander are lost."

heywooood
04-02-2004, 07:43 PM
nice recovery 'baron

LEXX_Luthor
04-02-2004, 08:55 PM
Yes, the missions I build cannot Tolerate any time speed increase, so I would have to wait the full 30 minutes in front of computer if I did not go make lunch, make phone calls, or watch a taped episode of Cleopatra2525 (21 minutes without commercials for the short 1/2 hour season 1 and 2 episodes).

To sim refitting for a next mission during a short range frontline air battle like Kursk, I would gladly do those things instead of waiting in front of computer.

Rumanaian (I believe) Hs~129 pilots often flew up to 15 missions per day, during times of crucial ground support.

For Eastern Front frontline air war, rearming and refueling makes sense, and flight simmers interested in doing this can do other things while waiting...they don't have to sit in front of the computer provided the game gives at least approximate time until the refit is done.

I would love to see refueling and re-arming in PF. If you can't take off for 30+ minutes, then you sit vulnerable on your airfield and that is a fascinating gameplay feature to think about.

Luthier, just for theoretical purposes, what programming difficulties would it be to let Player (and possibly AI) aircraft refit for a new mission...provided they are not damaged by combat or bad landing, and different refit times for different aircraft.

__________________
New Zealand's Cleopatra2525 Sunday mornings USA SciFi Channel (5-6 AM EST lol http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif )
http://www.xenite.org/exchange/standard/cleorenpictures.jpg (http://www.sf-fandom.com/vbulletin/forumdisplay.php?s=&forumid=19)
but not this Sunday morning 04 April http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif

luthier1
04-02-2004, 10:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LEXX_Luthor:
Luthier, just for theoretical purposes, what programming difficulties would it be to let Player (and possibly AI) aircraft refit for a new mission...provided they are not damaged by combat or bad landing, and different refit times for different aircraft.<HR></BLOCKQUOTE>

Most of the difficulties have to do with online code. Before you even ask, we can't "just" do it for offline play, since the offline and online play runs off the same exact code. To split off offline and online play just for the purposes of refueling and rearming would take even more work.

In short though, I personally just don't see the reason to spend so much programming time for the purpose of refueling and rearming, a feature which would anyway infuriate majority of the players due to the long delay just sitting and the ground. We already have the next best thing to it in the shape of multiple campaign missions within one day, which do the exact same thing.

Maybe we'll just add a little background screen showing mechanics working on a plane next to a fuel truck and show it between those missions to keep you guys happy.

http://www.il2center.com/PF.jpg

LEXX_Luthor
04-02-2004, 10:39 PM
But Luthier, can't you just... <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Before you even ask, we can't "just" do it for offline play,<HR></BLOCKQUOTE>Ah, you know us too well. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Thank you for the tip, we did not know about the difficulties.

porcupine1
04-02-2004, 11:06 PM
hey luther that cut sceen Idea is perfect. just a little screen saying "well done" or "even mission complete", "congratulations" just something. by only issue i have right now is the exit mission feature after you land. there is no real aknowledgement after a mission complete.
i think an image showing a ground crew working on a plane would helpo this feeling. thanks for working on this luther I am soo excited!!!

owlwatcher
04-03-2004, 07:33 AM
You really need to have a rearming time in the pacific game.
One of the most important times on an aircraft carrier is when rearming and refueling .
This is the time that the flattop is an easy target.
If this time period is not done then a big part of fighting on a flattop will be left out. Making the game sorta lame without this time period .

mllaneza
04-03-2004, 09:47 AM
It sounds like we'll have to settle for putting planes on flightdecks in FMB.

Veteran - Bermuda Triangle Expeditionary Force. 1993-1951.

luthier1
04-03-2004, 09:55 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by owlwatcher:
You really need to have a rearming time in the pacific game.
One of the most important times on an aircraft carrier is when rearming and refueling .
This is the time that the flattop is an easy target.
If this time period is not done then a big part of fighting on a flattop will be left out. Making the game sorta lame without this time period .<HR></BLOCKQUOTE>

You mean, you want to sit on the carrier deck yourself while your plane is being "rearmed and refueled"? That won't happen. However nowhere did I say that you won't see OTHER planes sitting on deck simulating that. How would we do a battle of Midway otherwise?

http://www.il2center.com/PF.jpg

LEXX_Luthor
04-03-2004, 10:26 AM
Luthier:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>You mean, you want to sit on the carrier deck yourself while your plane is being "rearmed and refueled"?<HR></BLOCKQUOTE>Yes we do. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif But we know its not workable in this sim, we will find ways to live without it.

We don't want to sit waiting in front of computer, but we can pop in a taped episode of LEXX

(44 minutes with no commercials).


___________
Russian LEXX website ---&gt; http://www.lexx.ufo.ru/members.shtml
Stanly is a moron, kai is a walking dead beet, Xev just want sex.

aminx
04-03-2004, 12:29 PM
well since there most probably will be working lifts to go down we could move to the briefing room, mess room etc with the help of the mouse take a rest get briefed and check our pilot results and standing board and then as soon as we here the intercom wail out to scramble we would rush up again with sound of the lifts , background historic music,and off!!!!
aminx

http://img25.photobucket.com/albums/v76/aminx/001.jpg

Chivas
04-03-2004, 11:45 PM
Its unfortunate that the option of Rearming Refueling doesn't fly. It increased the immersion and fun factor considerably more than the current implementation. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

LEXX_Luthor
04-04-2004, 12:03 AM
Yes, right now in FB if you want to create your own all day "mission," involving several short range missions, you must write your own computer program to read and understand eventlog file generated by the last mission and program it to write a new mission file.

Even with that, if the current playing mission ends and if a flight is about to attack a target, the whole thing is wiped out, as there is no way of regenerating *in flight* the aircraft that were in flight during the last mission as the eventlog file only records combat results.

That said, I find it *brilliant* that Oleg used text file for mission files, and if you have programming skills, you can do alot of stuff with FB. Alot. LOMAC is a disaster here.