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View Full Version : BoB lighting capabilities. OpenGl and Direct X question. HDR/Caustics supported?



Mysticpuma2003
01-13-2008, 09:27 AM
So at the moment IL2 runs in OpenGl, and it appears that from Oleg's posts (and others) that BoB is being built around OpenGL as-well.

So with BoB does OpenGl support HDR lighting, caustics, radiosity and bump-mapping?

Sorry, I just don't know, but after seeing Crysis video, HDR, I think, would enhance the immersion and realism no-end.

Thoughts on this please?

Cheers, MP.

Mysticpuma2003
01-13-2008, 09:27 AM
So at the moment IL2 runs in OpenGl, and it appears that from Oleg's posts (and others) that BoB is being built around OpenGL as-well.

So with BoB does OpenGl support HDR lighting, caustics, radiosity and bump-mapping?

Sorry, I just don't know, but after seeing Crysis video, HDR, I think, would enhance the immersion and realism no-end.

Thoughts on this please?

Cheers, MP.