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View Full Version : I keep getting slowed down by people in coop (frames per second)



Dreiundneunzig
04-29-2005, 01:33 PM
Evening,

one of the worst things about the chaos theory coop is in my opinion, that a slow computer can put your frames per second down big time. People with partly less than 10 fps keep joining my server and I really hate to play like that.

Unbelievable: most people I met in chaos theory coop consider 10 fps smooth http://forums.ubi.com/images/smilies/354.gif

I already hate to see that the fps in chaos theory coop are limitied to 35 (I prefer 60+ and I DO always have 60+ fps when I play single player or versus). And then I get even less than 35 fps in coop because of other people playing with highest graphic details or ****ty computers? that suxx! http://forums.ubi.com/images/smilies/53.gif

The coop mode can really be a big fun, but not with less than 35 fps! And I dont find many people that know how many fps they have or even what fps means at all. http://forums.ubi.com/images/smilies/35.gif

It was a bad choice by Ubisoft to make both computers run synchronised in coop (imo) http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

I hope so much that Ubisoft creates something in their next patch that shows the hardware of the other players and with what graphic details they are playing.

Dreiundneunzig
04-29-2005, 01:33 PM
Evening,

one of the worst things about the chaos theory coop is in my opinion, that a slow computer can put your frames per second down big time. People with partly less than 10 fps keep joining my server and I really hate to play like that.

Unbelievable: most people I met in chaos theory coop consider 10 fps smooth http://forums.ubi.com/images/smilies/354.gif

I already hate to see that the fps in chaos theory coop are limitied to 35 (I prefer 60+ and I DO always have 60+ fps when I play single player or versus). And then I get even less than 35 fps in coop because of other people playing with highest graphic details or ****ty computers? that suxx! http://forums.ubi.com/images/smilies/53.gif

The coop mode can really be a big fun, but not with less than 35 fps! And I dont find many people that know how many fps they have or even what fps means at all. http://forums.ubi.com/images/smilies/35.gif

It was a bad choice by Ubisoft to make both computers run synchronised in coop (imo) http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

I hope so much that Ubisoft creates something in their next patch that shows the hardware of the other players and with what graphic details they are playing.

The_One34
04-29-2005, 02:33 PM
Yeah, i agree 100%. UBI made one hell of a stupid desiscion (sp?)

tehsober
04-29-2005, 05:20 PM
Maybe you should turn down your settings when you're hosting/playing coop. It's probably alot friendlier to both players.

I get about 20-30 fps in SP, and coop does take alot of power to play. On SP with Thermal/EMF on, it's smoother than NV/no vision, but in coop, they're pretty much the same.

35 fps is enough for a game like SCCT. Like to see an increase too, but it's not Painkiller or UT2k4 we're talking about.

olkeenan
04-29-2005, 07:58 PM
I don't think you can detect anything over 24 fps anyway. i.e. 30 fps looks the same as 60fps.

PsXDnS
04-29-2005, 08:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by olkeenan:
I don't think you can detect anything over 24 fps anyway. i.e. 30 fps looks the same as 60fps. </div></BLOCKQUOTE>

That's wrong. And don't attempt to argue that 60 fps looks the same as 100 fps - it's different for games.

Dreiundneunzig
04-30-2005, 07:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tehsober:
Maybe you should turn down your settings when you're hosting/playing coop. It's probably alot friendlier to both players.

I get about 20-30 fps in SP, and coop does take alot of power to play. On SP with Thermal/EMF on, it's smoother than NV/no vision, but in coop, they're pretty much the same.

35 fps is enough for a game like SCCT. Like to see an increase too, but it's not Painkiller or UT2k4 we're talking about. </div></BLOCKQUOTE>

I already have my graphic settings down to lowest for multiplayer, but it wouldnt make a difference anyway because I get 35 fps at all times with higher graphic settings, too.

I agree, 35 fps is enough for a game like SCCT, but 64 fps (thats the fps limit in single player and versus) would still be much more enjoyable. And even IF I considered 35 fps smooth, people still slow me down to less than 35 fps. It just feels bad to go play coop with 35 fps or less after you played versus with 64 fps, know what I mean?

Dreiundneunzig
04-30-2005, 07:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by olkeenan:
I don't think you can detect anything over 24 fps anyway. i.e. 30 fps looks the same as 60fps. </div></BLOCKQUOTE>

If you can't detect a difference between 30 fps and 60 fps your eyes are in serious trouble.

And yes you can detect anything over 24 fps. Just because movies run with 24 fps it doesnt mean 24 fps is all you need in 3D Applications (I believe that's what you think). It's a complete different thing. If the human eye couldnt see any more than 24 fps, all games would have a 24 fps limit.

I consider 24 fps in ego-shooters choppy and hardly playable, 60 fps good, 100 fps smooth.