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View Full Version : Firing off of instruments early in the war.



Nukem_Hicks
04-13-2005, 09:44 PM
I'm not sure if the weather was changed in the 2nd patch, but in my first campaign since the latest patch I've been running into some incredibly heavy fog that limits your visibility to 300m or less. I've somehow managed to encounter two convoys during these fog storms (they are typically accompanied by heavy precipitation) and I can't say that I fancy another such encounter; my WO's night-blindness has nearly gotten me killed multiple times.

That being said, attacking in such weather early in the war (before the DDs are equipped with radar) can be fruitful if properly executed. It is quite possible to sink unseen ships, even on 100% realism (my realism setting of choice). Simply get yourself in the middle of the convoy perpendicular to the convoy's direction. Set your torps to true manual, the setting in which you have to input ALL of the data. Set them to fire straight ahead on a slow setting. Pick up the nearest contact on hydrophones and, when it crosses either your bow or stern, let loose a few fish. At 300-400 m your fish should hit square amidships, sinking even the mightiest C2. I managed to sink a T3 and a C3 in my last blind convoy attack by doing so without ever seeing them.

There are two downsides, naturally. First, getting out from inside the convoy is a daunting prospect to say the least. You are practically invisible to the prying eyes of escorts in the fog on the surface but it is quite easy to have our sub sliced in two by a cargo ship. Submerging leaves you open to attack by the escorts, no longer blind thanks to their sonar. Secondly, attacking before Pearl Harbor leaves you open to the possibility of sinking a neutral, identification being impossible when you fire by sound rather than visual contact. The T3 I sank was a Yank ship, effectively eliminating my renown gained from that particular attack. The risks most certainly outweighed the benefits, given that I gained virtually no renown from the attack. It is possible to fire based on sound before the introduction of acoustic fish, however.

Nukem_Hicks
04-13-2005, 09:44 PM
I'm not sure if the weather was changed in the 2nd patch, but in my first campaign since the latest patch I've been running into some incredibly heavy fog that limits your visibility to 300m or less. I've somehow managed to encounter two convoys during these fog storms (they are typically accompanied by heavy precipitation) and I can't say that I fancy another such encounter; my WO's night-blindness has nearly gotten me killed multiple times.

That being said, attacking in such weather early in the war (before the DDs are equipped with radar) can be fruitful if properly executed. It is quite possible to sink unseen ships, even on 100% realism (my realism setting of choice). Simply get yourself in the middle of the convoy perpendicular to the convoy's direction. Set your torps to true manual, the setting in which you have to input ALL of the data. Set them to fire straight ahead on a slow setting. Pick up the nearest contact on hydrophones and, when it crosses either your bow or stern, let loose a few fish. At 300-400 m your fish should hit square amidships, sinking even the mightiest C2. I managed to sink a T3 and a C3 in my last blind convoy attack by doing so without ever seeing them.

There are two downsides, naturally. First, getting out from inside the convoy is a daunting prospect to say the least. You are practically invisible to the prying eyes of escorts in the fog on the surface but it is quite easy to have our sub sliced in two by a cargo ship. Submerging leaves you open to attack by the escorts, no longer blind thanks to their sonar. Secondly, attacking before Pearl Harbor leaves you open to the possibility of sinking a neutral, identification being impossible when you fire by sound rather than visual contact. The T3 I sank was a Yank ship, effectively eliminating my renown gained from that particular attack. The risks most certainly outweighed the benefits, given that I gained virtually no renown from the attack. It is possible to fire based on sound before the introduction of acoustic fish, however.