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ReDeeIVIeR
08-08-2005, 03:23 AM
Hello! I'd like to remind about this excellent game of the past. PAW was developed in 1994 by Microprose. For 1994 it has excellent graphic:good models with textures, texturated landscapes and sky, pretty nice effects, good digitized sound. Lot of planes to fly, high realism:stalls,blackouts,torque, realistic gunnery etc. If somebody wants remember his past or know about this sim legend here is link:
http://www.efind.ru/cgi-bin/ftp/links.pl?link=pub/games/vga_only/1942paws.zip
But if u use download manager u must disable multistreams.
This is link to PAW:Gold.This is the special CD-ROM version of the standard 1942: The Pacific Air War. Besides the original game, it includes several scenario upgrades; 6 new planes, Phillippine and New Guinea theatres, point-to-point modem play with 200 missions, and an additional 300 missions for standard play.
And here are some screenshots:
http://www.mobygames.com/game/dos/1942-the-pacific-air-war/screenshots
Here is mobygames' review:
http://www.mobygames.com/game/1942-the-pacific-air-war/...Id,2/reviewerId,850/ (http://www.mobygames.com/game/1942-the-pacific-air-war/reviews/platformId,2/reviewerId,850/)
And here is
Here is brilliant manual:
http://www.the-underdogs.org/games/0/1942pw/files/1942pw-m.zip
IMHO,this is example for all developers how they must do manuals.
Only one note: it goes only in dos mode:use bootdisk.exe file from original package. You should download mouse.com(mouse driver for dos) and if u want have soundhttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif u should download dos-drivers for ur card(search in net).
Have a good game!

9th_simplex
08-08-2005, 11:37 AM
I LOVED IT!!!

Still have the box, next to Aces (Pacific, Europe, Add-On), on the wardrobe..

I think if 1C would have played this sims the enviroment and immersion of PF would have been better as those 2 games and the later EAW had a WAY better atmosphere and immersion than PF/IL2. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
A shame how much chances Oleg missed. Once you are in the cockpit it is really sweet but anything around is just boring!

vapors201
08-08-2005, 12:18 PM
It was an awesome game. In fact, I particpated on the PAW ladder on Compuserve for quite some time. OH MY GOD, THE PHONE BILLS! LOL Any of you youngters out there that have only flown via the Internet should thank your lucky stars. Not that PAW was bad over modem, in fact it was usually liquid smooth - its just that at 10 cents or more a minute all those matches and practice sessions could cost youu a fortune.

I liked it better than EAW, although I played both frequently. And I know some of the hard core will nay say this, but it had the best padlock that I have seen in any game - hands down.

Oh and dont get me started on manuals. They dont make manuals anymore. Remember the wonderful BRICKS you used to get with games like Janes Longbow or PAW or Falcon series? Now THOSE were manuals.

Ah well, I have to say though that PF though is an excellent sim and a pretty good standard bearer for the PTO. Yes it could use improvements, but all in all they did a pretty decent job. Its a pity they chose BOB as the next place they wanted to go (how many more times does the battle of Britain need to be redone?).

Cheers!

Vapors

|CoB|_Spectre
08-08-2005, 03:46 PM
1942 PAW, with updated graphics and accurized FM/DM would continue to amaze. I rued the day I was no longer able to get the game to work on my computer. IMHO, it could well serve as a model for any smart development team to mimic and had features years ahead of its time. And you're right, the documentation was awesome, too!

rugame
08-08-2005, 04:29 PM
Immersion and atmosphere are two things I have been asking for since il2 hit the shelves.

This game along with Aces, SWOTL, EAW are all still dear to my heart http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

shinden1974
08-08-2005, 06:26 PM
Everytime I post I end up mentioning it. If PF had simply copied 1942:PAW, it would be a sure winner. It still has a better UI than IL2 and CFS2 and has flyable torpedo bombers!!!

Low level torpedo bombing with flak and machine gun fire all over the place were some of the most hair raising missions in flight sims. opening tin cans in an Il-2 has nothing on attacking a floating fortress at low speed bristling with machine guns.

TAGERT.
08-08-2005, 09:55 PM
AOTP? Never heard of it! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.gamers.org/pub/games/uwp-uml/fltsim-mirror/AOTP/1946ii.txt

shinden1974
08-08-2005, 10:06 PM
Holy ****!

wish I had even crappy internet access during those days...

reading the whole thing I remember now that old VCR function, something prominent on the Il2 series. You would think with dynamix using it so long ago that every flight sim would require it. But unfortunately not so for the microsoft 'wizards', I can't remember if PAW had it, anyone know?

SeaFireLIV
08-09-2005, 04:03 AM
Yep. I used to love flying PAW. One thing I found puzzling even with my limited knowledge was how HARD it was to fight as a Zero. I could go up in an F4F(I think it was) or any early Allied war plane and kick butt, but as soon as I jumped in a zero I found it an extremely difficult plane to get any kills with. Because of this I never stayed on the Jap side for long. At the time I did not know enough to think much more of it.

Since those years I`ve learned much more about Japanese WWII aircraft compared to Allied in the early war years and I`m convinced now that PAW Japanese planes were porked and Allied made better than they should be!

Did anyone get the same result?

But it was still a great game anyway, with a wonderful Carrier Dynamic Campaign that the player could control.

p.s. I would say that campaign-wise, immersion-wise and just the general overall feel that PAW was definitely better than PF. Like shinden1974 wisely says, if we could combine the two Oleg would have had a serious winner.

Edbert
08-09-2005, 10:21 AM
PAW?

You young-uns...sigh.

I've still got "BattleHawks: 1942" on my shelf, both 5.25 floppies (from back when floppies flopped)! of course I had the brand new rocking 286-10 with dual FDDs so i did not have to swap them http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Dew-Claw
08-09-2005, 11:08 AM
Originally posted by rugame:
Immersion and atmosphere are two things I have been asking for since il2 hit the shelves.

This game along with Aces, SWOTL, EAW are all still dear to my heart http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And all are sitting on my shelf in the Retro section of my gaming library. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Hmm behind Microprose F117 Nighthawk, Chuck Yeager's Air Combat, and Microprose 1st F16 flight sim...
can you say CGA vector Graphics on 5 1/4 floppies?
I knew you could.
http://www.strangepersons.com/images/content/13174.jpg

jeroen_R90S
08-09-2005, 11:38 AM
Originally posted by TAGERT.:
AOTP? Never heard of it! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.gamers.org/pub/games/uwp-uml/fltsim-mirror/AOTP/1946ii.txt

Cool!! As an avid once-in-a-while still AOTP player I'd love to try those mods, I noticed there are several different files and I wonder which ones I need.

Can you still remember? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Jeroen

AlmightyTallest
08-09-2005, 12:10 PM
SeaFire, I played 1942 PAW from 1995 to 1999 when I could no longer run it.

My experience was that in a Wildcat I was a target unless I had altitude and learned to quickly dive away from an enemy on my 6 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Flying the George for the Japanese side was also great fun!

My favorite part of PAW was the carrier campaign where you could position your task groups and send out strikes against enemy task groups and island airfields... So much fun http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Edbert
08-09-2005, 04:07 PM
I have Microprose's first stealth fighter game...called F19...and they had the plane all wrong too. After that game I got totally bored with BVR fighting though.

Irishman3
08-09-2005, 05:41 PM
My favorite part of PAW was the carrier campaign where you could position your task groups and send out strikes against enemy task groups and island airfields...

That was my favorite part as well, having that strategic layer and being able to jump in the cockpit when the enemy was found made the game a lot of fun and more than just an "air sim". Heh, I used to like to play the Japanese and would stand up and yell "Bonzai!" just before joining in on a carrier attack flight. My wife thought I was nuts, probably the only time shes been right too http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

AlmightyTallest
08-10-2005, 09:33 AM
lol, I know what you mean Irishman http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Well, it may not have had the best flight models or the greatest graphics, but the atmosphere in some respects and the gameplay sometimes makes it more realistic than the modern sims of the Pacific.

I've got my eye on a modern contender that reminds me of PAW, AOTP and P.T.O, called Pacific Storm. If it has the same flight models as PAW or AOTP while giving me the strategy of controlling my fleets and battlegroups I'll be happy http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Anyone interested in this new game check it out here:

Screenshots: http://www.steelmonsters.com/en/screenshots.php

Video:
http://www.steelmonsters.com/en/video.php

Main Site:
http://www.buka.com/cgi-bin/show.pl?id=16


http://www.pacificstorm.net/en/index.php


Forum:
http://www.pacificstorm.net/forum/index.php?c=1

Tuba2004
08-10-2005, 09:12 PM
Originally posted by AlmightyTallest:
SeaFire, I played 1942 PAW from 1995 to 1999 when I could no longer run it.

My experience was that in a Wildcat I was a target unless I had altitude and learned to quickly dive away from an enemy on my 6 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Flying the George for the Japanese side was also great fun!


My favorite part of PAW was the carrier campaign where you could position your task groups and send out strikes against enemy task groups and island airfields... So much fun http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

YES! YES!! YES!!! I surely have to agree with these posts. Fun & immersion is/was always superior to the minute detail so many simulations and simmers only seem to covet today. (Perhaps a good reason we seem to be a shrinking game type.)
PAW still is my favorite due to the above abilities.
(It also had torpedo planes, a fairly good time skip, and a decent selection of ships)
Too bad some company can€t do an update of it that could run on modern computers.

LEXX_Luthor
08-10-2005, 10:07 PM
I never tried PAW, but I did start out with DOS Su-27 Flanker 1.0. It was such a radically "different" plane, I took notice of it, and snatched it up.

Tuba::
Fun & immersion is/was always superior to the minute detail so many simulations and simmers only seem to covet today. (Perhaps a good reason we seem to be a shrinking game type.)
Think about it, that's a contradiction.

So many simers ... shrinking game type

With Microsoft and its marketing power gone from the combat flight sim market, I am certain we will see Quality programming become successful again, and we will be a growing game type.

http://forums.ubi.com/images/smilies/25.gif

Tuba2004
08-10-2005, 10:34 PM
LEXX_Luthor

Sorry LEXX. Would it make you happier if I had said "..so many OF THE REMAINING simmers.."?

LEXX_Luthor
08-10-2005, 10:50 PM
Yes! I am Happy now. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Tuba2004
08-10-2005, 10:56 PM
Originally posted by LEXX_Luthor:
IThink about it, that's a contradiction.

So many simers ... shrinking game type
http://forums.ubi.com/images/smilies/25.gif

LEXX,
Perhaps you should take a look at the review

http://www.firingsquad.com/games/pacific_fighters_review/page3.asp

that VF17_CRH suggested. It might seem that many recent flight sims are so authentic they Bore most people who try them to death. But we shouldn't bother with those wimps or the lack of companies who will even try to produce a flight sim. :-)

TAGERT.
08-10-2005, 11:37 PM
Originally posted by AlmightyTallest:
lol, I know what you mean Irishman http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Well, it may not have had the best flight models or the greatest graphics, but the atmosphere in some respects and the gameplay sometimes makes it more realistic than the modern sims of the Pacific.

I've got my eye on a modern contender that reminds me of PAW, AOTP and P.T.O, called Pacific Storm. If it has the same flight models as PAW or AOTP while giving me the strategy of controlling my fleets and battlegroups I'll be happy http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Anyone interested in this new game check it out here:

Screenshots: http://www.steelmonsters.com/en/screenshots.php

Video:
http://www.steelmonsters.com/en/video.php

Main Site:
http://www.buka.com/cgi-bin/show.pl?id=16


http://www.pacificstorm.net/en/index.php


Forum:
http://www.pacificstorm.net/forum/index.php?c=1 Sooooooooooo... here we are.. a new game with WWII Grumman aircraft in it.. and one sure looked like an F4u. Yet, we were told that the price to pay to NorthropGrumman was too high, thus that is the reason they wont be adding anymore.. Yet this cheezy startup game company could afford to do it? Something does not add up here.

AlmightyTallest
08-11-2005, 08:12 AM
LOL, your right Tagert, I thought the same thing when I saw it. Not only that, but you get to pilot the Torpedo bombers as well and the F4U can carry the BAT guided bomb even.

I know it's not a hardcore flight sim, but it looks like a lot of fun to me, so I'll give it a chance on my hard drive. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

TAGERT.
08-11-2005, 08:42 AM
Originally posted by AlmightyTallest:
LOL, your right Tagert, I thought the same thing when I saw it. Not only that, but you get to pilot the Torpedo bombers as well and the F4U can carry the BAT guided bomb even.

I know it's not a hardcore flight sim, but it looks like a lot of fun to me, so I'll give it a chance on my hard drive. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif It has the BAT? Cool! And what was that shidin jet looking thing? AOTP 1946 addon was alot of fun.. fight sim guys tend to love the what if stuff.. Which is what Oleg's russian addon sounds like it is going to be? Be neat if Oleg actully stop doing a "what if" I actully called NorthropGrumman and talk to them instead of just *assuming* what they would say if I talked to them. Clearly other sim makers are dealying with *it* what every *it* is.. With regards to *it* didnt Oleg say he would eventually tell us what *it* was? It has been about a year now hasnet *it* ? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

AlmightyTallest
08-11-2005, 03:22 PM
Well, from what I've read at their forums, the war could go into 1947, so they added some of the planes that might have made it into the war if it lasted that long. Including some of the early German made air to air and surface to air missiles. (In one of the video clips I think) There's P-80's as well but from how customizable things seem to be you can play more historic missions. As well as upgrade your aircraft to create uprated versions. In other words you can research technology and have the R-2800-18W wasp and put in your corsair to get the F4U-4. Then you could modify that and put in 4 Hispano 20mm cannon to get the F4U-4C if you wanted. Works the same with upgrading ships as well. Sounds cool http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Game shot of Japanese aircraft: http://www.pacificstorm.net/museum/_units/jp_aircraft1.jpg

Shot of American aircraft: http://www.pacificstorm.net/museum/_units/us_aircraft1.jpg

They also said that AI aircraft will attempt do anvil torpedo attacks on your ships, and will come in at low altitude to avoid detection better. Just sounds like a lot of fun if you like reading about the war in the Pacific and playing it out to see how you would do things.

Like I said, if the flight model is only as good as PAW or AOTP I'd be happy with it considering the scope of the game, having 200 aircraft in the air and 40 ships all fighting at the same time seems interesting as well.


Oleg said they'd tell us what the issue was in regards to the problem after his Christmas break, early January as I remember. Many haven't forgotten this.

HvyPetals
08-11-2005, 04:03 PM
Ah guys.. GUYS! WOW!

BattleHawks 1942! The first game that I (A.) First ever game I stayed up all night to play until the sun came up on. I still remember looking through the blinds and being surprised the sun was coming up. (B.) First game I shunned my girlfriend in order to play it, she slept all night while I played.

Microprose F-19 I played and really loved. I was just a kid then and the graphics were simple but moved very naturally for the time. Landing on tiny remote airstrips to pick up some SF package. Flying against Iranian US phantom jets. Dicerning the different types of radars and flying at or around them to be stealhty. Its a wonder you really dont see a stealth fighter game seeing how everyone loves stealth games to begin with.

ONE LAST THING! GATO. Cmon, give it up for GATO. Havent seen fragmentation on a ship from a torp, like I did in GATO, until Silent Hunter III. Admittedly it was wire graphics but **** GATO was good!

OK Just one more please. TORNADO. Ah man that was a classic! Sometimes im driving to work and thinking, I wish I had a time readout to my next waypoint on my dash, just like I did in TORNADO. Faster you go the less time to target there is. And those funky anti radiation missles that would fly up and the deploy a shute until the radar came back on.

I hope I cant think of any more.

Irishman3
08-11-2005, 05:33 PM
AlmightyTallest & Tagert,

Thanks for the links to that game, I'll definitely be watching that one. I'm a little confused whether its a third or first person view though for the flight sim aspect, the articles/screen shots I found seem to conflict on that a bit. But its definitely more like PAW than PF is, which is what I was hoping for when I bought PF. Was very VERY disappointed there were no flyable US or Japanese torp planes when I fired up PF. Torp missions were my favorite in PAW, although as someone else pointed out in a reply to this thread I never made it through a campaign as a torp pilot, heh.

But the carrier landings and fighter bomber operations in PF do bring back fond memories of PAW, and for that reason its got enjoyment factor and was still worth the money spent. But as I said, I'll be watching that Pacific Storm game real close. It looks more like what I was looking for in PF, and if the flight model is decent looks like a lot of fun.

Thanks again for the links/info both.

AlmightyTallest
08-11-2005, 05:47 PM
LOL HvyPetals, I know the feeling. I spent MONTHS trying to get 1942 PAW to even work on my machine, my mother even felt bad I couldn't get it to work. Then one day my brother figured out the problem and woke me up at 3:00 am to tell me "it's... WORKING!" I half asleep said "How does it look?" He said "It looks Real!"

I spent the next 34 continuous hours awake playing PAW until I started seeing things and realized I needed sleep lol http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


Irishman, no problem, it never hurts to find other games that can share your hard drive with PF http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The game is selectable the developers told me in their forum, if you want to fly from the cockpit you click on a plane in the formation and take control. If you like it more arcade style, then you can fly from the 3rd person view. From some of the screenshots, it looks like you can actually man some of the guns on your favorite ship to help repel an air attack.

I asked the developers about the labels, friend anf foe indicators as well as the landing rings I saw in the video and they said you can turn all of those off in realism settings if you wanted to. Feel free to go to their forum and tell them what you think or like in the game, maybe they'll implement an idea they haven't thought of.

WB_Outlaw
08-11-2005, 06:29 PM
Y'all are all punk kids.


In no particular order...
Flight Simulator by SubLogic
Thud Ridge
Lucas Film's Their Finest Hour - Battle of Britain
SWOTL
AOTP
Knights of the Sky
Falcon - Started that one on a Hercules MONOCHROME Card pushed by a 8 Mhz 8088
LHX Attack Chopper
Air Warrior - Holy moly it looked good on a CGA card
SVGA Air Warrior
Air Warrior 2
Stunt Island
AOE
Flight of the Intruder
Mig-29
Jet Fighter I and II
B-17 Flying Fortress


I left out those already mentioned and anything even REMOTELY recent like Apache, Mi-24 Hind, Jet Fighter III, etc.

My first online sime was Tom Mix's P-51 Mustang running on a 0.8Mhz Tandy Color Computer 2 (Motorola 6809). You could connect via 300 baud modem (about $300 at the time) or direct cable.

I still have every single floppy and every single manual. I bet I have 95% of every tank, driving, and flight sim ever produced for the PC. Anyone wanna bid on the collection?

-Outlaw.

LEXX_Luthor
08-11-2005, 06:55 PM
Pacific Storm does look ~very~ immersive.



http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Tuba, I don't know what you are asking me, you mangled my Quote, so we shall start afresh.

LOIS_Lane::

Tuba:: <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Fun & immersion is/was always superior to the minute detail so many simulations and simmers only seem to covet today. (Perhaps a good reason we seem to be a shrinking game type.)
Think about it, that's a contradiction.

So many simers ... shrinking game type

With Microsoft and its marketing power gone from the combat flight sim market, I am certain we will see Quality programming become successful again, and we will be a growing game type.

http://forums.ubi.com/images/smilies/25.gif
</div></BLOCKQUOTE>

Irishman3
08-11-2005, 08:04 PM
Originally posted by WB_Outlaw:
Y'all are all punk kids.


Yeah, at 44 years old I'm still a just a kid, and a punk to boot. Just ask my wife http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

shinden1974
08-11-2005, 10:27 PM
Pacific Storm...I like it!

looks like from reading you can fly from the cockpit...I don't know if they'll have Il2's immense quality, this is a Tactical/Strategic game first and an aeriel combat game second. I don't know if it will even hit PAW's standards, but maybe AOTP. Even if it's more like Battlefield, I'll pick it up and enjoy it.

SeaFireLIV
08-12-2005, 03:56 AM
Originally posted by TAGERT.:
Yet, we were told that the price to pay to NorthropGrumman was too high, thus that is the reason they wont be adding anymore.. Yet this cheezy startup game company could afford to do it? Something does not add up here.

It probably just hasn`t been spotted yet.

AlmightyTallest
08-12-2005, 08:55 AM
shinden, even the developers for the game said they can't compete with Oleg and his flight models and cockpits, but even so it still looks like fun. Check out the videos of the game running, you might get a better idea of how the gameplay will be. I think it's up there with AOTP and PAW though in the flight sim mode http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

As for the legal issues, the developers of Pacific Storm visited this forum a few months back in these threads, and they answer some of the questions we've had:

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m...131019403#6131019403 (http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/4981021403/r/6131019403#6131019403)

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/5781031303/p/2

They said they've been in contact with Oleg and that he helped them with the legal issues. I can't find the exact thread that says that though.

TAGERT.
08-12-2005, 09:06 AM
Originally posted by SeaFireLIV:
It probably just hasn`t been spotted yet. LOL! Do you really belive that?

Edbert
08-12-2005, 09:33 AM
Originally posted by HvyPetals:
BattleHawks 1942!

-Snippage-

I hope I cant think of any more.

Remember "Spectrum Holobyte"? They had the A10 Tank Killer game in 16 colors too http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif There was a plan to integrate A10 with M1-Abrams for a virtual battlefield. Alas it just wasn't to be, as if our 400-1,200 baud modems could have handled it anyway.

shinden1974
08-12-2005, 10:18 PM
About fun and immersion...

Honestly I agree to some extent as this is absolutely necessary for new flight simmers and such. People who've been doing this for a long time tend to forget the tremendous learning curve a flight sim like Il2 really is.

Lexx mentoned flanker 1.0, I remember this sim changing everything everyone thought was needed for a flight sim...the interface was bare-boned and difficult for a the new buyer, but the realism, detail and flight modeling set a new standard (I spent months trying to learn to evade the dreaded grumble SAM). Realism has a fun and immersion all it's own, but it takes a while. Flight sims that tried to balance these two have done very well.

I know one thing, realism and detail have provided a brand new type of simmer out of all of us and we demand more than ever. The days of AOTP and PAW were days when few people even had internet access, most of us were ecstatic to see anything like torque effects, damage modeling and accurate gages. Now these things are reasons for childish complaints and personal insults...but also tremendous quality from our developers, to the point where few really want to compete.

Pacific storm will probably turn off some hardcore flight simmers, especially guys who forget that they are glorified desk riders not fit to lick the boots of a WWII combat pilot with 0 kills. Me I'm glad someone decided to put something out there that is fun and feeds a few fantasies.

HvyPetals
08-13-2005, 09:37 PM
I still have the poster that came with A-10 warthog.

LHX attack chopper I really played alot. You could shoot camels!

MiamiEagle
08-13-2005, 11:22 PM
Guys I do not think this game has been developed to compete with the IL2 series nor the new Oleg series.

Its a different concept all together. I like the concept for it gives us a different view on how simulate World war 2 in the Pacific. It would bee fun to see a different perpective of that war.

I hope they link it up with a European version in the future as it really was a global war.

For the time beign it sounds very interesting especially since their are not many simulators of any kind dedicated to the Pacific Theater.

What I like to know is if it going to include the CBI Theater.

Are we able to control ground troops at tacticle level like combat mission or the talon soft Rising Sun program.

When is it going on sale. How is it going to be sold.

Is going to a open structure program or we going to have to wait for patchest to see improvement or correct defeciences we may find as we play the game.

Last but not least. How much is going to cost us to purchase this game.

Miamieagle

SeaFireLIV
08-14-2005, 04:47 AM
Originally posted by TAGERT.:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SeaFireLIV:
It probably just hasn`t been spotted yet. LOL! Do you really belive that? </div></BLOCKQUOTE>

No, of course not, I only said it so you could come along and ridicule me like you do with everyone else who doesn`t meet with your blinkered world view.

|CoB|_Spectre
08-14-2005, 10:46 AM
Originally posted by AlmightyTallest:
They said they've been in contact with Oleg and that he helped them with the legal issues. I can't find the exact thread that says that though.

It was at the first thread link you posted, in which the company spokesman tittarini said:

"Northrop did not say anything so far. Since PacificStorm is not an air sim game, we might escape their claims. Oleg warned me about possible problems. Our layers are working on it. Donnow what will come out of this. Well, the worst things which can happen is that we won't be selling the game in the States or will have to distort and disfigure the aircraft and fleet and name the units in some weird way. You guys living in the US live in an insane country where everyone is obsessed with suing someone for nothing."

So far, to the best of my knowledge, there has still been no real explanation of what transpired between 1C:Maddox, Ubi and Northrup-Grumman (N-G). Speculation has run wild and is to be expected in the absence of reliable, official information. From following other websites' discussion on related issues, it would appear this game's developer/publisher may have run afoul of unauthorized use of a registered trademark by simply using a label like "Grumman F4F Wildcat". It seems likely the infringement was not for the "F4F Wildcat", which would have been assigned by the Navy's Bureau of Weapons, but for using "Grumman", a registered trademark, without their expressed permission. This is, of course, further speculation on my part, but is based on interpretation of articles written by legal professionals with a knowledge of trademark and copyright. As for tittarini's, "You guys living in the US live in an insane country where everyone is obsessed with suing someone for nothing" is concerned, legal professionals say a company has two choices regarding unauthorized use of their trademark: Allow it or challenge it. If they allow it, they may jeopardize future claims to defend their ownership rights, therefore they are almost obligated to challenge it. The challenge can run the full range from a simple Cease and Desist request to fullblown litigation. Incidentally, IIRC, early posts in another forum by a different developer inquiring about the N-G stance found the challenge was initiated by a lower-level accountant employee, not by the legal staff. Could the situation have been avoided by doing something as simple as having just said on the box "featuring F4F Wildcat"? It does not appear anyone with direct knowledge will share it with us and have simply indicated there will likely be no further U.S. aircraft.

AlmightyTallest
08-14-2005, 11:33 AM
Thanks for that Spectre, I glanced through the threads when I searched for them and I missed that part.

at Pacific Storm they don't seem to be using the company names associated with any of their aircraft they advertise for the game. Your explanation seems reasonable given the speculation that abounds.

Edbert
08-15-2005, 01:19 PM
"F15 Strike Eagle" by Sid Meyer (long before Civilization fame)...came out in 1987.

http://tacgr.emuunlim.com/downloads/loadscr/f/f15strikeeagle.png

HvyPetals
08-15-2005, 03:23 PM
How was that f-15 from microprose? f-19 was by them as well and it was really hot for the time.

Cool thing about LHX Attack Chopper was that you could fly the stealth helicopter, the blackhawk, the Osprey and.. was there one more? Cant recall.

Pacific Air War was the first time I saw a beautiful sunset in a game. Not only that but you could hop into any aircraft in your wing on the larger missions. It finally dawned on me why slashing attacks were so important against the japanese. Like a lightbulb going off, "Ah thats why."

Chuck Yeagers Air combat was pretty **** good too, not only that but it had a great manual that was simple but informative. Little windows for the envelope, little bits of advice from Chuck Yeager and you could fly WWII, Korea, and Vietnam.

Ah SomeOne Stop Me Please!!!

No! Aw shucks. what about M1-Tank Platoon!

AlmightyTallest
08-15-2005, 03:49 PM
M1 Tank Platoon 2 was my first gound war sim http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Played it for at least 5 years and I still have it. I was hoping for M1 Tank Platoon 3 to come out with Gunship! Those two games were supposed to be played together, one could be an Apache pilot while another could drive his M1, would have been very cool but only Gunship! came out http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Total Air War was my first modern jet sim, great dynamic campaign and gameplay, which got me into Jane's F-18, then Falcon 4.0, then right back to WW2 with Pacific Fighters http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

P.S. anyone interested in closed Beta testing of Pacific Storm should go to their forums and sign up if interested. I noticed the forums there are getting some new members with good questions, It's good to see that.