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View Full Version : Whats everyone set their spit cannons at?



PlimPlam
10-16-2004, 01:45 AM
Im thinking about bringing mine in to 70 or something. Mebbe even less as they dont seem to have that high of a rof in game or carry that much ammo. And leaving the mgs out at stock range to bother people.

Anyways I have to say I really like this plane in the aep- which I just got as a precursor to pf and its navy planes. (Which was a mistake on my part Im thinking now btw) Most of the other planes new to it I can take or leave but the spit really is something in game imo.

Whelp what do you guys set them at anyways? 100? 50?

'O and cw or not?

Yellonet
10-16-2004, 03:41 AM
I'm using 450m for both cannon and MGs on most planes. I find it to be most effective unless you're really close to the target.

Extreme_One
10-16-2004, 04:04 AM
I think I have my cannons set at about 175m.

AlGroover
10-16-2004, 04:47 AM
Historically, I think it was about 220m so that's probably not a bad place to start. I set mine at 180m for bomber escort (shooting at fighters) and 240m for intercept (shooting at bombers that shoot back).

PlimPlam
10-16-2004, 10:36 AM
Wow you guys set them pretty far out. There is no way I could hit anything, with only two wing mounted cannons, over 200 without running them dry a second later.

Set mine to a 100 last night which seemed to work sort of well. Better than 200 at least.

SUPERAEREO
10-16-2004, 10:58 AM
Mine work well at 200 metres.

S!

bird_brain
10-16-2004, 01:47 PM
Cannons & machine guns @ 200 meters = Good spread about the width of a fighter's fuselage from 100 out to 300 meters. If I am closer than 100 meters I usually just keep going in & stick the cannon in the cockpit before pulling the trigger.

Tully__
10-16-2004, 01:57 PM
70 is too close. If you need to make a long shot you just wont hit anything as the bullet paths will have diverged to wider than your target. I'd suggest between 150-220m

fherathras
10-16-2004, 02:12 PM
I use cannons-200



machineguns-400



Rockets-1000



Yes: 1 0 0 0



Works incredebly vell whit timeset to 1, sec.

VW-IceFire
10-16-2004, 02:41 PM
My cannons are at 250 right now. Machine guns are just a bit closer in at 225.

The Hispano cannons biggest downfall is definately their size and thus lack of capability of carrying large ammounts of ammo. With a Spitfire, even the IX which has double the 20mm capacity...you need to pick your shots carefully.

biggs222
10-16-2004, 02:49 PM
mines pretty much the same at Ice's

mkIXc
cannons-250
MGs-200

mkIXe
cannons- 250
MGs-250

Blottogg
10-16-2004, 04:37 PM
Well, FO Chris Hart set his to "250 yards" in "A Piece of Cake" (a British WWII miniseries...excellent BTW), and he was a Spanish Civil War veteran, so he would know. I set both cannon and mg's to 200m.

I agree with Tully's reasoning. At 70m, the bullets are forming a very wide "X" when viewed from above. You're not likely to have any target much closer than 70m, and at only 140m your bullet spread is as wide as they were leaving the barrels. With convergence set at 200m, even if the target is a little closer, the bullets will be nearly as close. Put another way, 200m gives you slop at ranges both closer and further, and more slop in both directions. At 70m, you've essentially got no slop closer in, and only a little further out.

Von_Zero
10-16-2004, 05:00 PM
not flying the Spit much, but i use 175m for both mg and cannons, disregarding the plane i fly. i don't use diferent ranges for mg and cannon, since on the 109 there is no real difference http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

PlimPlam
10-16-2004, 08:15 PM
Hmmm I'll try 150 then and hopefully get this sorted out. Part of the problem, I guess, is that I am so used to mg planes and the odd nose mounted cannon'd one that I'm not much of marksman.

All I know at this point is that 200 is too far out for me atm. Whelp that and the fact Im sucking eggs pretty hard in game right now and if I scratch this issue off the list Im partly golden. Nowhere to go but up from here as they say.

Cheers.

http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

TgD Thunderbolt56
10-16-2004, 08:49 PM
300

Sykottica
10-17-2004, 10:35 AM
ok i found a trick. the cannon shells drop faster so i find mgs ar 350-500 but cannons at 200-350 ( IE mgs at 500 and cannons at 350) this tends to put the cannon rounds on the same vertical plane as the bullets from mgs ( havent we all cursed as we can see the pissant 30 cals hitting the plane and the cannon rounds passing right under?) hope this helps

Sykottica -"master of the pancake and falling leaf maneuvers"

LStarosta
10-17-2004, 11:41 AM
I set mine to 25m.

Works real well with headons.

JG7_Rall
10-17-2004, 11:43 AM
My current cannon settings are 5.744547^10 light years, and my MG settings are at 22.54 feet. Works great! I almost got a kill yesterday, the years of flying have finally payed off...

WTE_Galway
10-17-2004, 06:41 PM
couple of furlongs, give or take a chain or two

OldMan____
10-18-2004, 05:28 AM
I set everything at 400 meters. I prefer to increase hit chance and hit only with one bullet. It is easier to hit with bullets that are still going to converge.. that with bullets that already converged and are getting away of each other.

VMF513_Sandman
10-18-2004, 06:37 AM
mg's at 195-200, cannon 250-300. having cannon at 300 in a p-38L with the twin gunpods will bring 8x50 cal's and the 20mm into a highly destructive cone of fire that will rival a jug in hitting power; pods and cannon will fire together..if u have the trigger set to fire all guns, the amount of lead the target will face will lay the smackdown hardcore http://forums.ubi.com/images/smilies/784.gif

File_404
10-18-2004, 06:42 AM
250 mt for both mg and cannons
300 mt when going against bombers.

AnaK774
10-18-2004, 06:53 AM
in spit?

DF, cannons at 120, lmg at 150, .50 laser weapons at 300

intercept, 200+ for all, depends on target http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

VW-IceFire
10-18-2004, 07:30 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Von_Zero:
not flying the Spit much, but i use 175m for both mg and cannons, disregarding the plane i fly. i don't use diferent ranges for mg and cannon, since on the 109 there is no real difference http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>
The 109 still gets influenced....instead of convergence its "bullet lobbing". So theoretically the bullet is going to pass through the middle of 175m on its way up or down (depending on the range). I've found that anyways.

F19_Ob
10-18-2004, 10:14 AM
250 on both on spits and 300 on hurri2C.
If I have to shoot on ranges up to 7-800m I roll the plane so the bullets spread along the enemys flightpath.

The190Flyer
10-18-2004, 11:43 AM
I use 250m for my cannons, and 500m for my machine guns, I feel that im in some need for adjustment though.

S!

adadaead
10-18-2004, 01:35 PM
350 for both and happy with it.

Marek_Steele
10-18-2004, 05:38 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VW-IceFire:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Von_Zero:
not flying the Spit much, but i use 175m for both mg and cannons, disregarding the plane i fly. i don't use diferent ranges for mg and cannon, since on the 109 there is no real difference http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>
The 109 still gets influenced....instead of convergence its "bullet lobbing". So theoretically the bullet is going to pass through the middle of 175m on its way up or down (depending on the range). I've found that anyways. <HR></BLOCKQUOTE>

Weird, I don't find it this way, if you use the standard 500m (with 13mm, as I tought this would just make them travel farther) and shoot at a target at that range the bullets will fall much before. If find that something around 200m if the maximum range I can hit with mg131 without having to point a tad up, not to mention mk108s!

e5kimo
10-18-2004, 08:47 PM
300 for both .. but i always thought that convergence only offsets horizontaly for wing mounted guns.
now from reading a few replies i get the impression that convergence also affects the vertical ?
i always thought that the vertical was solely impacted by velocity ... am i wrong ?

Porsimo
10-19-2004, 03:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by e5kimo:
300 for both .. but i always thought that convergence only offsets horizontaly for wing mounted guns.
now from reading a few replies i get the impression that convergence also affects the vertical ?
i always thought that the vertical was solely impacted by velocity ... am i wrong ? <HR></BLOCKQUOTE>

It affects on both. Convergence defines actually the point where your bullets cross the aiming point, i.e. center of the crosshair, both vertically and horizontally. If you set convergence to 500 meters and shoot your target from e.g. 200 meters aiming to the center, your bullets will mostly go over the target.

RAF238thKnight
10-19-2004, 03:44 AM
I set at 100m and if I could set at 75m I would however changing that has become a pain because it resets. I fly tight in the Vb and one burst is good enough no more then 2 seconds. That has given me the best success rate. The one thing that should be fixed in the game is pitch. I will not give my disadvantage away LOL I think I said that before and a particular pilot is now exploiting it lol. I would like to pitch the guns up 1.25 degrees.

Knight

Billy_BigBoy
10-19-2004, 04:44 AM
Used to set the gun at 350 or even 400, and the cannons at 150.
Resently I'm experimenting with both set on 100.
For a turnfight these settings are really devestating: target on pipper, pull the trigger(s) and the target is vaporised. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

249th_Maico
10-19-2004, 05:38 AM
I am ussually withing 100m of targets when firing. I set most guns to this range. I hate being too close and then wathing the guns harmlessly hitting both wings. Of course the Spit cannon is hardly considered harmless.

gates123
10-19-2004, 09:42 AM
MG's = 180m
Hispanos = 125m