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potzblitz
01-07-2006, 02:36 PM
can you do that in il2 ? hehe

ww2online is really a brilliant game when you like to drive tanks and have combined armed battles, but the flight modells are that bad omg.....

http://www.fifefamily.net/download/NAthan/How%20to%20land%20a%20p38.wmv

LStarosta
01-07-2006, 02:43 PM
Is this hosted on a 28K?

Longpo
01-07-2006, 03:54 PM
Heh, I didn't know the P-38 was a VTOL aircraft http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

p38f
01-07-2006, 05:41 PM
That is my post and it is not on a 28k it is on a good net host, it is just overused right now and I have to pay extra to get more the 500kbps upload speed

TC_Stele
01-07-2006, 05:45 PM
Ah,so that's how the concept of the Harrier jet was envisioned.. http://forums.ubi.com/images/smilies/88.gif

Hristo_
01-07-2006, 06:54 PM
You, naysayers !

It is a well known and proven fact ! It also ran on 76 mm Hg !

AKA_TAGERT
01-07-2006, 10:22 PM
Originally posted by Hristo_:
You, naysayers !

It is a well known and proven fact ! It also ran on 76 mm Hg ! Man.. I can tell you how happy it makes me inside to know that I got to you! Bonus!

p1ngu666
01-07-2006, 10:26 PM
76 millimeters = 2.99212598 inches

http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/59.gif

AKA_TAGERT
01-07-2006, 10:29 PM
Originally posted by p1ngu666:
76 millimeters = 2.99212598 inches

http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/59.gif Guess he is just use to trying to sell the *idea* to his girlfriend?

p1ngu666
01-07-2006, 10:45 PM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif, that *is* a good comeback, perhaps unlike the gf http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Tully__
01-08-2006, 03:09 AM
All I can say is that almost equals the single engined Me110 VTOL for WTF factor http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

BSS_CUDA
01-08-2006, 07:25 AM
well at least they got the torque modeled correct http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AKA_TAGERT
01-08-2006, 09:36 AM
Originally posted by BSS_CUDA:
well at least they got the torque modeled correct http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif lol

zlin
01-08-2006, 10:22 AM
Masterpiece that could be done only by experienced ACE pilot http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/heart.gif

gx-warspite
01-08-2006, 10:45 AM
That's nothing. Check out 'flopping': http://www.doranine.com/movies/109fmx.avi

I took my hands off the stick the moment it started losing control, and that's a pretty moderate flop. That only happens in the 109 and 110, the 190 hardly ever makes it into a campaign (through in-game research), and yet when luft pilots complain about that and want a fix, they're still called luftwhiners.

Still, I prefer flying there than IL-2 a lot of the time. You get the feeling of affecting something, being in a conflict rather than a game. Despite its (numerous, I admit) technical drawbacks, the game is pretty addictive.

voyager_663rd
01-08-2006, 11:42 AM
That 38 beat out the harrier by quite a few years http://forums.ubi.com/images/smilies/34.gif

Bo_Nidle
01-08-2006, 12:09 PM
Cool! A P-38 "Osprey"!

p38f
01-08-2006, 03:32 PM
Originally posted by gx-warspite:
That's nothing. Check out 'flopping': http://www.doranine.com/movies/109fmx.avi

I took my hands off the stick the moment it started losing control, and that's a pretty moderate flop. That only happens in the 109 and 110, the 190 hardly ever makes it into a campaign (through in-game research), and yet when luft pilots complain about that and want a fix, they're still called luftwhiners.

Still, I prefer flying there than IL-2 a lot of the time. You get the feeling of affecting something, being in a conflict rather than a game. Despite its (numerous, I admit) technical drawbacks, the game is pretty addictive.

I will second that, the game makes you feel like you are doing something for sure. Even if the flight model is not perfect.

mortoma
01-08-2006, 08:21 PM
The P-38 can really perform like that, be sure!!
Oleg is just biased against it.

WWSensei
01-08-2006, 08:31 PM
I quit playing after the numerous errors and the outright lying by CRS on certain game aspects. I told them from Day 1 the 109 had an unreal climb rate (and I was an Axis flyer for the Sturmgrenadiers). For that I was openly ridiculed by their so-called FM experts and told I knew nothing about flying...funny to thin when out of all the so called experts I was the only who had actually ever flown an aircraft.

Of course, it did turn out their full proof FM was revealed to have modelled the 109 with THREE wings giving it a little over 1/3 increased lift.

The kicker was when I revealed that kill credit was based on who shot someone first. Again, was called a liar etc etc by CRS...then I posted an AVI movie showing how as a Brit infantry and hiding near a road I was able to plink passing tanks with one single bullet. After about 90 mins I had credit for single handedly destroying 20 tanks. Ditto on the aircraft. Hid near an airfield and shot passing taxiing aircraft.

When I posted the avi files and some screenshots of it I was banned so I cancelled my account. Didn't stop them from triple charging my credit card the next month. Ended up having to file in small claims court to finally get them to refund my money. Was only $30 but since they had tried to screw me so much I decided to be a significant part of their life.

It would take someone else buying CRS, and firing the current pig-headed staff before I would go back.

It was ok at times but not worth the money for a CTF game where flags were broken, a 64 player limit with insane visual rules (like deciding I really needed to see the friendly troop a kilometer behind me but not the enemy soldier 10 feet in front of me), clipping problems that allowed you to crawl against walls or under tanks and kill the crew or shoot through a fortress etc etc etc...

Stackhouse25th
01-08-2006, 08:40 PM
WWIIOL IS A MAJOR JOKE

bolillo_loco
01-09-2006, 06:33 AM
Potzblitz, I would suggest taking your aircraft off "invunerable" and selecting the hardest flight model the game offers. Then I would like to see your film on it. While I am not defending wwII online, I have only played as ground forces, I do know that the flight models are not representative of the film that Potzblitz has shared with us.

potzblitz
01-09-2006, 10:42 AM
i dont say ww2online is a bad game, it is still one of the best ww2 games out there.

the flight modells needs to be changed. yes, the movie doesnt shows the whole flight physic and not everyone can do this ingame, i tried and could not reverse land the p-38, so you need skills for that.

but in generel, there are many problems which feel not realistic or broken. take a 109 and look how this plane loose energy when turning, look how the plane wobbles, read the statement from hatch that 109f has the wrong engine, look how spit 5 react in ww2ol and can almost do endless scissors and turns on the deck. now do that with a spit i.e. spit 5 in this game...

a spit in il2 would stall and a spit cant outturn or do that phantasie manouvres like in il2. there are many problems with flight and damage modells in ww2ol but i wont say that this game isnt fun to play...

telsono
01-09-2006, 12:19 PM
I had played it some when it first came out, but the lag was incredible. When it wasn't laggy it was nice armor/infantry game to a point. There were so many problems.

I once shot down a Bf 109 with the turret co-axial machine gun of the French light tank (Renault or Hotchkiss, I forget).

After thye fouled up my account and all the other problems I just gave up on it.

SweetMonkeyLuv
01-09-2006, 01:04 PM
Over the last 2-3 years, I've spent more time in WW2Ol than in IL2. I'm drawn to the combined arms war-not-a-dogfight aspect, but I keep leaving because of the shortcomings.

- Poorly optimized play: I have a 3ghz, 2gb Ram, geforce 6800 ultra machine and GOOD broadband internet access. My machine should not be choking when I fly over a town where there is a small skirmish.

- Poor flight modeling. Its gotten better, sure, but its still relatively poor. No complex engine mgmt for planes. Unhistoric representation of planes and missing historically significant models of the period. Kind of weird to see the Battle of France without any Moraines, but with squadrons of Dewoitines flying around.

- Crazy airwar. On one hand, you enjoy the feeling that you're contributing to a war and not just dogfighting. Yet, 95% of the aircraft you see in the game are under 500ft stall-fighting at the front lines, taking risks with their lives and their aircraft that you'd never see in a war. On paper, it should be the most "sim" way to do WW2 air combat. But in practice, many DF servers prolly give a more realistic portrait.

For ground game, its awesome. Best combined arms period sim out there, IMHO. For the guy who wants to be in a cockpit 90% of his time, it leaves a lot to be desired.