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Burnin_777_AVG
05-14-2004, 05:25 PM
Here are some pics from this morning at E3. I know my photography still sucks, but they get the point accross. This is part 1 of 3. Enjoy. I will post my Post-E3 report probably late tonight or tomorrow.

BV

http://jg777.com/screens/E330.jpg

http://jg777.com/screens/E332.jpg

http://jg777.com/screens/E333.jpg

http://jg777.com/screens/E334.jpg

http://jg777.com/screens/E335.jpg

http://jg777.com/screens/E339.jpg

http://jg777.com/screens/E340.jpg

http://jg777.com/screens/E341.jpg

Burnin_777_AVG
05-14-2004, 05:25 PM
Here are some pics from this morning at E3. I know my photography still sucks, but they get the point accross. This is part 1 of 3. Enjoy. I will post my Post-E3 report probably late tonight or tomorrow.

BV

http://jg777.com/screens/E330.jpg

http://jg777.com/screens/E332.jpg

http://jg777.com/screens/E333.jpg

http://jg777.com/screens/E334.jpg

http://jg777.com/screens/E335.jpg

http://jg777.com/screens/E339.jpg

http://jg777.com/screens/E340.jpg

http://jg777.com/screens/E341.jpg

Burnin_777_AVG
05-14-2004, 05:32 PM
Part 2 of 3

http://jg777.com/screens/E343.jpg

http://jg777.com/screens/E344.jpg

http://jg777.com/screens/E345.jpg

http://jg777.com/screens/E346.jpg

http://jg777.com/screens/E347.jpg

http://jg777.com/screens/E349.jpg

http://jg777.com/screens/E350.jpg

http://jg777.com/screens/E351.jpg

Burnin_777_AVG
05-14-2004, 05:35 PM
Part 3 of 3

http://jg777.com/screens/E352.jpg

http://jg777.com/screens/E353.jpg

http://jg777.com/screens/E354.jpg

http://jg777.com/screens/E355.jpg

http://jg777.com/screens/E356.jpg

http://jg777.com/screens/E357.jpg

http://jg777.com/screens/E359.jpg

http://jg777.com/screens/E360.jpg

MetalG.
05-14-2004, 05:39 PM
Great stuff, thanks!

Giganoni
05-14-2004, 05:40 PM
Awesome pics, what gunsight is that though? The last one especially? New no cockpit sight?

heywooood
05-14-2004, 05:41 PM
Looking forward to this sim in a manner not to be comprehended .


checking Ebay for a time machine...

olaleier
05-14-2004, 05:49 PM
Wow, great pics Burnin!

Did you get hands-on today?

==================================
http://img2.photobucket.com/albums/v30/olaleier/cobrasig.jpg
==================================
Marvin in hyperlobby

Burnin_777_AVG
05-14-2004, 05:52 PM
I got enough hands-on to know what to expect overall. Unfortunately I wasn't there to play, but to help out. I'm pretty sure I'll get to be a Beta Tester so I'll have plenty of time to play.

BV

heywooood
05-14-2004, 06:13 PM
did you fly the Corsair ?
and if so - how did it fly?

necrobaron
05-14-2004, 06:16 PM
Those look great! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

"Not all who wander are lost."

CH11
05-14-2004, 06:39 PM
Awesome, looks like CFS2 on steroids. Cheers.

S.O'Neill

MustangWZI
05-14-2004, 07:07 PM
Man those zeros look AWESOME! http://ubbxforums.ubi.com/infopop/emoticons/icon_eek.gif

http://server6.uploadit.org/files/MustangWZI-sig5.JPG
Like the moon over
The day, my genius and brawn
Are lost on these fools
~Haiku

SKULLS Virga
05-14-2004, 09:38 PM
Thanks for all the great info Burnin - much appriciated. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

biggs222
05-14-2004, 11:27 PM
whats that small little yellow circle on the "no cockpit view" in two of those pics???

VFA-195 Snacky
05-15-2004, 02:27 AM
It looks like a Velocity Vector to me, but what is it doing in a WWII sim??

http://www.x-plane.org/users/531seawolf/b_a_presidential_first.jpg
"Navy1, Call the Ball- Roger Ball."

**Opinions expressed are not those of UbiSoft or Eagle Dynamics**

|CoB|_Spectre
05-15-2004, 04:30 AM
I do a lot of mission building for co-ops and it's always good to see more new objects like the revetments. I'm hoping there will be an object library in PF similar to the one in FB. One thing I can do without are objects depicting one-of-a-kind historical structures, though there shouldn't be many in the PTO. For instance, the Reichstagg is already depicted on the Berlin map and I see no need for the option to put it anywhere else. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Burnin_777_AVG
05-17-2004, 07:13 AM
bump

BSS_Vidar
05-17-2004, 11:24 AM
Very kewel,
A Lexington/Saratoga class carrier too.
That's no where near what a velocity vector looks like. But is does look alot like a gyro gunsite incorporated in the P-51 an F-80's in AEP.

BSS_Vidar

[This message was edited by BSS_Vidar on Mon May 17 2004 at 10:47 AM.]

luthier1
05-17-2004, 01:01 PM
That little circle is an aiming aid, kind of like the floating reticle on the K-14 gunsight. We're still working on it, but the idea is that it'll lock on to your target, calculate range, and show you where your rounds will land at that distance. Of course entirely unrealistic, but we're trying to make the game more accessible on easier realism settings.

http://www.il2center.com/PF.jpg

biggs222
05-17-2004, 01:04 PM
agh thats what i was suspecting, but wasnt sure.....oh no now everyone will have an "ace maker" http://ubbxforums.ubi.com/images/smiley/52.gif

Gibbage1
05-17-2004, 01:19 PM
1 step closer too Xwing vs Tie fighter in 1940's! Lol. And you wont let me model the F7F, F8F, or J7W1 Shinden? Hehehehe.

Just playing with ya Ilya.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
That little circle is an aiming aid, kind of like the floating reticle on the K-14 gunsight. We're still working on it, but the idea is that it'll lock on to your target, calculate range, and show you where your rounds will land at that distance. Of course entirely unrealistic, but we're trying to make the game more accessible on easier realism settings.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

Gibbage1
05-17-2004, 01:23 PM
But please tell me its a switch, and not liked too the Wonderwoman view? At least in WWV, people still need to aim.

olaleier
05-17-2004, 03:13 PM
I'm taking a wild guess that the aiming aid is enabled when "Realistic Gunnery" is toggled off.

==================================
http://img2.photobucket.com/albums/v30/olaleier/cobrasig.jpg
==================================
Marvin in hyperlobby

Gibbage1
05-17-2004, 03:30 PM
I think that would be acceptable.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by olaleier:
I'm taking a wild guess that the aiming aid is enabled when "Realistic Gunnery" is toggled off.

==================================
http://img2.photobucket.com/albums/v30/olaleier/cobrasig.jpg
==================================
_Marvin in hyperlobby _<HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

LuftLuver
05-17-2004, 04:57 PM
Whatever it is, my vote is to lose it. Do away with wonderwoman view too and you won't lose but 5 sales. You'll step towards becoming a real sim at the same time. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

β"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Άβ"Ά
"All your bases are belong to us."

heywooood
05-17-2004, 11:56 PM
the more people buy this sim - the better it will be - expenses become less of an issue.

The developers have more money to spend on production - they produce a better product.

You and I can switch off the noob bait and fly it like it is sposed to be flown..

Noobs buy it 'cause its not too hard to master (with full noob switches on)
Eventually - they wean themselves off the noobswitches and become more awesome (like us)

1c has bigger customer base - more money to produce better sims - and eventually - a huge and experienced customer base. Yea ! brains!

tenmmike
05-18-2004, 12:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
That little circle is an aiming aid, kind of like the floating reticle on the K-14 gunsight. We're still working on it, but the idea is that it'll lock on to your target, calculate range, and show you where your rounds will land at that distance. Of course entirely unrealistic, but we're trying to make the game more accessible on easier realism settings.

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>WHAAAAAA!!!NO LUTHIER PLEASE NO, your a good man lets not go that way..(my first plea ever on any forum)all this will do is foster bad habits...think of the resources you are using on this ,my heart sinks http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif/////edit **** i see the point but I DO NOT LIKE IT.as long as we can turn it off like open pit ..grumble grumble wasting programers time ..i think this sim should be effein hard im in shock... http://ubbxforums.ubi.com/images/smiley/16x16_smiley-mad.gif///edit again..sigh ...i understand you need to make money...

http://www.2-60inf.com/2-60_crest.gif 84-91

[This message was edited by tenmmike on Mon May 17 2004 at 11:49 PM.]

VFA-195 Snacky
05-18-2004, 02:05 AM
Really?
I think I know what a VV indicator looks like
http://www.x-plane.org/users/531seawolf/HUD1.jpg

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BSS_Vidar:
Very kewel,
A Lexington/Saratoga class carrier too.
That's no where near what a velocity vector looks like. But is does look alot like a gyro gunsite incorporated in the P-51 an F-80's in AEP.

BSS_Vidar

[This message was edited by BSS_Vidar on Mon May 17 2004 at 10:47 AM.]<HR></BLOCKQUOTE>

http://www.x-plane.org/users/531seawolf/b_a_presidential_first.jpg
"Navy1, Call the Ball- Roger Ball."

**Opinions expressed are not those of UbiSoft or Eagle Dynamics**

PlaneEater
05-18-2004, 02:07 AM
And that, my friends is what we call

PwN3D.

Capt._Tenneal
05-18-2004, 08:07 AM
One of the best features of the IL-2 series has always been it's scaleability to different skills of users, and it's just good business sense to get more people attracted to the product and not turn them off because the learning curve is too steep. I vote keep the "sight aid", Luthier. People can always turn it off.

luthier1
05-18-2004, 08:35 AM
Why is everybody so upset? That is a part of the no-cockpit view. It doesn't show up in a regular cockpit of course, and the no-cockpit view can be disabled in the options since the original IL-2.

And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg

Obi_Kwiet
05-18-2004, 08:38 AM
Whats wrong with that. It will attract more "sim newbs" to play, generate more money, makeing BoB better and better... http://ubbxforums.ubi.com/images/smiley/784.gif Bwahahaha

heywooood
05-18-2004, 09:15 AM
Like I was sayin'...~sigh~

Barkhorn1x
05-18-2004, 10:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
<HR></BLOCKQUOTE>

Testify my brother, testify!!

Gibbage1
05-18-2004, 11:46 AM
I still think it should be a switch to turn off the "noob crosshair". This is why.

There are two mind about cockpit off. 1 mind says its to make up for lack of perifrial view and being to MOVE your head around the cockpit for a better view. And the other mind is that its just easier. I myself tend to play both FR and cockpit. I HATE the fact you cant turn off those damn arrows. I REALLY REALLY wish you could remove them so you can bounce people, or sneak a bomber past the fighters. Now not only are you going to give the arrows, but also add the space-sim like target prediction? That will force everyone but noobies into FR servers, and keep newbies newbies because there is no transition from arcade into FR.

Please have it as a server-side toggle. Along with those friggen arrows that gives your position away 3K away like your telepathic or something.

As for your position of "Dont even thing about discussing it" that rather a poor position to take considering the people here are your future customers. If you dont want to pay attention too your customers, then who are you selling too?

P.S. Fix those .50 cal's yet?

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Why is everybody so upset? That is a part of the no-cockpit view. It doesn't show up in a regular cockpit of course, and the no-cockpit view can be disabled in the options since the original IL-2.

And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

luthier1
05-18-2004, 12:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif<HR></BLOCKQUOTE>

http://www.il2center.com/PF.jpg

Gibbage1
05-18-2004, 01:12 PM
There is a real reason why every flight sim ever made has had the "wonder woman" view and its not JUST because it makes it easier for new players. Its to make up for the lack of perspective and the inability to move your head around cockpit obsticals like in the P-38. Like looking behind you in a P-63. You would not be stairing into the back of the armor plate because your eyes DONT rotate at the CENTER of your head, but on a further forward axis. This would put your eyes on the side of the armor plate, and not behind it. I know we cant have moving heads in IL2 because of the way cockpits are built.

1 step closer too IL2 for X-box hay? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Next add-on is IL2; Forgotten Space Fighters.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
_And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif_<HR></BLOCKQUOTE>

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

Gibbage1
05-18-2004, 01:16 PM
Look. Im not saying DONT have it. I think its a good idea and will help open up the game too new players. Im just saying dont force it onto everyone who likes to play open cockpit. OK?

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

necrobaron
05-18-2004, 01:53 PM
I'm personally impartial to this feature. I have never used the "cockpit off" function,so I guess it doesn't really apply to me. All I care about is that it's purely optional and people running servers have the ability to disable it. It'd be annoying to be repeatedly shot down online by a 13 year old whose gunsight did all the work for him. http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

"Not all who wander are lost."

VFA-195 Snacky
05-18-2004, 06:28 PM
Hey bud I'm not upset about this feature at all so I hope you don't take it that way. I was making a shot back at the other guy for his "I don't know what I'm talking about" post.lol
I actually think the littel reticle is a cool idea. If your going to fly with cockpit off anyway then having this velocity cuew for the gun won't hurt either.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Why is everybody so upset? That is a part of the no-cockpit view. It doesn't show up in a regular cockpit of course, and the no-cockpit view can be disabled in the options since the original IL-2.

And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>

http://www.x-plane.org/users/531seawolf/b_a_presidential_first.jpg
"Navy1, Call the Ball- Roger Ball."

**Opinions expressed are not those of UbiSoft or Eagle Dynamics**

heywooood
05-18-2004, 06:33 PM
Right - several noobs complained that they couldn't aim the guns in W/W view - so here ya go Newbies !!

and as long as I can switch it off - I couldn't care less.

I love the noobs - and 1c for listening to their entire audience.

What is the problem?

tenmmike
05-18-2004, 07:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by luthier1:
Why is everybody so upset? That is a part of the no-cockpit view. It doesn't show up in a regular cockpit of course, and the no-cockpit view can be disabled in the options since the original IL-2.

And don't even think of starting a discussion about just how much realism should there be in this horribly unrealistic view http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif It's already as unrealistic and arcade as it gets. When you switch that cockpit off, that's it, all your realism arguments fly out the window http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

http://www.il2center.com/PF.jpg <HR></BLOCKQUOTE>well good i must have missed that part ..all is well

http://www.2-60inf.com/2-60_crest.gif 84-91

Gibbage1
05-18-2004, 07:02 PM
If this is addressed too me, I said I think its a good idea. As long as its a server switch. I like "semi-full-real" servers sometimes. But this "feature" will force those into almost complete arcade mode.


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by heywooood:
Right - several noobs complained that they couldn't aim the guns in W/W view - so here ya go Newbies !!

and as long as I can switch it off - I couldn't care less.

I love the noobs - and 1c for listening to their _entire_ audience.

What is the problem?<HR></BLOCKQUOTE>

My post's are my asumptions only, and in no way linked to fact. I am not an official 1C, Ubi, or Russian Red Rocket spokesman.

"Most P-39's were sent to the Russians - so I guess that was an American secret weapon against our Russian allies."

Stan Wood, P-38 pilot who also flew the P-39.

heywooood
05-18-2004, 07:07 PM
No Gibbage -

Not addressed to you - I see your point about it potentially separating the serious flight sim ppl from the W/W noobswitch users though.

meh - there will be some from that fold who will become tired of the easy streets - and they will eventually cross over to the dark F/R side in time...and as far as trolling the 'partial' servers? I assume there will be a group in there as well maybe?

[This message was edited by heywooood on Tue May 18 2004 at 06:38 PM.]

LEXX_Luthor
05-18-2004, 07:13 PM
A better idea for Newbies is Flyable basic trainers like U~2 (I don't know what USA or Japanese used for basic trainer)...*and*...serious creation of interesting and immersive non~combat training missions for Newbie flight simmers--just like real life.

Disable No~Cockpit view (and internet dogfight Brownie Point scoring too lol--Team Scoring would be okay though).

Gibbage:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>There is a real reason why every flight sim ever made has had the "wonder woman" view<HR></BLOCKQUOTE>Ye Olde DOS Flaker 1.0 had no wonder woman view, and is probably why I never bothered with fake flight sims until I read about Flaker and never bothered with them again until I read about FB.

heywooood
05-18-2004, 07:20 PM
PT 17's - DeHavilland Tigermoths - etc...etc? seems I've heard this idea before...
with volunteer virtual instructor pilots ?
on flight training servers? yes - I am certain I've heard this idea before.