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View Full Version : SoW chronologically modular?



Lodovik
04-13-2006, 08:55 AM
As Storm of War series starts with BoB and the rest of WW2 follows, it might be the first chronologically modular sim.

Finishing earlier planes for one TOE for one part of the war, before moving into the next part in the sim series would keep the whole thing moving at a balanced pace. In current FB/PF series some parts of the war are problematic to mission makers because one side lacks certain critical plane types/models.

Optimally there would be a big new installment of the SoW series for sale once a year for 5-6 years and smaller patchings downloadable inbetween. Thus the virtual airwar would progrees roughly like the historical one. If SoWBoB went gold in 2007, we'd get to play with the 1945 planeset in 2012. Think of the historical accuracy! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

VVS-Manuc
04-13-2006, 09:47 AM
OMG...no P-51 before 2010 http://forums.ubi.com/images/smilies/sadeyes.gif

DuxCorvan
04-13-2006, 10:05 AM
No US planeset before 2009... except for the exported and lend-lease things, unless training with P-26s and P-35s somewhere... Sorry, but that's the price for non-interventionism politics. http://forums.ubi.com/images/smilies/34.gif

No, seriously. Have they fixed the $$$ issues with the US companies? If not, we could have no P-51... ever.
http://forums.ubi.com/images/smilies/disagree.gif

Lodovik
04-13-2006, 10:49 AM
Originally posted by VVS-Manuc:
no P-51 before 2010

That's if (a big IF) Oleg opts for this IMO very good approach. And as SoW may well have a larger dev team than FB/PF the schedule may well be a bit quicker, alltough all this is ofcourse pure speculation.
They might also alternate between early and late war periods. We'll probably know more after E3.

Also, Oleg has mentioned the possibility for more leeway for third party addons in an earlier thread in this forum. Thus what we may have to wait for are "official" versions of P-51 and such.

WWMaxGunz
04-13-2006, 03:07 PM
Oh right, another deadline setter. One year per theatre, it makes it easier to plan that way.
People might not be happy with longer. It seems about right. Etc.

Unless you want to see a planest that grows and snowballs with accumulating no-time-to-fix
errors then try this other formula that actually works; It Is Done When It Is Done. Can I
say that? Hey, near 20 years in the industry from the make it work side you bet I can.

Until the magic wands get handed out, the best way to screw up code and lives is to say when
it should be done well ahead of time. Perhaps something that reads minds for the imagination
part and looks up facts then intelligently applies them perfectly, correctly, and quickly as
magic. The imagination part can be found here easily.

Lodovik
04-13-2006, 04:28 PM
Originally posted by WWMaxGunz:
try this other formula that actually works; It Is Done When It Is Done. Can I
say that?

Easeth thy mind http://forums.ubi.com/images/smilies/touche.gif
A "year" in Lodovikspeak=Some arbitrary/as of yet unquantifiable amount of time + 2 weeks is the minimum time the devs need to get things done properly.
What I wanted to point out is that, ya know, we might all have to be a little, um, patient with SoW.
That's all http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

VW-IceFire
04-13-2006, 04:51 PM
I think the modular aspect is good. I hope that the game allows for this in a better way than it does now. Better patching and management of additional content would be a great idea.

I hope that when they enter a theater they try and set a outline of what they want to do and appropriately and carefully select the aircraft types available. So we have fewer gaps in flyable and AI type aircraft and mission designers aren't trying to sub in an aircraft that should be there or a sub variant that is historical. This could be made easier.

LEXX_Luthor
04-13-2006, 05:08 PM
I dunno. StrikeFighters, Wings Over Vietnam, and now Wings Over Europe (1960 to 1975), may tie with Forgotten Battles and Pacific Fighters as the first "modular" sim, at least partially. Oh yes -- we make great use of multiple installs, for the growing number and quality of mods. http://forums.ubi.com/images/smilies/59.gif

PS:: Rola's BoB 9-39 website is gone, last I looked for it. Would that mean no 1939 Polish addon pack for BoB And Beyond?

LEXX_Luthor
04-13-2006, 05:26 PM
This was Rola's site for Polish BoB And Beyond ~~> http://www.9-1939.pl/

*PooF* gone

vocatx
04-13-2006, 08:17 PM
I think a modular approach would make great sense. My only problem is this: if we are starting with the Battle of Britian (1940), what about the above mentioned Battle of Poland, and then the Battle for the Lowlands and Battle of France? Are these to be totally left to outside modders? I surely hope not. While much of the third-party content we have now is as good or better than the early "official" content, I would hate to see Oleg and Co. totally skip this aspect of the war.

WWMaxGunz
04-13-2006, 11:38 PM
Me too don't forget Spain where the most advanced were 109's and Ratas being the ubers over
some rarely modelled biplanes and pre to early WWII bombers.

Nimits
04-13-2006, 11:55 PM
Maybe we should wait and see exactly whe BoB looks like before we start dictating Oleg's long term business plan for him . . .

Okay, I'll get down and shut up now.

|CoB|_Spectre
04-14-2006, 03:32 PM
From a marketing standpoint, I don't see any advantage to the buyer by trying to impress a realtime release schedule...even if it were technically possible. If the initial installment were to last as long as the Battle of Britain, you'd be done in roughly 3-4 months and twiddle your thumbs for the remaining 8-9 months?

It will be interesting to see what Oleg's plan is. I'm curious to see how an initial offering centers on the seminal BoB on the western front and progresses to where? At some point the western front will have to be significantly curtailed as theaters of operation are expanded to North Africa, the Med, Italy, etc., if there are no U.S. aircraft. Of course the U.S. did not win any of those theaters by itself, but it would be hard to stick to a realistic history without U.S. planes. I suppose we might get a really super night strategic bombing scenario or a total shift to the Eastern Front after Operation Barbarossa. Yessir, it will be interesting.

heywooood
04-15-2006, 09:24 AM
who cares if addons follow chronological progression? online gamers can ban uber planes from servers if they want to.

bigger concern is - will each addon contain their most vital aircraft in proper livery and will the correct ground equipment be included?

DuxCorvan
04-15-2006, 09:47 AM
My main concern is:

US planes in BoB? Nobody has made it clear if the MG/Northrop thing is solved for the future.

heywooood
04-15-2006, 10:02 AM
yeah WWII would look pretty vacant with no P40 or P51 or C47 or B17 or P39 or P38 or B26 or B25 or....

Pig_Mac
04-19-2006, 05:56 AM
Arn't 'trademark' laws of those companies being bounched around just as we speak? Yell at your congressman or whatever you have over there.

Here in Sweden we just pull our tail towards our body, roll over and pay 1.6$ for a liter of gas.

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif