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Bill_Bones
12-04-2005, 01:59 PM
Here I come again, with another question...


Put in short, I don't like how sound the engines in FP, at least in my system. Right from the opening track, Hellcats and Zeros do a "sewing machine" buzz that doesn't sounds real at all. Even middle bombers lke the B-25 have a weird buzz which is ages away from the real sound of a warbird's engine. But as I am new to the game, I wonder: is this right? I mean, should the engines do that "sewing machine" buzz ss that's how engines sound in FP, or it's some kind of configuration issue? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

FoolTrottel
12-04-2005, 03:57 PM
Hi,


which is ages away from the real sound of a warbird's engine

Like you know what the real thing sounds like, in flight, in cockpit? http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Could be a configuration issue.
I'm using an Audigy 2, with a Creative 5.1 Speakerset (Inspire 5100).
I'm not complaining!

Here's what Oleg Maddox himself has posted about sounds:


(...)One my old German friends, who is also play IL-2 series come to Moscow and to me at home...
I tried to show him what we are doing (it was during development of PF)... First his impression was about sound :
ST: "Did you make new sound?"
OM: "No"
ST: "But is sounds increadible and in no way comparing to my home PC!"
OM: "Once more repeat - no changes in sound..."

The I expalained him why I have good sound and he is not: The sound engine designed to utilize mid to Hi End speakers and amplifiers. When it plays on good sound system - you will get increadible surrounding sound. I have good system (two systems: Inspire 5.1 and another one - simply Hi End equipment. He was listening the Inspire system, which was adjusted right without over boosting of bass and treble and as well with switched off all Creative effects which makes the sound distorted comparing to original)
(...)

To me it all sounds great.
It's not like the flyby sounds of CFS, where you can recognise a Merlin flyby, but then again, it's made for flying in cockpit....
The way the sounds are implemented makes way for far more details, like I can hear an engine go bad, in a suprising way... as in... what do I hear now? Am I hearing this correctly? (Comparing this to CFS: a thump as in my craft's been hit, followed by that ever same sound of bad engine clunks... after the thump you just know what is comin' next!)

So: check yer hardware, check yer drivers, check yer settings!

Have Fun!

VW-IceFire
12-04-2005, 04:22 PM
Whats this FP thing...its Pacific Fighters therefore the ackronym is PF?

As for sounds...the game does not do a fantastic job of replicating real sounds as many have explained before. The best you can do is try and improve the quality through what your sound card allows you.

Some people have horrid sound and some people have very good sound depending on drivers and settings. What sort of card are you using and settings in-game?

polak5
12-04-2005, 04:35 PM
When i first started playin i had 2 speakers and onboard realtek sound. WHen i used to play WW2online, other players could tell what type of Aircraft had just flown overhead just from the sound of the engine. I could not tell the difference with my crappy specs.

Now ive upgraded to an audigy card, and 5.1 speakers. The sound is amazing i can hear soo many new sounds i could not hear before, like the cockpit openin and closing, landing sound..etc. Also if a spitfire flies underme i can hear his engine and engage.
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

VVaFFenPanZZeR
12-04-2005, 06:22 PM
Also you can't expect the devs to get the sound perfect, if ur spectating a plane from 20 feet outside the plane, how do u really know what it sounds like, depending if ur infront of the a/c, or behind it. every different aspect comes into the sound being right, wind direction, noise off the wings......etc...

Bill_Bones
12-04-2005, 06:55 PM
Houm...

It definitively may be a specs trouble as I'm using onboard audio (no budget for a sound card yet, just got a new system & invested in processor & graphics). I guess I'll have to bear with the Amazing Flying Sewing Machines...

@FoolTrottel:

Houm, I'm no expert, but have heard live a Spitfire, a Corsair, a Kittyhawk and several Texan & T-33... along with smaller engines like that of a Bü-131. Also I'm used to hear modern radial engines like the Su-31 or the Yak-42. None of it sounds like a sewing machine.

The only "flying sewing machine" was the Tiffie and its Sabre -T-kt-T-kt-T-kt-T-kt!- engine.

ImpStarDuece
12-04-2005, 07:45 PM
I upgraded my speakers a little while ago and there was a definite and discernable increase in the sound quality. Whenever I play on my laptop I use a really good set of Senheiser headphones, which increase the sounds in the upper and lower ends of the spectrum. So I get quite a nice growl when the P-47 opens up with 8 .50 cals, and nearbly flak burst have been known to levitate me out of my chair.

I don't think that the sound in IL-2/PF will ever be described as fantastic. However, with good speakers and adjustments to the settings you can get much better sound out of the limited midi engine. Better sound would be nice, but I think most pilots would rather flight realism over sound realism.

stansdds
12-05-2005, 04:26 AM
I use a set of Altec Lansing headphones and that has helped the sound a lot, but PF still does not sound like the real aircraft. And yes, I have been to a number of airshows and have heard Spitfires, Hurricanes, Mustangs, Corsairs, Mitchells and so forth. MicroSoft, and it pains me to say this, has the right idea for sounds. Individual sound folders for each aircraft.

iron_guantlet
12-05-2005, 04:52 AM
a few years back at the MT.Comfort airshow in Indiana i paid to take a ride in a WW2 P-51 that had been converted to a two seater for airshow rides, while inside the cockpit at cruising speed that Merlin was purring along with a very deep rumble...it kinda sounded like a Harley does when your close behind it cruising down the Interstate at 70 mph in your car. but then when we came in on approach for landing the sound of the engine kinda started to sound like a triumph, not a deep rumble like harley but not a lawnmower sound either

FluffyDucks
12-07-2005, 07:30 AM
Have any of you guys ever sat in a WWII fighter aircraft in flight? Have you any idea just how loud a 1500-2000hp unsilenced engine operating no more than a few feet from your ears would sound? Having some experience of small civil aircraft I can honestly say apart from the noise of the engine or the comms I could hear NOTHING else, the noise of those warbird engines must be almost deafening even with ear protectors and comms.
The ONLY thing you are likely to hear is the noise of your own engines coupled with the vibration effect. It in NO WAY sounds like it does if you are standing on the ground and the aircraft is flying past. I highly doubt if you could even hear another aircraft in flight no matter how close it flew to you. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

stansdds
12-07-2005, 07:12 PM
I've not sat in a fighter while the engine is running, but I've stood next to a few and they tend to be loud and the sound is pretty deep. I have flown in a B-17 and a B-25. I can safely say that IL2's sound is no where near the real thing. MicroSoft holds the title for best sound. I have a free download B-25J for FS2004 and its sound is exactly what I heard during my flight in the real one, right down to the back firing cylinders.

Bearcat99
12-08-2005, 05:24 AM
Originally posted by FluffyDucks:
Have any of you guys ever sat in a WWII fighter aircraft in flight? Have you any idea just how loud a 1500-2000hp unsilenced engine operating no more than a few feet from your ears would sound? Having some experience of small civil aircraft I can honestly say apart from the noise of the engine or the comms I could hear NOTHING else, the noise of those warbird engines must be almost deafening even with ear protectors and comms.
The ONLY thing you are likely to hear is the noise of your own engines coupled with the vibration effect. It in NO WAY sounds like it does if you are standing on the ground and the aircraft is flying past. I highly doubt if you could even hear another aircraft in flight no matter how close it flew to you. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

LOL... it is noisy as h@ll in a Cessna... I can imagine what a Pratt & Whitney would sound and feel like like from inside... dont even get started on the 8 50s firing at once...LOL

CD_Turbo
12-08-2005, 06:20 AM
Hello!

I agree the sound has pro's and con's.
But i don't like when people reply for example with "How do you know what it sounds like in the cockpit, I want realistic sounds and i don't want to hear planes flying past me bla bla"

I mean if star wars or any other science fiction space film was realistic then everything would much mute in space.

It's all about the gaming experience and therefore we have to have sounds that in real life would not be there necesarily.

but i agree that with sound eax extensions enabled in conf.ini and having a good soundcard and speaker do alot for the game.

Wilburnator
12-08-2005, 02:18 PM
I've played FB with 3 different sound cards. First an Aureal Vortex, then a Soundblaster Live!, now an Audigy 2. It sounds exactly the same to me regardless of the hardware.

I also have a fancy high powered (400 watt) Klipsch surround sound speakers which really sound great when listening to music and playing games. Does FB sound different heard through these speakers as opposed to my crappy headset? You bet! It's much LOUDER. But that's it.

NekoReaperman
12-08-2005, 08:54 PM
Come on folks, dont decive the noobie, if FB+AEP+PF has one weakness, its the sound...


the guns sound weak, the engines are buzzy, and i dont even know what to say about explosions...

it seems like this game has no bass, the sounds dont have any vibration at all...

FoolTrottel
12-09-2005, 01:51 PM
Originally posted by NekoReaperman:
(...)
it seems like this game has no bass, the sounds dont have any vibration at all...

It does have bass, ya just need the right equipment and have it correctly setup ...

HotelBushranger
12-09-2005, 09:45 PM
It all depends on your system. On my new and improved computer, flying 2 engine planes is sheer viagra for me. Whenever I'm in the A-20 or B-25, on the ground turn both engines on and set throttle to 20%, and maaan......the bass is enough to shake the windows out of their spots. It's amazing. And it pisses my dad off too http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Treetop64
12-09-2005, 11:45 PM
Originally posted by FoolTrottel:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NekoReaperman:
(...)
it seems like this game has no bass, the sounds dont have any vibration at all...

It does have bass, ya just need the right equipment and have it correctly setup ... </div></BLOCKQUOTE>

I think Neko has a point. Any sound package has "Bass" if you have the hardware to amplify the effect. But the home sound file of the explosions themselves sound "plasticky". Turn up the bass, and they still sound "plasticky" modulated with lots of bass.

I love this game, but the sound is one of the two weaknesses that annoy me just a bit, the other being the excessive, almost lime-green pallate used to color the earth.

However, lets's not forget that the game engine is several years old now, and considering that, PF merged is far and away the best WWII air combat simulator available anywhere (with BoB coming around a very long corner!). Heck, the engine sounds in CFS3 are far worse! Though, I think the sounds for the guns and explosions sound much better there than in PF. And the way the ships smoke and burn while sinking after being bombed out are pretty slick in CFS3, also. I wish PF did it like that.

triggerhappyfin
12-10-2005, 04:48 PM
Originally posted by FoolTrottel:
Could be a configuration issue.
I'm using an Audigy 2, with a Creative 5.1 Speakerset (Inspire 5100).
I'm not complaining!


Most surtainly is! I´ve just got the same equipement as you(a new pc also)and the sound experience s totally different.
The low bass tones in engine sounds make my whole desk to shift around in the room http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif.

Now I understand what Oleg is talking about in that quote in your posting....

EnigmaCode234
12-10-2005, 08:50 PM
I was reading a few posts here in regard to the sound quality of the files used on Pacific Fighters.

Ya know after playing the game for a bit, I have to agree with you guys:
The graphics are GREAT!
The flight controls Realistic!
The general layout of the options Excellent!

BUT

The program really needs improving in regard to overall sound. Please don't get me wrong I like the game. I just thought I'd provide some info about my first WWII flight sim experience with European Air War.

Take a listen to some of the original sound files from EAW:
(quite authentic 16 bit stereo sound)

http://locationstudio.net/engine-SND0034.WAV

http://locationstudio.net/exp-SND0006.WAV

http://locationstudio.net/guns-SND0005.WAV

http://locationstudio.net/guns-SND0025.WAV

http://locationstudio.net/guns-SND0026.WAV

http://locationstudio.net/2-snd2815-inline-eng-start-shutdn

http://locationstudio.net/4-snd2802-flyby3-buzzy

http://www.simhq.com/_air4/air_155a.html

*Maybe we can convince the designers to come out with an improved version of
PF?

Happy Holidays!
Mike

major_setback
12-10-2005, 10:16 PM
I agree about the sounds (I have an Audigy 2 Platinum) they could be a lot better. However Oleg (the chief designer) is very happy with them, so don't expect any change http://forums.ubi.com/images/smilies/51.gif.

Bill_Bones
12-11-2005, 04:07 AM
@enigmacode:

Well, I'm also used to EAW sounds... yet not exactly. My standard sim this last years while I was stuck with a ooold system has been EAW + the Meat Water soundpack. (Yes, I know it's not written like that, but this stupid censor system does THIS to the real name: Mea****er)

EAW had its own shortcomings about sounds; there where only 4 engine types (linear/radial/medium/heavy), but Meat Water fixed that with real recordings (that's the good part of MS flightsims too).

As I understood it, apparently Il-2 uses synthesized sounds, not recorded ones, which is a handicapped way to do things. Maybe it was OK when Il-2 started and they couldn't afford to develop a good sound system, but now it's faulty and I find it very detrimental. PF sounds don't fit to the quality of the sim... but provided the alternatives, I'll had to become used to them. http://forums.ubi.com/images/smilies/51.gif

Fighterduck
12-11-2005, 05:13 AM
I also upraded my sound card...it's true that your sound will improve with some new effects that you can't hear before...but the sound still not much realistic...engine and guns.
We must admit the the IL2 sound engine isn't really especial...but it makes the job for now. And sounds has never been on the pro sides of the il2 serie.

Treetop64
12-11-2005, 11:56 AM
Originally posted by ENIGMACODE:
*Maybe we can convince the designers to come out with an improved version of
PF?

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/53.gif http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

As you will find out, my little green friend, this is one dead horse and worn path beaten and treaded upon to oblivion and back.

Not a snipe against you or anything, but that has been gone over more times than there are numbers to count with.

EnigmaCode234
12-11-2005, 12:55 PM
Roger

Affirmative

(being new here, I suspected that)

http://forums.ubi.com/images/smilies/cry.gif

tagTaken2
12-11-2005, 08:48 PM
Originally posted by Bill_Bones:
(Yes, I know it's not written like that, but this stupid censor system does THIS to the real name: Mea****er)


http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Took me a moment to understand why...




As I understood it, apparently Il-2 uses synthesized sounds, not recorded ones, which is a handicapped way to do things. Maybe it was OK when Il-2 started and they couldn't afford to develop a good sound system, but now it's faulty and I find it very detrimental. PF sounds don't fit to the quality of the sim... but provided the alternatives, I'll had to become used to them. http://forums.ubi.com/images/smilies/51.gif

Recordings sound fantastic initially, but once you've heard it 20-30 times... and it's exactly the same flyby sound every time... the novelty wears off. I'd hope that they could start with the recordings, and synthesize those. Or something, I'm not a sound engineer.
But I believe that you should be able to close your eyes and pick a plane by the engine sound.

timsarg
12-11-2005, 09:26 PM
Originally posted by HotelBushranger:
It all depends on your system. On my new and improved computer, flying 2 engine planes is sheer viagra for me. Whenever I'm in the A-20 or B-25, on the ground turn both engines on and set throttle to 20%, and maaan......the bass is enough to shake the windows out of their spots. It's amazing. And it pisses my dad off too http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif
Hardware has nothing to do with it. You wont get realistic sounds in this game. Simple as that. You say newer hardware will acieve that but i have a high end system and i dont get realistic sounds.


Yes it's easily achievable to get what you may consider "realistic" by turning up the bass on your system but in terms of realistic sounds thats a load of garbage. When i start a mustang up in game it sounds like starting a whipper snipper up. Sounds nothing like the p51d i stood 2 metres from when the pilot turned it over .