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Gbucket
05-11-2006, 10:24 AM
Today Ubisoft, one of the worlds largest video game publishers, announces Storm of War: Battle of Britain, to come in November 2006 for PCs worldwide. Storm of War: Battle of Britain is the first instalment in the new Storm of War franchise from award-winning developer Maddox Games. Ubisoft and Maddox games previously collaborated on the acclaimed IL-2 Sturmovik and Pacific Fighters games.

In Storm of War: Battle of Britain, players will take to the skies during the famous Battle of Britain. Using classic World War II planes, the game offers a variety of historical missions through solo campaigns or online combat and cooperation. Storm of War: Battle of Britain includes a new 3D engine and damage model technology, enabling genre newcomers to enjoy a smooth ride thanks to a state-of-the-art flight simulator and scalable gameplay.

“The Maddox series of flight simulators became instant references of the genre and we know that PC gamers are eagerly awaiting the next occasion to ride the skies, said Tony Kee, vice president of marketing for North America at Ubisoft. “Storm of War: Battle of Britain guarantees a thrilling ride; it is the genuine heir to flight simulator hall-of-famer IL-2.

“We've invested our time and talent to create new technology so players will be stunned by the quality of Storm of War: Battle of Britain, said Oleg Maddox, creator of the acclaimed IL-2 series. “Our collaboration with Ubisoft has been very fruitful and we're sure that gamers will be excited to join the proud few in this recreation of an important battle of the Second World War.



Please be aware that the website is currently down but will be back shortly. Thanks E3!

AWL_Spinner
05-11-2006, 10:28 AM
I want to see the pictures and they're broken http://forums.ubi.com/images/smilies/compsmash.gif

stathem
05-11-2006, 10:31 AM
Suit up!

marc_hawkins
05-11-2006, 10:32 AM
Well, beat me roughly with the blackened remains of a wing spar of a downed 109. http://forums.ubi.com/images/smilies/partyhat.gif

Aeronautico
05-11-2006, 10:33 AM
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif NOVEMBER 2006?! http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

StG2_Schlachter
05-11-2006, 10:33 AM
I want facts http://forums.ubi.com/images/smilies/sadeyes.gif

stathem
05-11-2006, 10:33 AM
Originally posted by Aeronautico:
NOVEMBER 2006 http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

D@mn I'll never be able to afford a new machine by then.

FlatSpinMan
05-11-2006, 10:36 AM
AAAAAHHH!!!!!!!!!!!!
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHH!!!!!!!!!!!!!
AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!! !!!!!
Am I really reading this?!

ploughman
05-11-2006, 10:38 AM
Well, bugger me with a fish fork.

Somebody in California who knows how to fix interweb stuff fix that e3 interweb site please.

goshikisen
05-11-2006, 10:40 AM
http://img.photobucket.com/albums/v460/goshikisen/redx6lt.jpg

Regards, Goshikisen.

96th_Nightshifter
05-11-2006, 10:42 AM
N O V E M B E R 2 0 0 6 !!!!!!!!!!!!!!!!!!

OMG!!!

Nice timing for my Birthday http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Grue_
05-11-2006, 10:49 AM
Great news http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Someone should start a book on how far that date will slip http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

smokincrater
05-11-2006, 10:49 AM
Will there be a merge of IL2,AEP,PF and Storm? http://forums.ubi.com/images/smilies/35.gif

http://forums.ubi.com/images/smilies/353.gifBuy the way Gosikisen thats a nasty photo http://forums.ubi.com/images/smilies/bigtears.gif

ucanfly
05-11-2006, 10:50 AM
1st bug report with SOW. This announcement said 2006. Shouldn't it be 2007?
http://forums.ubi.com/images/smilies/blink.gif
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif
http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
http://forums.ubi.com/images/smilies/35.gif

ploughman
05-11-2006, 10:52 AM
Originally posted by smokincrater:
Will there be a merge of IL2,AEP,PF and Storm? http://forums.ubi.com/images/smilies/35.gif

http://forums.ubi.com/images/smilies/353.gifBuy the way Gosikisen thats a nasty photo http://forums.ubi.com/images/smilies/bigtears.gif

No. This is all new software stuff. Cool eh.

Low_Flyer_MkVb
05-11-2006, 10:53 AM
Hmmmmm.......better get a decent Dorset with that http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

tHeBaLrOgRoCkS
05-11-2006, 10:57 AM
That thar is some real news http://forums.ubi.com/images/smilies/clap.gif

ploughman
05-11-2006, 10:59 AM
You know it's only just occurred to me that we'll actually be able to take a He-111 and bugger Bognor.

http://forums.ubi.com/images/smilies/winky.gif

TC_Stele
05-11-2006, 11:00 AM
November of 2006 is just around the corner. That can't be right, is it? It was believed that 2007 was the release year.

96th_Nightshifter
05-11-2006, 11:02 AM
Waiting patiently for the new pics (http://www.pacific-fighters.com/en/screenshots.php) to become available

Gbucket
05-11-2006, 11:02 AM
I can confirm it's 2006, it's not 2007 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Crop-Duster.
05-11-2006, 11:05 AM
10 to 1

UBI Razz got the year wrong...

Irish_Rogues
05-11-2006, 11:07 AM
Originally posted by TC_Stele:
November of 2006 is just around the corner. That can't be right, is it? It was believed that 2007 was the release year.

Announced software release dates are famous for being overly optimistic. I hope it turns out this one is on the money.

96th_Nightshifter
05-11-2006, 11:07 AM
Originally posted by UbiRazz:
I can confirm it's 2006, it's not 2007 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Thanks for clearing that up http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Monty_Thrud
05-11-2006, 11:07 AM
This means i've got to start buying PC Gamer again...i was bang on the money...i said Nov. http://forums.ubi.com/images/smilies/compsmash.gif

ATLAST!...some...news...i'll have to start selling body parts, to save for a new PC http://forums.ubi.com/images/smilies/blink.gif

ucanfly
05-11-2006, 11:07 AM
http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/clap.gif http://forums.ubi.com/images/smilies/11.gif

What a sneaky fellow!

mrsiCkstar
05-11-2006, 11:08 AM
awesome! although I wish the pictures would work

Crop-Duster.
05-11-2006, 11:12 AM
Originally posted by UbiRazz:
I can confirm it's 2006, it's not 2007 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Can you confirm the two pictures u posted here and on PF front page are working too...?

John_Wayne_
05-11-2006, 11:14 AM
Er, will it come with Boonty? I gots to know.

96th_Nightshifter
05-11-2006, 11:16 AM
Originally posted by John_Wayne_:
Er, will it come with Boonty? I gots to know.

I wouldn't think so as it will be on a CD/DVD since it is a new game. Heres hoping.

Megile_
05-11-2006, 11:16 AM
I want zee pics1111

Chivas
05-11-2006, 11:17 AM
GREAT NEWS....Its much better being Nov 2006 plus two weeks than 2007 plus two weeks. This made my day. With the due date being relatively close...I imagine the screenshots should be awesome. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Crop-Duster.
05-11-2006, 11:17 AM
Originally posted by 96th_Nightshifter:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by John_Wayne_:
Er, will it come with Boonty? I gots to know.

I wouldn't think so as it will be on a CD/DVD since it is a new game. Heres hoping. </div></BLOCKQUOTE>

The game could be download only too...

it's the 'In' thing these days...

96th_Nightshifter
05-11-2006, 11:19 AM
Originally posted by Crop-Duster.:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by 96th_Nightshifter:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by John_Wayne_:
Er, will it come with Boonty? I gots to know.

I wouldn't think so as it will be on a CD/DVD since it is a new game. Heres hoping. </div></BLOCKQUOTE>

The game could be download only too...

it's the 'In' thing these days... </div></BLOCKQUOTE>

Don't say that - you will give them ideas lol

Crop-Duster.
05-11-2006, 11:21 AM
Four more red x's in Screen shot room y'all...

http://www.pacific-fighters.com/en/screenshots.php

RCAF_Irish_403
05-11-2006, 11:26 AM
HOLY COW!

Awesome news.... http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/clap.gif http://forums.ubi.com/images/smilies/crackwhip.gif

RaVe_N
05-11-2006, 11:32 AM
from past experience im thinking more like feb 2006 but I really really hope I'm very wrong .cant wait for those 2048x2048 sweet looking skins too http://forums.ubi.com/images/smilies/clap.gif

96th_Nightshifter
05-11-2006, 11:37 AM
Originally posted by RaVe_N:
from past experience im thinking more like feb 2006

Now whos got their dates mixed up http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Joking mate, true about the skins - will be sweet.

LBR_Barkhorn
05-11-2006, 11:40 AM
November 2006...

Must supose November 2006 + 2 weeks? http://forums.ubi.com/images/smilies/35.gif

Platypus_1.JaVA
05-11-2006, 11:42 AM
I thought Maddox said it would be done somewhere in 2007 at best. Unless the UBI Nazi's want it out before christmas... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

MLudner
05-11-2006, 11:43 AM
Originally posted by FlatSpinMan:
AAAAAHHH!!!!!!!!!!!!
AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHH!!!!!!!!!!!!!
AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!! !!!!!
Am I really reading this?!

No, in fact; you are not. It is a phantasm; a figment of your over-active imagination; the mere coinage of thy brain. You have lost it; you are crazy-fruitloops. You need help. http://forums.ubi.com/images/smilies/shady.gif

Willey
05-11-2006, 11:43 AM
March 2007 then http://forums.ubi.com/images/smilies/59.gif

trumper
05-11-2006, 11:43 AM
http://forums.ubi.com/images/smilies/88.gif HA HA HA HA ,Don't believe you,must be April fools day in UBI land http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

DmdSeeker
05-11-2006, 11:43 AM
Shame Ubi's in on the act http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

One look at how responsive they've been with the Pe-2 download leads me to doubt they'll be offering any meaningfull support for a probable combination of a new game; a new OS (vista) and the subsequent new drivers Vista will demand.

CMHQ_Rikimaru
05-11-2006, 11:44 AM
I will be very happy if these will be only 2 weekshttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Deedsundone
05-11-2006, 11:44 AM
When the Il2 Sturmovik came I really needed a new computer to run it properly...I feel that time is coming again... http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Aeronautico
05-11-2006, 11:48 AM
I thought Maddox said it would be done somewhere in 2007

Yeah, Oleg not long ago said something about a beta by late 2006...

goshikisen
05-11-2006, 11:51 AM
Hmmm... I wonder if these screenshots even exist. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Troll2k
05-11-2006, 11:51 AM
This announcement is just a public relations vaporware announcement to appease the stock holders.Ubi has never released anything on time.I still hold out hope for the end of Q1 2007.

russ.nl
05-11-2006, 11:56 AM
They shore had us fooled.. NOVEMBER 2006 http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif
They must be luafing there 4ss off http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Wait a minute.. I thought I still had loads of time to save for a new pc. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

WOLFMondo
05-11-2006, 11:59 AM
Sweeet!

Low_Flyer_MkVb
05-11-2006, 12:01 PM
Originally posted by Troll2k:
This announcement is just a public relations vaporware announcement to appease the stock holders.Ubi has never released anything on time.I still hold out hope for the end of Q1 2007.

http://i6.photobucket.com/albums/y231/Low_Flyer/KH2a.jpg

"Always with the negative vibes, Moriarty..."

marc_hawkins
05-11-2006, 12:05 PM
ooh, that's a bit scary LF, Exactly my comment on this thread:

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/4701042244

But yes, naysaying Doesnt take long 'round these parts. (and even quicker on the Sim HQ thread it seems)

Low_Flyer_MkVb
05-11-2006, 12:07 PM
http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

madsarmy
05-11-2006, 12:07 PM
Rotton Sons O B1tch's I'll wont be able to afford a new rig until next year.You could have waited http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Crop-Duster.
05-11-2006, 12:11 PM
Originally posted by marc_hawkins:
ooh, that's a bit scary LF, Exactly my comment on this thread:

http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/4701042244

But yes, naysaying Doesnt take long 'round these parts. (and even quicker on the Sim HQ thread it seems)

That's because we at SimHQ have been around the UBI method of operation alot longer than you have son..

mazexx
05-11-2006, 12:18 PM
OK, Conroe has just got a name (Core 2) and ships in July. I've been waiting for the moment to leave AMD and this seems like a cause good enough. Lets just hope that some of those DX10 cards arrive before november + 2 weeks so we don't have to spend money on an old DX9 card for the Conroe rigs that will die when Vista arrives spring 2007 (+ 2 years http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

marc_hawkins
05-11-2006, 12:18 PM
That's because we at SimHQ have been around the UBI method of operation alot longer than you have son..

pray patronise me some more 'dad', i have not had my quota yet for this week.

-sorry peeps, now i'm getting into the negative waves..

crazyivan1970
05-11-2006, 12:22 PM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Vote_Quimby
05-11-2006, 12:25 PM
pics plz http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Crop-Duster.
05-11-2006, 12:31 PM
Originally posted by Vote_Quimby:
pics plz http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://www.pacific-fighters.com/en/screenshots.php

Vote_Quimby
05-11-2006, 12:33 PM
mmm fancy broken links

Crop-Duster.
05-11-2006, 12:34 PM
Originally posted by Vote_Quimby:
mmm fancy broken links

'Modus operandi' http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

hotspace
05-11-2006, 12:34 PM
Cool http://forums.ubi.com/images/smilies/25.gif

Capt._Tenneal
05-11-2006, 12:36 PM
November 2006 = the Wal Mart version of BOB perhaps ? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Anyway, great news ! I'm getting a new rig for BOB too, so any word on minimum and recommended requirements ?

So, the acronym is now SOWBOB or SOW:BOB ? Rolls off the tongue, lol.

carguy_
05-11-2006, 12:39 PM
Originally posted by LBR_Barkhorn:
Must supose November 2006 + 2 weeks? http://forums.ubi.com/images/smilies/35.gif


Be sure...


Expect April2007,not sooner.

Darkbluesky
05-11-2006, 12:39 PM
Wonderful news! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

What matters if there will be delays of X months? If this is the 'Modus operandi' of Ubi, it is better that the delay-after-delay process begins as soon as possible, and if not...well, it's even better. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Could anybody fix the ubi behaviour? No? Then enjoy what we have...Yesterday we had same UBI behaviour but no news...

After all, good news for me.

Hedge72
05-11-2006, 01:00 PM
Since UBI won't show us the pics, you can all head on over here (http://www.hardwired.hu/#news_15581) to check them out...

Hedge

Vote_Quimby
05-11-2006, 01:02 PM
nice find - thanks

clayman_52
05-11-2006, 01:22 PM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif Made my day! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

<span class="ev_code_GREY">.</span>

JG52Karaya-X
05-11-2006, 01:27 PM
The pics work finally. Very nice cockpits - especially the 109. Finally an enjoyable cockpit for the Messerschmitt with MULTI-COLOUR textures! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/25.gif

The environment shot with the clouds looks kinda familiar...

Crazy_Goanna
05-11-2006, 01:29 PM
Shots look very cool!!!-- I wonder what machine specs we need? Are Maddox/Ubi silent partners in the computer upgrade hardware business,as I guess that by the time it comes out the majority of players will need to spend money on much better hardware. Just another addiction to spend $$$ on.

hamselv2
05-11-2006, 01:32 PM
If November 2006 is the time of release it indicates to me that the game will be optimized for OpenGL, not DirectX 10.

DirectX 10 related link:
http://enthusiast.hardocp.com/article.html?art=MTA0NSw0LCxoZW50aHVzaWFzdA==

mazexx
05-11-2006, 01:47 PM
Well, those screenshots really didn't add that much (accept the me cockpit). We've seen that great looking Spitfire cockpit before and are you sure that the clouds shot is not from IL2 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif Oleg did say that we got the BoB clouds in 4.03 or which patch it was so that is not to strange... At the other hand that russian magazine a while ago had some rough terrain images that looked very different from IL2 - even if it was only the base mesh displayed... Give it to us in all it's glory!

Regarding Dx10 - the game has been in development for a few years so it would be very odd if it supported Dx10 out of the box. At the other hand Oleg and his guys seem good at separating the render engine from the main game code so I guess we will se it later...

/Mazex

JungleGeorge061
05-11-2006, 01:50 PM
November 2006........plus two weeks,
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
I'll be hunkered down under my desk
http://forums.ubi.com/images/smilies/mockface.gif

steve_v
05-11-2006, 01:52 PM
Looking forward to November 2006. What a nice surprise to see this announcement.

carguy_
05-11-2006, 01:57 PM
Originally posted by JG52Karaya-X:
The environment shot with the clouds looks kinda familiar...

It gives me the creeps.Not hard to imagine that actual LOD/dot rendering is BoB alpha. http://forums.ubi.com/images/smilies/sadeyes.gif

ploughman
05-11-2006, 02:10 PM
They work? Not for me. Odd that.

Irish_Rogues
05-11-2006, 02:13 PM
They work? Not for me. Odd that.

I think they mean the pictures are the same as the above link in Hedge post.

Megile_
05-11-2006, 02:32 PM
Originally posted by JG52Karaya-X:
The environment shot with the clouds looks kinda familiar...

+1

VV_Holdenb
05-11-2006, 02:33 PM
Hurray http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif Christmas will be good http://forums.ubi.com/images/smilies/winky.gif

Monty_Thrud
05-11-2006, 02:34 PM
AHH!...i get now...the game is out in Nov 2006...but a PC to run it on min, won't be available in the west till 2008... http://forums.ubi.com/images/smilies/winky.gif

justflyin
05-11-2006, 02:38 PM
I love the way this pic goes from real life to simulated cockpit.

http://img83.imageshack.us/img83/3983/stormofwarbattleofbritain11eq.jpg

danjama
05-11-2006, 02:45 PM
I just cant get over how NICE that Me109 cockpit shot is, and the water its over!!

My GOD im excited about that game!!!

bhunter2112
05-11-2006, 02:57 PM
This is good news. The screenies look top notch. Six monthes away!!!!! To look back to 2001 when I loaded CFS2 and the original IL2 and throught the game was unbelievable. The graphics were great ! BOB is going to be unreal.

BrewsterPilot
05-11-2006, 03:04 PM
Bloody hell! What else can I say?

(Anyone here care to finance me a new 4400" computer?)

Rebel_Yell_21
05-11-2006, 03:12 PM
November... http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/88.gif

Glad to see the announcement, but I would like to see Oleg say "Oh yeah, we only need another 4 or 5 months to be finished."

You can bet on a lot in Vegas. Too bad you can't bet game release dates. I'll take the over.

Nonetheless, I hope it will be done (to a non-buggy state) somewhere around there, the current game is circling the drain for me...

CapBackassward
05-11-2006, 03:16 PM
Great News! http://forums.ubi.com/images/smilies/11.gif Would love to see some system specs though...


Rick

Nimits
05-11-2006, 03:16 PM
Using classic World War II planes, the game offers a variety of historical missions through solo campaigns or online combat and cooperation.


That sounds suspiciously like they decided to go with static campaigns, rather than a dynamic one; I seriously hope I am wrong, though.

Von_Rat
05-11-2006, 03:18 PM
those cockpits look great, can't wait till the fw is added to bob. i figure the end of 07.


and just maybe it'll have a forward view where we can see somthing.

Schuck
05-11-2006, 03:23 PM
Guess it will have pay for downloads again with C cards and I'll be screwed again after the first patch http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

ARCHIE_CALVERT
05-11-2006, 03:27 PM
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif Never mind that, what the hell game is this for... http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
http://www.hardwired.hu/img/wg/2/886/Dead_or_Alive_Xtreme_2_10.jpg

I think I must being playing the wrong sim... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

BrewsterPilot
05-11-2006, 03:30 PM
Look! (http://forums.netwings.org/forums/showthread.php?t=5360)

Troll2k
05-11-2006, 03:48 PM
Looks like someone had an extra can of Krylon primer in the transitions pic.

major_setback
05-11-2006, 04:05 PM
From that site posted above, great water:

http://www.hardwired.hu/img/wg/2/404/Stranglehold_30.jpg

Banger2004
05-11-2006, 04:10 PM
Wonder how current gpus' will cope with TrackIR 6DOF? Lot of detail in those 'pits to keep up with!

Obi_Kwiet
05-11-2006, 04:12 PM
That's about all that's nice about it. Everything else is ew. And why does that person have shiny legs?

Also, I hope BoB has a good view distance this time round. And good terrian.

slipBall
05-11-2006, 04:20 PM
Incredable cockpit! Those pic's are freeeeeeking beautifull
It looks like I have some major up-grade work to do, much sooner than I had expected

VW-IceFire
05-11-2006, 04:33 PM
Originally posted by Banger2004:
Wonder how current gpus' will cope with TrackIR 6DOF? Lot of detail in those 'pits to keep up with!
No differently really...its still just about polys on a screen. 6DOF adds to object complexity and maybe will incurr a memory hit but poly occlusion will probably keep the whole thing very effficient.

One things for sure, I will get only very average to below average performance on my current rig and probably require a new one by the new years. I'll bear with it for a little while.

hotspace
05-11-2006, 04:33 PM
Just seen those screenies and all I can say is - beautiful http://forums.ubi.com/images/smilies/11.gif

F19_Orheim
05-11-2006, 05:33 PM
Look:

http://www.pacific-fighters.com/ss/SOW-BOB_PC_002_Bf109.jpg

the 109 E3 with the not so boxy canopy.... so much better looking than the later modelshttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

PS: I want in game pics, with CASTING Shadows... REAL shadows is really one of the things I look forward the most

La7_brook
05-11-2006, 06:09 PM
Originally posted by F19_Orheim:
Look:

http://www.pacific-fighters.com/ss/SOW-BOB_PC_002_Bf109.jpg

the 109 E3 with the not so boxy canopy.... so much better looking than the later modelshttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

PS: I want in game pics, with CASTING Shadows... REAL shadows is really one of the things I look forward the most uga http://forums.ubi.com/images/smilies/sadeyes.gifbring on the late models http://forums.ubi.com/images/smilies/inlove.gif

LeOs.K_Walstein
05-11-2006, 06:10 PM
WIR FAHREN GEGEN ENGELAND! http://forums.ubi.com/images/smilies/88.gif

Wallstein

Aguila_Azteca
05-11-2006, 06:29 PM
When will we get the Me262 for bob?.... LOL i am the first to whine about a plane in the new series... i feel porud of my self now

danjama
05-11-2006, 07:08 PM
Originally posted by Aguila_Azteca:
When will we get the Me262 for bob?.... LOL i am the first to whine about a plane in the new series... i feel porud of my self now

Believe me your not, i know people whove been whining about BOB since 2004!

mseraser
05-11-2006, 07:35 PM
Originally posted by F19_Orheim:
PS: I want in game pics, with CASTING Shadows... REAL shadows is really one of the things I look forward the most

Yes, shadows in the cockpit! Moving shadows when you roll!

TAW_Oilburner
05-11-2006, 07:39 PM
November 2006 is really easy to understand. Here's how:

Sept 21,2009 18:37:36 Zulu
BoontyBox becomes self-aware

Sept 21,2009 18:39:44 Zulu
BoontyBox determines in the current security environment it cannot spread

Sept 21,2009 18:40:48 Zulu
BoontyBox archives SOW:BOB and travels back in time before E3 of 2006

May 7,2006 08:18:29 Zulu
1C delivers final code for SOW:BOB to Ubi. Ubi (under control of da boontybox) determines a pre-christmas launch is the most strategic time for release.

The dogs are prepared. Are you???

http://mishami.image.pbase.com/u19/twwilliams/upload/36310024._MG_1536.jpg

Flying_Nutzo
05-11-2006, 07:41 PM
Wow, my best guess was Nov 2007. A year early. I'm stunned.

darkhorizon11
05-11-2006, 08:11 PM
Is it just me or is there something wrong with the horizon there? Looks a bit curved... http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

http://www.pacific-fighters.com/ss/SOW-BOB_PC_004_Clouds.jpg

dusta01
05-11-2006, 08:20 PM
Originally posted by darkhorizon11:
Is it just me or is there something wrong with the horizon there? Looks a bit curved... http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

http://www.pacific-fighters.com/ss/SOW-BOB_PC_004_Clouds.jpg


since when was the world flat ?

Bearcat99
05-11-2006, 08:35 PM
Ooooooo that changes my plans a tad...

XyZspineZyX
05-11-2006, 08:42 PM
I really hope this has a dynamic campaign generator & not scripted campaigns.

Troll2k
05-11-2006, 08:52 PM
I thought we we on Bizzaro World where the sides were flat.

han freak solo
05-11-2006, 08:57 PM
Now I gotta start thinkin' about a new rig for Christmas. Hmmmm, what flavor should it be?

GoatseLives
05-11-2006, 09:02 PM
Originally posted by dusta01:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
Is it just me or is there something wrong with the horizon there? Looks a bit curved... http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif



since when was the world flat ? </div></BLOCKQUOTE>

Think McFly, think! You can't see the curvature of the Earth from just a thousand or so feet of altitude.

danjama
05-11-2006, 09:19 PM
Its fake.

Oh and i prefer static campaigns anyway!

FlatSpinMan
05-11-2006, 09:40 PM
Looks like we'll have better visibility out of the cockpits (109 anyway). Don't those bars seem thinner to you guys?

FritzGryphon
05-11-2006, 09:44 PM
Yay, no armor. What's that stuff for, anyway?

flatlander5
05-11-2006, 10:02 PM
109 pic is photoshopped! http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

A high G turn at zero altitide and zero airspeed.!
LOL

*****
Just kidding!
Awesome screenshots. Can't wait.
I'm guessing my Ti4200 just ran out of lifespan.

~Flatlander

ElAurens
05-11-2006, 10:14 PM
April 2007...

Be sure.

Unless we have been playing the beta all along....

http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

xTHRUDx
05-11-2006, 11:00 PM
i'm looking forward to using TRACk IR 6DOF with this new sim. no more gunsite view or any view complaints for that matter.

tagTaken2
05-11-2006, 11:39 PM
Originally posted by FlatSpinMan:
Looks like we'll have better visibility out of the cockpits (109 anyway). Don't those bars seem thinner to you guys?

With 6dof, won't make any difference...

Don't know which I'm waiting for more now, the ww1 sim from gennadich, or this, which will put my pc over its knee and smack the hell out of it.

Top_Gun_1_0_1
05-11-2006, 11:44 PM
Will BOB "SOW" have a better graphics than
IL2+AEP+PF ? ? ?

klemlao
05-11-2006, 11:55 PM
Think McFly, think! You can't see the curvature of the Earth from just a thousand or so feet of altitude.

I think the aircraft is climbing or banking.

Anyway... the world IS flat! The old Pope said so!

<ducks spear-like mace and reaches for rosary>

Hmmmm.... with TIR4 will we actually be able to see the instruments behind the control columns?

klem

Top_Gun_1_0_1
05-11-2006, 11:58 PM
lol Moon landing is a HUGE hoax to ! ...maybe
only CIA knows

csThor
05-12-2006, 12:45 AM
I am actively questioning the wisdom of such an early release date. To me this indicates that BoB will just be a graphicsw and physics "update" to the Il-2 engine without real improvements to the weak points of the Il-2 engine. I actually fear we will get the same lame GUI that doesn't create immersion nor will we get a real dynamic campaign á la Red Baron II with appropriate player involvement.

I just can't see Oleg's team being able to do all of this in just 6 months. http://forums.ubi.com/images/smilies/51.gif

Darkbluesky
05-12-2006, 12:50 AM
Originally posted by csThor:
I am actively questioning the wisdom of such an early release date. To me this indicates that BoB will just be a graphicsw and physics "update" to the Il-2 engine without real improvements to the weak points of the Il-2 engine. I actually fear we will get the same lame GUI that doesn't create immersion nor will we get a real dynamic campaign á la Red Baron II with appropriate player involvement.

I just can't see Oleg's team being able to do all of this in just 6 months. http://forums.ubi.com/images/smilies/51.gif

AFAIK, it seems that BOB has been in development from months ago, at slower rate, but still, maybe they have been working on non-graphical subjects and then, closer to release date they are doing the graphic things? Only a guess, if someone want to comment, he is welcome.

U978
05-12-2006, 01:52 AM
I loved the evolution from FB to PF, with the add-ons.
I regret that we can't get all those maps and planes we have right now, in BOB. It's a kind of "start over again from point zero", for me.

But I will follow the trend and buy it and play it...
Maybe they plan to re-make all the existing content updated for BOB, in the future.

timholt
05-12-2006, 01:53 AM
What about system requirements, when are they likely to be released?

major_setback
05-12-2006, 01:59 AM
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Viper2005_
05-12-2006, 02:00 AM
I just hope BoB simulates high altitude flight, especially with regaard to Mach number effects, more accurately...

Darkbluesky
05-12-2006, 02:04 AM
Does someone remember or knows if the engine management will be realistic? I mean all checks and steps that are normally needed? I mean more real than BOB2:WoV, which is not too bad, but still...

Darkbluesky
05-12-2006, 02:07 AM
Originally posted by major_setback:
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Xiolablu3
05-12-2006, 02:16 AM
Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:
I am actively questioning the wisdom of such an early release date. To me this indicates that BoB will just be a graphicsw and physics "update" to the Il-2 engine without real improvements to the weak points of the Il-2 engine. I actually fear we will get the same lame GUI that doesn't create immersion nor will we get a real dynamic campaign á la Red Baron II with appropriate player involvement.

I just can't see Oleg's team being able to do all of this in just 6 months. http://forums.ubi.com/images/smilies/51.gif

AFAIK, it seems that BOB has been in development from months ago, at slower rate, but still, maybe they have been working on non-graphical subjects and then, closer to release date they are doing the graphic things? Only a guess, if someone want to comment, he is welcome. </div></BLOCKQUOTE>

BOB has been in production for years, guys. Oleg hasnt done anything on Il2/PF since Pacific Fighters as far as I know, and he has been working on BOB since before PF was released.

Over a year ago there was a movie of the Spitfire cockpit complete, and all the moving parts released.

Maybe it will slip a little, but dont think that its just 6 months work, its over 2 years work at least. PLus remember the flight model has been tuned on the fly in FB/PF.

96th_Nightshifter
05-12-2006, 02:18 AM
Originally posted by Xiolablu3:
BOB has been in production for years, guys. Oleg hasnt done anything on Il2/PF since Pacific Fighters as far as I know, and he has been working on BOB since before PF was released.

Over a year ago there was a movie of the Spitfire cockpit complete, and all the moving parts released.

Maybe it will slip a little, but dont think that its just 6 months work, its over 2 years work at least. PLus remember the flight model has been tuned on the fly in FB/PF.

http://forums.ubi.com/images/smilies/agreepost.gif

96th_Nightshifter
05-12-2006, 02:40 AM
http://img.photobucket.com/albums/v216/96th_Nightshifter/96th_NightshifterSOWBoBsmall.jpg

SeaFireLIV
05-12-2006, 02:41 AM
While I`m pleased at the news, I`m also semi-worried. Primarily for the offline Campaign. We`ve only recently had a poll from Oleg asking if we wanted a dynamic offline Campaign and now we find the game will be ready in 5 months?

That seems very quick for a fully dynamic BOB offline Campaign to be implemented, as well as everything else, even with the pre-development period before this announcement. I would`ve been happy to wait until January/Feb 2007 for them to really put the work in.


But I`m probably being too negative, so 3 cheers for Oleg`s BOB! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

whiteladder
05-12-2006, 02:52 AM
Well if Lomac is anything to go by it will be released in Nov ready or not! I doubt UBI can afford to miss the Christmas sales period.

dazza9806482
05-12-2006, 03:13 AM
The cockpits look great, but are they superimposed onto IL2 landscape?

the sea and clouds look a bit ****, slightly worrying....

major_setback
05-12-2006, 03:21 AM
Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif </div></BLOCKQUOTE>

Are you certain of this? I hope so, it would make me very happy.

Darkbluesky
05-12-2006, 03:26 AM
Originally posted by major_setback:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif </div></BLOCKQUOTE>

Are you certain of this? I hope so, it would make me very happy. </div></BLOCKQUOTE>

No. It's just my opinion. What is true is that Oleg said that BoB will be photorealistic. He said this in a some months ago topic. Maybe in a sticky with a name about FB in Oleg's ready room. I can't check now, but I'll try later.

carguy_
05-12-2006, 03:41 AM
Originally posted by Darkbluesky:
Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif


Really?A must?I thought a must is being able,as a player,to make your virtual pilot pick his nose when needed. http://forums.ubi.com/images/smilies/354.gif

Bartolomeo_ita
05-12-2006, 03:42 AM
very very nice. i need a lot of bucks to get new pc ! i hope the SIM will not be an ARCADE GAME... engine menagement, weapons temperature, no 92 G turn, etcetera. BTW, awsome!

csThor
05-12-2006, 03:54 AM
My worries have nothing to do with the development in the past. I am not doubting that Maddox Games is able to program a decent flight simulation with a believable FM and DM.

What I'm worrying about is the second part of the package "Combat Flight Simulation" - the game part. This part is characterized by an immersive GUI, which in our case has to transport the feeling of the 1930s and 40s with look&feel and historical snippets (such as short film clips, newspaper articles etc), a decent dynamic campaign (let's ignore the different opinions about the How of a dynamic campaign) with all those historical facts as fundament and a decent representation of the pilot figure we're flying as (pilot file, squad management etc).
In Il-2 and all of its offsprings this part felt like glued to the engine as an afterthought. Offline flying was not really an integral part of the engine. The GUI was too sterile, the campaigns lacked historical accuracy and were (are!) kinda repetetive and boring.

It's just my worry that neither Ubisoft nor Maddox Games chose to cater BoB and beyond more to the offline crowd, which in their own words makes the lion's share of the buyers. My 0,02 " ...

Darkbluesky
05-12-2006, 04:23 AM
Really, seeing FB interface it could be guessed that the BoB one will be also minimalist. What is a pity, IMO.
I am also a guy for who the immersion before entering the sim part is important. And I'm afraid of it too.
But what I also think is that it has nothing to do with the announce of november 2006 as release date, as BOB has been in development from years, so if the interface and etc, is not as good as we would wish, will be due, likely, to someone decision (as you say), not to the time of release...likely. Just my opinion.

Maybe this time 'they' have done it different http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

MrMoonlight
05-12-2006, 05:25 AM
Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif </div></BLOCKQUOTE>

Sorry to burst your bubble, guys...but the calculation of realtime dynamic shadows is still quite a ways away. Even the most modern CPUs and GPUs are not yet capable of having 3D objects cast shadows upon themselves at anything more than a slideshow pace. And that's just for one object...be it an aircraft, tank, ship or whatever. Now picture a scene with 15 to 20 aircraft, with ground objects as well. Those are a lot of shadows to be calculating...in addition to the calculations that have to be done simultaneously for the FM, AI, etc.

So I really wouldn't get my hopes up with regard to dynamic shadowing.

WOLFMondo
05-12-2006, 05:34 AM
I think F.E.A.R uses dynamic shadows. Great single player game that.

Darkbluesky
05-12-2006, 05:59 AM
Sorry to burst your bubble, guys...but the calculation of realtime dynamic shadows is still quite a ways away. Even the most modern CPUs and GPUs are not yet capable of having 3D objects cast shadows upon themselves at anything more than a slideshow pace. And that's just for one object...be it an aircraft, tank, ship or whatever. Now picture a scene with 15 to 20 aircraft, with ground objects as well. Those are a lot of shadows to be calculating...in addition to the calculations that have to be done simultaneously for the FM, AI, etc.

So I really wouldn't get my hopes up with regard to dynamic shadowing.

What you tell is reasonable.

Nevertheless Lock-on is another game that uses self casting shadows too. Not unplayable although a big hit in fps. Unabling some other eye candy it can be played even in not ultimate rigs.

Maybe not using a real self cast shadows on not too near planes, could accelerate it considerably...

Anyway dreaming is free, and exciting if the dream could be not too far...http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Feathered_IV
05-12-2006, 06:10 AM
I wonder how realistic it will be, really.

Sure, there will be all the FM and graphics improvements but will there be all the other things that make BoB what it is -

Squadron scrambles,

RAF Area Fighting Tactics & the Dowding Spread,

Chute killers,

110's in defensive circles,

109's flying close escort and unable to leave the bombers,

AAA crews that don't know a Hurricane from a Heinkel,

Smoke pall over London etc etc

FliegerAas
05-12-2006, 06:19 AM
*heart attack* - *falls from chair*



http://forums.ubi.com/images/smilies/inlove.gif

panther3485
05-12-2006, 06:43 AM
I'm scheduled for my next major upgrade (new PSU, new mobo & processor, RAM, GPU's and all the fruit - in other words totally new rig except for the case and maybe the sound card) in April 2007 .

Any chance of holding off until then?
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


panther3485

Equilizer
05-12-2006, 06:50 AM
I've seen the cockpits before, this is nothing new. The 3D world is just FBs. Take a look at the 109 shot, it's just a forward view of the 109 pasted into FB's world. The gauges all read zero.

Was hoping for something new to be shown, this really isn't.

Dean3238
05-12-2006, 07:28 AM
Over a year ago there was a movie of the Spitfire cockpit complete, and all the moving parts released.

Linky?

Dean

Darkbluesky
05-12-2006, 08:18 AM
Originally posted by Dean3238:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Over a year ago there was a movie of the Spitfire cockpit complete, and all the moving parts released.

Linky?

Dean </div></BLOCKQUOTE>

The link

http://files.games.1c.ru/il2pict/SpitfireMKI.mpg

And the topic where Oleg put it:

http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/8371080943/p/13

Dean3238
05-12-2006, 09:27 AM
Thanks!

Dean

jamesdietz
05-12-2006, 09:35 AM
I will pre buy the game regardless of cost,& you've only got to tell me what super new computer I need to buy & where & I'll buy that too...oh yeah and flat high def monitor too...and foot pedals, and a new joy stick...oh what the H__ll I'll buy anything I need to make this baby fly!

ushawk1
05-12-2006, 09:36 AM
I haven't read thru all the replies yet....but has the issue of what kind of system is needed to run SOW:BOB been addressed yet? I hate buying new machines every year. I think my current machine will be out of date to run this game...... 3Ghz P4 w/HT, 1G RAM, ATI X600 card....looks like I just need to buy a damn Alienware or something. Somebody donate $4000 to my computer funds.

ushawk1
05-12-2006, 09:45 AM
One more thing----I hope there is dynamic offline campaigns, as I seriously dislike playing online....if no dynamic campaign, at least make it easy to modify the static campaigns and files like in FB/PF. I love flying P-51's for the Luftwaffe, shooting down Russian Zero's and Japanese B-17's!

ucanfly
05-12-2006, 10:04 AM
The things that need the most improvement are the offline experience (including AI and playability), terrain and hi alt modelling, visibility (in cockpit and out) and sound.

The cockpits look wonderful, but waiting to see if this is a dramatic improvement over FB or just an evolution. The clouds look very familiar unfortunately.

For most of us getting this game will involve more than just buying the software, as it appears that new computer hardware is in order. This is very much a wait and see thing for me, and so far not much has been shown.

F6_Ace
05-12-2006, 10:35 AM
It's out in November but there are only 3 screen shots available, none of which show much of the touted 'new content'

Which November was it out again? 2006 or 2007? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

ElAurens
05-12-2006, 10:51 AM
Originally posted by Feathered_IV:
Chute killers,


Sounds like a typical night on Hyperlobby to me.

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Chivas
05-12-2006, 11:37 AM
Its hard to tell from a small cloud screenshot but I definitely see an improvement in the cloud form and texture.

The water looks good but it would be hard to improve the water we already have. I really looking forward to flying low down rivers with actual river banks.

The cockpits are totally amazing. With ingaming lighting the immersion factor should be greatly increase.

We will have far more info in the coming weeks, that will make most of us very happy, some will find a dark cloud in every screenshot.

I'm sure the FM, DM, and terrain graphics will rock, which will bring the immersion factor to a new all time high.

A big bonus for me would be an active airbase with ground crew parking, rearming, refueling, realistic scrambles.

Also a pilot dispersal hut where you got to now the faces of your wingman and squad mates. This probably won't be there but would be a nice boost to the immersion level.

Either way I know Oleg's Storm of War series will be on my hard drive for years to come.

Doolittle81
05-12-2006, 11:39 AM
UBI announces a release in just six months from now....but at the very important E3(Electronic Entertainment Expo)taking place at this very moment in Los Angeles(with Oleg's participation), there apparently is no demo of any aspect of SOW:BofB!!! Seems to me that being so close to finishing/release, they would have had something to show and would have made some marketing/advertising effort.

Chivas
05-12-2006, 12:06 PM
I'm sure you will see something soon. E3 isn't over yet and it takes time to file reports.

phil.fmof
05-12-2006, 12:33 PM
Hi all
Can anyone post some screenshot from what we have now with il-2, side by side with these new ones, just to compare?
(I know, it's my idea, and I should do it, but well... I really can't compete with the screenshot masters of this forum)

darkhorizon11
05-12-2006, 04:11 PM
Originally posted by Feathered_IV:
I wonder how realistic it will be, really.

Sure, there will be all the FM and graphics improvements but will there be all the other things that make BoB what it is -

Squadron scrambles,

RAF Area Fighting Tactics & the Dowding Spread,

Chute killers,

110's in defensive circles,

109's flying close escort and unable to leave the bombers,

AAA crews that don't know a Hurricane from a Heinkel,

Smoke pall over London etc etc

I agree 100% I would keep FB graphics if we could have all those things along with better stall spin characertiscs, better AI and sonic shockwaves modeled!

IN my other post about the horizon I was referring to the view "halo" instead of the normal horizon from that picture it looks like the view distance hasn't been changed much... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Of course those our pre Beta pictures so I guess I'll just wait until we see more before I make any criticisms! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

roybaty
05-12-2006, 06:02 PM
So will the fabric part of a Hurri fuselage peel off in the slipstream in this sim after a few holes are blown in it? If so, will this effect the drag coefficient reflecting itself in impaired performance?

This is the stuff I want to see in a new sim. As well as electrical and hydraulics damage models.

I asking too much?

No601_prangster
05-12-2006, 06:07 PM
Pop over to SimHQ and you'll learn all you ever wanted to no about SoW:BoB.

http://www.simhq.com/_all/all_019b.html

Features:

Flyable aircraft - At least 10-11 highly detailed English, German and Italian aircraft - including Spitfire, Hurricane, Messerschmitt, Junkers, etc. Flyable fighters and multi crew position bombers.


Non-Flyable aircraft - From 15 to 20 AI controlled aircraft.


Huge number of single missions - 20 single-player missions & 10 multiplayer missions (At least).


Brand new game map - The game will take place from central England in the North, to Northern France in the South (The part of map will include Belgium - area close to French border, from where Italian AF were flying, involved in BoB). The game-world will consist of a single large map and will encompass cities, towns, roads, airfields, radar stations, ports, and industrial areas.


Enhanced campaign system - The dynamic campaign system will be an "evolution" of the Forgotten Battles campaign engine and will include expanded pilot and squadron management.


Dynamic campaign system - Allows players to rewrite history (ability to set two variants in realistic settings for campaign system. One for realistic, and one for "rewriting history").


Scalable gameplay - Not only appealing for sim enthusiasts, it will attract the novices too through an enhanced novice mode.


An even more accurate flight model - based on the IL-2 series development with advanced modules of precise calculation.


New weather effects - Weather conditions changing in-flight. Moving storm fronts and changing weather throughout the day.


Changing, moving weather- and location-dependent air masses.


New 3D engine - highly detailed objects and ground, including accurate coastal lines and realistically looking sea waves. For the first time in any flight sim, details like working ground vehicle suspension use our real-time physics engine. Animated weapon physics, such as recoiling tank guns, etc. Expandable with add-ons for new theatres.


Air-stream effects - Authentic turbulence and atmospheric circulation unique for each cloud type. When flying directly behind another aircraft, there will be a noticeable realistic prop-wash and turbulence effect.


Multiplayer option - 32 at minimum, dogfights, cooperative and team play modes with basic and special maps.

blankenship
05-12-2006, 09:30 PM
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

FritzGryphon
05-12-2006, 09:44 PM
It's out in November but there are only 3 screen shots available, none of which show much of the touted 'new content'

Oleg said updates would resume sometime after E3.

Not earlier, on account of not wanting to give away too much of the game to the competition.

darkhorizon11
05-12-2006, 10:25 PM
Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past...

Destroyer110
05-12-2006, 11:41 PM
Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Feathered_IV:
I wonder how realistic it will be, really.

Sure, there will be all the FM and graphics improvements but will there be all the other things that make BoB what it is -

Squadron scrambles,

RAF Area Fighting Tactics & the Dowding Spread,

Chute killers,

110's in defensive circles,

109's flying close escort and unable to leave the bombers,

AAA crews that don't know a Hurricane from a Heinkel,

Smoke pall over London etc etc

I agree 100% I would keep FB graphics if we could have all those things along with better stall spin characertiscs, better AI and sonic shockwaves modeled!

IN my other post about the horizon I was referring to the view "halo" instead of the normal horizon from that picture it looks like the view distance hasn't been changed much... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Of course those our pre Beta pictures so I guess I'll just wait until we see more before I make any criticisms! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>

Totally agree with all, AI needs alot of work. I'll add that Ju87s need to manouver when pursued ..or at least yaw the tail to let the tail gunner have a good shot.

The other question that needs answering, as others have asked, is what rig is recommended to run this beauty. We need to know soon so we can save our pennies! I want a sky full of aircraft so I'll probably buy a new computer just to play SOW.

BTW, it cannot be a real BOB without Hampdens, Battles and Ansons (heehee)



I suspect Xmas 2006 as actual release date ..good present from Santie!

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

TAW_Oilburner
05-12-2006, 11:47 PM
Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past... </div></BLOCKQUOTE>

Sorry, but the sound is NOT fine. Unless spending 2000 on speakers is what's called proper equipment, i've got it. I've followed his setup instructions, and the sound still sucks.

Darkbluesky
05-13-2006, 01:02 AM
Originally posted by TAW_Oilburner:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past... </div></BLOCKQUOTE>

Sorry, but the sound is NOT fine. Unless spending 2000 on speakers is what's called proper equipment, i've got it. I've followed his setup instructions, and the sound still sucks. </div></BLOCKQUOTE>

Although following Olegs hints the sound improves, It still need to be more credible. And also more different from plane to plane. BOB2:WoV has some better engine sounds IMO, like fly-by's (not all sounds, though). And about machine guns, for example, CoD (yes even been a 'hollywood' FPS) has some guns sounds more credible.

I remember that Oleg said that sounds in BOB will be synthetized because of the difficulty of find real sounds of all planes and their different version engines in good conditions (i.e. to be inserted in a sim). I can understand it, but what they should do now is to synthetize them based very closely and paying close attention to harmonics, on the real sounds that still are available, and not make a general-engine-type...

Fighterduck
05-13-2006, 01:29 AM
awesome cockpits...but i knew it since the spit cocpit movie. The thing im waiting fr it's to see a litle movie to hear the new SOUNDS.sound it's what im looking for now.

major_setback
05-13-2006, 01:45 AM
Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past... </div></BLOCKQUOTE>

I have a very good sound card (Creative Platinum with front panel, digital outputs, optical outputs etc).
The sound in the game is ****. Sorry, but it is. I have it hooked up to my stereo which improves it 500%, but it is still no where near sounding anything like real aircraft.
In my opinion some of the sounds in CFS2 are better than those FB/PF has.
Of course this is just my opinion.

Note:
I have just got a Creative XFi card, I doubt though if this will make much difference. (Also I have enabled the relevant settings in setup).

I have read Oleg's comments on our present sound http://forums.ubi.com/images/smilies/halo.gif, and I can't help but worry for the sound we might be getting in BoB. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Darkbluesky
05-13-2006, 01:52 AM
I found this pic some time ago.

http://www.pix8.net/pro/pic.php?u=6285n7XME&i=867279

It is a very nice pic. Some people says it is not BOB, and that it is from WWII:RTS, which is developed also by 1C and uses some BOB models.

Nevertheless, Oleg himself seems that confirmed it is a BoB shot! http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/8371080943/p/20

In this case, it would be a dream to have this grass http://forums.ubi.com/images/smilies/inlove.gif On the other hand it is not strange that Oleg want to put grass on BoB because, AFAIK, he tried already in IL2 or FB development, but was not implemented because of hardware demands.

At side of this, in the vehicle can be seen self cast shadows!

Maybe is a BoB shot in a pre-alpha testing, maybe not... http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

I wonder really if this is a BoB shot. Anybody can confirm? (Please don't write personal opinions as facts)

fabianfred
05-13-2006, 03:10 AM
will there be a Full mission Builder???

Flying_Nutzo
05-13-2006, 05:40 AM
Originally posted by fabianfred:
will there be a Full mission Builder???

I bl**dy well hope so! I want to see a .mis file to see how it's laid out.

And re vehicles, I wonder if the "wheels on the bus go round and round", i.e. if wheels and tracks will turn instead of slide. That'd be nice. Vehicles will have suspension so there's hope.

The screenies they've shown have been nice. The one of the two-storey house knocked me for six. Talk about a new generation of sim - this will rock. http://forums.ubi.com/images/smilies/partyhat.gif

blankenship
05-13-2006, 08:45 AM
SOUND...I AM VERY GLAD TO SEE A FEW POSTS FROM OTHERS WHO RECOGNIZE THE IMPORTANCE OF AUTHENTIC SOUND TO ENHANCE GAME EMERSION.

I KNOW OLEG AND HIS TEAM WILL PERFECT THE LOOK OF THE GAME, FM, DM, CLOUDS, ETC. ALL WILL BE FANTASTIC. BUT, I'M NOT NEARLY AS CONFIDENT ABOUT THE SOUND. IT'S AMAZING SINCE ABOUT EVERY OTHER WWII CFS OR FPS FOR THAT MATTER, HAS MODELED IT SO WELL???

I REALLY THINK THAT EVERYONE WHO HAS EVER HAD AN ISSUE WITH SOUND DESIGN NEEDS TO SPEAK UP NOW AND BE HEARD, OR THIS NEXT GENERATION GAME IS GOING TO HAVE THIRD RATE SOUND FOR THE NEXT THREE-PLUS YEARS.

THE POOR SOUND IS THE "ELEPHANT" IN THE ROOM AND IF YOU WANT IT FIXED YOU BETTER LET OLEG KNOW NOW!!!

heywooood
05-13-2006, 09:44 AM
10-4 GOOD BUDDY - LOUD IS BEST.

seriously - can we stop playing the 'sound card'

I thinks its 'profiling' and I wont stand for it.

Thanks.

Rebel_Yell_21
05-13-2006, 10:09 AM
An interview with Oleg at SimHQ here (http://www.simhq.com/_air6/air_220a.html)

cutmemick
05-13-2006, 10:13 AM
Hi all,

I'm new to IL2 and still learning it. I have to admit it's a bit overwhelming and now I noticed 'Storm of War'

Will this be an add-on or is it completely new?

Thanks for reading.

Carla

Darkbluesky
05-13-2006, 10:23 AM
Originally posted by cutmemick:
Hi all,

I'm new to IL2 and still learning it. I have to admit it's a bit overwhelming and now I noticed 'Storm of War'

Will this be an add-on or is it completely new?

Thanks for reading.

Carla

It is a completely new WWII airwar sim from the same developer, producer and publisher that IL2 and Forgotten Battles. It is not an add-on.

With SOW:BOB a new franchise will start over to cover all WWII.

McThag
05-13-2006, 10:26 AM
What year will it be available in the US? Or do we get left out again?

marc_hawkins
05-13-2006, 10:28 AM
What year will it be available in the US? Or do we get left out again?

Being a whole new game i would be very suprised if it was not available for the 'merricans.

tHeBaLrOgRoCkS
05-13-2006, 11:08 AM
Originally posted by McThag:
What year will it be available in the US? Or do we get left out again?

ROFLMFAO your kidding me right?

Foo.bar
05-13-2006, 11:13 AM
Originally posted by McThag:
What year will it be available in the US? Or do we get left out again?

LOL http://forums.ubi.com/images/smilies/34.gif

ucanfly
05-13-2006, 11:29 AM
Originally posted by marc_hawkins:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">What year will it be available in the US? Or do we get left out again?

Being a whole new game i would be very suprised if it was not available for the 'merricans. </div></BLOCKQUOTE>

UBI has surprised me alot lately.

heywooood
05-13-2006, 11:43 AM
whack*

there is nothing 'unavailable' to Us...WTH are you talking about- just go get Pe-2 it is available to he11 and gone.

stathem
05-13-2006, 11:59 AM
Originally posted by McThag:
What year will it be available in the US? Or do we get left out again?

14 months later, natch. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

danjama
05-13-2006, 02:10 PM
Originally posted by McThag:
What year will it be available in the US? Or do we get left out again?

I know its been quoted loadsa times, but wtf are u talkin about *******?!!

Bartolomeo_ita
05-13-2006, 02:57 PM
I really hope the cannon jams itself from being used too much

roybaty
05-13-2006, 04:02 PM
Okay I'm in apology mode for my kinda wise*** remarks a few posts back (blame a rough day at work and a coupla drinkipoos http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

I just read the simhq article and, lets just say I had to change my shorts http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.

Thermals, air currents, dynamic clouds, very nice cockpits, dynamic weather http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/clap.gif

Menthol_moose
05-13-2006, 05:59 PM
Any idea of system requirements yet ?

and support of dual core ? I have to start saving the pennies for a new system for this game. And armed assault !

roybaty
05-13-2006, 06:31 PM
I thinking the requirements will be hefty given the amount of calculations needed with dynamic weather and air currents.

I'm betting on these system specs:

- Processor: Dual core 3.0+ ghz
- RAM: 1 gig minimum, 2 gigs recommended
- Video Card: Minimum 256 meg Video card, recommended 512 meg

I haven't heard any talk of a PPU so I guess we won't need that.

Te_Vigo
05-13-2006, 07:16 PM
Will BoB be written to take advantage of.....
1. The Aegeis Physics processor???
2. X-fi soundcards with onboard RAM???

As with the current sound...there be a fair bit of phasing used on engine sound and the current sounds are good but could use a bit of looking at for BoB

McThag
05-13-2006, 11:47 PM
Well, since I got called a *******...
There is a world of difference between I can get it from a foreign source and available here. Much like the DVD for the complete combined version and the download for Pe-2.

Legal protections over stuff like warranties and product liability differ substantially between buying it from Wal Mart and from an online retailer in the UK. And I have just been informed that a un-notified redirect to a third party after funds have been transferred is illegal here, we call it bait and switch.

And should the CD/DVD be damaged, I can get a new one the same afternoon from a local source, how many weeks wait and cost for shipping on a return to the UK? And I have purchased games that had a case, but no actual CD in them before. No seals had been broken, just no SU-27 disk with the Silent Hunter and IL2 super pack. CompUSA got me a new one that same day. Would an overseas vendor even BELIEVE me? The CompUSA guy was skeptical.

Tooz_69GIAP
05-14-2006, 02:33 AM
I'm sure I read somewhere that the BoB map would encompass all of the British mainland, including Scotland!! Is this no longer the case?? http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

JG52Uther
05-14-2006, 02:44 AM
Not read that Tooz.I would be surprised though if that was the case.I would love to see North and South done for BoB,but I guess we will have to wait and see.

alert_1
05-14-2006, 04:06 AM
SoW is to be released in November 06 yet the devs still dont know whether dual core support gonna be integrated..till November is only 6 months left, the sim must be actually done by now and in testing..or something or someone is wrong (hopefully me http://forums.ubi.com/images/smilies/sadeyes.gif)?

Capt.England
05-14-2006, 06:08 AM
Ubi will be making a mistake if they release this game in November 2006. I for one can't afford a new P.C., A Playstation 3 + games, and this game in November.

Playstation 3 will be the thing most people will buy in November, not a new flight sim

p.s. Flightsim X should be out around this time as well! http://forums.ubi.com/images/smilies/35.gif

jamesdietz
05-14-2006, 09:03 AM
Probably asked & answered somewhere, but I haven't seen it:will Oleg's BoB be able to accept TrackIR 4(or 5or 6) Vector???Will I be able to "lean into gunsight or outside open cockpit of Brit planes? Also sort of onthe sound issue,the current BoBWoV does a nice job with engine sounds with canopy open & then changes it with canopy closed.I hope Oleg does the same with his version...

knightflyte
05-14-2006, 10:38 AM
I didn't see Track IR 6DOF mentioned anywhere in the SIM HQ articles, James, but I've read in MORE than one place over the last year or so that 6DOF WILL be supported in SoW:BoB

danjama
05-14-2006, 10:39 AM
Originally posted by jamesdietz:
Probably asked & answered somewhere, but I haven't seen it:will Oleg's BoB be able to accept TrackIR 4(or 5or 6) Vector???Will I be able to "lean into gunsight or outside open cockpit of Brit planes? Also sort of onthe sound issue,the current BoBWoV does a nice job with engine sounds with canopy open & then changes it with canopy closed.I hope Oleg does the same with his version...

Yes.

T_O_A_D
05-14-2006, 11:40 AM
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

trumper
05-14-2006, 12:50 PM
Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past... </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/51.gifSorry mate,i live 15 minutes from Duxford and in this last week have seen at least 5 Spitfires,2 lots of pairs of Harvards and Sally B B -17 over my house and trust me the Spitfires do NOT sound like the ingame sound. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Have a listen to these and tell me your sound system reproduces this http://www.battle-of-britain.com/BoB2/Downloads/Sounds.htm
http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Darkbluesky
05-14-2006, 02:00 PM
http://forums.ubi.com/images/smilies/agreepost.gif

If only Oleg wanted to put these sounds in game... http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

FritzGryphon
05-14-2006, 02:24 PM
If only Oleg wanted to put these sounds in game...

Then all the planes would sound like repetitive low quality loops.

Oleg has stated before he'd like the planes to sound more like IRL engines, but also that it's not as simple as plugging in online sounds.

I hear CFS went to the length of recording from real planes, something that was no doubt complicated and expensive, and still ended up with unconvincing, repetitive behavior of the sound.

I'm sure that whatever they are able to do for BoB in this regard wll be an improvement over already decent sounding motors in PF.

I'm sure Oleg is not scheming in his fortress of darkness with his supervillain buddies to make bad engine sounds for BoB.

Darkbluesky
05-14-2006, 10:53 PM
Originally posted by FritzGryphon:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">If only Oleg wanted to put these sounds in game...

Then all the planes would sound like repetitive low quality loops.

Oleg has stated before he'd like the planes to sound more like IRL engines, but also that it's not as simple as plugging in online sounds.
</div></BLOCKQUOTE>

Of course, if you see pre-previous post you will see that synthetisez sounds are the way to go, but CORRECTLY DONE synthetisez sounds, not almost the 'same' sounds for all planes, like we have currently.

Agree that I guess Oleg and team are going to improve them, but stil I'm afraid it could be lowest priority...(even so maybe they have reason...I don't know)

Sorry for my english spelling... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

darkhorizon11
05-14-2006, 11:06 PM
I agree that the sound could use improvement. I run the game on a halfway decent laptop with no sound card hooked up on AUX to some JVC stereo speakers. Really not much to brag about but my buddy who runs this has some uber soundcard (I can't remember what)and a nasty system of Boston Acoustic surround sound and there is a worlddddd of difference. No its still not as good as those clips that were posted but it makes a HUGE difference.

Oleg has talked about this before I'll admit I'm a little to lazy to find the thread but this does come up now and again. I'm sure we'll see some improvement on this in BoB but remember it really is based on your system too.

WTE_Galway
05-14-2006, 11:47 PM
whatever the reasons the sound in the original Il2 was far better .. maybe not historically accurate ? but it sure sounded good ... 109's growled and rumbled and radials chugged

at one stage there seemed to be a bug where if you went into the sound settings from inside a mission and then just returned to the game without making any changes the sound was vastly better until you exited that mission

nevetheless ... i still have the same audigy I used with the original IL2 and even the current patched game does not approach the original in terms of sound quality

WOLFMondo
05-15-2006, 02:06 AM
Originally posted by trumper:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by darkhorizon11:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blankenship:
SOUND...They must get the sound right. No more lawnmower sounds for engines and snare drums for machine guns. Better sound design PLEASE!!!

The sound is fine. Try upgraded your speakers and your sound card and the drivers etc. Oleg has talked about this in the past... </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/51.gifSorry mate,i live 15 minutes from Duxford and in this last week have seen at least 5 Spitfires,2 lots of pairs of Harvards and Sally B B -17 over my house and trust me the Spitfires do NOT sound like the ingame sound. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Have a listen to these and tell me your sound system reproduces this http://www.battle-of-britain.com/BoB2/Downloads/Sounds.htm
http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif </div></BLOCKQUOTE>

Its pretty difficult to mimic the sounds of these planes given there volume. At least with a good surround sound system and a big subwoofer you can get close. I'd agree though, the Merlin is way off in this sim but the Yak's engine sounds very similar to its real life counter part.

slipBall
05-15-2006, 03:59 AM
Found this show pic of Oleg over at CH


http://i51.photobucket.com/albums/f394/SlipBall/michael_oleg.jpg

Testus01
05-15-2006, 05:33 AM
From above mentionned British BoB site:
"By 3 September 1939 there were 2,160 planes on order and a total of 20,531 Spitfires and 2,594 Seafires (the naval version of the fighter) were produced. Spitfires took many roles including photo reconnaissance. After many tests it was established that pink was one of the best colours to paint aircraft for photographic missions at dawn and dusk. The last plane rolled off the production line in 1947 but stayed in service with various air forces around the world until 1955. The last unit to actively fly Spitfires was the Hong Kong Auxiliary Air Force"
( http://www.battle-of-britain.com/BoB2/ )
Pink spitfires ! wow, this one is dedicated to the other lovely P!nk, the non stupid girl...
http://www.airsceneuk.org.uk/airshow00/cosford/spitfire.JPG

neil_1821
05-15-2006, 09:59 AM
ok, i've probably missed this but are there any current recommended PC specs to run this game, or can anyone tell me if i can run it. My specs should be below my SIG, and i also now have 250GB of room for games http://forums.ubi.com/images/smilies/inlove.gif

marc_hawkins
05-15-2006, 10:06 AM
To be honest there is nothing but speculation about the specs for BoB. Just about the only certain thing is that 2 gigs of ram will be minium, be sure. You can check out what Oleg says himself here:

http://www.simhq.com/_air6/air_220a.html

neil_1821
05-15-2006, 10:44 AM
guess i'll be needing another stick of RAM lol

major_setback
05-15-2006, 11:22 AM
Sound: The best solution would be if they were incorporated into the game in a way that allowed for future improvements/updates to the sound files.

TeufelHund84
05-15-2006, 12:40 PM
Since the main title is "Storm of War, COLON," does that imply that there are more installments to come after BoB? Possibly a Storm of War: Afrika Korps?

neil_1821
05-15-2006, 01:19 PM
Well i have to say i am disappointed by your question http://forums.ubi.com/images/smilies/1072.gif

If you read the interview with oleg using the link abovee, you will see that oleg says it is all going to be an expansion, therefore there will be another BoB after this one, so we have the whole war, lol, dont worry, http://forums.ubi.com/images/smilies/25.gif

Well that's what i make of it lol

major_setback
05-15-2006, 02:39 PM
Originally posted by TeufelHund84:
Since the main title is "Storm of War, COLON," does that imply that there are more installments to come after BoB? Possibly a Storm of War: Afrika Korps?

Yes, it'll be a whole series, with different theatres covered by each new release. I think the first release after Battle of Britain will be Africa (North Africa, or the Med...I'm not sure). I'll look foreward to that!

klemlao
05-15-2006, 03:12 PM
OLEG

can we please have 56 Squadron markings for the Hurricanes in the BoB Squadrons list? It was an RAF Squadron flying from North Weald throughout the Battle.

ID Letter is US

The Squadron badge is the Pheonix - under my klemlao forum name.

We would really appreciate this.

Many thanks,

PS is my rig going to be ok?
Asus A8N 32 SLi Deluxe (twin PCIe x 16)
AMD 3800 64x2 (Dual core)
XFX7800GT PCIe videocard
1Gb DDR400 2-2-2-5

Chivas
05-15-2006, 03:42 PM
Originally posted by klemlao:
OLEG

can we please have 56 Squadron markings for the Hurricanes in the BoB Squadrons list? It was an RAF Squadron flying from North Weald throughout the Battle.

ID Letter is US

The Squadron badge is the Pheonix - under my klemlao forum name.

We would really appreciate this.

Many thanks,

PS is my rig going to be ok?
Asus A8N 32 SLi Deluxe (twin PCIe x 16)
AMD 3800 64x2 (Dual core)
XFX7800GT PCIe videocard
1Gb DDR400 2-2-2-5

Your system should run BOB ok, but I would get another gig of ram and another 7800GT for your SLI system.

Charlie901
05-21-2006, 11:47 PM
Originally posted by csThor:
I am actively questioning the wisdom of such an early release date. To me this indicates that BoB will just be a graphicsw and physics "update" to the Il-2 engine without real improvements to the weak points of the Il-2 engine. I actually fear we will get the same lame GUI that doesn't create immersion nor will we get a real dynamic campaign á la Red Baron II with appropriate player involvement.

I just can't see Oleg's team being able to do all of this in just 6 months. http://forums.ubi.com/images/smilies/51.gif



DITTO!

Chivas
05-22-2006, 01:31 AM
Originally posted by Charlie901:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:
I am actively questioning the wisdom of such an early release date. To me this indicates that BoB will just be a graphicsw and physics "update" to the Il-2 engine without real improvements to the weak points of the Il-2 engine. I actually fear we will get the same lame GUI that doesn't create immersion nor will we get a real dynamic campaign á la Red Baron II with appropriate player involvement.

I just can't see Oleg's team being able to do all of this in just 6 months. http://forums.ubi.com/images/smilies/51.gif



DITTO! </div></BLOCKQUOTE>


Oleg has been working on BOB for years.

Metabaron2005
05-22-2006, 05:40 AM
I didn't perfectly understood Oleg's answer about grass in BOB.

Here are his words whene a fan asked him to comment this screen : 'This the BoB model shot.'


http://img.photobucket.com/albums/v127/raid-baron/Condor/grab0041-2.jpg

If it's true, it would be the first flight simulator to entegrate this feature an a good commercial advantage on FSX.

csThor
05-22-2006, 09:01 AM
Originally posted by Chivas:
Oleg has been working on BOB for years.

Neither full-time nor at top priority, at least not before a few weeks/months ago.

Given the incredible scale of the engine and the efforts necessary to make it my money is on MG being occupied by the physics/graphics engine for the most time. Add that to some of Oleg's comments here and elsewhere plus the experiences with the Il-2 line I'd say it's not off the mark to suspect the offline part being glued to the engine as an afterthought again, just like the 5th wheel on a car. Just like in Il-2 and its derivates. http://forums.ubi.com/images/smilies/51.gif

Chivas
05-22-2006, 10:58 AM
BOB has been top priority with Oleg having to divert a few personel for other projects. This definitely delayed BOB by a year or two. There is no way in h*ll that Oleg would announce the release of BOB in November if he started working on the project a few weeks or months ago.

csThor
05-22-2006, 11:05 AM
I think you're a little optimistic, but that's not a problem per se. In my book BoB shouldn't have been announced before late 2006 with a release date sometime mid-2007. And you know why?

Because - for heaven's sake - Maddox Games should have enough time to actually make an offline part that deserves the title (and not blame the lack of one on a lack of time). Right now I feel uneasy as I know Maddox Games's past products in that department and I know Oleg's view on offline gaming. None of these two things are useful to calm my uneasy stromach. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Chivas
05-22-2006, 11:48 AM
I think your way to pesimistic. Oleg started working on BOB sometime before 2003. He originally indicated the release of BOB for sometime in 2005, but had to divert some people to help others complete PF. This delayed things considerably.

I was not surprised when they announced the release for this November but expect there will be unforseen bugs that will delay its release.

The game may not have the Off-line capablilities you wish for but TIME will tell. I would expect Oleg has learned many lessons from IL-2 and off-liners should see some benefits to that. I understand your concerns but nobody has much information on the details yet so all we can do is wait. You may be pleasently surprised. You have no reason to panic yet.

csThor
05-22-2006, 11:57 AM
Well, I am somewhat involved in making BoB (making german unit emblems for example) so I know a few bits and pieces. THat is why I feel uneasy.

Chivas
05-22-2006, 12:36 PM
Well Thor if your involved in the beta process you know considerably more than I. Hopefully your concerns will be addressed.

I just get irked at those that believe Oleg has only worked on the sim for a few months and can't possibly be completed. When in fact the sim has been worked on for years.

Metabaron2005
05-22-2006, 02:09 PM
As everybody here seems son involved in BOB, could somebody aswer my question about grass ?

Blood_Splat
05-22-2006, 03:19 PM
You roll it up and smoke it.

zaelu
05-22-2006, 03:58 PM
Originally posted by Blood_Splat:
You roll it up and smoke it.

Oh... c'mon, allmost **** my self http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Metabaron2005
05-22-2006, 04:56 PM
What can I say ... fantastic sense of humor, this subtile metaphore about grass can only be the fruit of a 13 years kid and I'm happy for the man who's barber died that this level allows him to **** himself http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Charlie901
05-22-2006, 11:01 PM
6 months to go!

There should at least be some beta videos popping up all over the place, yet I haven't seen one yet.....???

There hasn't been any mention yet on the "Dynamic" campaign system or how it's going to work, other than that there will be one. If they haven't gotten into seriously working on a DC I really don't think they can whip one up in less than 6 mos.....

This makes me nervous and I can't help but feel that UBI is putting pressure on Oleg to rush this one out for the Holiday season with the offline campaign and UI cut and pasted from FB....

zaelu
05-23-2006, 12:18 AM
Originally posted by Metabaron2005:
What can I say ... fantastic sense of humor, this subtile metaphore about grass can only be the fruit of a 13 years kid and I'm happy for the man who's barber died that this level allows him to **** himself http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Heh, I don't see any metaphore, 13 years old kids shouldn't know sumthin about grass, my barber is fine and about what level are you talking?

And about the fantastic sense of humor... you missed it aparently http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

End off topic.

The grass is suported by the actual game also. Soon you will see an RTS based on an IL-2 engine that has grass on it (not yet rolled http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif ).

Now, can I have birds? Pleeease... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

JG301_nils
05-23-2006, 02:55 AM
Metabaron, sure that is a Bob shot? It looks to be from Oleg's land war sim, Theatre of War...
http://int.games.1c.ru/ww2/
there the grass should be plenty, it seems. Frame eating stuff and hardly needed in a flight sim I should guess (exept for maybe on grass airstrips...)

trumper
05-23-2006, 03:12 AM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gifA few of us from our squad went to the flight sim show in 2003 in Birmingham [the year the motorcycle Museum burnt down so the show was relocated at the last minute]and Oleg introduced it to the crowds then explaining that it was a completely new engine and would NOT be compatible with any of the Il2 ,F/B etc as this would be state of the art.He also said the B o B would be the first area they would do and use that as a spring board for covering all the other conflicts in time .
This is'nt new this was nearly 3 years ago BUT i hope that he isn't going to cut corners because UBI say so.
I would rather wait an extra year and get something really outstanding than have it rushed through and compromised.

jamesdietz
05-23-2006, 09:13 AM
So JG301- this Tank sim ( now renamed) is actually still due for release this year too? http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

slipBall
05-23-2006, 09:38 AM
I'm not sure how this works, but will there be a beta vershion BOB that will be released to some for testing??http://i51.photobucket.com/albums/f394/SlipBall/joystick.gif

Maj_Solo
05-23-2006, 09:46 AM
Originally posted by stathem:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Aeronautico:
NOVEMBER 2006 http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

D@mn I'll never be able to afford a new machine by then. </div></BLOCKQUOTE>

Be smart, buy your machine when the first or second patch is released. By then you heared what graphics cards and drivers is not rendering correct or have performance issues. Then you know if you really need a top system or save a thousand buying a 80% system as I usually do. The last GHz here the last MHz there etc cost 10 times or more than the rest of the machine. There usually is a break point in the price list where the price curve turns sharply upwards.

Also Oleg said don't buy a system for the release, wait until after the release.

Chivas
05-23-2006, 12:07 PM
I believe Oleg is slow to provide to much information on BOB because he doesn't want to completely kill interest in the add-ons.

I know many people are interested in the add-ons and would be the first to buy, but some like myself are only buying to support our hobby. I haven't bought the add-on yet because the boonty business put me off just enough to delay my purchase. I don't know what the status is now after UBI posted that there is a problem and they are looking into it. Anyone hear anything?

JunkoIfurita
05-23-2006, 08:33 PM
Originally posted by MrMoonlight:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Darkbluesky:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by major_setback:
I really hope for drop shadows (casting shadows) in BoB, at least in external views. They're not quite so important for inside the cockpit.

Yes! self casting shadows in externals is a must for a 'photorealistic' sim, and Oleg said that BoB will be. Casted shadows in cockpit would be a dream http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif </div></BLOCKQUOTE>

Sorry to burst your bubble, guys...but the calculation of realtime dynamic shadows is still quite a ways away. Even the most modern CPUs and GPUs are not yet capable of having 3D objects cast shadows upon themselves at anything more than a slideshow pace. And that's just for one object...be it an aircraft, tank, ship or whatever. Now picture a scene with 15 to 20 aircraft, with ground objects as well. Those are a lot of shadows to be calculating...in addition to the calculations that have to be done simultaneously for the FM, AI, etc.

So I really wouldn't get my hopes up with regard to dynamic shadowing. </div></BLOCKQUOTE>

Uh, Dynamic Shadows have been supported on hardware since the 6800. That's what NVidia's 'Ultrashadow' technology is all about. If you've played Doom 3 in perfect mode you'll know that Dynamic, mathematically calculated shadows are definitely a current technology.

theDutchman1962
05-24-2006, 03:58 AM
I'm not sure how this works, but will there be a beta vershion BOB that will be released to some for testing??



you mean a leaked version,probably? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Beirut
05-25-2006, 03:39 AM
Originally posted by Chivas:

I know many people are interested in the add-ons and would be the first to buy, but some like myself are only buying to support our hobby. I haven't bought the add-on yet because the boonty business put me off just enough to delay my purchase. I don't know what the status is now after UBI posted that there is a problem and they are looking into it. Anyone hear anything?

What he said.

The kerfuffle over the Boonty add-ons seems like enough to have me skip them all and just wait for BoB.

As a long time fan, it's a shame, if they were available more... confidently, I'd buy them all on the spot and still buy BoB.

I'm more than happy to give Oleg my money, but he must make it giveable.

Metabaron2005
05-25-2006, 07:04 AM
Thank's for these informations.

Actually I saw this screen (tank in grass - not rolled http://forums.ubi.com/images/smilies/mockface.gif) among other BOB developpement screens on this german forum.

http://forums-de.ubi.com/groupee/forums/a/tpc/f/388104122/m/4641029783

Bearcat99
05-25-2006, 08:47 AM
The Boonty issue has been resolved... you shouldnt have any problems with it.... go on ond take the plunge.... the add on is pretty neat.