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View Full Version : Assassins Creed 2 freerunning changes



wiseone9
06-04-2009, 11:07 PM
i was wondering if anyone knew of any significant changes to the freerunning system in the next game...i know that the first one was amazing, but are they tweaking it at all?
making the assassin even faster or more acrobatic?

if anyone finds out please let me know

MrMoo333
06-04-2009, 11:22 PM
During the demo footage there where a couple of parts that were new, like a small jump her or there or a dyno, but over all I think it looks more fluent then AC 1, not that AC 1 was bad.

syphonzero
06-05-2009, 12:53 AM
Originally posted by MrMoo333:
During the demo footage there where a couple of parts that were new, like a small jump her or there or a dyno, but over all I think it looks more fluent then AC 1, not that AC 1 was bad.
QFT

wiseone9
06-05-2009, 08:30 AM
cool thanks for the info guys

mast3rofpuppet
06-05-2009, 10:25 AM
I hope they don't change the controls too much. It was really easy to get the hang of in the first game and really easy to remember.

hambo17
06-07-2009, 08:06 AM
It would be pretty cool if they added a few acrobatics into AC. The odd backflip or somersault would be immense. Also maybe sam fisher style from splinter cell. Doin the splits between an alley way then dive onto a victim below. Or maybe hang upside down from beams and what not.

moqqy
06-07-2009, 08:14 AM
Uh, dunno... just better if they leave that overly flashy stuff out, there's no reason to do somersaults or backflips

Silhouette1991
06-07-2009, 11:00 AM
I hope they don't change the controls too much. It was really easy to get the hang of in the first game and really easy to remember.
Ubisoft is very well known for games with smooth controls.I don't know anyone who has complained about controls of any game that Ubisoft made,so AC2 is probably gonna have smooth controls too.after all,if you look it better,climbing and other acrobatics looks the same,fighting is based like a countering opponents moves in AC1.

ThePheonix1030
06-07-2009, 11:15 AM
I noticed in the demo that the animations were somewhat the same as in AC1. Just new moves were added. That kind of bugged me.

But then again, so did all of the MGS games, but that's a whole different story there.

moqqy
06-07-2009, 11:30 AM
What's the problem with the animations being the same? Why change something that works?

ThePheonix1030
06-07-2009, 11:47 AM
I know it works, but it looks exactly like AC1. Just a little annoying, that's all. http://forums.ubi.com/images/smilies/shady.gif

But I'll get over it, like I do with many petty issues.

DimmuB0rgir
06-07-2009, 12:07 PM
Im extremely happy its exactly the same as AC1. It was perfect the way it was. If it isnt broken dont fix it.