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View Full Version : Vanilla SHIV thoughts & observations (not a rant!)



veovis39
03-21-2007, 12:25 PM
I have to admit, all the stories of horrible bugs were really bringing me down (I was perusing the forums while installing, which took a while)

The visual complaints are absurd. The game looks beautiful. It took me a half hour sailing out of harbour because I didn't use time compression, so busy was I in looking around at everything in awe. (And yes, I have a nice setup and a lot of recent games, and I do love great graphics. SHIV is the real deal here) Yes, the lack of AA does show up sometimes, but overall, the game looks fantastic. One thing, though - I appreciate them trying to make the harbours look more 'busy' but the fact that all the cranes are moving every which way just looks silly when there aren't even any boats nearby them.

Some people complained of a fuel bug, I haven't noticed it. Fuel use appeared to be very consistant. (I did notice, however, that the crew calls out different speeds than what I order. I think that is just the wrong sound file playing as the speeds appear to be correct)I am using a Gar class boat 1941, and the range isn't what I'm used to from late war SHIII boats, but I don't think that's a bug. I wish the manual would give some info on the boat classes! I have, however, come across the instant battery failure bug. I have yet to experience any looping sound bugs or transparent/2D crewmen.

Weapon systems: I tried to work the radar and couldn't turn it on lol. I know that there was some info on that somewhere on these boards. The gun is pretty bugged with range sometimes. Torps seem to dud a lot less than in SH3 and are more forgiving on angle shots (if you do an impact detonation). I guesstimate on range because I'm terrified of the CTD bug. I also managed to sink myself once, not sure what happened there. The mixup of metric and standard is kind of obnoxious.

Campaign: I love getting news updates and radio dispatches while out at sea, it really adds to the atmostphere. I've only done one patrol, to the marshall islands from pearl harbor in 41' - sadly, I didn't encounter anything but friendly traffic. Oh well, I'm an optimist and I'll chalk it up to the date instead of saying anything is wrong with the campaign. Besides, it was just the first mission. I have to patrol off of Honshu island next =P could be rough.

Overall, I'm enjoying it! I'm looking forward to the first patch. People who complain about bugs in vanilla games now days just don't understand how complicated the system has become. Consoles are much easier to test because they are all identical hardware, and they don't have to deal with windows, which is a real pain in the ***, and can crash on one system and run fine on the next. There are infinite hardware combinations out there. Then when you factor in time constraints and loss of revenue to piracy... well, I guess in my experience I've been happy with game companies' timely response to bugs with patches. Games are such massive, complicated affairs of code, graphics, hardware, business models... the modern bugged release system is hard to avoid.

klcarroll
03-21-2007, 12:40 PM
http://forums.ubi.com/images/smilies/agreepost.gif

Well Said!

*

banzai_billy
03-21-2007, 12:44 PM
http://forums.ubi.com/images/smilies/agreepost.gif http://forums.ubi.com/images/smilies/agreepost.gif http://forums.ubi.com/images/smilies/agreepost.gif

Good man! I love you! http://forums.ubi.com/images/smilies/inlove.gif

you win my review of the day award

Cpt_Lindgren
03-21-2007, 12:50 PM
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RedTerex
03-21-2007, 01:04 PM
I actually commented in a recent post about the phenominal amount of complex coding that these games must take and this can only lead to errors in the product.

with this in hindsight I think that the employment of Beta testers would have been a good solution to realise these errors before final release.

bunkerratt
03-21-2007, 02:02 PM
well after about 2 hrs of testing by the seat of the pant's,,,it's not that bad...i did do away with the glare and photofilter waste of gpu imho anyway...the lack of aa and af is sad...but the resoulition seems fine with me ...1680x1050 it's my monitors nativ res viewsonic vx2035vm widescreen 20.5 it all fits .yes the background is somewhat washed out a bit ..frame rates are a bit buggy but correctable ...the ship models look pretty good the interface is somewhat clumsy but so is the differance from flying a f4u4 and then flying a fw190 just going to take a little time ...the gramaphone is dead at the moment ..yes i did add about 20 songs i made them in ogg files to open the sound folder and find the noise for it in a wav file...cute i'll correct that in about 10 mins ..no big issue for now ...the radio is still somewhat of a mystry also....not the first time .lost as far as dropping the dials /gages for screenies ...what key that is a mystery too ..overall ...it's better than i thought is was going to be ..raw unpatched ..so i'll live with it and get acustomed to it's own set of operating things..i'm getting about 50 fps on the bridge and over 100 in command rooms...depending where the boat is ..in port as usual about 25-30 ..bridge..and 70 command room.so..it took 2 yrs for gwx to refine sh3 ...i guess this to shall need some help...onward through the fog i go!!!!!!!!!! http://forums.ubi.com/images/smilies/typing.gif http://forums.ubi.com/images/smilies/25.gif
intel p-4 775 3.4ht em64t
asus p5gd2 deluxe
twin 100 gb hdd's raid 0 sata 2 hdd coolers
ati x1950pro 256pcie kwas 3000 water cooled /gpu
creative x-fi extreame music soundcard
enermax 600 watt psu
dvd rom
dvd r=rw dl
floppy
3 gb pc2 5300
1 120 mm front intake fan
1 80 mm side intake
2 80 mm rear exhaust
northbridge/south bridge coolers
logitec 5.1 surround speakers
saitek eclipse keyboard
logitec tracman rollerball mouse cordless
xp pro sp2
20inch viewsonic vx2035wm

Roxxm
03-21-2007, 02:07 PM
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Kaleun1961
03-21-2007, 02:12 PM
I've still not yet installed mine, but I'll take at their word those who have voiced numerous bugs and issues. However, I do want to say that offering excuses on behalf of game designers just doesn't cut it with me. Especially in light of the fact that so much of this game is based on a previous incomplete game. Releasing a sequel with some of the original bugs still to be worked out is simply inexcusable. Saying that games are hard to develop and so forth isn't something we wish to hear. If it is proper that the decision to release this game in its current condition shoud be defended, then the defence should be made by those who made that decision, not the paying public.

I'm not knocking the game, even with the admission that I have not yet installed it, but I simply can't stand aside and listen to people not involved with a bad decision defend that decision. I'm certain I will come to enjoy this game, but not until a few things are fixed first.

switchman72
03-21-2007, 03:43 PM
http://forums.ubi.com/images/smilies/clap.gif Im with you Kaleun1961. Thats what the developers get paid for, its their jobs. Just think if a iron worker were to partially complete a skyscraper, what a mess that would be. We as the general public expect people to do their jobs right, why should game developers be any different.

King-Damo
03-21-2007, 04:59 PM
Originally posted by Kaleun1961:
I've still not yet installed mine, but I'll take at their word those who have voiced numerous bugs and issues. However, I do want to say that offering excuses on behalf of game designers just doesn't cut it with me. Especially in light of the fact that so much of this game is based on a previous incomplete game. Releasing a sequel with some of the original bugs still to be worked out is simply inexcusable. Saying that games are hard to develop and so forth isn't something we wish to hear. If it is proper that the decision to release this game in its current condition shoud be defended, then the defence should be made by those who made that decision, not the paying public.

I'm not knocking the game, even with the admission that I have not yet installed it, but I simply can't stand aside and listen to people not involved with a bad decision defend that decision. I'm certain I will come to enjoy this game, but not until a few things are fixed first. http://forums.ubi.com/images/smilies/agreepost.gif http://forums.ubi.com/images/smilies/agreepost.gif

tuddley3
03-21-2007, 05:17 PM
Kinda like an Automobile company releasing a new car, but without the tires. "Ooops, sorry, how did we overlook that little detail" http://forums.ubi.com/images/smilies/35.gif

veovis39
03-21-2007, 05:38 PM
Well I should clarify what is and what is not acceptable. Graphical errors, sound loops, crashes, those are the things that you really need to be prepared to accept for a PC game release version. It is not at all like releasing a car - I'd say it is more akin to hiring a chauffeur to drive a limo you put together, using a combination of cheap parts you bought from Mexico and China. Then, when your limo falls apart backing out of the driveway, suddenly it's the chauffeur's fault.

It is the unfortunate but inevitable downside to what is also the greatest thing about PCs - a collection of different companies' parts somehow functioning together (and if you have a dell or something and do not build your own, you should see the **** they throw in there)

What is not acceptable are the bugs such as the metric/imperial confusion, the range crapping out on the deck gun, and the batteries running out in 5 minutes. Those are the sorts of things that need to be ironed out in internal testing, and are not based at all on hardware.

Overall, I mostly feel that those that put the blame on the SHIV team are barking up the tree, because it is an industry-wide problem. I'm not really too annoyed with it because every game I have went through something like this (except Halflife 2, God bless Valve) I currently have 9 games installed on my computer, and not a single one is vanilla.

Kaleun1961
03-21-2007, 05:42 PM
Wow, how did you know I was a limo driver? I started a little while ago as a part time limo driver. On my very first wedding run, went to the groom's house to pick up him and his party, and the car overheated in the driveway and stalled. Then I got it going again and it hobbled down the road and died at the next traffic light. Finally it restarted and was no problem for the rest of the day. Turns out it has some kind of vapour lock phenomenon going on.

banzai_billy
03-21-2007, 08:22 PM
Originally posted by tuddley3:
Kinda like an Automobile company releasing a new car, but without the tires. "Ooops, sorry, how did we overlook that little detail" http://forums.ubi.com/images/smilies/35.gif

"Hello and welcome to the unveiling of the brand-new sports-car on the market! On the designers behalf, I must also inform you that due to time restraints, the car will not come with a brake pedal. This will be addressed in a future fix. Who needs a brake pedal anyway?!"

wytcrackerkoopa
03-22-2007, 09:25 AM
What the heck is so great about Silent Hunter? What makes it a game of quality? http://forums.ubi.com/images/smilies/typing.gif

-------
AND THEY SAY A MIND IS A TERRIBLE THING TO WASTE

klcarroll
03-22-2007, 10:07 AM
Well, I have to give you credit for asking the most general question of the day!


What's so great about it?? ..........It's the most technically accurate SubSim on the market.

What makes it a game of quality?? ........It's open architecture allows for fixes, modifications, and enhancements: The game keeps getting better as time goes by, rather than stale.

More questions???

*

wytcrackerkoopa
03-23-2007, 10:37 PM
Originally posted by klcarroll:
Well, I have to give you credit for asking the most general question of the day!


What's so great about it?? ..........It's the most technically accurate SubSim on the market.

What makes it a game of quality?? ........It's open architecture allows for fixes, modifications, and enhancements: The game keeps getting better as time goes by, rather than stale.

More questions???

*

Yikes!!! Ya sound like ya know quite a bit 'bout this series. Which one of the Silent Hunters do you think I should start off with, dude? I would REALLY like to try this game myself! http://forums.ubi.com/images/smilies/59.gif It could be very exciting.

Raiden709
03-23-2007, 10:56 PM
Originally posted by banzai_billy:

"Hello and welcome to the unveiling of the brand-new sports-car on the market! On the designers behalf, I must also inform you that due to time restraints, the car will not come with a brake pedal. This will be addressed in a future fix. Who needs a brake pedal anyway?!"

They have recently installed the brake pedal....it can be found by pressing the "A" Key
http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif