View Full Version : Bf-109 Tips

11-26-2007, 01:30 PM
Hi guys im looking for some bf-109 tips on flying and the sight range anything would be greatly appreciated as im playing forgotten battles atm and so far ive gone through 4missions and not shot a single EA down yet http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif should hopefully recieve 1946 tomoorow so i can start on that then online later in the day http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

11-26-2007, 01:35 PM
Hi mate, which year are you flying in and which version of the plane?

Its hard to give good tips until we know which year/model and which opponents? East or West front?

Basically you need to know the opponent and model so we can tell you the best tactics.

if you are flying early war in the 109F4 vs RUssian then you have extreme superiority in everything except turning circles.

If you are flying late war then things are much harder. The tiny Bf109 suffers badly for its weight gains more than most planes in the 109G6 model and later.

Because its so incredibly small, weight gains affect it even more than other planes, and this is what happens when the weight is increased in the later models, so you need to use different tactics.

BTW EXCELLENT choice to get online as quick as possible, you will learn at 10x the rate as offline. Particulary - dont forget to ask questions. As soon as you start open your chatbox and drag the corner bigger with the mouse so that you see 6 lines of text, not the default 1 line. That way you will see the chat and server messages.

I can recommend Ukdedicated 1 (cockpit off and very easy settings) or 2 (cockpit always on+Externals On) as having very friendly players who will help you, relaxed settings, and great maps and planesets. Both servers have realsitic scenarios with Axis vs Allies.

11-26-2007, 01:37 PM
I set my convergence to 183 and I don't shoot till the enemy fighters wings almost touch both sides of the reticle, when aproaching from behind, or agle that allows to measure them up.

Depending on version turn on the WEP at Zero Throttle, and never look back, just refrian from going over 100% throtttle unless you need it. (tip 103%) works real nice and overheats are nearly elimnated.

Leave teh 108's alone, unless your job is to destroy Large aircrat/ground targets.

Sure you can use them Dogfighting, but they are harder to master, deflections shots with.

11-26-2007, 01:44 PM
Also, try and start thinking int he vertical, not just horiztonal turning.

New pilots usally neglect the vertical, choosing to turn and burn constantly.

The Bf109 in particular has a great climb rate.

Try and get into the habit of getting above your enemy, zooming down shooting and zooming back up. If you can do this well then you arer almost untouchable, as the plane below cannot reach you, and you control the fight.

If you are having trouble aiming and hitting your enemy, then practise in QMB first. Set up you in a SPitfire IX vs a Bf109G6 and try and shoot it down.

11-26-2007, 01:50 PM
thanks guys, atm im flying the bf-109 F2 in 1941 in the central campaign so i picked the wrong year to start, talk about jumping in the deep end http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif im flyin with virtuall all difficulty settings except the engine management and no externals cockpitfun with my trackir ;p

11-26-2007, 01:51 PM
Bf-109 tips?

Here's some in white for ya -


11-26-2007, 01:55 PM
that looks pretty good at first that like went straight over my head lol

11-26-2007, 01:57 PM
oh btw im also looking for a squad that flies these babies if thats possible http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

11-26-2007, 01:58 PM
The F-2 is not a very attractive fighter. The guns are just too weak. Still, this plane is better in the climb and faster than any Soviet birds you may encounter. It can also turn with the LaGG, Yak and MiG, though it has no real advantage there. Do not turn with I-16 or I-153, they eat you alive.

Best thing is to climb above them and come down in repeated passes. If you find isolated enemies, feel free to stick to their six until they smoke, but do not do this when there is more than one around.

Turning off complex engine management costs you performance in the 109, because you cannot adjust the radiators properly.

With the F-2, I am using 200 meters convergence for both cannon and machine guns, in all other 109'S I am using 200 for mg and 100 for cannon.

Good luck!

11-26-2007, 02:00 PM
Good tips...I would add it is good to practice in QMB, pick a earlier year aircraft for your opponent...here is a link to some interesting and easy reading

11-26-2007, 02:02 PM
ok so the F2 sucks, i think ill my campaign again ive got my guns converged to 150 atm dont ask me why, i saw it somewhere on here. so what would be the best bf to fly in 1941

11-26-2007, 02:07 PM
Originally posted by MelloYello:
ok so the F2 sucks, i think ill my campaign again ive got my guns converged to 150 atm dont ask me why, i saw it somewhere on here. so what would be the best bf to fly in 1941

The F2 is just fine, you only need more time to hone your skills through practice

11-26-2007, 02:11 PM
ok thanks for that article slip just reading through it now, for engine managment what keys would i have to bind i know theres supercharger, what else? also im guessing the f2 doesnt have WEP as ive binded it to my joystick and pressed it many a times and nothing, im always struggling to keep up with my flight from take off 110% throttle aswell so that would explain the powerloss through auto engine management.

11-26-2007, 02:13 PM
Trim on a slider.

11-26-2007, 02:19 PM
Trim on a slider? if your talkin about the ailerons i have turn and cant remember the names now doh umm the up down on my hat switch oh god i suck lol my rudder trim is in my keypad 1 an 3

11-26-2007, 02:29 PM
Originally posted by MelloYello:
ok so the F2 sucks, i think ill my campaign again ive got my guns converged to 150 atm dont ask me why, i saw it somewhere on here. so what would be the best bf to fly in 1941

The actual plane the 109F2 does not suck, it outclasses most of the opposition in performance.

It GUNS however cerrtainly suck, and its not really surprising that you are finding it hard to bring down planes. The 15mm cannon is actually a heavy machine gun, so its very hard to bring down anything with just 2 light and one heavy mg.

Try and carry on the campaign until you move up to the 109F4 or 109G2. The 109F4 is the best plane in the game in 1941, you will have much more success with its 20mm cannon. Also the 109G2 is one of the best planes in the game in 1942.

Remember, try and use the excellent climb and dive of the 109F4/G2 to stay in the vertical rather than turning and burning all your energy in close-in dogfights on the horizontal plane.

Being above the enemy is a great advantage in air combat, try and stay above, just swooping down , firing, and zooming back up. As long as you keep this height advantage, you can repeat this B&Z action as many times as you want in relative safety.

You will find downing enemies much easier once you g4et a 20mm cannon, as in the F4 or G2 version. Also when you start the campaign pick wither the higherst rank or the second highest. This way yourplanes follow you, rather than you following your leader, and you can also pick what ordance or gunpods you want if you have a high rank. That means when you get to the 109G2, you will be able to add 2x20mm gunpods or 500kg bombs to destroy more enemy equipment.

Just be aware that the gunpods will affect performance quite a bit, so be careful doing classic close-in dogifghting with gunpods. Also if you take a bomb, make sure you jettison it before you take on enemy fighters. B&Zing with a bomb on is not recommended.

To be honest, once you get used to shooting, the single 20mm is enough for fighter to fighter work, and also for damaging bombers badly enough to send them down after damaging them and then leaving them to eventually crash.

WHen attacking bombers, dont come in straight dead 6 or you will be hammered by the rear gunner. I have found attacking bombers ibest from straight above. Zoom straight down (throttle at 0% so as not to overspeed) or at least at a high angle and shoot in front of the bomber so that the plane 'flies into' your bullet stream. With a bit of practice you will be able to rake the whole bomber down the middle with your fire as you zoom down. This way the gunners will be unlikely to get a hit on you, and you have a real chance of killing the pilot or damaging the controls.

11-26-2007, 02:31 PM
thanks Xiolablu3 im gonna go play some more campaign for abit bb for now http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

11-26-2007, 02:34 PM
Originally posted by MelloYello:
Trim on a slider? if your talkin about the ailerons i have turn and cant remember the names now doh umm the up down on my hat switch oh god i suck lol my rudder trim is in my keypad 1 an 3

Take no notice of Megiules comment, its a long running joke here, concerning a long lost forum member who was always complaining about 'trim on a slider' you will understand it in time.

For now, dont worry about it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

11-26-2007, 03:04 PM
Originally posted by Xiolablu3:
The 15mm cannon is actually a heavy machine gun

I'm sorry but this is incorrect - the MG151/15 did fire solid shot but it certainly used HE shells too!

See my post in this (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/5991083295?r=2431014295#2431014295) thread and also the pics Waldo has just posted in the 'Luftwaffe cannons and machine guns thread':


However i'm not disputing it was a weak armament http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

11-26-2007, 03:26 PM

11-26-2007, 05:47 PM
thanks for the help guys, finally bagged myself some mig3's is MB_avros a pisstake? sure ive seen his little video of Harry the biplane pilot :O