PDA

View Full Version : Feel Good, Help A Noob Who Is Getting Frustrated



XyZspineZyX
07-28-2003, 09:50 PM
Hi there. First of all I can't seem to get enough of this thing you call an air combat simulator, but I have run into a wall.

Whenever I play out a Campaign, in every mission I complete the program never stops. Even after I land and park next to my flight it does nothing. What am I doing wrong. I sure would like these missions to advance after it says I have completed them.

Thanks in advance

YZ426f

XyZspineZyX
07-28-2003, 09:50 PM
Hi there. First of all I can't seem to get enough of this thing you call an air combat simulator, but I have run into a wall.

Whenever I play out a Campaign, in every mission I complete the program never stops. Even after I land and park next to my flight it does nothing. What am I doing wrong. I sure would like these missions to advance after it says I have completed them.

Thanks in advance

YZ426f

XyZspineZyX
07-28-2003, 09:54 PM
You have to end the mission yourself. Hit esc and quit the mission. Then go on to the next.

http://www.vfa25.com/sigs/phist.jpg

XyZspineZyX
07-28-2003, 09:55 PM
after win message press esc then leave the mission and you will see briefing for next one

http://www.greenhearts.org/phpBB2/templates/subSilver/images/eagle.gif

XyZspineZyX
07-28-2003, 09:55 PM
The mission will not end until you tell it to end. Press escape to end the mission and then once in the debriefing screen press apply button or refly if you want to try it again.

----------------------------------------
<center>I/JG1 Oesau (http://jg1-oesau.org) is recruiting. Join us!

Stab.I/JG1Death at HL, Maj_Death at Ubi.com

At the start of WW2 the German army lacked experienced anti-aircraft gunners. The average gunner was so bad that the USSR decided to help them out. They did it by forcing some of their pilots to fly I-153 flak magnets. These planes were slow but very sturdy. This allowed German anti-aircraft gunners to get a large amount of target practice on a relatively small number of planes. Thanks to the Soviets help, by the end of the war the German anti-aircraft gunners were amoung the best in the world.
</center>

XyZspineZyX
07-28-2003, 09:56 PM
Hehe, 3 of us responded at the same time/i/smilies/16x16_smiley-tongue.gif .

----------------------------------------
<center>I/JG1 Oesau (http://jg1-oesau.org) is recruiting. Join us!

Stab.I/JG1Death at HL, Maj_Death at Ubi.com

At the start of WW2 the German army lacked experienced anti-aircraft gunners. The average gunner was so bad that the USSR decided to help them out. They did it by forcing some of their pilots to fly I-153 flak magnets. These planes were slow but very sturdy. This allowed German anti-aircraft gunners to get a large amount of target practice on a relatively small number of planes. Thanks to the Soviets help, by the end of the war the German anti-aircraft gunners were amoung the best in the world.
</center>

michapma
07-28-2003, 10:00 PM
Wait, I thought you can't get enough of it. You're supposed to sit at the screen, basking in the light of another completed mission until you wake up the next day.

Wow, you're already landing after campaign missions. A future ace here, somebody recruit him quick! /i/smilies/16x16_robot-tongue.gif

Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>

XyZspineZyX
07-28-2003, 10:00 PM
Thanks Guys. Active forum.


yz426f

XyZspineZyX
07-28-2003, 11:22 PM
If you completed the missions goal. Then when you land back in your home base. It should say Mission Complete. Hit esc, and then the apply button. If you didn't complete the mission, you won't get an apply button, and you'll have to do it over.

Da Buzz
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
<center>
Gunther Rall

<center>
http://www.elknet.pl/acestory/foto/rall4.jpg

XyZspineZyX
07-29-2003, 12:20 AM
Not true, if you turn off "No Instant Success" then you can apply the mission no matter what the results were. More realistic that way in my oppinion.

----------------------------------------
<center>I/JG1 Oesau (http://jg1-oesau.org) is recruiting. Join us!

Stab.I/JG1Death at HL, Maj_Death at Ubi.com

At the start of WW2 the German army lacked experienced anti-aircraft gunners. The average gunner was so bad that the USSR decided to help them out. They did it by forcing some of their pilots to fly I-153 flak magnets. These planes were slow but very sturdy. This allowed German anti-aircraft gunners to get a large amount of target practice on a relatively small number of planes. Thanks to the Soviets help, by the end of the war the German anti-aircraft gunners were amoung the best in the world.
</center>

XyZspineZyX
07-29-2003, 01:07 AM
I know that, but it didn't sound like he had it turned off.

Da Buzz
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
<center>
Gunther Rall

<center>
http://www.elknet.pl/acestory/foto/rall4.jpg

XyZspineZyX
07-29-2003, 02:05 PM
Thats not entirely correct either. If you get killed in a mission, you cant "Apply". You have to "Refly", even with "No instant success" turned off.

michapma
07-29-2003, 02:07 PM
Technically you don't have to click "Refly". You can click "Main Menu" and then go delete the campaign.

I'm just really a smart-alec in this thread. /i/smilies/16x16_robot-surprised.gif

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>