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ryanHH
08-20-2009, 04:21 PM
http://www.gametrailers.com/vi...ssassins-creed/55028 (http://www.gametrailers.com/video/gc-09-assassins-creed/55028)

Ezio_475
08-20-2009, 05:02 PM
I really can't understand you.

Charlie_Romeo
08-20-2009, 05:04 PM
nt meaning to be rude but what are u asking if anything at all?

EmperorxZurg
08-20-2009, 05:45 PM
he's asking when u kill the guy in the demo if u can still see the background really faintly and the answer is no it's just white with random white lines going around to make it look super cool

dotdrew
08-20-2009, 05:58 PM
Originally posted by d1sturbedme_468:
he's asking when u kill the guy in the demo if u can still see the background really faintly and the answer is no it's just white with random white lines going around to make it look super cool
Do you have a dyslexic sibling or otherwise? Because I couldn't make heads or tails of that if my life depended on it.

Could you teach me to understand the incoherent ramblings of 12 year olds too?

EmperorxZurg
08-20-2009, 06:34 PM
no, I just understood it lol I understand english so well I can decipher people's cryptic meanings http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

thekyle0
08-20-2009, 06:39 PM
He's talking about the original demo. The fake mission where you kill Carlo Grimaldi. The one from E3. After you stab the target it everything turns white and looks like it falls apart. Then it rebuilds itself. That animation is going to be in the game and will replace the white and blue cloud that we saw in AC1.

Edengoth
08-20-2009, 06:55 PM
Originally posted by d1sturbedme_468:
no, I just understood it lol I understand english so well I can decipher people's cryptic meanings http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif
lol english is my first (only) language too but i was like http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

dotdrew
08-20-2009, 07:11 PM
Originally posted by c-swain:
Any of you can update me if im wrong, but sadly dotdrew doesnt have the slightest grasp of the English language so yeah, i was just helping him out.
If you didn't notice the sarcasm, or notice my sardonic sense of humour, you don't have such a wonderful grasp of the English language either I'm afraid. Nice reply though, I actually chuckled.

EmperorxZurg
08-20-2009, 08:29 PM
O i think I got it now, he's saying that he thinks the background from right before u enter the animus state doesn't seem Italian or "right" and is wondering what will be the background for the real game

NoxieDC
08-21-2009, 04:05 AM
No. He is asking if that animation will see is the one that will always happen when we go into an intense memory or do the lines actually recognize the edges and highlights of the background and deconstruct accordingly. I favor the latter.

Stormpen
08-21-2009, 04:08 AM
No. He is asking if that animation will see is the one that will always happen when we go into an intense memory or do the lines actually recognize the edges and highlights of the background and deconstruct accordingly. I favor the latter.

I think you're right. http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Ezio28101943
08-21-2009, 02:57 PM
Yeah, in AC 1 I would strike the target, and guards would see me and it would do the whole talking thing, and I'd always say how can you have 5 minutes to talk to the guy? Do the guards just let you guys talk or what?

Also, if they are changing the whole blue and white cloud thing, what will the loading screen be like?

Zackebacke
08-21-2009, 04:07 PM
Originally posted by Ezio28101943:
Also, if they are changing the whole blue and white cloud thing, what will the loading screen be like?
White?

thekyle0
08-21-2009, 04:09 PM
If you look at the background as Ezio says, "I make this sacrifice for the greater good." That's probably what you should expect.

obliviondoll
08-21-2009, 07:38 PM
I'm also guessing where he's seeing pillars is in a screenshot.

I'm also guessing the screenshot was taken while the "deconstruction" animation was playing, where the Italian Renaissance scene is broken down into the blue/white background. During that process, you can see some of the scenery still rendered in white wireframe constructions. Watch it in slow-motion, or pause as the world is fading out, and you'll see what I mean.