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p-11.cAce
04-10-2007, 06:56 AM
to flying with map icons http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I've been flying the sim for years, and for most of that time I've flown with every switch flown but this one - CEM? no problem, speedbar, mini-map path -bah! But navigating...for real http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

But throwing that last switch has completely changed the experience of flying in this sim - and made it 100% better imho.

Last night I restarted Flatspin's BoB campaign which is a tough one to navigate as there are many clouds, low ceilings, low viz - easy to get lost (which I did of course). I had finished the escort portion of the mission, bagged some hurri's, and had ordered everyone back to base. I picked up a NW heading for home (if you have played this GREAT campaign you are aware of the map concession) and was pretty happy. I spotted some dots far off, checked fuel status, and turned to give chase. Turned with some spits but ran out ammo and turned to head for home. By this point I had been long separated from any friendlies and had resolved NOT to call for a vector to base - I'd find it myself! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Anyway I'm tooling along down low, heading in the general direction but not sure of my exact location. I'm spending more time checking my fuel gauge (near empty) than looking out the window. I spot an airfield ahead and check my map. Let's see...road crossing just north of the field, that stream looks about right...something seems off about the curvature of the coast...where is everyone? Oh well, almost out of gas! Runway is the right direction anyway...set up abbreviated dogleg approach, kick out flaps, turn final, gear down and locked, speeds on the money, bucking turbulence...watch that speed...final dab of rudder and float into a nice squeaker. Flaps up brakes brakes brakes....tail wheel unlocked, why no primary mission completed? http://forums.ubi.com/images/smilies/shady.gif Roll abit further...further...what the heck? Looking closer at the field - oh man! No static aircraft, no buildings - http://forums.ubi.com/images/smilies/35.gif

Kick her around, takeoff flaps, line up, tail wheel locked, and soon roaring back into the sky. I give - vector to base - "330" - pick up the heading, throttle back, and wonder if I'll hit home or empty fuel first. No wonder the coast looked wrong - I was on the wrong side of the channel. http://forums.ubi.com/images/smilies/touche.gif http://forums.ubi.com/images/smilies/34.gif

In a few minutes I'm over the coast (the proper one) and before I run dry I roll out on the proper runway and get the Primary Mission Completed message. To be honest the fighting was fun...but the navigating was more enjoyable - even if I seriously screwed it up. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

p-11.cAce
04-10-2007, 06:56 AM
to flying with map icons http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I've been flying the sim for years, and for most of that time I've flown with every switch flown but this one - CEM? no problem, speedbar, mini-map path -bah! But navigating...for real http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

But throwing that last switch has completely changed the experience of flying in this sim - and made it 100% better imho.

Last night I restarted Flatspin's BoB campaign which is a tough one to navigate as there are many clouds, low ceilings, low viz - easy to get lost (which I did of course). I had finished the escort portion of the mission, bagged some hurri's, and had ordered everyone back to base. I picked up a NW heading for home (if you have played this GREAT campaign you are aware of the map concession) and was pretty happy. I spotted some dots far off, checked fuel status, and turned to give chase. Turned with some spits but ran out ammo and turned to head for home. By this point I had been long separated from any friendlies and had resolved NOT to call for a vector to base - I'd find it myself! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Anyway I'm tooling along down low, heading in the general direction but not sure of my exact location. I'm spending more time checking my fuel gauge (near empty) than looking out the window. I spot an airfield ahead and check my map. Let's see...road crossing just north of the field, that stream looks about right...something seems off about the curvature of the coast...where is everyone? Oh well, almost out of gas! Runway is the right direction anyway...set up abbreviated dogleg approach, kick out flaps, turn final, gear down and locked, speeds on the money, bucking turbulence...watch that speed...final dab of rudder and float into a nice squeaker. Flaps up brakes brakes brakes....tail wheel unlocked, why no primary mission completed? http://forums.ubi.com/images/smilies/shady.gif Roll abit further...further...what the heck? Looking closer at the field - oh man! No static aircraft, no buildings - http://forums.ubi.com/images/smilies/35.gif

Kick her around, takeoff flaps, line up, tail wheel locked, and soon roaring back into the sky. I give - vector to base - "330" - pick up the heading, throttle back, and wonder if I'll hit home or empty fuel first. No wonder the coast looked wrong - I was on the wrong side of the channel. http://forums.ubi.com/images/smilies/touche.gif http://forums.ubi.com/images/smilies/34.gif

In a few minutes I'm over the coast (the proper one) and before I run dry I roll out on the proper runway and get the Primary Mission Completed message. To be honest the fighting was fun...but the navigating was more enjoyable - even if I seriously screwed it up. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Blutarski2004
04-10-2007, 07:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
to flying with map icons http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif I've been flying the sim for years, and for most of that time I've flown with every switch flown but this one - CEM? no problem, speedbar, mini-map path -bah! But navigating...for real http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

But throwing that last switch has completely changed the experience of flying in this sim - and made it 100% better imho.

Last night I restarted Flatspin's BoB campaign which is a tough one to navigate as there are many clouds, low ceilings, low viz - easy to get lost (which I did of course). I had finished the escort portion of the mission, bagged some hurri's, and had ordered everyone back to base. I picked up a NW heading for home (if you have played this GREAT campaign you are aware of the map concession) and was pretty happy. I spotted some dots far off, checked fuel status, and turned to give chase. Turned with some spits but ran out ammo and turned to head for home. By this point I had been long separated from any friendlies and had resolved NOT to call for a vector to base - I'd find it myself! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Anyway I'm tooling along down low, heading in the general direction but not sure of my exact location. I'm spending more time checking my fuel gauge (near empty) than looking out the window. I spot an airfield ahead and check my map. Let's see...road crossing just north of the field, that stream looks about right...something seems off about the curvature of the coast...where is everyone? Oh well, almost out of gas! Runway is the right direction anyway...set up abbreviated dogleg approach, kick out flaps, turn final, gear down and locked, speeds on the money, bucking turbulence...watch that speed...final dab of rudder and float into a nice squeaker. Flaps up brakes brakes brakes....tail wheel unlocked, why no primary mission completed? http://forums.ubi.com/images/smilies/shady.gif Roll abit further...further...what the heck? Looking closer at the field - oh man! No static aircraft, no buildings - http://forums.ubi.com/images/smilies/35.gif

Kick her around, takeoff flaps, line up, tail wheel locked, and soon roaring back into the sky. I give - vector to base - "330" - pick up the heading, throttle back, and wonder if I'll hit home or empty fuel first. No wonder the coast looked wrong - I was on the wrong side of the channel. http://forums.ubi.com/images/smilies/touche.gif http://forums.ubi.com/images/smilies/34.gif

In a few minutes I'm over the coast (the proper one) and before I run dry I roll out on the proper runway and get the Primary Mission Completed message. To be honest the fighting was fun...but the navigating was more enjoyable - even if I seriously screwed it up. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>



..... Somewhere up there, Armin Faber is having a good laugh over your story.

K_Freddie
04-10-2007, 07:23 AM
One thing spacing out on 'Full Real', you get to read maps and terrain very quickly. While flying long distances, you get time to 'flatten' your nose against the canopy and look at the view. Also take note of the sky above
http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

WTE_Ibis
04-10-2007, 07:24 AM
You're not supposed to that you know.Handing the enemy a sample of our latest and greatest just isn't done old chap.


.

rnzoli
04-10-2007, 08:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
But throwing that last switch has completely changed the experience of flying in this sim - and made it 100% better imho. </div></BLOCKQUOTE>
And that's not even the maximum you can get out of this sim http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

We fly the Filthy Few (pacific) campaign on a nearly FS server. But the creative mission designer didn't put any waypoints to the target http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif So there is no way ask for vectors to the target, we have to find our own way, based on the information in the brief. Imagine the discussions ongoing on TS - frequent position reports, also lot of discussion regarding target sighting, if someone needs to investigte from lower level, who is covering higher etc. , and while looking for islands and landmarks on them, someone must still be looking for the enemy, too http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Theoretically, it is easier to get back, because you can ask for vector to home base. But the carriers are moving away over the time, so by the time you come back for landing, the carriers are already out of sight at that points. So sometimes we need to estimate where they will be, and if we don't find them, we have to "sweep" an area to find them http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

It is also untrue that navigation skills have nothing to do with combat. It certainly has with the overall air superiority. Bad weather played role in several real operations, and in a simulated online war scenarion, you may easily lose a very valuable aircraft from your assests, if you get lost and cannot RTB. Not to mention that if you don't find the target due to bad weather, well.... you can be the greatest marskman in the world, but also the most useless http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif Add on top that bad weather can protect fighters with inferior performance, so their pilots need inherently more navigation skills as they often fly in clouds to/from target, only dropping out for checking the landmarks occasionally http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Chris0382
04-10-2007, 08:12 AM
Now we are on to navigation, it appears you were more successful than some German pilots:

Great article on how the allies ended up with various German war-planes.

http://www.findarticles.com/p/articles/mi_qa3897/is_200302/ai_n9204393

p-11.cAce
04-10-2007, 08:46 AM
Great article - thanks for the link! Yeah, had it been real life I'd have either been A - blown out of the sky as I came in, nav lights on and everything or B - instantly surrounded by manly blokes with many guns! The thing is I KNEW in my gut that something was off but I did not bother to even overfly the airfield to double check land marks. The viz on that mission is really bad- even the home base is hard to find until you are right on top of it. While setting up to land with my normal (to big) pattern I lost sight of the runway several times. Kudos to FlatSpinMan http://forums.ubi.com/images/smilies/11.gif

FlatSpinMan
04-10-2007, 09:01 AM
Woohoo! Yay me! It was all intentional!!!

To be honest I am pretty much dependent on the map still although on some servers (when I make my rare forays online) I qite enjoy the mental challenge of actually paying attention to where I'm going.

LEBillfish
04-10-2007, 09:23 AM
<span class="ev_code_YELLOW">psssst....Repeater Compass http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif</span>

Though however one massive flaw in the sim is the lack of a "waypoint/route" map once in the sim devoid of the icon.

p-11.cAce
04-10-2007, 09:24 AM
The repeater is great until you miss a waypoint, or get involved with action away from the designated targets.

HayateAce
04-10-2007, 10:34 AM
http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

On the night of February 14, 1941, an He 111 landed at an RAF station in eastern England, taxied to the control tower and then hurriedly took off, only to try the same thing at two other RAF stations later that same night. That plane must have had one very disoriented pilot!

badatit
04-10-2007, 10:39 AM
p-11.cAce,
Welcome to the light...we've been expecting you.

mortoma
04-10-2007, 11:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LEBillfish:
<span class="ev_code_YELLOW">psssst....Repeater Compass http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif</span>

Though however one massive flaw in the sim is the lack of a "waypoint/route" map once in the sim devoid of the icon. </div></BLOCKQUOTE>Not all aircraft have a ADF type of compass or "repeater compass" as you call it. Most German and American planes do. Some Russian and a few Japanese planes have them. Worse problem though?!?! It's not very realistically done in the game. Especially in the case where a radio waypoint is behind enemy lines. Like I'm sure an air force set up radio beacons behind enemy lines so their pilots could find their way around. Not!!!!!

Waldo.Pepper
04-10-2007, 11:31 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Blutarski2004:
..... Somewhere up there, Armin Faber is having a good laugh over your story. </div></BLOCKQUOTE>

Exactly!

But it could also have been the result of the crafty British and their Meacons.