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View Full Version : FS X final demo is out now and has been for a while...



Deedsundone
10-06-2006, 07:49 AM
but as I haven´t read it here or maybe I missed the topic.Anyway I just give this head up and if it cause any inconvineance,I´m sorry....I really am (not really though) http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

New:Bombing with flour sacks http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif from that bathtub-hanglider thingy.
New:two more aircrafts...I think.
New: Probably some other things but it still look....hm...not good on my computer.(a 4 year old one so I shouln´t complain http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif)

Links...just check your local file downloading place. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Deedsundone
10-06-2006, 07:49 AM
but as I haven´t read it here or maybe I missed the topic.Anyway I just give this head up and if it cause any inconvineance,I´m sorry....I really am (not really though) http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

New:Bombing with flour sacks http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif from that bathtub-hanglider thingy.
New:two more aircrafts...I think.
New: Probably some other things but it still look....hm...not good on my computer.(a 4 year old one so I shouln´t complain http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif)

Links...just check your local file downloading place. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

BrotherVoodoo
10-06-2006, 08:55 AM
And TrackIR now supports the demo.

NP_Vincent
10-09-2006, 01:19 PM
TrackIR does not support the FSX Demos, it currently has support for the beta software, and we hope to have drivers released for the retail version soon.

Old_Canuck
10-09-2006, 01:41 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NP_Vincent:
TrackIR does not support the FSX Demos, it currently has support for the beta software, and we hope to have drivers released for the retail version soon. </div></BLOCKQUOTE>

Hope so .. will be ordering TIR 4 tomorrow. Been flying FSX Deluxe version online since Friday. It's not bad when the comms. are working and there's a decent air traffic controller at work. Just came out of Honolulu Intl. with 25 online and no major problems :-)

majnos64
10-09-2006, 01:53 PM
woooow first FS where heli is flyable even on full real settings - no 50+G maneuvres like in FS9

p-11.cAce
10-09-2006, 02:01 PM
A HISTORY OF MSFS
1979 - Bruce Atwick releases AS-FS1 for Apple II & TRS-80 - it rocks (for the time)
1982 - MSFS 1.01 is released for PC - same fm but better eyecandy.
1984 - MSFS 2 is released - same fm as AS-FS1 still but better eye candy...now in color!
1988 - MSFS 3 is released - now with external views! (same fm still...)
1989 - MSFS 4.0 - bigger world, better graphics! (same ancient fm...)
1990 - BAO aircraft & scenery designer released so users can make their own aircraft with crappy fm's and fly them around a land of their own making.
1993 - MSFS 5.0 now has a real-world coordinate scenery system.
1994 - Alting Brothers release Europe-1 add on scenery
1995 - MSFS6.0 (FS95)Beautiful (for the time) graphics and a NEW FM. None of the Win 3.11 crashes now either http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
1997 - MSFS6.1 (FS98) The series breaks 10 million copies sold. Helicopter FM introduced.
2000 - MSFS7.0 (FS2000)3D elevation grid (and 3 textures...max) implemented for the scenery database. Original release is a p.o.s. NO SHADOWS! Several major patches later its risen to its usual crappy level of mediocrity.
2001 - IL2 released and Oleg shows the world just what a roaring piece of *hite MSFS is.
2001 - MSFS8.0 (FS2002) Much better eyecandy -( with a dirt racetrack every 500M) and maybe 10 textures - same $#$@$$fm's as 1995!
2004 - MSFS9.0 (FS2004) Barely glossed over version of 8.0 released as BS marketing ploy to coincide with Wright Bros. anniversary. Box should open with pop-up Bill Gates pointing and screaming SUCKER! AHAHAHAAHAHAH!
2006(7) - MSFSX - All new graphics engine and scenery database that will still look like vomit smeared on a schoolroom floor on any $$$$ accesible pc. FM's tweaked but still table based on the same system as 95 allowing horribly unrealistic manuvers and the continued perversion of tens of thousands of sim pilots who believe they could actually fly. But at least now we have herds of animals to watch as we drive around the stuttering sky.

Waldo.Pepper
10-09-2006, 02:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Box should open with pop-up Bill Gates pointing and screaming SUCKER! AHAHAHAAHAHAH! </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif Yes!

Willey
10-09-2006, 03:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
A HISTORY OF MSFS
1979 - Bruce Atwick releases AS-FS1 for Apple II & TRS-80 - it rocks (for the time)
1982 - MSFS 1.01 is released for PC - same fm but better eyecandy.
1984 - MSFS 2 is released - same fm as AS-FS1 still but better eye candy...now in color!
1988 - MSFS 3 is released - now with external views! (same fm still...)
1989 - MSFS 4.0 - bigger world, better graphics! (same ancient fm...)
1990 - BAO aircraft & scenery designer released so users can make their own aircraft with crappy fm's and fly them around a land of their own making.
1993 - MSFS 5.0 now has a real-world coordinate scenery system.
1994 - Alting Brothers release Europe-1 add on scenery
1995 - MSFS6.0 (FS95)Beautiful (for the time) graphics and a NEW FM. None of the Win 3.11 crashes now either http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
1997 - MSFS6.1 (FS98) The series breaks 10 million copies sold. Helicopter FM introduced.
2000 - MSFS7.0 (FS2000)3D elevation grid (and 3 textures...max) implemented for the scenery database. Original release is a p.o.s. NO SHADOWS! Several major patches later its risen to its usual crappy level of mediocrity.
2001 - IL2 released and Oleg shows the world just what a roaring piece of *hite MSFS is.
2001 - MSFS8.0 (FS2002) Much better eyecandy -( with a dirt racetrack every 500M) and maybe 10 textures - same $#$@$$fm's as 1995!
2004 - MSFS9.0 (FS2004) Barely glossed over version of 8.0 released as BS marketing ploy to coincide with Wright Bros. anniversary. Box should open with pop-up Bill Gates pointing and screaming SUCKER! AHAHAHAAHAHAH!
2006(7) - MSFSX - All new graphics engine and scenery database that will still look like vomit smeared on a schoolroom floor on any $$$$ accesible pc. FM's tweaked but still table based on the same system as 95 allowing horribly unrealistic manuvers and the continued perversion of tens of thousands of sim pilots who believe they could actually fly. But at least now we have herds of animals to watch as we drive around the stuttering sky. </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/59.gif http://www.ubisoft.de/smileys/3.gif http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/11.gif http://www.ubisoft.de/smileys/3.gif http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/images/smilies/59.gif

NP_Vincent
10-10-2006, 04:50 PM
Ok, I hear that you all might enjoy new drivers for FSX RTM and TrackIR..........
I've just released drivers to our website with support for FSX - retail version. They can be found here.
http://www.naturalpoint.com/trackir/06-support/support-...are-and-manuals.html (http://www.naturalpoint.com/trackir/06-support/support-download-software-and-manuals.html)
Or downloaded directly from the following link.
http://media.naturalpoint.com/software/TrackIR_4.1.029.alpha.03.exe

NAFP_supah
10-10-2006, 11:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
A HISTORY OF MSFS
1979 - Bruce Atwick releases AS-FS1 for Apple II & TRS-80 - it rocks (for the time)
1982 - MSFS 1.01 is released for PC - same fm but better eyecandy.
1984 - MSFS 2 is released - same fm as AS-FS1 still but better eye candy...now in color!
1988 - MSFS 3 is released - now with external views! (same fm still...)
1989 - MSFS 4.0 - bigger world, better graphics! (same ancient fm...)
1990 - BAO aircraft & scenery designer released so users can make their own aircraft with crappy fm's and fly them around a land of their own making.
1993 - MSFS 5.0 now has a real-world coordinate scenery system.
1994 - Alting Brothers release Europe-1 add on scenery
1995 - MSFS6.0 (FS95)Beautiful (for the time) graphics and a NEW FM. None of the Win 3.11 crashes now either http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
1997 - MSFS6.1 (FS98) The series breaks 10 million copies sold. Helicopter FM introduced.
2000 - MSFS7.0 (FS2000)3D elevation grid (and 3 textures...max) implemented for the scenery database. Original release is a p.o.s. NO SHADOWS! Several major patches later its risen to its usual crappy level of mediocrity.
2001 - IL2 released and Oleg shows the world just what a roaring piece of *hite MSFS is.
2001 - MSFS8.0 (FS2002) Much better eyecandy -( with a dirt racetrack every 500M) and maybe 10 textures - same $#$@$$fm's as 1995!
2004 - MSFS9.0 (FS2004) Barely glossed over version of 8.0 released as BS marketing ploy to coincide with Wright Bros. anniversary. Box should open with pop-up Bill Gates pointing and screaming SUCKER! AHAHAHAAHAHAH!
2006(7) - MSFSX - All new graphics engine and scenery database that will still look like vomit smeared on a schoolroom floor on any $$$$ accesible pc. FM's tweaked but still table based on the same system as 95 allowing horribly unrealistic manuvers and the continued perversion of tens of thousands of sim pilots who believe they could actually fly. But at least now we have herds of animals to watch as we drive around the stuttering sky. </div></BLOCKQUOTE>

How could this thread not spiral into lame assed fanboi-isme. FS9 is a simulator, IL2FB-PF is a game. Don't compare the two. BTW I am a real pilot and fly FS9 a lot. I think it's ok. I think PF has gotten progressively more game like and over simplifies flying a lot. How about your flight experience?

leitmotiv
10-10-2006, 11:55 PM
The mindless imagery betrays the intelligence of the critic!

joeap
10-11-2006, 03:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NAFP_supah:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p-11.cAce:
A HISTORY OF MSFS
1979 - Bruce Atwick releases AS-FS1 for Apple II & TRS-80 - it rocks (for the time)
1982 - MSFS 1.01 is released for PC - same fm but better eyecandy.
1984 - MSFS 2 is released - same fm as AS-FS1 still but better eye candy...now in color!
1988 - MSFS 3 is released - now with external views! (same fm still...)
1989 - MSFS 4.0 - bigger world, better graphics! (same ancient fm...)
1990 - BAO aircraft & scenery designer released so users can make their own aircraft with crappy fm's and fly them around a land of their own making.
1993 - MSFS 5.0 now has a real-world coordinate scenery system.
1994 - Alting Brothers release Europe-1 add on scenery
1995 - MSFS6.0 (FS95)Beautiful (for the time) graphics and a NEW FM. None of the Win 3.11 crashes now either http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
1997 - MSFS6.1 (FS98) The series breaks 10 million copies sold. Helicopter FM introduced.
2000 - MSFS7.0 (FS2000)3D elevation grid (and 3 textures...max) implemented for the scenery database. Original release is a p.o.s. NO SHADOWS! Several major patches later its risen to its usual crappy level of mediocrity.
2001 - IL2 released and Oleg shows the world just what a roaring piece of *hite MSFS is.
2001 - MSFS8.0 (FS2002) Much better eyecandy -( with a dirt racetrack every 500M) and maybe 10 textures - same $#$@$$fm's as 1995!
2004 - MSFS9.0 (FS2004) Barely glossed over version of 8.0 released as BS marketing ploy to coincide with Wright Bros. anniversary. Box should open with pop-up Bill Gates pointing and screaming SUCKER! AHAHAHAAHAHAH!
2006(7) - MSFSX - All new graphics engine and scenery database that will still look like vomit smeared on a schoolroom floor on any $$$$ accesible pc. FM's tweaked but still table based on the same system as 95 allowing horribly unrealistic manuvers and the continued perversion of tens of thousands of sim pilots who believe they could actually fly. But at least now we have herds of animals to watch as we drive around the stuttering sky. </div></BLOCKQUOTE>

How could this thread not spiral into lame assed fanboi-isme. FS9 is a simulator, IL2FB-PF is a game. Don't compare the two. BTW I am a real pilot and fly FS9 a lot. I think it's ok. I think PF has gotten progressively more game like and over simplifies flying a lot. How about your flight experience? </div></BLOCKQUOTE>

Lighten up and take a joke man. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif BOTH are games, or rather PC entertainment sims. PF can be a COMBAT flight sim if played properly (coops, historical missions and tactics), MSFS has huge potential. I disagree for example that FS2002 was just a minor improvement over FS2000, it ran MUCH smoother and intorduced traffic and a simple ATC. FS9 is even better. Bless the addon makers though, free and pay for giving me a s***load of fun over the years. (Been at it since FS98).

p-11.cAce
10-11-2006, 06:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I think PF has gotten progressively more game like and over simplifies flying a lot. How about your flight experience? </div></BLOCKQUOTE>
I could not agree more that the PF flight model has gotten easier and easier - and noted that in a previous post about FM"S. As for my own rl flight experience I have 500 hours in various ultralights (mostly Moyes Dragonfly) and hang gliders (including H1, H2, H3, H4, and instructor rating from USHGA). I also have 378 hours on my PPL (single engine land & glider) with 150 or so in a Diamond Katana, 100 in a Piper Pawnee, 1 hour in a L-39 (not pic), 50 in ASK-21, and the remainder in L-23 Blahnik and PW-5. I also have flown the entire MSFS series since back in the apple II days and it is a great procedures trainer - I still think the FM's are **** and I believe I have a decent basis for comparison. Before you start a *ick measuring contest keep in mind you are far from the only rl pilot here. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

hunhunter-texas
10-11-2006, 07:27 AM
I agree with Supah on this. MSFS is about as close as you will get to a "simulator" on a PC. Its hardly worth mentioning flight models as the FS planes vary a lot, from quite accurate to wildly inaccurate. A lot of the freeware stuff is poor but you do get a few gems, like the Aeronca models by Long Island Classics. When the flight model is correct, MSFS is a superb training aid and a very good simulator.

IL2/FB on the other hand is a great game and a lot of fun. But I still fall off my chair laughing every time I grease a landing in a 109, which if you believe the flight model, is easier to land than a Cessna 152!!

Yes, I am a qualified pilot, I fly aerobatics and have stick time in T28's and P2's and have flown in P51's and P40's. Il2 is very good but if someone asked me which is the better "simulator" it can only be MSFS.

joeap
10-11-2006, 08:19 AM
Some people really need to get the stick out of their a** and get a sense of humour. The fact that real pilots disagree on how real either "enta-sim" (TM me 2006)is shows that neither is really more realistic but is real in different ways. Far from real in either case.

@MSFS fanbois, the reason folks like picking on them is just casue they are the big guy, and dominate PC OS, applications and many other things. That's all, we know better ... MSFS is fun and can be very real and I am a fan too.

@FB/PF etc. fanbois, Oleg is the giant of WWII combat sims and we all need to loosen up a bit. Don't confuse the sad case of CFS3 as a reflection of the whole MSFS and CFS franchise which have advanced the hobby a lot. Yes there are some things MS, esp. 3rd party do better.

Signed:

The self-appointed voice of reason who still has a bit of a sense of humour.

TgD Thunderbolt56
10-11-2006, 08:35 AM
I'm a pilot and enjoy taking a hop here and there. FSX doesn't let me shoot stuff though and until they do I'll stay away from a simple civilian sim and go with the ones that DO let me shoot stuff up (a la PFm, KoTS, LOMAC etc,...). http://forums.ubi.com/images/smilies/winky.gif

msalama
10-11-2006, 08:35 AM
Well, I won't go into comparing FB and FS9 here - apples and oranges and all that - but suffice it to say that FS9 planes with excellent FMs do exist nevertheless even if some simmers choose to believe otherwise. But if the fanboi politbureau wants to lose out on variety by flying only what Oleg provides them with, then OK, fine by me - their loss http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

But FSX? Dunno 'bout that... default FMs are still cr*p I've heard, so the only thing I'd get would be more (unrunnable with this mediocre 'puter of mine) eye candy http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

NAFP_supah
10-11-2006, 02:18 PM
p-11.cAce: So apart from some mis-constructed party tents (Ultra lights and hang gliders), Tupperware (Katana), falling slowly (gliders) and some things that sound like shoe brands (blahnik, wasn't that manolo?) you have about 101 hours? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif How was the Albatros? Every bit as cool as I expect it would be? A company at the airport I fly from operates about 5 of them I believe http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Got to sit in the cockpit once, closest I am pbb ever going to get to flying in one http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I know a guy in the states selling rides in a L-29 though.

p-11.cAce
10-11-2006, 02:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> p-11.cAce: So apart from some mis-constructed party tents (Ultra lights and hang gliders), Tupperware (Katana), falling slowly (gliders) and some things that sound like shoe brands (blahnik, wasn't that manolo?) you have about 101 hours? How was the Albatros? Every bit as cool as I expect it would be? A company at the airport I fly from operates about 5 of them I believe Got to sit in the cockpit once, closest I am pbb ever going to get to flying in one I know a guy in the states selling rides in a L-29 though. </div></BLOCKQUOTE>
The L-39 was very cool indeed - though I had to ride in the backseat http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Two things - 1. sitting on an armed ejection seat really bothered me for some reason - I kept telling myself to keep hands away from anything painted red! 2. During the stick time I did get I thought it was the easiest aircraft I had ever flown. I think the high wing loading (compared to the stuff I usually fly) really made it feel solid in the air. Maybe you can catch a ride along after some mtx on the ones based near you? That's how I scored my ride (and I washed the plane a few times for free). Do you have any can-a-tuna time? They really are fun little aircraft (even with only 80hp in the nose) - and if you've not tried gliding give it a try and learn what a rudder is for http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif If nothing else it will sharpen those landing skills, that lever on the left sure ain't gonna get you around the pattern again! http://forums.ubi.com/images/smilies/1072.gif

HuninMunin
10-11-2006, 02:53 PM
Whowever plays MSFS with the default planeset should try out a few payware addons.
Take the WIP by shockwave for example.
The FM of FS can be of great realism if you fly the right planes.