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View Full Version : PETITION TO RELEASE CONSOLE AND PC VERSIONS OF BROTHERHOOD AT THE SAME TIME!



StarGlitter
09-28-2010, 04:55 PM
The Assassin's Creed Brotherhood is going to be released for the Xbox and PS3 on 19th November 2010 whereas it is to be released on 11th FEBRUARY 2011 for the PC.

The PC version comes out 4 MONTHS LATER. That's 1/3 of a year later. Damn, 4 months is long!

Why can't Ubisoft release all versions of Brotherhood simultaneously?
2K games released all versions of Mafia 2 simultaneously.
EA games released all versions of Battlefield simultaneously.

This is ridiculous! So console gamers get to have christmas fun with the new assassins creed game whereas PC gamers have to get it more than 2 months after new years day 2011 !!!!!!!

[Edit] Why can't Ubisoft have a new year or february release for ALL versions of Brotherhood!

This is enough!

NO WAY am i going to buy an XBOX or PS3 just to play BROTHERHOOD early. I am not a hard core gamer at all, i am a casual gamer. I play a few games a year only. I do play shooting/killing games but can't play too much of it since i don't like characters shooting at or trying to slash me with a sword.
I know it is for MONETARY REASONS that the console version is released earlier and Ubisoft needs mroe time to port to PC but if EA games and 2K games can rcan always have a simultaneous release, i dont see why Ubisoft can't do the same.

ninjasownu
09-28-2010, 05:01 PM
its not that they are doing it on purpose.

StarGlitter
09-28-2010, 05:02 PM
here are the advantages of PC over consoles

Consoles:

-Expensive for such limited hardware

-Guaranteed to become obsolete within 5-9 years.

- Voice chat

-free limited online capabilites

-costly full access online

-Watch movies

-Limited HD on multiplatform games

- Music

-trophies/achievements



PC:

-Games are usually 10-20 dollars cheaper.

-Free full access online

-music

-full HD capabilites on all multiplatform games

-movies

-Mods

-YOU ACTUALLY OWN YOUR HARDWARE unlike a console where MS or Sony can choose to break your console so that you cant go online.

- ingame text

- voip

- cross game chat

-dedicated servers

- trophies/achievements (steam and games for windows)

-Download full newly released games

StarGlitter
09-28-2010, 05:06 PM
UBISOFT developed Brotherhood on a PC, at least release Brotherhood on a PC at the same time with the console versions.

OH MY FREAKING GOD! 4 MONTHS!

So i would be watching walkthroughs of the game on YOUTUBE whereas Console gamers are actually playing it.

SINCE UBISOFT IS MAKING PC GAMERS WAIT AGAIN FOR 1/3 OF THE YEAR ALL THE TIME, WHY NOT JUST RELEASE THE CONSOLE VERSIONS ON FEBRUARY 2011.

FAIR TREATMENT FOR ALL GAMERS.

PETITION PLEASE SIGN

StarGlitter
09-28-2010, 05:11 PM
TAKE 1 MIN OUT OF YOUR TIME TO SIGN.

WE NEED 1000 SIGNATURES

PLEASE SIGN.

TG-Raylock
09-28-2010, 05:12 PM
You guys are idiots.

EzioAssassin51
09-28-2010, 05:16 PM
First of all, stop posting over and over again, just update your first post!

Secondly, It's not like they were just sitting around one day and thought, 'you know what, let's release the game four months later for PC for no reason!' They have reasons. The PC takes longer to fix up or something like that, i don't know exactly.

Plus, it's too late to post this up now, with a bit more than a month until the release of the PS3 and Xbox games.

Maybe make a poll after ACB is out, about bringing AC3 out on PC at the same time as Xbox and PS3, so you actually have 1 - 2 years (there is some speculation that AC3 will come out in 2012) to get signatures which could convince UBI to do this... Which is unlikely, but possible!


And thidly...

http://www.352media.com/rantingandraving/CMFiles/Images/CapsLock.jpg

http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif I've always wanted to post that http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Have a nice day, StarGlitter...


EDIT - TG - It's one guy http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

DarkicoN14
09-28-2010, 05:33 PM
Dude get over it, its not going to change, if you dont like it then dont buy the game, besides you yourself said you are a casual gamer and only play a couple games a year... so why the big deal?

AubreyWilborn
09-28-2010, 05:53 PM
I will sign this petition, but realistically I don't expect it to accomplish much. Ubisoft's mind is already made up. They are not gonna change the release date. It sucks for them, though, because they are really screwing themselves by not doing so.

And for all you guys saying "Ubisoft isn't doing this on purpose", or "They have a good reason"-you guys are so wrong it's not even funny. Ubisoft DOESN'T have a good reason for making PC gamers wait. At all. They are just doing because they're stupid, they're "d-bags", or both.

It isn't THAT hard to make a console game into a PC game, and vice-versa. If it was, EVERYBODY would delay their PC games. But DICE, Rocksteady, EA games, Infinity Ward, etc. manage to get all of their games out on time.

As for Ubisoft using the delay to make the PC version of ACB a "better game",-bullcrud. They made us wait for both AC1 and AC2, and NEITHER game was THAT much better than the console version. They threw in one or two archer assasination missions for AC1, and the DLC for the PC version AC2. Oh, and PC gamers got a free DRM for AC2, as well.

I'm more than sure that there's nothing keeping Ubisoft from releasing the PC version on time. If there was, WHY did Ubisoft advertise the game as ready for pre-order so early? I pre-ordered the PC version of ACB in EARLY JUNE of this year.

Now, what sense does it make to allow folks to reserve a copy of something in June, which is supposed to be released in November, ONLY to push the release date back to Febuary of the next year? That just defies all logic.

robske1
09-28-2010, 06:24 PM
Same old story with the AC franchise in general unfortunately.

I feel the pain for the PC players though, I bought the last two AC's on xbox360 but this time I thought, no I'll go PC (no fighting with the missus over the TV usage this way).

I'm not happy that PC gamers are getting their versions so much later. For that reason alone I'll sign this partition.

However, PC gamers out there that are annoyed at this. Take some solace in the fact we normally get the product cheaper than are console counterparts, DLC is normally included, and with the multiplayer in AC:B...let our console friends find the bugs.

The PC version will be better, and contrary to me signing this partition, it will be a better version. So I'm willing to wait...

GarethNelson
09-28-2010, 06:52 PM
Originally posted by StarGlitter:
here are the advantages of PC over consoles

Consoles:

-Expensive for such limited hardware

Find a cell processor in a device cheaper than the PS3 and i'll give you a prize.



-Guaranteed to become obsolete within 5-9 years.

Same for PCs



- Voice chat

What about it? It's supported on some titles, not supported on others, just like the PC



-free limited online capabilites

Depends on the console, on PS3 with PSN it's free and rather functional



-costly full access online

On xbox live perhaps, but PSN is free. PS+ right now doesn't give you much more than standard PSN.



-Watch movies

Pretty much any gaming platform these days does that, but consoles make great movie players as they're optimised for connection to a domestic TV. Consoles in general are optimised for multimedia tasks (that's their primary function after all).



-Limited HD on multiplatform games

Is 1080p limited?
PC and PS3 both support 1080p generally. So does xbox360. This is the highest resolution you can get under the HD category. Limited?



- Music

Yes



-trophies/achievements

Uplay, Steam - both for PC


PC:



-Games are usually 10-20 dollars cheaper.

That's because they're easier to develop and get published, or it could also be because more profit is to be made on the console version.
I've done some console coding myself and know what a nightmare it can be. Of course, coding for PC can also be trickier due to the numerous different possible configurations. Once you've developed for a games console, you don't have so many configurations to worry about.



-Free full access online

What does this mean exactly?



-music

Yes



-full HD capabilites on all multiplatform games

And? If the game isn't designed to run at a higher resolutions you can still force it up, but then you may get lower framerate or unoptimised textures. This depends on your hardware primarily though - if your video card is crap, higher resolutions will look worse.



-movies

Generally not in an optimised fashion though. Most PC video cards aren't so hot when connecting to domestic TVs, and the UI can sometimes not be as pleasant. Personally I find it alright, but many complain. Best use is to run a media server and stream to a dedicated (and cheap) network media player plugged into your TV.



-Mods

You get that one....... except that mods are still technically illegal for many PC titles. They're easier to do of course, but still technically illegal. Mods are also possible on console games.



-YOU ACTUALLY OWN YOUR HARDWARE

I own my PS3, not Sony - they can of course (and often do) screw over PS3 owners of course. But the physical hardware does indeed belong to me.
I also own my PC too.

But I suppose you meant CONTROL, not OWN - in which case most PC gamers are on windows, so it's questionable to say that they control the hardware when microsoft has all kinds of remote kill switches (WGA, Trusted Media Path etc). This is one of many reasons why I run linux or another free ("as in freedom") OS on any computer I own.



unlike a console where MS or Sony can choose to break your console so that you cant go online.

They can't actually break your console (although they'd certainly love to for some), but they can ban you from their online services - same as if you connected from a PC.



- ingame text

Not sure what you mean on this? Ingame text chat? That again depends on the title. Metal Gear Online has this for PS3.



- voip

You mean the technical term for voice chat?
There's more options of course, but it's the same functionality. If you want to talk to other players in a multiplayer game, does it matter which service you use to do so?



- cross game chat

This one keeps popping up and I never actually understand the point, but ok - you get that one.



-dedicated servers

A few devs are opening up to dedicated servers for both PC and PS3/xbox360 these days, but most of the time you don't need to run your own server seperately unless you're wanting a very large number of players.



- trophies/achievements (steam and games for windows)

PSN, Xbox live, Uplay



-Download full newly released games
PS Store, Xbox live
Or did you mean the "naughty" type? I advise you not to discuss such matters here if so.

GarethNelson
09-28-2010, 07:01 PM
Originally posted by StarGlitter:
UBISOFT developed Brotherhood on a PC, at least release Brotherhood on a PC at the same time with the console versions.

OH MY FREAKING GOD! 4 MONTHS!

So i would be watching walkthroughs of the game on YOUTUBE whereas Console gamers are actually playing it.

SINCE UBISOFT IS MAKING PC GAMERS WAIT AGAIN FOR 1/3 OF THE YEAR ALL THE TIME, WHY NOT JUST RELEASE THE CONSOLE VERSIONS ON FEBRUARY 2011.

FAIR TREATMENT FOR ALL GAMERS.

PETITION PLEASE SIGN

Because if they released late just to please one market who feels it's "unfair" then they'd lose sales in the other market.

PC development is simpler in many aspects, but it is also trickier in terms of QA as there's near infinite combinations of hardware and software configurations, different driver versions and all the rest.

Also, depending on how their development process works they may in fact not have it running on PC in a stable fashion yet when the console version comes out.

They do use PCs to develop on true, but that's just to write and compile the code, which then runs on a debug/development version of the relevant console. Writing the code on the PC does not mean that it will RUN on the PC.

Maybe they have an internal build for the PC that's complete in terms of content but untested - they could release it, but people would whine to them about the bugs.

Signing a petition about this won't change their mind - most you're likely to get is a polite explanation of the fact that they can't do what you're asking. I'm not sure where you're getting that "we need 1000" figure from, but it's total nonsense.

Ubisoft will (and should) only release the game when it's verified to be of a good enough quality that most people can actually enjoy it without bugs. Even with the extended QA, bugs will still pop up - but at least they can eliminate as many as possible before they release it.

GarethNelson
09-28-2010, 07:28 PM
Originally posted by AubreyWilborn:
And for all you guys saying "Ubisoft isn't doing this on purpose", or "They have a good reason"-you guys are so wrong it's not even funny. Ubisoft DOESN'T have a good reason for making PC gamers wait. At all. They are just doing because they're stupid, they're "d-bags", or both.

I presume you have a detailed knowledge of the inner workings of the game engines used by these other companies enough to judge how portable the code is, yes?

I can guarantee you that these parts of the game engine will have to be rewritten at least partially for each platform:

Physics engine (since it will want to take advantage of the SPUs on PS3, the different cores on xbox360 and whatever hardware is there in the PC version). This is a partially solved problem for them in using havok, but there's still the glue code to interface with their own engine.

Graphics rendering - PSGL/GCM on PS3, Some specialised DirectX on xbox360, DirectX or OpenGL on PC. PSGL and OpenGL are fairly similar but with a few subtle incompatibilities (which is where you get the most annoying and tricky to track down bugs), otherwise this will involve a rewrite - and they've updated various aspects from the previous 2 releases (AC1 and AC2) so they can't just recompile the same old rendering code again - there are new changes to port and verify.

Networking: this is NEW. The anvil engine has never had networked multiplayer before. The beta will help them identify any obvious bugs specific to PS3 or general bugs that'd affect all platforms, but it won't help them find weird bugs specific to the PC version. Not to mention being careful to either abstract the messaging layer with something already verified as good, or to write a new one and have the "joy" of subtle differences in processor architecture screwing things up.

Other companies may do multi-platform release, but i'm willing to bet that internally one of those platforms is finished first and just has a load of testing done on it or gets frozen while the other platforms are finished off. Personally i'd rather they didn't artificially delay release just to keep up the illusion of having all platforms complete at the same time.



It isn't THAT hard to make a console game into a PC game, and vice-versa.

For a really bad quality port it isn't that hard. It's generally easier if you don't take advantage of anything platform specific.

Ever tried porting code that uses the cell SPUs to use CUDA instead? It's a slow process, and where CUDA is not available and you want to release to multiple people you have to fall back on multiple processor cores or standard threads - or you can use multiple threads from the start. Then you have to somehow handle all the odd semantics of SPU scheduling and DMA.



If it was, EVERYBODY would delay their PC games. But DICE, Rocksteady, EA games, Infinity Ward, etc. manage to get all of their games out on time.

A lot of devs use 3rd-party engines. Unreal 3 is VERY popular for example. Porting games that use a prewritten engine is a simple matter of possibly recompiling some scripts and then tweaking control schemes a bit.
When you're working with your own engine like ubisoft is, you can't just recompile because the engine doesn't exist for other platforms until you port it.




As for Ubisoft using the delay to make the PC version of ACB a "better game",-bullcrud. They made us wait for both AC1 and AC2, and NEITHER game was THAT much better than the console version. They threw in one or two archer assasination missions for AC1, and the DLC for the PC version AC2. Oh, and PC gamers got a free DRM for AC2, as well.

Yeah, the DRM is one massive reason not to get the PC version if you can avoid it. But is anyone claiming that the long delays are specifically to make the game superior to the console version in terms of content? More likely they throw in the extra content as a subtle "reward" for waiting to appease people a bit more. They will be using the delay to ensure the game actually works reasonably well on different setups though.



I'm more than sure that there's nothing keeping Ubisoft from releasing the PC version on time. If there was, WHY did Ubisoft advertise the game as ready for pre-order so early? I pre-ordered the PC version of ACB in EARLY JUNE of this year.

Multiple things are - as explained. If you want a rushed job and you can talk ubisoft into releasing it early without strict QA then go for it, but i'd say it's worth waiting. As for preorder - they'll advertise for preorder as soon as they're sure they will in fact release the game. At least that would be the best strategy (gets them money faster from some retailers who charge upfront, or at least gets them more sales from people who go for pre-order extras or simply don't like cancelling).



Now, what sense does it make to allow folks to reserve a copy of something in June, which is supposed to be released in November, ONLY to push the release date back to Febuary of the next year? That just defies all logic.
Have you ever worked on software or with programmers?

Any time a programmer gives you an estimate of how long it'll take, it's an absolute miracle if they actually hit that date (unless they lie and give you a date past when they really think it'll be ready). The release date they gave is the ideal if everything goes perfectly - they were likely honest as to their hopeful release date, but found something got in the way.

You don't really think they've got development and QA running along perfectly and then just randomly decided to delay things for the hell of it do you? What would be the logic in that? It doesn't give them any advantage at all unless they need the extra time.

Be patient, or get the console version instead. Ubisoft's team are only human, they'll take their time to get things working to a good standard on the PC, but it'll be worth the wait if that's your only option.

Sadly you will suffer from the DRM, which is a valid criticism, but I don't think that is likely to extend development time by much considering the system is already developed and the most they're likely to do is change some crypto keys and shuffle around some memory addresses - a totally automated process.

Of course if they have revamped the DRM and that's the reason for the delay, then that makes them worse than I thought.

I have a love/hate thing with ubisoft myself...... love the game itself, hate the DRM practices.

Mr_Shade
09-29-2010, 05:54 AM
The release date for the PC version has been decided.

Posting threads to try and drum up support, and causing flame wars will not change that..

We do have a few threads about the release and delay, so please find and use one of those.