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View Full Version : PF Change Suggestions



Old_Flyer
12-17-2004, 02:47 PM
I have noticed that you can put up to 10 sec bomb delay on skip bombs and they still work. This is not a good. This is a real cheat. Used to need 0 delay for contact skip bombing.

Spawning off a carrer at flight speed and engine running at 6500 ft is a real advantage for those coming off a carrier that has been destroyed. Maybe a better alternative could be found.

It would be nice to be able to add sea bases like the landing mats in the maps.

Old_Flyer
12-17-2004, 02:47 PM
I have noticed that you can put up to 10 sec bomb delay on skip bombs and they still work. This is not a good. This is a real cheat. Used to need 0 delay for contact skip bombing.

Spawning off a carrer at flight speed and engine running at 6500 ft is a real advantage for those coming off a carrier that has been destroyed. Maybe a better alternative could be found.

It would be nice to be able to add sea bases like the landing mats in the maps.

p1ngu666
12-17-2004, 03:21 PM
delays where used irl. for safest and aditional damage http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif