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barryward12345
01-03-2008, 10:28 PM
Hi all

http://i85.photobucket.com/albums/k59/Barryward12345/il2.jpg

Could somebody kindly tell me what the broken red/blue lines are on this Campaign map - I suspect they may indicate enemy "patrol" lines, but that would be just aguess. This would be a really great game if it came with a decent manual.

Thanks

Barry

JG53_Valantine
01-03-2008, 10:32 PM
It marks Red/ Allied territory and Blue / Axis territory.
So on that map the Axis forces only have a tiny slither of control.
V

Jaws2002
01-03-2008, 10:33 PM
Yep.

barryward12345
01-03-2008, 11:31 PM
Thanks for that -- but "Hold ON", not so fast!! http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

What exactly are you saying? I can understand the concept of "area of control" - but does this mean in IL2 that I am likely to find AI opposition within the enemy area of control - or only if AI has been programmed into the campaign scenario

Barry

Billy_DeLyon
01-03-2008, 11:38 PM
You are more likely to find enemy AI over enemy territory, but could easily find them over friendly territory, too, if they are engaged in offensive operations. Also you're likely to be fired upon by enemy AAA over their territory.

The territory comes into play if you crash-land and/or bail out - if you do it in enemy territory, you will probably be captured (sometimes you "escape from enemy forces"). That will affect your mission success or online stats.

barryward12345
01-04-2008, 12:02 AM
Thanks Billy for your help - what page of the manual is this explained on? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif http://forums.ubi.com/images/smilies/touche.gif

Regards

Barry

Billy_DeLyon
01-04-2008, 12:35 AM
Originally posted by barryward12345:
Thanks Billy for your help - what page of the manual is this explained on?

This one http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

That's what drew me to the forums in the first place (and still does, actually): trying to figure this sim out! A never-ending process.

Cheers!

rnzoli
01-04-2008, 12:47 AM
Originally posted by barryward12345:
Could somebody kindly tell me what the broken red/blue lines are on this Campaign map
They are called "front-line" markers.
Over the water, front-lines are less firm than on classic ground war maps, but practically they mean the same thing - territorial control.


Originally posted by barryward12345:
This would be a really great game if it came with a decent manual.

Search for the term "front" in the manual and you will find sufficient information to start with, and then learn on your way as you go - from the forums, from the excellent site at Mission4Today (www.mission4today.com), etc.

A manual detailing every aspect of this sim would weight 7 tons. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

SeaFireLIV
01-04-2008, 07:22 AM
Well, I don`t see the need for a manual to explain what just about everyone with even a smattering of warfare knowledge ought to be able to figure out. One side is the enemy area, the other side is your lines and the bit inbetween is no man`s land. The enemy CONTROLS the whole area past its border.

Go past the enemy line into their area (red or blue depending your chosen side) and everything you meet will try to kill you. Landing at the enemy airfield is not a good plan.

Land in No Man`s land and you should make it home. You don`t need No man`s land explaining, do you? Land in friendly territory and civilians will give you flowers.

Zeus-cat
01-04-2008, 04:14 PM
That mission is from one of my campaigns. The idea is that only the small red area is "safe" for a crash landing. Your primary goal in these missions is to survive. The secondary goal is to bomb the target and return to the ship safely. Crash land in the blue area and you have to repeat the mission as you will be captured.

Rjel
01-04-2008, 04:53 PM
Originally posted by SeaFireLIV:
Well, I don`t see the need for a manual to explain what just about everyone with even a smattering of warfare knowledge ought to be able to figure out. One side is the enemy area, the other side is your lines and the bit inbetween is no man`s land. The enemy CONTROLS the whole area past its border.

Go past the enemy line into their area (red or blue depending your chosen side) and everything you meet will try to kill you. Landing at the enemy airfield is not a good plan.

Land in No Man`s land and you should make it home. You don`t need No man`s land explaining, do you? Land in friendly territory and civilians will give you flowers.

Ask a simple question, get chewed out for your trouble.

SlowBurn68
01-04-2008, 05:03 PM
SeaFire - WTF is with you?

barry - here is a link to a FMB tutorial - I hope it helps. http://www.il2-fullmissionbuilder.com/

Here is a page on front markers: http://www.il2-fullmissionbuilder.com/front-markers.html

barryward12345
01-04-2008, 06:18 PM
Hi Slowburn68

Thanks for those links - they will be very informative. Please don't worry about unhelpful/negative posting responses - I don't _ I just ignore them

To Zeus Cat - yes, that is one of your missions out of your "Straight-down" campaign. I have finished your training campaign (Straight from the farm)- for the SBD-3 only at this stage and have now started on your follow on campaign. They are IDEAL for beginners. Now all I need are similar training campaigns for fighter and level bomber careers.

BTW - I have been using a Stuka style technique of rolling over on my back and diving down with the SBD's. I don't know if they actually did this - but going for a straight down dive from normal flight was blacking/redding me out and I was losing sight of the target. The rollover technique works well and gives maximum sight of the target.

Barry

crucislancer
01-04-2008, 06:31 PM
Originally posted by SlowBurn68:
SeaFire - WTF is with you?


I think he's spend way too much time on the wrong side of the lines, and perhaps just a bit bitter about it. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


Originally posted by barryward12345:
BTW - I have been using a Stuka style technique of rolling over on my back and diving down with the SBD's. I don't know if they actually did this - but going for a straight down dive from normal flight was blacking/redding me out and I was losing sight of the target. The rollover technique works well and gives maximum sight of the target.

I don't fly the SBD much, but that always worked for me. Whatever gets the bomb on target and you home safely is the right way, IMHO.

na85
01-04-2008, 06:42 PM
Originally posted by SeaFireLIV:
Well, I don`t see the need for a manual to explain what just about everyone with even a smattering of warfare knowledge ought to be able to figure out. One side is the enemy area, the other side is your lines and the bit inbetween is no man`s land. The enemy CONTROLS the whole area past its border.

Go past the enemy line into their area (red or blue depending your chosen side) and everything you meet will try to kill you. Landing at the enemy airfield is not a good plan.

Land in No Man`s land and you should make it home. You don`t need No man`s land explaining, do you? Land in friendly territory and civilians will give you flowers.

Barryward, don't pay attention to people like this: They're *******es.

Zeus-cat
01-04-2008, 09:31 PM
Barry,

I'm pretty sure the SBD's didn't do the Stuka roll to get into the dive. However, I often do it that way as it is more fun. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Most people around here are pretty nice, but once in a while someone goes off the deep end. Just ignore them like you said.

Technically, Straight Down is not a follow-on to Straight From the Farm. The training campaign came much later than the other SBD campaigns.

VW-IceFire
01-04-2008, 11:53 PM
Originally posted by barryward12345:
Thanks Billy for your help - what page of the manual is this explained on? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif http://forums.ubi.com/images/smilies/touche.gif

Regards

Barry
Not to be rude...but does it really need to be explained in a manual? Everything could theoretically be placed in a manual but there's a point of diminishing returns...this is likely one of them.

Plus video game companies only publish small manuals these days so its got to be lightweight. If it was the 100-200 page monsters of the early 90s...then maybe it could be briefly explained and then go into much more serious detail in terms of the various potential mechanics that the frontline could affect.

DuxCorvan
01-05-2008, 03:05 PM
There's also a big ball shining in the sky. I think it is the sun, but as it is another undocumented mystery, not in the manual, I'm not so sure.


Barryward, don't pay attention to people like this: They're *******es.

Yep, we are. Just crouch, relax and think of nice things. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Xiolablu3
01-05-2008, 08:21 PM
There is too much info/stuff to IL2 to explain it all in one manual. Its a sim thats been developed over 5-6 years with stuff ebing constantly added to it.

You just have to work some stuff out as you go.

BTW get online, its fantastic. You will never look back.

na85
01-06-2008, 12:37 AM
Originally posted by DuxCorvan:
There's also a big ball shining in the sky. I think it is the sun, but as it is another undocumented mystery, not in the manual, I'm not so sure.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Barryward, don't pay attention to people like this: They're *******es.

Yep, we are. Just crouch, relax and think of nice things. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif </div></BLOCKQUOTE>

I was referring to SeaFire, who insists on greeting newbies with animosity.