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View Full Version : crash on landing,help



XyZspineZyX
07-28-2003, 07:05 AM
Every time I try to land,My landing gear smash to pieces and I get killed,I am flying a IL-2 early series,I think and my landing speed didn't exceed 150km per hour,what's the problem?

XyZspineZyX
07-28-2003, 07:05 AM
Every time I try to land,My landing gear smash to pieces and I get killed,I am flying a IL-2 early series,I think and my landing speed didn't exceed 150km per hour,what's the problem?

XyZspineZyX
07-28-2003, 07:24 AM
Your probably dropping to fast, make it a more gradual drop, you have lots of run way, make sure you got ur flaps all the way down. Keep your nose up, takes a bit of practice.

XyZspineZyX
07-28-2003, 07:29 AM
I think cause you dive. Pull a little bit, gentlely until it touch the ground. And pull back the trottle.

Lt.Davis

http://www.angelfire.com/hero/apvg/tigerlogo01.jpg


**Speed is the KEY**

XyZspineZyX
07-28-2003, 07:33 AM
Landing a little fast will not hurt the aircraft , try that and after you get where you can land then start slowing down on your landing and you will get it.

Cess-Harpoon

XyZspineZyX
07-28-2003, 07:53 AM
keep a little throttle (say 10-15%) applied as you flare at about 150-160 kmh

imagine your task is to fly 1 metre above the runway without touching it ... then try to reach the end of runway while gradually reducing throttle

XyZspineZyX
07-28-2003, 08:33 AM
Landing itself is rarely a cause of gears failing - the usual problem is with the subsequential bounce which follows, when the landing angle/speed was improper.

Usually when two gears meet the ground first, it will bounce your plane up and cause it stall in the air at that extremely low altitude(..more like "in the middle of a jump").

Try to do it in the "three-point" style of landing, where all of your three gears meet the ground at about the same time. Think of it as you're 'stalling' the plane very low off the ground.

Generally, in these type of landings, you descend with your nose pointing upwards - others describe this procedure as "you control your decent speed with the stick, and control the altitude with the throttle".

After the three wheels meet, do not immediately apply wheel brakes, let the plane roll to slow down at levels which you are absolutely sure that the plane won't leave the ground.

And then, you apply wheel breaks, and pull on the stick, so the tail wheel does not leave the ground.









-----------
Due to pressure from the moderators, the sig returns to..

"It's the machine, not the man." - Materialist, and proud of it!

XyZspineZyX
07-28-2003, 09:48 AM
landing practice hint


go to multiplayer
create a dogfight server
turn takeoff and landing OFF
set height to 1000 metres



every time you select a plane and refly you will spawn above an airfield at 1000 metres ready for another landing attempt

XyZspineZyX
07-29-2003, 10:44 AM
thaks being so patient,I'll practise hard.

michapma
07-29-2003, 02:24 PM
I don't have any tracks for the IL-2, but you can see some landing training tracks here:
http://people.ee.ethz.ch/~chapman/il2guide/training.htm

Otherwise I believe there is a landing training track that comes with the game. Have you watched/studied it?

Cheers,
Mike

<table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project (http://people.ee.ethz.ch/~chapman/il2guide/)</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
Manifold Pressure sucks (http://www.avweb.com/news/columns/182081-1.html)
Those Marvelous Props (http://www.avweb.com/news/columns/182082-1.html)
Mixture Magic (http://www.avweb.com/news/columns/182084-1.html)
Putting It All Together (http://www.avweb.com/news/columns/182085-1.html)
Those Fire-Breathing Turbos (Part 1 of 6) (http://www.avweb.com/news/columns/182102-1.html)</td><td align="center">

SKULLS_Chap

<a href="http://www.skulls98.netfirms.com/il2/index.html" target="_blank" style="color: #191970; font-size: medium">The
SKULLS</a></p></td><td width="40%" align="right" valign="top">Hardware:
Flight Simulation Performance Analyzed (http://www.simhq.com/_air/air_062a.html)
Building a home-made throttle quadrant step by step (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zkavv)
Sound Can Be Hazardous for Games (http://www6.tomshardware.com/game/20030405/index.html)</td></tr></table>