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tonedog2005
12-26-2005, 05:54 PM
try as i might i just cant fly without them on as i keep gettin lost and losing my flight, but i hate it how when they are on it shows u all the enemy aircraft on the map. i wanna be surprised by them not have the map tell me where they are. be really good if i just had me and my flight on the map

also is there any way to change frequency on the radio or to alter it so i only hear my flight. its really annoyin listenin to every plane on them screamin bout dogfights that im not involved in and it cant help game performance either

hamselv2
12-26-2005, 08:59 PM
Change this setting in the mission setup if you only want to see your own plane on the small map:

'no map icons' should be turned on.

Kuna15
12-27-2005, 12:53 AM
http://www.jumpintojapan.com/custom-icon-settings.html

Check that out also you cannot customize radio except from 1.Friendly 2.Enemy and that's it.

tonedog2005
12-27-2005, 02:47 AM
but when i turn map icons on i see re and blue planes on the map. are red planes not the enemy?

there's gotta be a way to turn the radio of at least? i would've thought the radio chatter option in setup being off would do this but it doesnt. what is that option for?

Kuna15
12-27-2005, 03:09 AM
I think there's only two settings for map icons on and off. You can not see only friendlies.
You can alternatively turn on your icon waypoint so you can follow your mission path with no probs, but in that case you wont see anyone except your plane on map.

Radio can be turned of you can do that in FMB too; just click/unclick that option in specific waypoint (early Japanese planes --1942-- do not have radio option in campaign).

tonedog2005
12-27-2005, 06:52 AM
what is FMB? is that mission builder? i really wish there was a function to vector to flight like most other games. i really want to fly with map icons off but im constantly getin lost and losing my flight. any tips would be great!

so i ask again, is there any way to just hear my flight on the radio? if not is there a way to turn it off completely? and what does the radio chatter option so in setup? i have it switched off

BuzzU
12-27-2005, 10:29 AM
You know that the real answer is to not lose your flight. You have to ask yourself why that keeps happening, and take measures to stop it from happening again. Are you fixated on chasing an enemy plane, and then lose where your squad is? If that's the case, then don't chase. He's no threat if he's running away. I assume you're not losing your squad flying to the mission goal.
Anyway, i'm not going to go into all the ways you might be losing your squad. You tell us how you're losing it, and then we have a better idea on how to help you.

Map icons are not the answer.

SithSpeeder
12-27-2005, 01:39 PM
Hm.... Try turning on friendly icons only (you'll have to search the forums to figure out how). That way, you can adjust the range at which they show up.

Or put waypoints on the map and make sure they are tied to the waypoints. Then, you just need to make sure you are following the waypoints.

Don't forget your "radio". As the flight leader, you can call your squad to form up on you.

You can activate padlocking and then bind a key to friendly padlock.

Or learn to fly using dead reckoning, the position of the sun, etc. and know your mission objective (which way you should be flying, etc.).

Buzz's questions are very valid--need more info on what is going on.

Personally, I prefer having my own plane show up on the map, no other planes show up (friendly or enemy), friendly icons, and cockpit on.

* _54th_Speeder *

tonedog2005
12-27-2005, 01:53 PM
it normally happens when in dogfights, im chasin a plane and drift out of the main fight and the next thing i know the sky is devoid of planes. if im seperated from my flight are the blue vector messages for me or for my flight?

so u say there is a way to configure the map icons to show frienly planes only then?

and any answers on my radio questions above?

sorry for my noob questions.

neural_dream
12-27-2005, 01:57 PM
Originally posted by tonedog2005:
so u say there is a way to configure
No, SithSpeeder probably meant the icons (the usually blue or red identifier that appears over a plane), not the map icons. But that's equally useful info that you can learn in http://www.airwarfare.com.

BuzzU
12-27-2005, 02:19 PM
Ok, it looks like I made a good guess. For now until you get better at navigation. Don't chase the enemy.

btw..Does your wingman get lost with you?

MLudner
12-27-2005, 05:19 PM
FMB: Full Mission Builder.

I have had similar experiences. The key is learning how to navigate. Can you read your compass? (No sarcasm in the question)
Look at your wayset before the flight and try to know where each waypoint is. If you separate vector to the next waypoint along the route.

But, another good idea is to keep your fellows in sight and learn not to chase an enemy aircraft too far.

Ultimately, if behind enemy lines alone all you can do is follow the wayset back to base. One trick is to fly a little faster than the wayset calls for (EG: if the assigned speed is 300 KPH, then fly 400) and usually you'll catch-up to your flight (Just hope you don't get bounced by CAP before you do).

I've had a number of unnerving experiences like that.

Friendly_flyer
12-28-2005, 02:57 AM
Originally posted by tonedog2005:
but when i turn map icons on i see re and blue planes on the map. are red planes not the enemy?


Blue and red are Axis and Allies respectively. If you fly German, Japanese or one of their allies, the red planes are your enemy, if you are flying Russian, American, British etc the blue planea are your enemy.

Kuna15
12-28-2005, 03:28 AM
Originally posted by tonedog2005:
it normally happens when in dogfights, im chasin a plane and drift out of the main fight and the next thing i know the sky is devoid of planes. if im seperated from my flight are the blue vector messages for me or for my flight?

so u say there is a way to configure the map icons to show frienly planes only then?

and any answers on my radio questions above?

sorry for my noob questions.

Listen what other guys have said you especially Buzz; do not chase enemy aircraft around. You have your briefing and stick with it.
Second thing you can allow yourself free chase only if you are a flight leader (whole flight not just second group) so all others will naturally follow you and your instructions.
That leads to more problems to you.
You may chase enemy aircraft but you need to know where you are at all times (you are leading your pilots so they will all perish if you make a mistake, if you get lost) and how much fuel you need to get back from that point.
Also in combat it is not wise to waste ammo and attempt a lot of lucky shots (shoot from close range be sure that you will hit when you fire) -- as you don't want to stay is combat when your ammo is depleted.

So I wont reccomend that you take a high rank position in campaign. On the contrary start from bottom of the chain and observe what other AI wingmen are doing (watching 6 of their leader - usually at all times http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif).

In ww2 reality once when you get lost from your flight group you are alone and you are primary target to every other enemy fighter group in the area (I'm just reading book about IL-2s and their tactic; it was point out few times in that book that aircraft that are lagging behind or are lost were usually victims of Luftwaffe fighters).
Keyword is discipline http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

icon settings (http://www.jumpintojapan.com/custom-icon-settings.html)

tonedog2005
12-28-2005, 03:52 AM
sounds fair enough. back to my radio question, the more i play the more irritationg the radio chatter is especially in scripted campaigns. most of it has nothing to do with my flight and just gets on my nerves. dunno if it affects game performance but it cant help it.

in RL they would only hear they're own flight, not the whole battlefied. is there no way to adjust it or even just turn of the audio chatter?

MLudner
12-28-2005, 11:57 AM
You'll just have to cope with that. One thing you should know is that the AI pilots will scream for help when they are in no danger. Any time a bandit passes them they call for someone to get him off of their 6, even when the bandit is heading in the opposite direction and represents no threat. It's a programmed response to a hostile anywhere behind them going anywhere at all.

Also keep in mind that when you hear "Fighters at 4 O'clock" that may or may not be YOUR 4 o'clock. The pilot speaking is referring to their relationship to his ship, not necessarily yours.

I once got bounced because of this while escorting flights on a base transfer. My Schwarm was above and between the two flights we were covering. In the lead were Bf-110's and behind were Ju-88's. I hear "Fighters at 12 o'clock!" Thinking one of my wingmen had called it I scanned the skies at 12. I scanned high, I scanned low. I saw nothing. I then saw the Bf-110's roll into a left bank.
Maybe it had been them after all. I scan their 12. I see squat.
That was when Nummer 8 was blown to kingdom come and I looked over my shoulder just in time to see Nummer 7 rolling over and beginning to go down in flames.
I pulled into into a split S in the nick of time to avoid an identical fate.

It had been the Ju-88's who had called it. Their 12 was my 6. It would have helped if the AI pilots identified who was speaking, but they don't; so when you hear someone reporting enemy fighters do not try and guess who it was, just look everywhere.

Kuna15
12-28-2005, 03:48 PM
Originally posted by MLudner:
It had been the Ju-88's who had called it. Their 12 was my 6. It would have helped if the AI pilots identified who was speaking, but they don't; so when you hear someone reporting enemy fighters do not try and guess who it was, just look everywhere.

It would help enormously if Ai can be helpfull in that cases.
If player happens to be Ai flight leader now that is real nightmare. Even if they see enemy planes (they usually do way before me) they remain silent untill they are in threat and that is where radio whining comes in (get him of me etc.). By that time it is usually too late to do anything to avoid total defeat.

So I actually order my Ai mates to attack enemy fighters from time to time during flight. If they respond positive enemy fighters are very near then http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Sometimes during the fight they even warn me if I get enemy on my tail (it proves helpfull many times).

I have played BoB Wings Of Victory and in that game Ai chatter is somewhat more improved than in FB 402. Correct vectors, heading, vector to nearest friendly tower, vector for main flight group etc. are some of the really helpfull chatter features. Sadly, game is nowhere near the FB in most of other areas.

Kuna15
12-28-2005, 03:59 PM
Originally posted by tonedog2005:
in RL they would only hear they're own flight, not the whole battlefied. is there no way to adjust it or even just turn of the audio chatter?

No as far as I know it. You can hear either all friendly or all enemy. No other options available. TAB > 9.Frequency > 1.Friendly/2.Enemy .

MLudner
12-28-2005, 04:35 PM
Originally posted by Kuna15:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MLudner:
It had been the Ju-88's who had called it. Their 12 was my 6. It would have helped if the AI pilots identified who was speaking, but they don't; so when you hear someone reporting enemy fighters do not try and guess who it was, just look everywhere.

It would help enormously if Ai can be helpfull in that cases.
If player happens to be Ai flight leader now that is real nightmare. Even if they see enemy planes (they usually do way before me) they remain silent untill they are in threat and that is where radio whining comes in (get him of me etc.). By that time it is usually too late to do anything to avoid total defeat.

So I actually order my Ai mates to attack enemy fighters from time to time during flight. If they respond positive enemy fighters are very near then http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Sometimes during the fight they even warn me if I get enemy on my tail (it proves helpfull many times).

I have played BoB Wings Of Victory and in that game Ai chatter is somewhat more improved than in FB 402. Correct vectors, heading, vector to nearest friendly tower, vector for main flight group etc. are some of the really helpfull chatter features. Sadly, game is nowhere near the FB in most of other areas. </div></BLOCKQUOTE>

Hmmmmmm, I never thought of issuing orders just to test the waters. I have had AI shout "One: Check your six!"
More often than not, however, they were warning about an aircraft going in the opposite direction that I was maneuvering against.
About human players and commo: That just goes to show that while human can be better than any AI, not all humans are.

I'm not sure Oleg would agree to that "Sadly" remark, there. He was probably quite pleased.

Tully__
12-29-2005, 04:20 AM
I haven't read the whole thread, but with reference to Map Icons, it depends which version of the game you're flying. Most versions give you two settings for the map, they are:

No Map Icons
No Minimap Path

The first controls the display on the map of all non-hidden objectives and moving objects in the game except your own plane, the second controls the display of your own plane and course waypoints. Apart from those, you have no control over the map icon display.

The "Radio Chatter" setting in the game's setup utility controls the built in human to human voice communication for multiplayer. Most players use third party utilities such as Teamspeak or Ventrilo instead.