PDA

View Full Version : How to prevent stalling ?



Thanatos833
09-24-2006, 07:37 PM
Whenever I stall I switch on the auto pilot and it seems to pull out of the stall quite easily by diving sharply. I OTOH can't do this and it doesn't stop but rather just keeps on spinning till it hits the ground.

Can anyone tell me the exact method for pulling out of a stall/

P.S: How do I strafe without getting cut to pieces by FLAK.

Thanks in advance. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

fighter_966
09-24-2006, 07:45 PM
Originally posted by Thanatos833:
Whenever I stall I switch on the auto pilot and it seems to pull out of the stall quite easily by diving sharply. I OTOH can't do this and it doesn't stop but rather just keeps on spinning till it hits the ground.

Can anyone tell me the exact method for pulling out of a stall/

P.S: How do I strafe without getting cut to pieces by FLAK.

Thanks in advance. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Keep enough altitude...push stick forward and counter the spinning with rudder .About strafing
you could plan your route to target, anyway ,flak is going to hit, but may be not so seriously

Kuna_
09-24-2006, 08:08 PM
Originally posted by Thanatos833:
P.S: How do I strafe without getting cut to pieces by FLAK. You must carefully approach the target... I've flew couple of hundred mud moving missions in Ju-87 and IL-2.
Ju-87 is more rewarding plane because you can dive, aim, drop, retract flaps and get the h"ll outta there with 20mm murderors firing only couple of shots at you (if you drop from decent height).

With IL-2 that is not the option. You need to fly fast and low and hit the flak sites hard in first pass... depending if you plan to make couple of passess or only one maybe two. Sometimes you need one pass so you can concentrate on primary targets and ignore the AA because as soon as you release bombs you can go home. In most cases that is not the case http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. You need 2nd, 3rd pass etc., but be awared - whatever you do with every new pass your chance to survive vanishes like a snow in the spring.
So it is always a very wise move to make one-two passess and dissapear ASAP. After all if AA doesn't get yoo, the enemy fighters will.

Also turning around near AA/enemy targets is extremely stupid idea, that is how I usually get hit during mud moving in my early days. You need to fly fast low make accurate attack, extend for safe distance (usually more than 2km). That way you will:
1.build up the higher speed for second pass
2.airplane on higher speed is more responsive so you will aim a lotta better/easier
3.you are a harder target on high speed
4.you will avoid being hit during your turn/line up on target

Practically AA gets me only head on nowadays and that should be extremely hard (ummm... well not for the Ai apparently http://forums.ubi.com/images/smilies/sadeyes.gif). When you buzz over them they will shoot fiercely at you, but as I said if you obey rule that you first exit danger zone then you have totally minimalised the chances of being shot down.

With level bomber it is a piece of cake. Just be friend with your bombsite.http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

VW-IceFire
09-24-2006, 09:28 PM
Originally posted by Thanatos833:
Whenever I stall I switch on the auto pilot and it seems to pull out of the stall quite easily by diving sharply. I OTOH can't do this and it doesn't stop but rather just keeps on spinning till it hits the ground.

Can anyone tell me the exact method for pulling out of a stall/

P.S: How do I strafe without getting cut to pieces by FLAK.

Thanks in advance. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Pulling out of a stall or a spin? A stall by nature happens before a spin. Stall is when the wings loose lift...a spin is when one of the wings looses lift quicker than the other and the plane departs from normal flight.

To recover from a stall you just need to stop fighting the plane, let the nose stall, give the wings a chance to catch the air again. Most new pilots I've seen online want to fight a stall because they want to pull up quickly. Usually because the ground is coming up or they want to get back into the fight. No such luck...if that happens you want to resist that temptation and let the plane recover. It'll take far less time than if you fight it.

If you spin the plane then what you want to do is rest the controls, throttle down to 20% or less (typically 0%), and stop fighting it. Once you've done that...hit the rudder hard and counter the spin with the rudder. All of the other controls will be essentially ineffective and will generally make the spin worse if anything. The nose will drop and the plane will recover. Again...instant pull out will result in another stall and a spin probably. Don't do it. Wait...let the plane recover...then pull out.

Good luck! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JamesBlonde888
09-24-2006, 09:39 PM
Flak is like russian roulette. You can do so much to avoid it but it will get you in the end.

Here are my rules to minimize flak frustration.

1) Stay low and fast.

2) No more than two passes at a target

3) Never NEVER fly directly over a flak site at any altitude.

4) Use the landscape to get away.

5) Keep in mind a vector for your lines and plan your attack accordingly to give your self the best chance for a safe return.

Hope this helps, it wont stop that lucky first shot from killing the pilot or the engine sometimes (every other time GRRRRR)but these rules work for me.

WWMaxGunz
09-24-2006, 10:03 PM
Originally posted by Thanatos833:
Whenever I stall I switch on the auto pilot and it seems to pull out of the stall quite easily by diving sharply. I OTOH can't do this and it doesn't stop but rather just keeps on spinning till it hits the ground.

Can anyone tell me the exact method for pulling out of a stall/

P.S: How do I strafe without getting cut to pieces by FLAK.

Thanks in advance. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

You've got a LOT to learn about stalls and those other things called spins.
If you didn't expect to have to study then you shouldn't have bought a realistic sim!

Suggest you sometimes here and there do reading on actual pilot/aero sites since hey even
if you get answers here then what do you have to do but read em? And if you get short
answers then it's your time but you get less than full taco understanding with usually
you or someone else filling in the gaps with half-sense and/or nonsense.

Try googling for a site called See How It Flies. It's extremely practical training for
real pilots and if you get through it even a piece at a time but put those into practice
then you will end up a much better sim pilot than now or hehehe, the ones who don't and
never did anything like it.

Xiolablu3
09-24-2006, 11:57 PM
Thanotos, get online. Friendly folks will explain things to you (if you pick a good server, I can suggest some) and you will leanr much quicker.

Expect to be shot down time after time for a month or so at first http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But you will learn ach time.

I htink you mean a 'spin'

Throttle to 0% and rudder to full opposite to the spin. Thats the real way to stop a spin in most WW2 planes. Of course you will get into some really bad spins which you cannot recover from.

Always try and take the flak out first. If you see too much flak at a targets then dont attack it alone, you will die.

Get online, you will learn fast http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

AFJ_rsm
09-25-2006, 07:24 AM
I disabled stalling on my sfs files, you couldn' believe the difference that made!

I also fiddled a bit with the damage modelling so flak wouldnt be that much of an issue. It hardly was in real life anyways.

rnzoli
09-25-2006, 08:02 AM
http://forums.ubi.com/images/smilies/typing.gif track, please http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

whiteladder
09-25-2006, 08:19 AM
Of course you will get into some really bad spins which you cannot recover from


It might be my imagination but the Macchi`s seem to get into really horrible flat spins that are very difficult to recover from.

mazex
09-25-2006, 08:56 AM
Originally posted by Xiolablu3:
I htink you mean a 'spin'

Throttle to 0% and rudder to full opposite to the spin. Thats the real way to stop a spin in most WW2 planes. Of course you will get into some really bad spins which you cannot recover from.



He he, regarding 0% throttle... I once flew with a Klemm 35 IRL. On that bird you have to switch of one of the magnetos to lower the rpm enough to get it out of the spin...

/Mazex