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Maverick1864
02-19-2005, 08:09 PM
how do i drop bombs from fighters? i am flying the P-39D during Midway Campain. so how do i drop them? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Maverick1864
02-19-2005, 08:09 PM
how do i drop bombs from fighters? i am flying the P-39D during Midway Campain. so how do i drop them? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Maple_Tiger
02-19-2005, 08:26 PM
Come in at a 45 degree angle,press the number four button before the tagret passed the nose. This takes practice and timing.

Have fun.

JunkoIfurita
02-19-2005, 08:34 PM
Same way you do with everything else, I guess, except you don't do any sighting with a bombsight like large, level bombers do.

Your default bomb key is Alt+Space, which releases whatever bombs you have loaded. It's usually a good idea to assign this to a joystick button if you have one available.

Bombing with accuracy is another thing entirely. In JABOs (fighters that carry bombs), there are several techniques that people use. Here are two:

The first is a 45 degree dive. For this, start at about 1000m, then fix your sights on the target and dive. When the target drifts underneath your sight (200m? depends on situation), release bombs and pull away. For safety its best to have at least a 1 second delay on the bombs for this process.

Second is skip bombing. Use at least a 2-3 second delay, and fly towards the target at an altitude of approx 50m. If the target is on rough ground, drop the bombs as you are about to pass over them (approx 50m in front). If they are ships, or on smooth ground (runways, roads. rail?) you need to drop earlier and the bomb will 'skip' along the ground to the target. This takes a bit of practise but is very rewarding, and tends to keep you out of the majority of the flak.

Bomb delay is set in a box at the base of the Aircraft Arming screen.

Lastly - P39s at Midway? You're using the out-of-the-box unpatched Pacific Fighters, right? Flying a US Marines campaign? Sorry to say this, but that's a bugged campaign that was rectified in the first patch. The marines never flew P39s, they flew Wildcats and later Corsairs - and the campaign will break at the end of Midway and won't continue to Guadalcanal.

You need to get the 3.03 Patch for Pacific Fighters, then the 3.04 patch to go on top of that. You can get to them from the main Pacific Fighters site. The patches fix lots of things, including performance issues, your Marines campaign, and the problems with the New Guinea campaign among other things. Also you get the F2A Brewster Buffalo as a flyable USN aircraft.

Unfortunately it means you're going to have to delete that Marines campaign and start again. Sorry but there is no workaround for this.

Hang out for Patch 3.05 soon too - it'll add an extra map (Singapore, I think), and a bucketload of new flyable/AI aircraft. We who have the PF/FB/AEP merged install are getting even more, but you'll be getting plenty of new content, don't worry http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Hope this helped.

Cheers,
Junko 'Kimura' Ifurita

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EnGaurde
02-19-2005, 09:27 PM
singapore as a map?

hmmm wonder if lau passat will be included... coldest Tiger, freshest satay sticks, best chilli stingray, ever.... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

naah but then someone will no doubt whine and whine about how the chilli is way way overmodelled, they didnt get all the satay sticks they thought they were getting and endless, endless ramblings about how the Tiger beer doesnt taste like the real thing because everyones been to Singapore, and they clearly know what it does taste like because of the mountains and mountains of data and graphs they post......

http://forums.ubi.com/images/smilies/88.gif

Latico
02-20-2005, 03:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by EnGaurde:
singapore as a map?

hmmm wonder if lau passat will be included... coldest Tiger, freshest satay sticks, best chilli stingray, ever.... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

naah but then someone will no doubt whine and whine about how the chilli is way way overmodelled, they didnt get all the satay sticks they thought they were getting and endless, endless ramblings about how the Tiger beer doesnt taste like the real thing because everyones been to Singapore, and they clearly know what it _does_ taste like because of the mountains and mountains of data and graphs they post......

http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

WHAT!!!! NO Saki or Torpedo Juice????

crashmaster4000
02-20-2005, 09:45 AM
A Technique I like to use is to approach your target from at least 2.5km in altitude, chop your throttle, then dive in at an angle of 60 to 80 degrees. Once I reach above 450km/h IAS, I line up the target with the vertical line in the crosshair and determine angle by dead-reckoning the leading edge of my a/c wing. Depending on my dive angle and speed, I align the target with the horizontal notches in the sight, and drop based on my AoA. With this "pseudo-divebombing" technique, its quite possible to single out and target individual vehicles, as you literally "launch" the bomb with your aircraft's inertia. Takes some practice though http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

VW-IceFire
02-20-2005, 10:06 AM
You can do two things:
1) Dive bomb the target from a roughly 45 degree angle (start altitude should be about 1500 meters). This is particularly useful against targets that are clustered together or tanks which require more precision rocket or bomb strikes.
2) Fly over the target at 50 meters and drop the bombs in relation to the speed you are crossing the target at (you can get a feel for this pretty quickly).

In both cases, I prefer to use a 3 second delay timer to make my pullout closer to the ground and avoid being hit in my own bomb blast.

gorillasika
02-20-2005, 10:14 AM
BA_Dart posted some very good instructional videos on SimHQ some while ago. Not only are they funny but also very educative.

Here's the link to "How To Attack Ground Targets" -video, which also covers bombing:

http://www.darts-page.com/movies/Ground_Attack.zip

The rest of them can you find here

http://www.darts-page.com/

Maverick1864
02-20-2005, 06:16 PM
i guess i need to update the game first, cuz right now it takes me two hrs to even fly one mission cuz it is sooooo slow, i have the software capabilities. its just not updated yet