View Full Version : Ammo, and fuel

08-21-2005, 03:53 AM
Is there a way to re-ammo, and re-fuel during a game? Like land in a base, and stock up, then take off and continue? or once your out, your out for good?

08-21-2005, 03:53 AM
No, no, yes.

Even at the fastest, it takes too long to refuel and rearm a plane for it to be worthwhile.

08-21-2005, 03:55 AM
wow, that was fast http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif a shame though, be nice if you could.

08-21-2005, 03:58 AM
Wow, same minute even.

On that topic, the fastest I've ever heard of reloading and refueling a fighter plane was by the Israelis in the 6 Day War. They turned around planes in as little as 20 minutes during the initial stages of the conflict. Of course, forgoing mantainance and repair.

08-21-2005, 09:49 AM
IIRC the Swedish Air Force can refuel and rearm a plane in about 10 min,
with a service group of seven conscripts.
That's a modern fighter jet though, probably takes longer with a WW2 plane.

08-21-2005, 06:24 PM
Great topic. It depends on the type of aircraft. BoB Hurricanes that survived a mission with no damgae could be Re-Fueled and Re-Armed in 30 minutes. For gameplay, such numbers could be reduced in half...15 minutes for Hurricane for example, or make it optional (Offline player option or Server controlled option).

FB/PF AI would require some new programming, but mission builders could work around this now by setting new flights to taking off later, the player waiting for them to spawn. It would be sweet sitting on carrier waiting to refit and you see the AA guns start firing and you look up to see dive bombers coming down at you. Just like what the Japanese pilots saw while they waited in their cockpits at Midway.

The best potential now (FB/PF) for Refitting on the ground would be Online War and even Online Dogfight servers, as long as the arcade game feature of Instant Refly we have now in FB/PF were eliminated, with Re-Fuel and Re-Arm replacing the Instant Refly arcade option.

The next generation of flight sims may include tactical Dynamic Mission Builder (DMB) where the mission builder runs during the game, creating new sorties for all AI aircraft as long as they survive with minimal damage and can land, sending them (and player aircraft) out on new missions.

Read about real life (not flight simmer) Romanian pilots -- needing to Re~Fuel and Re~Arm fast to save Romanian infantry soldiers...

During the first days of November, the Romanian Henschel pilots practically saved the 24th Infantry Division, which was retreating followed closely by Soviet forces. They managed to fly about <span class="ev_code_yellow">15-16 missions per day each!</span> No other Romanian group made as many sorties in one day, as the 8th Assault Group did then. There was always a patrulă (Romanian for Schwarm) in the air covering the infantrymen. Thus they managed to rescue the lives of more than 10,000 men. Five assault aircraft were lost, as were two pilots. The other three were rescued by their comrades.

Pilots from the 8th Assault Group on Lucenec airfield, Slovakia, in February 1945.

~ http://www.worldwar2.ro/arr/g8as.htm

And, the days of November in Eastern Europe are very short. http://forums.ubi.com/images/smilies/11.gif

08-21-2005, 08:45 PM
Bah, the Nachthexen normally flew 11-15 missions per night, every night of the war until May 2nd.