PDA

View Full Version : Flack guns can mess you up.



Ken_Det
12-30-2004, 12:01 PM
I managed to bring it back home after attacking an air field.
I was real lucky.
Note the cowl damage.
http://groups.msn.com/_Secure/0awChArchh1tqb*40*iiYV1wieOayI!hzvRHqCVH8UEIC5vndK Nje18xQcx*0TiL8LUtYdYrY1BQPovEv0b3*kWGFbBoldrtEsjv jpM87KbEi!mAgMeowYGFmjnMPBBoe66!Je3p71Q8U76dUIEaoJ sbezmKkO8oT/iviewcapture_date_30_12_2004_time_02_49_33.jpg?dc= 4675503796022755290

LStarosta
12-30-2004, 12:09 PM
Hardcore.


I landed my crate after 1/4 of my left wing was gone. I set my flaps and trim settings to r0xx0rz and I was good to go. I shot down an La on the way home, too. Ask JG7_Rall, I was flying top cover for him cuz he had no rear fuselage. I am tempted to say that Flak is overmodelled, but it's not r0xx0rz, so I shall refrain from complaining.

JG7_Rall and I, like all aces, set our trim to R0xx0rz in the unlikely event that enemy bullets touch our aircraft. Fact.

JG7_Rall
12-30-2004, 12:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by LStarosta:
Hardcore.


I landed my crate after 1/4 of my left wing was gone. I set my flaps and trim settings to r0xx0rz and I was good to go. I shot down an La on the way home, too. Ask JG7_Rall, I was flying top cover for him cuz he had no rear fuselage. I am tempted to say that Flak is overmodelled, but it's not r0xx0rz, so I shall refrain from complaining.

JG7_Rall and I, like all aces, set our trim to R0xx0rz in the unlikely event that enemy bullets touch our aircraft. Fact. <HR></BLOCKQUOTE>

Fact indeed.

Korbelz
12-30-2004, 01:34 PM
photoshop..be sure

Von_Zero
12-30-2004, 01:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>photoshop..be sure <HR></BLOCKQUOTE>
You is wrong, the DM for the Emil has that since Il2 Sturmovik. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Chuck_Older
12-30-2004, 02:26 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Von_Zero:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>photoshop..be sure <HR></BLOCKQUOTE>
You is wrong, the DM for the Emil has that since Il2 Sturmovik. http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif <HR></BLOCKQUOTE>
I will second that. Flak guns can mess you up

http://img.photobucket.com/albums/v441/Chuck_Older/BOF2.jpg

Ken_Det
12-30-2004, 05:06 PM
chuck_older
Looks like you had your cowl blown lose to.
I find the rappid fire one's to be the nasty-est. http://forums.ubi.com/images/smilies/784.gif

PBNA-Boosher
12-30-2004, 06:44 PM
I like the Damage Profile of the H-75, I think it's awesome.

Platypus_1.JaVA
12-31-2004, 02:41 AM
Talking about DM, look at these dev shots http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.1java.nl/showthread.php?s=d23dadb36bb7ac9e7d464412e7d773c6&threadid=3073

Lukki
12-31-2004, 03:24 AM
I must whine about flak.. The other day I was flying a He111 at above 2000 m and I was going to attack a ship I could barely see. I had flown for 10 minutes and then I get "Pilot killed". And some flak clouds... It wasn't fun. Ship flak in general lags a lot, drops the frame rate, hits hard, fast and very far. Flak on ground is pretty devastating, too. In fact, it's so devastating, that it makes no point to manufacture fighter aircraft to defend against low altitude attack planes, why did they in real war... Flak shoots stuff down, even the IL-2 drops with sufficient flak. And mappers are eager to put a lot of flak on maps, even in PEarl Harbor maps where there isn't supposed to be a lot of flak early in the morning... And the zeroes burn like paper. I hate the 88mm most though. All you see is a puff somewhere and BANG your wing is gone or pilot's killed or similar.. :C

Perhaps it's the mapper's fault, but I must say that the flak of a single carrier is too much already. It kills the comp, the plane, the pilot, the gamer, everyone.. :P

icrash
01-01-2005, 07:22 PM
Yup, it's a killer. My '25 looked like a seive. I also lost both engines, a fuel tank caught fire, rear gunner dead, and dorsal gunner injured. I got the props feathered and deadsticked the bird down. The ship I attacked finished me off by shooting a few more rounds and landed several blowing up the'25 right before I bailed.

JG7_Rall
01-01-2005, 07:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Lukki:
I must whine about flak.. The other day I was flying a He111 at above 2000 m and I was going to attack a ship I could barely see. I had flown for 10 minutes and then I get "Pilot killed". And some flak clouds... It wasn't fun. Ship flak in general lags a lot, drops the frame rate, hits hard, fast and very far. Flak on ground is pretty devastating, too. In fact, it's so devastating, that it makes no point to manufacture fighter aircraft to defend against low altitude attack planes, why did they in real war... Flak shoots stuff down, even the IL-2 drops with sufficient flak. And mappers are eager to put a lot of flak on maps, even in PEarl Harbor maps where there isn't supposed to be a lot of flak early in the morning... And the zeroes burn like paper. I hate the 88mm most though. All you see is a puff somewhere and BANG your wing is gone or pilot's killed or similar.. :C

Perhaps it's the mapper's fault, but I must say that the flak of a single carrier is too much already. It kills the comp, the plane, the pilot, the gamer, everyone.. :P <HR></BLOCKQUOTE>

Agreed!!!!! Couldn't have said it better myself!

Steaky_361st
01-01-2005, 09:35 PM
Although I must say nursing home a wounded bird is kinda fun...

WUAF_Badsight
01-01-2005, 09:52 PM
photoshop huh ?

http://img40.exs.cx/img40/9308/engcover2ci.jpg

http://img40.exs.cx/img40/7002/mypooremil9xv.jpg

antifreeze
01-02-2005, 06:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Ship flak in general lags a lot, drops the frame rate, hits hard, fast and very far.
Flak on ground is pretty devastating, too. even in Pearl Harbor maps where there isn't supposed to be a lot of flak early in the morning
<HR></BLOCKQUOTE>

For generated campaigns in versions 3.01+ you know about these settings right?:
[DGen]
GroundIntensity=Low ; (can be Low, Medium, High)
SlowFire=80 ; (Ship-flak rate between 0.5 and 100.0 [ 1=historic, default=5 ])

The first will decrease the amount of ground objects, including flak guns, when the mission is generated.
The second will decrease the rate of fire for all ships when the mission is generated.

In addition, it is easy to open any existing mission in the full mission builder and delete the flak to an acceptable level; it usually takes less than a minute and is time well spent. All you do is click on the object and press delete.

Also, but slightly more time consuming, all ships in existing missions can have the SlowFire parameter added, by clicking on the ship in FMB, viewing 'properties', and inputing a value for 'RoF'. You can also add/edit the parameter manually in the .mis file, which is sometimes quicker.
It is the fourth parameter at the end of each 'ship' declaration.

Maybe the mission builders tend to have great systems, so you've got to edit the missions so they'll run on your average system. I would like to see 'RoF' added to the ground object's properties though; I'd rather have lots of flak guns firing intermittently than just two going gung-ho.

73GIAP_Milan
01-02-2005, 09:47 AM
http://members.chello.nl/j.wisseborn2/alles_toppie.jpg
This is an old pic of me flying a different 109Model back with IL2 Sturmovik and i got messed up by flak a bit..
Every control was out or poorly functioning except the engine which was undamaged somehow http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

amazing !!

and i landed safely (belly landing though) http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

JG7_Rall
01-02-2005, 10:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 73GIAP_Milan:
http://members.chello.nl/j.wisseborn2/alles_toppie.jpg
This is an old pic of me flying a different 109Model back with IL2 Sturmovik and i got messed up by flak a bit..
Every control was out or poorly functioning except the engine which was undamaged somehow http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

amazing !!

and i landed safely (belly landing though) http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif <HR></BLOCKQUOTE>

Wow! Thats definitely the most flak-ified fighter I've ever seen! Only other plane that I've ever seen get more messed up was a He-111 I was flying one time in a mission.

icrash
01-02-2005, 06:10 PM
Hey Badsight, are you on the giving end or receiving end in the 2nd pic? I kinda sorta accidentally wiped my damaged screenies out http://forums.ubi.com/images/smilies/1072.gif.

SithSpeeder
01-02-2005, 08:24 PM
OMG...Milan, how'd you get it home (you have no control surfaces whatsoever)? http://forums.ubi.com/images/smilies/11.gif Put your hands out the windows to turn? Lean left and right and forward and back?

Re-reading your post, you didn't say you got it home. But even "landing safely"...you have no controls!!!

* _54th_Speeder *

73GIAP_Milan
01-03-2005, 05:30 AM
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif Well, Sithspeeder,
to complete the story, it was one of my 1st flights ever with il2 sturmovik, and i managed to get back VERY close to base.
How i managed to do this, i cannot recall exactly, but as you can see on the picture i posted: 1 of the ailerons and 1 elevator are still attached and in IL2 sturmovik, they keep working then (a little)..
Flying without rudder is no problem for me as i flew almost ALL flightsim games without them, until i got my twisty MS-Sidewinder ^^

So, i steered in wide turns and used the engine-torque to veer left/right and up/down by increasing/decreasing power..
Hard, but i landed without more damage -except a bent prop of course as i went for a belly landing, lowering the gear was too much a risk http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

as for my own comment: I can't hit the broadside of a battleship when shooting (aerial gunnery), but i can pilot a damaged plane home http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
and how that engine stayed unharmed through all that flak, i still don't know http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Capt.LoneRanger
01-03-2005, 05:39 AM
Wait for BoB! With the planes having some interior details modelled, expect some really fency damage effects!

Fehler
01-03-2005, 06:32 AM
I know this isnt a AAA whine thread, but I have to make this point.

I believe in WWII air burst flak rounds had to have their altitude set prior to loading. If I am not mistaken, you did this by cranking a nut on the top of the round. In the game, we have the fastest loaders in history because they are able to adjust altitude of flak bursts as I dive at 700-800KPH!

OK, I realize that the accuracy is beefed up somewhat to compensate for number of flak guns (Computer performance at stake here). But, even so, a large number of guns trained at 15,000ft. would still have to make adjustments on aircraft diving below their target areas.

Flak bursts were effective against level bombers flying in formations in order to train bomb sights on target. It was not effective against fast moving, agile fighters. Watch the larger flak guns in the game, they traverse as fast as a championship sheet shooter! LOL

That's my beef with flak.

berg417448
01-03-2005, 08:24 AM
Some AAA had proximity fuses in WWII rather than just being pre-set:

http://www.history.navy.mil/faqs/faq96-1.htm

73GIAP_Milan
01-03-2005, 08:44 AM
You got a point there Fehler..

the AAA in this game is insanely accurate, even if you dive through the flak with 500+ Km/h in a turn they can still follow you and got those smokepuffs all around.

This seems a bit of a tradeoff for the load on the computer, but still it's insane, for the heavier flakcannons atleast, i think.
I know nothing from flak, except that it can hurt if you get hit, and sometimes it just annoys me that you can be hit under abnormal circumstances (high speed, high angles, high altitude, etc.)
But i've also days where i start a mission and just cruise in circles around an enemy airfield and enjoy the AAA they throw at me and see how long i can hold out (YES, did i mention before i'm a suicidal maniac ?? http://forums.ubi.com/images/smilies/53.gif

The only game i've seen absolute cool heavy black flak is in B17 Flying Fortress and it keeps scaring the living (beep!) outta me everytime i get hit or catch some shrapnel, still IL2/FB/AEP/PF is amongst the best modelled games ever, so i'm not whining at all http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

BelaLvgosi
01-03-2005, 05:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 73GIAP_Milan:
This is an old pic of me flying a different 109Model back with IL2 Sturmovik and i got messed up by flak a bit..
Every control was out or poorly functioning except the engine which was undamaged somehow http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

amazing !!

and i landed safely (belly landing though) http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif <HR></BLOCKQUOTE>

Btw, why is that invasion stripes skin present in the early g6?

han freak solo
01-03-2005, 08:09 PM
I'm a "one pass" pilot due to the flak. http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

73GIAP_Milan
01-04-2005, 05:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by BelaLvgosi:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 73GIAP_Milan:
This is an old pic of me flying a different 109Model back with IL2 Sturmovik and i got messed up by flak a bit..
Every control was out or poorly functioning except the engine which was undamaged somehow http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

amazing !!

and i landed safely (belly landing though) http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif <HR></BLOCKQUOTE>

Btw, why is that invasion stripes skin present in the early g6? <HR></BLOCKQUOTE>

That's easy :P
That skin is one of the default multiplayer skins for the G6, i took it as the other skins were not cool enough and i had no downloaded ones yet (or any selfmade skins as well)

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Opiate364
01-04-2005, 06:13 AM
I'm currently flying a Sturmovik campaign and in 40 missions I have had my Elevator controls damaged 11 times. Let's just say I can now land planes without elevator controls.
Damage:
http://img66.exs.cx/img66/8273/il2mw041231023129c041231023129.th.jpg (http://img66.exs.cx/my.php?loc=img66&image=il2mw041231023129c041231023129.jpg)

And a fun Pic:
http://img66.exs.cx/img66/967/il2mw041219151833c041211163209.th.jpg (http://img66.exs.cx/my.php?loc=img66&image=il2mw041219151833c041211163209.jpg)

Marek_Steele
01-04-2005, 11:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 73GIAP_Milan:
That's easy :P
That skin is one of the default multiplayer skins for the G6, i took it as the other skins were not cool enough and i had no downloaded ones yet (or any selfmade skins as well)

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>
Oh, I wasn't refering to your choice, but asking for the reason why the game comes with an allied skin for the early g6. Was it for any campaign where you fly a captured plane or something?

73GIAP_Milan
01-04-2005, 11:49 AM
I just took that particular skin as i had no others.
It was an ordinairy game of Air-Quake - as Extreme_One once said it so nicely. Normal Multiplayer...

And i was smart/stupid enough to attack an enemy airfield, so my plane got scratched a bit..

ST__Pawnee
01-04-2005, 01:47 PM
Concerning flak.. I read Pierre Closterman's book some years ago, a french ace. In one of his missions they were 8 Typhoons(or Tempests, don't remember) who dived to attack a german base with rockets. 4 Typhoons(or Tempests) climbed away after the first and only run.

Flak is horrible. Accept it http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Marek_Steele
01-04-2005, 02:09 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 73GIAP_Milan:
I just took that particular skin as i had no others.
It was an ordinairy game of Air-Quake - as Extreme_One once said it so nicely. Normal Multiplayer...

And i was smart/stupid enough to attack an enemy airfield, so my plane got scratched a bit.. <HR></BLOCKQUOTE>

Hah, there's a missunderstood in here! Thanks again for the reply. Let reformulate:

I saw your screenshot (a nice one, indeed!), but then I noticed that skin that came with the original il2 (if not from scratch, in a later patch) and still remains in the skin dirs.
Now I was just asking if there's any special reason for this game to come with a typical allied invasion stripes paint scheme for a german plane! Hence the question if it was just campaign a related skin. Thanks again, and sorry for explaining myself badly in the previous posts. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

73GIAP_Milan
01-04-2005, 05:33 PM
http://forums.ubi.com/images/smilies/25.gif no problem dude...

like i said in previous posts, i'm a suicidal maniac, this is what i got today after a nice spin over an enemy airfield.. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I HAD to bail this time, but it took the gunners on the ground about 8 minutes to get me shredded http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

http://members.chello.nl/j.wisseborn2/shredded.jpg

Once again the engine was almost unharmed - it only lost a bit of power, but i HAD to bail because of total control loss...
Otherwise i would have brought it in again http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif