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View Full Version : In BoB ecc. ecc. we could damage runways?



XyZspineZyX
11-05-2003, 11:33 AM
In FB is not possible but do you think it could be implemented in BoB?
For ex., after an attack over Biggin Hill Spitfires will have to stop for a certain time, and they have to land in another airfield, if they are in flight.

What do you think about this Oleg, is possible?

Best Regards.



http://ourworld.cs.com/VeltroF/mc202tav4.jpg



http://ourworld.cs.com/VeltroF/mc202tav4.jpg

XyZspineZyX
11-05-2003, 11:33 AM
In FB is not possible but do you think it could be implemented in BoB?
For ex., after an attack over Biggin Hill Spitfires will have to stop for a certain time, and they have to land in another airfield, if they are in flight.

What do you think about this Oleg, is possible?

Best Regards.



http://ourworld.cs.com/VeltroF/mc202tav4.jpg



http://ourworld.cs.com/VeltroF/mc202tav4.jpg

XyZspineZyX
11-05-2003, 11:58 AM
That is something I want badly more online game types. Taking over runways till there other side has no runways left to spawn at to win the map. Maybe destroying 5 grids and all hangers or something to shutdown a runway.


Its not realistic but online something like transports can drop supplies to repair and capture the runway back. Under heavy escort.


I also really would like to see a sim that the pilot spawns in Barracks or a hanger and has to run to his plane which hasnt been done in any flight sim. Im hoping in BOB the pilot will have the ability to open canopy and get in and out of the aircraft and a stats system.

I need more excitement then coops and regular dogfights, and some things that bring life to the map. More game types to make online play more exciting.

<center>http://www.geocities.com/leadspittersig/LS1.txt
Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter</center>

XyZspineZyX
11-05-2003, 12:09 PM
In BoB it will be. and we already created intial technology for that,

Oleg Maddox
1C:Maddox Games

XyZspineZyX
11-05-2003, 12:28 PM
Oleg_Maddox wrote:
- In BoB it will be. and we already created intial
- technology for that,
-
- Oleg Maddox
- 1C:Maddox Games
-

He he.......great Oleg, great!

Thank you.

You have said 2005......my God!



http://ourworld.cs.com/VeltroF/mc202tav4.jpg

XyZspineZyX
11-05-2003, 12:30 PM
Oleg_Maddox wrote:
- In BoB it will be. and we already created intial
- technology for that,
-
- Oleg Maddox
- 1C:Maddox Games
-

Ain't he cool? No BS - just done deal & that's it. Outstanding! /i/smilies/16x16_smiley-happy.gif

S!

M0NS (authorized P39 pyrotechnician)



"Blow up the outside world"

http://www.flugwerk.de/images/01k.jpg
My garage!

XyZspineZyX
11-05-2003, 04:53 PM
lets hope oleg never meets a pr person /i/smilies/16x16_smiley-happy.gif
good news/i/smilies/16x16_smiley-happy.gif

XyZspineZyX
11-05-2003, 06:11 PM
Big holes in the ground was something I allways regretted that we never had in this game.. Thx Oleg /i/smilies/16x16_smiley-happy.gif

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