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View Full Version : SOW scenery whiners, get a load of this!



AWL_Spinner
10-28-2009, 10:24 AM
From checksix-forums.com (http://www.checksix-forums.com/showthread.php?p=972760#post972760)


Stunning!



http://i80.servimg.com/u/f80/12/20/20/81/grab_011.jpg


http://i80.servimg.com/u/f80/12/20/20/81/grab_010.jpg

RedToo
10-28-2009, 10:43 AM
A bit more like home.

RedToo.

icrash
10-28-2009, 10:46 AM
Looks like somebody is doing a little outdoor grilling in the second pic.

thefruitbat
10-28-2009, 10:49 AM
The whiners will still whine, just leave them to it.

I know that I will be getting SoW, the day it comes out.

Pictures look awesome, espcially the lighting, thanks for posting,

fruitbat

stalkervision
10-28-2009, 10:52 AM
I've seen better. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Low_Flyer_MkIX
10-28-2009, 10:56 AM
I think the houses should be modelled with gardens and/or pavements (sidewalks).

Monty_Thrud
10-28-2009, 11:02 AM
Where's the ladies stockings hanging on the washing line?, mmh, mmh.

My Pc don't like it.

There ya go two more whines thus far, oh and sheep, HUH! no sheep, no BoB.

NEXT!

thefruitbat
10-28-2009, 11:04 AM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AndyJWest
10-28-2009, 12:01 PM
Never mind the scenery, take a close look at the Stuka paintwork. Not only is it showing signs of wear, but there is more of it on one wing root than the other. Guess which side the crew must climb in from? That's what I call attention to detail.

Also, notice the sunlight reflecting off the canopy...

MD_Titus
10-28-2009, 12:04 PM
looks loverly. whiners will still whine though.

Chivas
10-28-2009, 12:53 PM
WIP...if this were the final product I would have reservations, but I know it will continue to get better as the sim evolves.

Uufflakke
10-28-2009, 01:01 PM
Finally some decent screenshots... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Found two others by the way at a Russian site:

http://i256.photobucket.com/albums/hh195/Uufflakke/SOW01.jpg

http://i256.photobucket.com/albums/hh195/Uufflakke/SOW02.jpg

Unknown-Pilot
10-28-2009, 01:08 PM
TOO stunning. I'll never be able to afford to play the damn thing (at least at anything higher than 1fph (frame per hour)).

People are OUT of their damn minds. http://forums.ubi.com/images/smilies/51.gif

Uufflakke
10-28-2009, 01:13 PM
I don't see any difference between IL2 and SOW??? Do you? http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

http://i256.photobucket.com/albums/hh195/Uufflakke/IL2-1.jpg

http://i256.photobucket.com/albums/hh195/Uufflakke/SOW.jpg

Romanator21
10-28-2009, 01:34 PM
I don't see any difference between IL2 and SOW??? Do you? Mean Happy Roll Eyes

LOL! It seems that saturation was corrected! Those first two shots are stunning. I have no complaints now.

Waldo.Pepper
10-28-2009, 01:39 PM
Other than wanting the world populated now, rather than it being Zombieland, I have no complaints with what I see in this thread.

knightflyte
10-28-2009, 01:40 PM
But I like blocky chin cowls.

knightflyte
10-28-2009, 01:41 PM
Originally posted by stalkervision:
I've seen better. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


http://forums.ubi.com/images/smilies/59.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


Dammit boy! Put down that X Box and get up here. Dinner's almost ready. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Frankthetank36
10-28-2009, 02:20 PM
Don't tell me that this is one of those graphics pigs that won't run decently on my PC (coughcoughFSXcoughcough)

staticline1
10-28-2009, 02:38 PM
Originally posted by Frankthetank36:
Don't tell me that this is one of those graphics pigs that won't run decently on my PC (coughcoughFSXcoughcough)

Chances are no. I have my doubts that Oleg codes anywhere to the same level (lack thereof) of M$. If one of the test rigs is a core 2 6700 with a 8800GTX I'm sure most of us will be able to run it fine with most of the settings to max. If anything turning down the ground vehicle detail and some other smaller things down would probably help with the frames anyway.

stalkervision
10-28-2009, 02:45 PM
if the ju-87 doesn't have explosive bolts to jettison damaged landing gear then I won't buy it. It wouldn't be realistic then.

and there must also be crickets and assorted bugs and grasshoppers in the grass hopping around! http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

thefruitbat
10-28-2009, 02:56 PM
I fully expect, to be able to be able to tell different tree species apart.

AndyJWest
10-28-2009, 03:10 PM
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Frankthetank36
10-28-2009, 03:25 PM
Originally posted by staticline1:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Frankthetank36:
Don't tell me that this is one of those graphics pigs that won't run decently on my PC (coughcoughFSXcoughcough)

Chances are no. I have my doubts that Oleg codes anywhere to the same level (lack thereof) of M$. If one of the test rigs is a core 2 6700 with a 8800GTX I'm sure most of us will be able to run it fine with most of the settings to max. If anything turning down the ground vehicle detail and some other smaller things down would probably help with the frames anyway. </div></BLOCKQUOTE>

Well I'm not exactly using a high end computer. I experience some slowdown even on IL2 with the clouds and scenery turned all the way up, I'm using the second-best settings for both of those with no problems.

Chivas
10-28-2009, 03:56 PM
There is no doubt even with Olegs coding magic, you will need a decent computer to turn up most of the features. Far more complex aircraft, objects, Damage Models, AI, Terrain, and moving weather systems. BUT there will be options to turn down many of the features so the game will run on average computers. Otherwise sales will take a dramatic hit.

Xiolablu3
10-28-2009, 04:06 PM
Oleg will obviously make the engine scalable, for the future.

I dont think any PC will be able to run it at full settings when released. Just like perfect in IL2 FB when it was released.

Thats the idea of a engine which is made with the future in mind.

Shadrach52
10-28-2009, 04:48 PM
Arn't those tracks on the fields made by crop spraying equipment that wasn't around in the 1940's. Am I deafened by a resounding Anglo Saxon "Go away!"?

major_setback
10-28-2009, 05:07 PM
Excellent!!!!!

Why weren't they posted with the update though?? This is what we've been expecting.

I certainly hope that they aren't bogus.


Online (bad) translation of that post:


I reassure you, but in last new Moscow would have been equipped with means of modern electronic communications and it appears that the news of the possible coexistence of HDR and AA on DX10 and especially 11 really arrives at him to ears as well as he said it himself not later that today (on SimHQ or Sukhoi, I am lazy to prove)...

Moreover two screenshots who were forgotten:

major_setback
10-28-2009, 05:40 PM
I looked at the forum that the original post came from.

This thread has some interesting pictures, though I'm unsure how much is 'user-made' in hope of being implemented in the game.

Here's the link (I'll try to link screeies).

http://www.sukhoi.ru/forum/showthread.php?t=44889

http://www.sukhoi.ru/forum/sho....php?t=44889&page=47 (http://www.sukhoi.ru/forum/showthread.php?t=44889&page=47)

http://www.sukhoi.ru/forum/attachment.php?attachmentid=91347&d=1235463891

http://www.sukhoi.ru/forum/att...d=91347&d=1235463891 (http://www.sukhoi.ru/forum/attachment.php?attachmentid=91347&d=1235463891)


http://www.sukhoi.ru/forum/att...d=91503&d=1235931117 (http://www.sukhoi.ru/forum/attachment.php?attachmentid=91503&d=1235931117)

http://www.sukhoi.ru/forum/att...d=91504&d=1235931117 (http://www.sukhoi.ru/forum/attachment.php?attachmentid=91504&d=1235931117)

http://www.sukhoi.ru/forum/attachment.php?attachmentid=66635&d=1168496800

http://www.sukhoi.ru/forum/attachment.php?attachmentid=86156&d=1212673188

http://www.sukhoi.ru/forum/attachment.php?attachmentid=90346&d=1231867127

http://www.sukhoi.ru/forum/attachment.php?attachmentid=90345&d=1231867127

http://www.sukhoi.ru/forum/attachment.php?attachmentid=90344&d=1231867127

http://www.sukhoi.ru/forum/attachment.php?attachmentid=90347&d=1231867127


.



Note: I don't think these pictures are all WIP's for SoW BoB! ..and some may have been seen before.

Choctaw111
10-28-2009, 06:12 PM
My wife is standing behind me as I gawk at these screenshots.
I keep saying "Oh my God" over and over and she asks me what the big deal is http://forums.ubi.com/images/smilies/88.gif
I promptly inform her. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Rjel
10-28-2009, 06:28 PM
Originally posted by Choctaw111:
My wife is standing behind me as I gawk at these screenshots.
I keep saying "Oh my God" over and over and she asks me what the big deal is http://forums.ubi.com/images/smilies/88.gif
I promptly inform her. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

.... and she still doesn't care. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Skoshi Tiger
10-28-2009, 07:00 PM
Originally posted by AndyJWest:
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Can you imaging the the complaints Oleg would get if you randomly flew through a cloud of midgies on take off and had to fly the entire mission with a smudged windscreen!

jermin122
10-28-2009, 07:24 PM
To be frank, the scenery has little improvement over IL2 if there is any. I highly doubt the game was 80% finished back in June/July after seeing the updates and Oleg's answers on the yellow forum.

Romanator21
10-28-2009, 08:07 PM
I don't think those jet pics are related. The Gladiator has been seen before. I like that engine/landing gear though, lots of detail.

I don't think IL-2 scenery compares to SoW. Only the Slovakia maps come close. Everything else is plain in comparison. I am running it in 'Excellent' The only thing I think I am missing is 3d water.

BTW: That seaplane is awesome!

Worf101
10-28-2009, 09:33 PM
HOLEEE CRUD BATMAN ROUND WHEELS!!!!!

LOL sorry, couldn't resist.

Worf101

wolf-striked
10-29-2009, 01:09 AM
Amazing detail!! Come on Oleg shock the sim community once again......

Choctaw111
10-29-2009, 07:57 AM
I see these screenshots, and I cannot help but wonder what kind of PC Oleg is testing this on.
Even better would be to know the system specs he is using RIGHT NOW, and the frame rates he is getting.

Unknown-Pilot
10-29-2009, 08:04 AM
Originally posted by jermin122:
To be frank, the scenery has little improvement over IL2 if there is any. I highly doubt the game was 80% finished back in June/July after seeing the updates and Oleg's answers on the yellow forum.

No, "frank" isn't the word you were looking for - "dense" is the proper word in that comment.

http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

AndyJWest
10-29-2009, 08:09 AM
Originally posted by Choctaw111:
I see these screenshots, and I cannot help but wonder what kind of PC Oleg is testing this on.
Even better would be to know the system specs he is using RIGHT NOW, and the frame rates he is getting.

I expect if you saw the frame rates, you'd be disappointed. This is a work in progress, not a finished application. Why would Oleg want to give the whiners something else to whine about?

From what has been posted on the 1C forum, a 2010 release date seems quite plausible. Until then, no doubt frame rates will be one of the many things that will be worked on.

And as for system specs, clearly 1C need to be able to sell the application, so setting the spec too high would be inadvisable. I don't for one minute expect the sim to run on the ancient heap I'm using now, but I don't expect to have to rob (or found) a bank to get one that will run it.

Urufu_Shinjiro
10-29-2009, 08:33 AM
Originally posted by jermin122:
To be frank, the scenery has little improvement over IL2 if there is any. I highly doubt the game was 80% finished back in June/July after seeing the updates and Oleg's answers on the yellow forum.

If you read all of olegs comments you might understand his development process a little more. The way he's making the game is he makes all the elements separately then starts putting them together and fine tunes everything. He said that 90% of the work can be done in a short time and then the last 10% takes a long time. So they probably are 80% done with the engine and such, but it's going to take some time to add it all together and tweak it, so these shots are all still quite early but should not indicate the amount of progress as mos of the work is done. Just like you can see a motorcycle in parts all over the floor, but in actuality if the engine and drive train is all put together, then most of the work is done and it's just a matter of bolting everything into the spot it goes, if you follow my analogy.



Originally posted by Choctaw111:
I see these screenshots, and I cannot help but wonder what kind of PC Oleg is testing this on.
Even better would be to know the system specs he is using RIGHT NOW, and the frame rates he is getting.

Oleg said these shots were done on a core2 2.6ghz, 2gb ram, and an 8800GTS. He said frame rates are not possible to show now because no tuning has been done and many features not yet added, so some things now take up more frames than they will in final, and some things will be added that will take more frames, so there's no real way to estimate framerates for the final right now.

DKoor
10-29-2009, 09:32 AM
If we are to judge from the past, SoW will be around at least up to 2015-2018 (don't think it will die even then, only if something better shows up along the way and chances for that are almost equal to 0) and the normal amount of money needed for game to run perfectly mark will be reached somewhere in 2012-2013. That is, if it gets out in 2010.

Insuber
10-29-2009, 09:33 AM
Originally posted by AndyJWest:
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

In this respect it would be essential to have corrent sounds for each cricket species. I fully expect a proper enthomological investigation on 1940 cricket spreading. And swats, also; I wouldn't appreciate that some Russian kind of swat splats on my Spitfire windscreen, it would ruin the immersion.


Ins

Insuber
10-29-2009, 09:40 AM
I will launch a petition to stop all this. I can't imagine how poor my social life will be after the release of BoB. I fear that friends, hobbies, sports, culture, even the wife will become a lowest priority. I don't want my marriage ruined by a game, so "STOP OLEG'S WORK, NOW!" http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


Ins

stalkervision
10-29-2009, 11:56 AM
Originally posted by AndyJWest:
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

exactly! Who wants assorted Franken-sects running around in the grass. These species must be modeled very carefully and proper F/m and damage models developed for each! I want to see the screenshots of them before final versions too.

Unknown-Pilot
10-29-2009, 12:09 PM
Originally posted by stalkervision:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by AndyJWest:
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

exactly! Who wants assorted Franken-sects running around in the grass. These species must be modeled very carefully and proper F/m and damage models developed for each! I want to see the screenshots of them before final versions too. </div></BLOCKQUOTE>

http://pix.motivatedphotos.com/2009/10/28/633923388401036760-thematrix.jpg

stalkervision
10-29-2009, 05:13 PM
Originally posted by Unknown-Pilot:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by stalkervision:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by AndyJWest:
I fully expect to be able to tell different grasshopper species apart. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

exactly! Who wants assorted Franken-sects running around in the grass. These species must be modeled very carefully and proper F/m and damage models developed for each! I want to see the screenshots of them before final versions too. </div></BLOCKQUOTE>

http://pix.motivatedphotos.com/2009/10/28/633923388401036760-thematrix.jpg </div></BLOCKQUOTE>

hay the one thing you can say for the machines that ran the matrix. They were great programmers!

except for the taste of chicken which tastes like every other food that doesn't have a clearly defined taste model.

Control_Damage
10-30-2009, 06:14 AM
Originally posted by thefruitbat:
I fully expect, to be able to be able to tell different tree species apart.

Start learning...... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.youtube.com/watch?v=ZRKVXG3DV-I

Urufu_Shinjiro
10-30-2009, 09:47 AM
Originally posted by Control_Damage:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by thefruitbat:
I fully expect, to be able to be able to tell different tree species apart.

Start learning...... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.youtube.com/watch?v=ZRKVXG3DV-I </div></BLOCKQUOTE>

The Larche? http://www.suicidesquadron.com/images/Lerche_01.jpg

thefruitbat
10-30-2009, 10:12 AM
perfect http://forums.ubi.com/images/smilies/88.gif

stalkervision
10-30-2009, 10:59 AM
make three different trees and I would be happy. What I want is well modeled bugs that hop around my 109's wheels. http://forums.ubi.com/images/smilies/winky.gif

PF_Coastie
10-30-2009, 12:45 PM
SoW will be around at least up to 2015-2018

SoW will be around at least up to 2015-2018

No! It will only be good until 2012 because that is when the world will end! http://forums.ubi.com/images/smilies/59.gif

julian265
10-30-2009, 04:43 PM
Originally posted by Urufu_Shinjiro:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Control_Damage:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by thefruitbat:
I fully expect, to be able to be able to tell different tree species apart.

Start learning...... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://www.youtube.com/watch?v=ZRKVXG3DV-I </div></BLOCKQUOTE>

The Larche? </div></BLOCKQUOTE>

awesome.

Number one, the.. Larche.

Urufu_Shinjiro
10-30-2009, 04:56 PM
Ok, I will learn to do 3d modeling and when SoW comes out and the third party tools are released I will make a flying larch that has the FM of the lerche, lol. And whenever you get on it's tail the Benny Hill chase music starts up!

ARCHIE_CALVERT
11-01-2009, 03:30 PM
Hmmm, although Olegs and crew have done very well they still have not noticed one major thing that's still inherently wrong about their uptake on the layout of our villages, towns and cities...

Without exception, our houses always face the road, it may be whinging to you but this has still to be addressed and if he can't be bothered to get that simple fact right, what else has been finished with a "That will do" mentality... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif I thought Oleg was a stickler for althenticity, apparently not then, and before someone say's it's a WIP this issue has not changed since the last WIP's of nearly two years ago...

You would think a sim that is supposed to be Historically correct would have the bloody houses facing the right way...

knightflyte
11-01-2009, 11:21 PM
Originally posted by Urufu_Shinjiro:
Ok, I will learn to do 3d modeling and when SoW comes out and the third party tools are released I will make a flying larch that has the FM of the lerche, lol. And whenever you get on it's tail the Benny Hill chase music starts up!

Only if you also model the old man Benny used to pat/smack on the head.

Airmail109
11-01-2009, 11:56 PM
Originally posted by Uufflakke:
Finally some decent screenshots... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Found two others by the way at a Russian site:

http://i256.photobucket.com/albums/hh195/Uufflakke/SOW01.jpg

http://i256.photobucket.com/albums/hh195/Uufflakke/SOW02.jpg

arghhhhhhhhhhhhhh my eyes

Airmail109
11-01-2009, 11:56 PM
Originally posted by ARCHIE_CALVERT:
Hmmm, although Olegs and crew have done very well they still have not noticed one major thing that's still inherently wrong about their uptake on the layout of our villages, towns and cities...

Without exception, our houses always face the road, it may be whinging to you but this has still to be addressed and if he can't be bothered to get that simple fact right, what else has been finished with a "That will do" mentality... http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif I thought Oleg was a stickler for althenticity, apparently not then, and before someone say's it's a WIP this issue has not changed since the last WIP's of nearly two years ago...

You would think a sim that is supposed to be Historically correct would have the bloody houses facing the right way...

+1 http://forums.ubi.com/images/smilies/88.gif

DuxCorvan
11-02-2009, 02:12 PM
BoP.scenery.still.looks.better

http://i54.photobucket.com/albums/g83/antagonist_m/IL-2SturmovikBirdsOfPrey_2.png

thefruitbat
11-02-2009, 02:31 PM
what does it look like at 8000m?

I don't know, its not a loaded question,

fruitbat

R_Target
11-02-2009, 02:39 PM
Ah, so SoW is gonna look like CoD did three years ago. Cool.



j/k. Love the new lighting. Dynamic paint wear sounds like a bad idea to me, but I'll reserve judgement until I see it firsthand.

major_setback
11-04-2009, 01:03 PM
Originally posted by DuxCorvan:
BoP.scenery.still.looks.better



Like this? Looks good :-)



http://i4.photobucket.com/albums/y129/major-setback/album%202/8717.jpg

http://i4.photobucket.com/albums/y129/major-setback/album%202/il2_sturmovik_birds_of_prey_profile.jpg

http://i4.photobucket.com/albums/y129/major-setback/album%202/0031b.jpg

http://h2.3djuegos.com/juegos/3179/il_2_sturmovik__birds_of_prey/fotos/set/il_2_sturmovik__birds_of_prey-907538.jpg



I hope Oleg is keeping an eye on the competition.

Jure_502
11-04-2009, 02:13 PM
What is BoF? http://forums.ubi.com/images/smilies/sadeyes.gif

knightflyte
11-04-2009, 02:23 PM
Alpha verses finished. It's tough to do a fair comparison at such a state.

With sims needing to do so many other calculations (especially within Oleg's new engine) I'm not sure how the final landscape will look..... or if our PCs will play it should graphic landscape details be like BoP.

Time will rell. I'll buy it regardless (unles he does the online all the time thing).

robtek1957
11-04-2009, 02:25 PM
@major_setback and DuxCorvan

you should realize that there is no competition for SoW-BoB at the moment.
A console game ported to pc for shure not.
And i trust only the pictures that i have retouched :-D
What counts is the end-product and i strongly believe that with all the atmospheric effects simulated in SoW-BoB the graphics will be stunning and beyond everything we have seen at this time.

Uufflakke
11-04-2009, 03:01 PM
Originally posted by Jure_502:
What is BoF? http://forums.ubi.com/images/smilies/sadeyes.gif

I think you mean BoP: Birds of Prey.

squareusr
11-04-2009, 03:06 PM
Originally posted by robtek1957:
and i strongly believe that with all the atmospheric effects simulated in SoW-BoB the graphics will be stunning and beyond everything we have seen at this time.

Wouldn't be so sure about that: arcade-oriented console developers would happily add any post FX they can if there's a chance that they please the eye, but simulation fanatics like Oleg's team would rather reserve those only for certain atmospheric conditions that may be simulated well but are rare, causing a rather plain visual experience most of the time. Long-term players will certainly prefer the subtility of the second option, but in a screenshot-for-screenshot comparison the eye-candy bomb will always win.

If one could eat eye candy for breakfast then then BoP would give you peanut butter, marmalade, nutella and cheese, all at the same time, while BoB would probably just give you Marmite, "because that's what they had!"...

major_setback
11-04-2009, 05:03 PM
Originally posted by Uufflakke:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Jure_502:
What is BoF? http://forums.ubi.com/images/smilies/sadeyes.gif

I think you mean BoP: Birds of Prey. </div></BLOCKQUOTE>

Yes they are screenshots from BoP, taken from the internet.

Here's more.

http://www.eurogamer.net/galle...39&article_id=802922 (http://www.eurogamer.net/gallery.php?game_id=9939&article_id=802922)



http://images.eurogamer.net/assets/articles//a/8/0/2/9/2/2/002.jpg.jpg

http://images.eurogamer.net/assets/articles//a/8/2/6/0/2/0/IL2_360_000.jpg.jpg

http://images.eurogamer.net/assets/articles//a/8/2/6/0/2/0/IL2_360_003.jpg.jpg

http://images.eurogamer.net/assets/articles//a/8/2/6/0/2/0/IL2_360_012.jpg.jpg

doraemil
11-04-2009, 05:45 PM
http://simhq.com/forum/ubbthre...eet.html#Post2891061 (http://simhq.com/forum/ubbthreads.php/topics/2891061/Re_Coming_Soon_Sweet.html#Post2891061)



To those that would jock BOP over Oleg's BOB SOW:

Congratulations, you just fell for eye candy over overall game quality.



BOB SOW:

Then there's BOB SOW.

- Customer support and continued game support just like IL-2 series. For at least 10 years

- BOB SOW screenshots are not even beta release and Oleg has stated they are working on them

Furthermore, Oleg n CO released them for YOUR benefit, just to give information. And you know the quality that comes from them.

- BOB SOW has so many features like prop wash, changing weather, ground vehicle play . . .

- A full on series of games. S E R I E S .

- BOB SOW's community will be bigger, more serious, more historically correct the BOP's.



BOP


- its finished

- one shot deal (so far). One game.

- Also remember that BOP support isn't all there and the game itself has had glitches.

- What customer support? BOP publisher hasn't released a patch that fixes gameplay killing issue

- BOP's full settings = IL-2's arcade settings

- ONline has more crickets than engines cranking up

- BOP's community consists of gamers, younglings, adults who finds nice games like Silent Service 4, IL-2 full cockpit & realism, too much.

- Consoles like PS3 and Xbox 360 are dedicated gaming platforms, and therefore can run amazing graphics for $250 per console, whilst a compariable PC with that graphics output may cost 2k US, have dual top of the line SLI (well when x360 was released), etc .

But you see there's a trade off, though Call of Duty series for X360 can only support max 16-20 players per game for FPS while PC online games can support 50+ players for FPS. The console processing isn't so hot in that arena, which is why MMO's like World of Warcrack don't take off on console market.

With consoles that's the game right there. No mods, no graphical improvements (unless a new game is released)

Romanator21
11-04-2009, 06:31 PM
The screen shots look more like paintings than reality. Is there some sort of thick fog that starts 4 miles out? Where's the long range visibility? And low level flying over the houses is so...boring. Even IL-2's ancient graphics give a better rush. BoP is an arcade, and not fun after 15 minutes.

But, whatever floats your boat.

major_setback
11-04-2009, 07:01 PM
Originally posted by doraemil:
http://simhq.com/forum/ubbthre...eet.html#Post2891061 (http://simhq.com/forum/ubbthreads.php/topics/2891061/Re_Coming_Soon_Sweet.html#Post2891061)



To those that would jock BOP over Oleg's BOB SOW:

Congratulations, you just fell for eye candy over overall game quality.



....

I don't for a second doubt that SoW:BoB will be a better game/sim...

...That doesn't change the fact that BoP has great visuals, and that Oleg has his work cut out keeping up with the competitors in THAT area.
Furthermore, in BoP England looks just as it should, with rolling hills, hedgerows and deciduous woods (well it looks right to me, and I'm from the UK).