PDA

View Full Version : About Aerocobra



Foehammer-1
09-25-2008, 08:06 AM
Uh, what are those planes called, P-something. Not sure of the American one, but the Russian name was Aerocobra. In the original Il-2 fighter campaign I struggled a lot with that plane. A lot of machineguns and a powerful cannon are nice, but for some reason i can't dogfight in it. I believe it was armored in some places, right? Well, maybe because of that, but I can't turn without stalling. With something like La-5, you get a feeling when you turn too much, but in this thing, any turn seems too much. The only way for me to turn around would be to do that maneuver, what's it called.. hammerhead I think. Where you climb straight up, then use the rudder to go over the side, and then you effectively turned 180 degrees. Doesn't help much in a dogfight though.

Any idea how to not stall that plane? It can carry a single FAB-250 which works nice against tanks, and the plane is great against bombers. But for some reason i was only able to shoot down 5 fighters without help of auto-pilot, whereas in a La-5 I shoot down a few in every mission. I have all realism on except the external view.

So yea, anyone know the secret?

DrHerb
09-25-2008, 08:25 AM
You mean the P-39?

general_kalle
09-25-2008, 08:26 AM
American planes sent to the russians called P39 aircobra

the aircobra has nasty stall charataristics because of a very centered point of gravity.
the engine is located over the wings which makes it stall easier.
2 hints:

keep speed slightly higher than you do

be gentle in the turns until you learn its limits.
apart from the Wilcat i think its one of the best planes to dogfight the zero.

AnaK774
09-25-2008, 08:26 AM
Dunno, it works for me...

Just remember, gentle moves, know where planes limits are.

http://www.youtube.com/watch?v=RslllAOTW5Q

No41Sqn_Banks
09-25-2008, 08:32 AM
The correct spelling is Airacobra. http://forums.ubi.com/images/smilies/10.gif Has anyone an idea what "airacobra" means? Is it some kind of animal?

berg417448
09-25-2008, 08:55 AM
The prefix "Aira" was used on some other Bell aircraft:

YFM-1 Airacuda
P-59 Airacomet
XFL-1 Airabonita

DuxCorvan
09-25-2008, 09:14 AM
I get the sensation you are trying to pull too much in a plane that had nasty spin characteristics (remember its engine is behind your seat). It's like rear-engined cars: they're more prone to lose control at tight turns than cars with forward engine.

Be gentle: remember you're not in a nimble WW1 fighter. Learn the pros and cons of your ride, and don't try to turn inside more agile fighters: use smarter moves.

p51srule
09-25-2008, 09:43 AM
the only time I use it is if theres some bombers at low alt. That cannon pack packs quit a punch.

p51srule http://forums.ubi.com/images/smilies/metal.gif

DKoor
09-25-2008, 10:02 AM
When you actually hit with 37mm half screen is filled with smoke http://forums.ubi.com/images/smilies/59.gif .

M4Sherman4
09-25-2008, 10:05 AM
I have found that the Airacobra actually turns damn well as long as you keep your movements fluent and not gittery

Boosher
09-25-2008, 10:53 AM
In general, keep the ball in the center and don't go below 300 kph if you can avoid it. The P-39 is a beautiful aircraft and handles great. If you know what to look for she will also tell you when something's wrong. Don't push her, or she'll push back. Instead, coax her, and she will do her best.

Take up the plane and fly it around for a good hour and a half. No ammo, no fighting. Just experiment with it. See how it handles in slow flight with the gear and flaps down, how fast can you get it before it starts buffeting, what speed is the best stable gun platform, etc... Knowing your own plane is the key to survival in a fight. I would recommend, should you be up to it, that you watch this video (http://www.zenoswarbirdvideos.com/P-39.html). It is the USAAF's instructional video on how to fly the P-39. It helped me a ton when I first started on this game.

p51srule
09-25-2008, 11:27 AM
Originally posted by DKoor:
When you actually hit with 37mm half screen is filled with smoke http://forums.ubi.com/images/smilies/59.gif .

Yup and im laughing at the person who just got owned by it.

P51srule

Foehammer-1
09-25-2008, 05:18 PM
Alright, thanks all for feedback. I will try it once I finish studying for genetics and chem testshttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Btw, reason I said Aerocobra is cause in Russian it's spelled Аэрокобра so I did my best trans-literatinghttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

LovroSL
09-26-2008, 03:49 AM
Aircobra is a gentleman's bird.

Just keep her trimmed and don't turn too hard, if you stall just bail out http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif It is one of the most stable platforms to shot from (up there with hurry).

R_Target
09-26-2008, 05:18 AM
Originally posted by DKoor:
When you actually hit with 37mm half screen is filled with smoke http://forums.ubi.com/images/smilies/59.gif .

Be sure. http://forums.ubi.com/images/smilies/25.gif

M_Gunz
09-26-2008, 08:21 AM
Originally posted by Foehammer-1:
Any idea how to not stall that plane? It can carry a single FAB-250 which works nice against tanks, and the plane is great against bombers. But for some reason i was only able to shoot down 5 fighters without help of auto-pilot, whereas in a La-5 I shoot down a few in every mission. I have all realism on except the external view.

So yea, anyone know the secret?

There is no secret.

I am wondering if when you say stall, you really mean spin or both.

If you do then your first step will be learning what is a stall and how to recognize the
early stages and avoid stalling.

p51srule
09-26-2008, 09:41 AM
I can deal with the stalls but its when it goes into a flat-spin and its almost impossible to get out of. like if your fighting at 10k and u go into 1 u should be ok but if your around 5k u are pretty much screwed.

P51srule http://forums.ubi.com/images/smilies/metal.gif

M_Gunz
09-26-2008, 09:55 AM
You spin by being in slip while stalled.
If you can keep out of slip, you won't spin.
If you can keep from stalling, you won't spin.
The way to do that usually involves loosening up on the stick, avoiding the stall and keeping
the ball centered.

BTW, in a turn your stall speed increases. Stalls in turns, pitchups, pullouts and various
other loading maneuvers are 'accelerated stalls'. That's about the G loading but it might
as well describe how fast they can hit and how much quicker and harder the spins can be.

The easiest way to get into stall and spin is by fixating on a target or threat to the point
where you're out of touch with your flying, pulling more stick purely as a reaction.

p51srule
09-26-2008, 10:01 AM
http://forums.ubi.com/images/smilies/11.gif nice info

P51srule http://forums.ubi.com/images/smilies/metal.gif

"Speed is life in a dogfight"

Bremspropeller
09-26-2008, 10:07 AM
BTW, in a turn your stall speed increases.

Forget about stall-speeds anyway.
It's a nice idea for people that fly staraight and level for most of their time.
The rule above is only true if you wanna stay in level-flight during your turn.

If you wanna fiddle around and do aerobatics, max AoA is a much better figure to monitor, than "stall speed".
You can go way below "stall speed" without actually stalling - that's only possible at or close to 0g, however.

p51srule
09-26-2008, 11:20 AM
what about the p63 its got a bigger engine and its seems to be less prone to stall when turning hard.

p51srule http://forums.ubi.com/images/smilies/metal.gif

"Speed is life in a dogfight"

Bremspropeller
09-26-2008, 11:34 AM
It's a different airframe altogether.

Foehammer-1
09-26-2008, 11:43 AM
Gimme a break people, English a 3rd language. Yes, I did confise spin for a stall.

Let's revise the situation. I enter a SPIN unless I try to turn in a circle wide enough for a B-24, it seems. That's starting the turn at 330 KPH.
In which case, how in heavens can you use that thing against fighters, pretty much all of which can out-turn it?

Also, does it matter if I start the turn with the nose slightly up, level, or slightly down? It didn't make any difference to me, but maybe I'm doing something wrong.

Tried to get a hang of it for a long while yesterday, gave up and went back to my trusty La-5 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

p51srule
09-26-2008, 11:44 AM
well I wouldnt say that because the p63 is like the p39 Q. p63 tail is diffrent and the wings I think is longer and the engine was move up a bit. (great grandfather works at the Bradly international air museum in coneticut he works on the planes, so dont blame me for geting my info from a person who works on the planes) the elevators are also smaller.

p51srule http://forums.ubi.com/images/smilies/metal.gif

"Speed is life in a dogfight"

Bremspropeller
09-26-2008, 11:49 AM
well I wouldnt say that because the p63 is like the p39 Q. p63 tail is diffrent and the wings I think is longer and the engine was move up a bit. (great grandfather works at the Bradly international air museum in coneticut he works on the planes, so dont blame me for geting my info from a person who works on the planes) the elevators are also smaller.

Voil, a different airframe. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif


Foe, the P-39 is not a "beginners'" aircraft if you're new into prop-fighters.

Take the La-5 out for a spin a few times and you'll get used to flying props (low thrust/ weight ratio) after a short while.
Getting more experience you'll start to be able to move the Airacobra around without stalling and spinning http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Foehammer-1
09-26-2008, 04:36 PM
That's the thing. It appeared WAY too early in the campaign. I shoot down fighters and bombers no problem in La-5 now (it's around 1943, full realism except external views). But the Airacobra was introduced when I was still a n00b at that, so yea http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

If I manage to finish the campaign, I will look into it again. Not a chance of that happening in the near future. Genetics + orgo chem = no gameshttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif