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crazyivan1970
01-08-2005, 01:28 PM
Getting in Hyperlobby is near impossible... first sign of death http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I hope Jiri will be able to increase number to 1500 or so... maybe IL-2 will die faster http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Made you look http://forums.ubi.com/images/smilies/mockface.gif

crazyivan1970
01-08-2005, 01:28 PM
Getting in Hyperlobby is near impossible... first sign of death http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I hope Jiri will be able to increase number to 1500 or so... maybe IL-2 will die faster http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Made you look http://forums.ubi.com/images/smilies/mockface.gif

Latico
01-08-2005, 01:38 PM
Wise@ss!

FF_Trozaka
01-08-2005, 01:38 PM
lol

dvergur
01-08-2005, 01:39 PM
Hi all

...yeah ! after all the americans started flying on HyperLobby http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

??

HL: yamit

x__CRASH__x
01-08-2005, 01:49 PM
on a serious note: Jiri is limited by his server provider. It's not him, it's them.

crazyivan1970
01-08-2005, 01:50 PM
I know Crash http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Troll2k
01-08-2005, 04:39 PM
I am fairly sure that if Jiri opened a paypal account(or similar)he would get enough donations to go to the next tier his isp has to offer.(If one was available.He already might be maxed out)

Mjollnir111675
01-08-2005, 04:48 PM
Give Jiri "2-3 weeks"!
That'll solve everything believe me!! http://forums.ubi.com/images/smilies/mockface.gif


http://img.villagephotos.com/p/2004-11/873935/aVENGE.jpg
"So..IF we DO get torp planes who is gonna model the torps themselves?And the fleet??"

Cajun76
01-08-2005, 04:50 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by dvergur:
Hi all

...yeah ! after all the americans started flying on HyperLobby http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

??

HL: yamit <HR></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/53.gif http://forums.ubi.com/images/smilies/10.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

DarkCanuck420
01-08-2005, 05:04 PM
Just imagine if we had to use the ubi lobbies. ye gad!

P.S. I http://forums.ubi.com/images/smilies/heart.gif you Ubi

================================================

WUAF_Badsight
01-08-2005, 05:25 PM
i dont

HelSqnProtos
01-08-2005, 05:33 PM
Ubi blows!

blairgowrie
01-08-2005, 05:44 PM
You got me Ivan!

han freak solo
01-08-2005, 07:10 PM
"...yeah ! after all the americans started flying on HyperLobby"

D**n, Americans!!! http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Iggy-Snaps
01-08-2005, 10:41 PM
S! Just what's wrong with the Americans flying on the Hyperlobby? If the Americans didn't fly for real in the 1940s all of the flight sims would be Japanese or German. If there were any at all.

VBF-83_Hawk
01-08-2005, 10:51 PM
Ivan, you do relize this means war?

441Spyder
01-08-2005, 10:56 PM
http://forums.ubi.com/images/smilies/mockface.gif<span class="ev_code_RED">JACK @ss</span>

sledgehammer2
01-08-2005, 11:33 PM
You got me too.

HotelBushranger
01-09-2005, 12:35 AM
Alright guys, lets be serious.....



this game would be NOTHING if Aussies weren't in it!!! http://forums.ubi.com/images/smilies/mockface.gif

JG27_Hyper
01-09-2005, 03:14 AM
The limit is problem of the linux instalation my provider use. Max FD_SET is 1024 ... (www.google.com (http://www.google.com))
Posible (zero cost) solution:
Shorter away timeount and inactivity kick off. I have restart the server last time when it happen and here was about 100 free connection slots ...

WhiskeyBravo
01-09-2005, 04:14 AM
If would also help if people wouldn't just sit around chewing the cud. The other night there were around 250 players not actively in a game. Now I know some were between missions etc and thats fine but if all you wanna do is discuss how you got laid last night take it to MSN or ICQ or any other place where you can chat to your hearts content. If you aint gonna fly then take it somewhere else!

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

[/rant]

WB.

PS. Thanks to Jiri for providing us with a great tool. Nice one mate.

Schmouddle-WT
01-09-2005, 04:27 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Troll2k:
I am fairly sure that if Jiri opened a paypal account(or similar)he would get enough donations to go to the next tier his isp has to offer.(If one was available.He already might be maxed out) <HR></BLOCKQUOTE>

No way Jiri could open a paypal account.
Paypal still considers Czech Republic as an underdeveloped country and us, citizens of CZ (or Slovakia or whatever country in central Europe) are not allowed to open the account.

Thank you, we definately still live on the trees.

Cajun76
01-09-2005, 04:53 AM
Here is one grateful American flightsim fan, Jiri. Thank you!

Btw, can you ban yamit? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

veauger
01-09-2005, 05:30 AM
Well Hyper, this was the first time I'd heard of the fd_set issue and after some reasearch my head hurts a bit... But here is what I have gathered, correct me if I'm wrong...


fd_set (max number of file descriptors, which in turn gets tied up with how many simultaneous
connections can be handled) I gather is some code stucture that limits for a program the number of file descriptors (I wouldn't really know, I don't do much advanced coding in C). The max number of FD's for a user is set to 1024 by default by some versions of Linux (referring to the kernel here, not the whole GNU/Linux system). All the information I dug up seems to suggest that this is only a *hard* limit for 2.2.x kernels, and has been changed in the 2.4.x and 2.6.x series. Since 2.4 has long been considered ready for production servers, I would think the host would be running it, and could bump this value a bit higher.

Well, I played around for a bit in a Debian based distro (running kernel 2.6.8.1) and was able to increase my maximum number of FD's to 2048 from the default of 1024 (this should also be possible with 2.4 kernels according to all sources I've seen). First I went into /etc/pam.d/login and uncommented the line that read "session required pam_limits.so" which will allow the administrator to configure various user limits through a config file. That config file is /etc/security/limits.conf, and you add a couple of lines. On my system I added:

* soft nofile 2048
* hard nofile 4096

This, apparently, raises my hard FD limit to 4096 and enforces a soft limit of 2048. The differences between the two are probably much like other Unix quotas with hard and soft limits, but I haven't really done much with that so I wont comment further on that particular issue. Also, the wildcard (*) sets these limits for all users. You can specify a particular user instead of the wildcard. The system would then need to be rebooted (eek!) and you should then see, by running the command "ulimit -n" that the max FD's has been apparently increased to 2048.

I'm not really sure of the finer points of your situation -- for one, I dont get how the max FD's is linked to maximum simultaneous connections to the system. Admitedly I havent really researched that part in detail, but I've seen lots of reports of messing around with the stuff I posted above when dealing with internet servers that require more than 1024 simultaneous connections.

I really hope this helps, HL was the program that really introduced me to the world of IL2 multiplayer, and I'd love to see the community there continue to grow!



______________
Edit:

I don't know your situation with respect to your control over your host's box, but I would think that a big host is probably already using the limits configuration file and its possible that changing your fd limit is as simple as increasing a number on two lines of it.

Dunkelgrun
01-09-2005, 06:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG27_Hyper:
Posible (zero cost) solution:
Shorter away timeount and inactivity kick off. I have restart the server last time when it happen and here was about 100 free connection slots ... <HR></BLOCKQUOTE>

I think that this is the way to go, there are a lot of folk just chinwagging on there.

Thanks for the hard work and the lobby Jiri. http://forums.ubi.com/images/smilies/25.gif

Cheers!

Clan_Graham
01-09-2005, 07:09 AM
Have you tried to play over at UBI.com lately?

That place is ALWAYS packed !!!
There were over thirteen people in there last night !!!
I'm surprized the server didn't crash.
http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Chuck_Older
01-09-2005, 07:35 AM
http://img.photobucket.com/albums/v441/Chuck_Older/tonycat.jpg

Ivan, please stop fishing

DuxCorvan
01-09-2005, 08:11 AM
Ivan, setting a 'ban trap', huh? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

http://smileys.smileycentral.com/cat/7/7_3_112.gif

T_O_A_D
01-09-2005, 08:30 AM
http://img.photobucket.com/albums/v37/T_O_A_D/Smilies/spam4.gif

Diablo310th
01-09-2005, 08:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Cajun76:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by dvergur:
Hi all

...yeah ! after all the americans started flying on HyperLobby http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

??

HL: yamit <HR></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/53.gif http://forums.ubi.com/images/smilies/10.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif <HR></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/351.gif

Diablo310th
01-09-2005, 08:39 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by veauger:
Well Hyper, this was the first time I'd heard of the fd_set issue and after some reasearch my head hurts a bit... But here is what I have gathered, correct me if I'm wrong...


fd_set (max number of file descriptors, which in turn gets tied up with how many simultaneous
connections can be handled) I gather is some code stucture that limits for a program the number of file descriptors (I wouldn't really know, I don't do much advanced coding in C). The max number of FD's for a user is set to 1024 by default by some versions of Linux (referring to the kernel here, not the whole GNU/Linux system). All the information I dug up seems to suggest that this is only a *hard* limit for 2.2.x kernels, and has been changed in the 2.4.x and 2.6.x series. Since 2.4 has long been considered ready for production servers, I would think the host would be running it, and could bump this value a bit higher.

Well, I played around for a bit in a Debian based distro (running kernel 2.6.8.1) and was able to increase my maximum number of FD's to 2048 from the default of 1024 (this should also be possible with 2.4 kernels according to all sources I've seen). First I went into /etc/pam.d/login and uncommented the line that read "session required pam_limits.so" which will allow the administrator to configure various user limits through a config file. That config file is /etc/security/limits.conf, and you add a couple of lines. On my system I added:

* soft nofile 2048
* hard nofile 4096

This, apparently, raises my hard FD limit to 4096 and enforces a soft limit of 2048. The differences between the two are probably much like other Unix quotas with hard and soft limits, but I haven't really done much with that so I wont comment further on that particular issue. Also, the wildcard (*) sets these limits for all users. You can specify a particular user instead of the wildcard. The system would then need to be rebooted (eek!) and you should then see, by running the command "ulimit -n" that the max FD's has been apparently increased to 2048.

I'm not really sure of the finer points of your situation -- for one, I dont get how the max FD's is linked to maximum simultaneous connections to the system. Admitedly I havent really researched that part in detail, but I've seen lots of reports of messing around with the stuff I posted above when dealing with internet servers that require more than 1024 simultaneous connections.

I really hope this helps, HL was the program that really introduced me to the world of IL2 multiplayer, and I'd love to see the community there continue to grow!



______________
Edit:

I don't know your situation with respect to your control over your host's box, but I would think that a big host is probably already using the limits configuration file and its possible that changing your fd limit is as simple as increasing a number on two lines of it. <HR></BLOCKQUOTE>


http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif http://forums.ubi.com/images/smilies/53.gif

JG27_Hyper
01-09-2005, 08:41 AM
veauger:
I know this, but the kernel of the linux server i using is 2.2.x http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Schmouddle-WT:
Correction: Definately, they (paypal) still living on the trees http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

crazyivan1970
01-09-2005, 10:19 AM
Hi Hyper, thanks for the input http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Inactivity sounds like the way to go as well.

Cheers!

Airmail109
01-09-2005, 11:32 AM
If I played a joke on Ivan for nearly giving me a mental break down with the title of this thread Id get banned lol. http://forums.ubi.com/images/smilies/53.gif

veauger
01-09-2005, 05:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG27_Hyper:
veauger:
I know this, but the kernel of the linux server i using is 2.2.x http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Schmouddle-WT:
Correction: Definately, they (paypal) still living on the trees http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

I have since found out that it can be changed for 2.2 kernels as well, you just have to change the inode-max as well. I'll set up a 2.2.x box to play around with and see if it can be done.

p1ngu666
01-09-2005, 07:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
Getting in Hyperlobby is near impossible... first sign of death http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I hope Jiri will be able to increase number to 1500 or so... maybe IL-2 will die faster http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Made you look http://forums.ubi.com/images/smilies/mockface.gif <HR></BLOCKQUOTE>

http://www.tekforums.co.uk:81/style_emoticons/default/slap.gif .

AFJ_Locust
01-09-2005, 07:41 PM
Quack

HelSqnProtos
01-09-2005, 07:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by veauger:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG27_Hyper:
veauger:
I know this, but the kernel of the linux server i using is 2.2.x http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Schmouddle-WT:
Correction: Definately, they (paypal) still living on the trees http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

I have since found out that it can be changed for 2.2 kernels as well, you just have to change the inode-max as well. I'll set up a 2.2.x box to play around with and see if it can be done. <HR></BLOCKQUOTE>


Tremendous work veauger!! If you can help Jiri with this it will be a fantastic gift to the community. The situation is deteriorating rapidly. Getter harder and harder daily to get on.

BPO6_PANP
01-09-2005, 08:32 PM
Just a note of THANKS Jiri http://forums.ubi.com/images/smilies/25.gif

DarkCanuck420
01-09-2005, 08:54 PM
~S! Juri! Thanks a lot bro.
kicking for inactivity is a good idea, but a suggestion may be to only have it in effect if there is a certain number of players in the lobby/in-game total.

for example if there are only 10 spots left in HL then the inactivity kick may be activated. just a thought.

Cheers!

P.S. Ivan u crazy http://forums.ubi.com/images/smilies/53.gif http://forums.ubi.com/images/smilies/35.gif http://forums.ubi.com/images/smilies/88.gif
================================================

TgD Thunderbolt56
01-10-2005, 06:07 AM
Ivan is an <span class="ev_code_RED">@sshat</span> and a <span class="ev_code_YELLOW">troll</span>! http://forums.ubi.com/images/smilies/1241.gif

Bussard_1
01-10-2005, 06:19 AM
Hey there Iggy-Snaps,
Move beyond the idea that America saved the world already."Your" war started a few years after everyone else's.Thanks for the help and all, but pull your head in!
Jiri,
Good luck and thanks for your marvelous work to date.

Bussard

TwoTall2
01-10-2005, 07:31 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Alright guys, lets be serious.....



this game would be NOTHING if Aussies weren't in it!!! <HR></BLOCKQUOTE>

Dont forget the South Africans Mate

KG26_Alpha
01-10-2005, 10:06 AM
I wish Jiri would remove the chat window completely, that would stop the thing being used as a UBI forum chat feature, ....make it only mission hosts can enter information in a message window for mission prebriefing etc, if ya wanna natter to others use the pager facility.
It would stop some of the abuse that happens all to often these days and free up the Hyperlobby from the non flyers.
Jiri I have been using the Hyperlobby for years now and have seen the community grow thanks to your FREE hard work I as well as many others dont know WHY you do it but keep it up please as its much appreciated here. Some people forget that the free addons from Oleg and a place to fly for free courtesy of yourself is often forgotten.
PS:
Time out feature works already as it shows you away, modify this to kick from Hyperlobby if no response after 20 seconds from user.
S!

crazyivan1970
01-10-2005, 10:21 AM
Completely disagree with you Alpha. That chat window is much needed. What is the point of HL then? Lobby is the key. How to run COOPs without chat? Or Online wars? How to communicate? Help people out when they need it?

20 sec timeout? What about those who`s waiting for COOP to start? Or Online war?

Troll2k
01-10-2005, 10:33 AM
What I would like to see is a kick for those that take up a host slot in either a df or coop room and then go off to dinner.Leaving that room unavailable for a while.Maybe after a certain time without a host input.

KG26_Alpha
01-10-2005, 10:35 AM
So Hyperlobby replaces UBI forums then ?

Pager for chat

Away mode shows inactivity if your waitng to join a game you will be sitting there waiting surely.

Mission host can use window for mission briefing

Troll2k
01-10-2005, 10:36 AM
Ok.Sorry I was off base about Jiri and his isp.I did not know all the facts.I like others believed the urban rumor about his isp.Once again sorry.

crazyivan1970
01-10-2005, 11:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by KG26_Alpha:
So Hyperlobby replaces UBI forums then ?

Pager for chat

Away mode shows inactivity if your waitng to join a game you will be sitting there waiting surely.

Mission host can use window for mission briefing <HR></BLOCKQUOTE>

Defeats the purpose of lobby then. Will be no different then ASE. Lobbies is where people get together to fly, chat...etc.

JG27_Hyper
01-10-2005, 11:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by veauger:
I have since found out that it can be changed for 2.2 kernels as well, you just have to change the inode-max as well. I'll set up a 2.2.x box to play around with and see if it can be done.
<HR></BLOCKQUOTE>

I know it can, but i not owning that server, and iam unable to talk about it. The price of the hosting is funny small ... (i posted it in to this forum years ago)

Here exist another posible solution, its using the UDP protocol instaed of TCP (it do not using handles), but it need a lot of work design a realiable transport protocol over UDP ... Not a work for free system.

So we will run with this limit until i not found another (posible) solution ...

9th_Bloodfist
01-10-2005, 11:30 AM
Basicaly all it is, is a chat room. While hyperlobby may be full at time, only 15% of the people in there are flying, and if you use the all seeing eye to look at the amount of servers with people in it is quite pathetic. As far as the sim as a whole, I don't believe it's dying as fast, but as far as Pacific fighters goes by the amount of peolpe playing it online wiether it be the standalone or merged version, it's definatley dead allready. Heck I was playing in greater green server this weekend and the map changed to a pacific map, and everyone started crying. The most common excuse was they wanted to fly 109's not zeros, so the server restarted a new mission on the eastern front. War clouds took down their PF server, reason being I'm guessing is that it never had anyone in it. So IMHO, PF is dead, and the only ones who don't think so probably play it offline only. I've seen no reason why I would believe otherwise, and as the sim goes as a whole it to is dying slowly, hyperlobby may be full at times like you said, but only a handful of servers and people are playing. I beleive it's only a matter of time before another developer releases another sim that replaces this one. It's happened with every game on the market practically, and we all know history tends to repeat itself.

crazyivan1970
01-10-2005, 11:43 AM
Tsk tsk tsk Bloodfist, jumping into conclusions as usual http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

It`s more like opposite, 20% at the lobby and others are flying. Out of those 20% half is waiting for COOPs or Online wars. So lets not change facts.

As far as PF goes, i can`t answer for DF servers.. but as far as COOPs go, PTO is just as popular as ETO. I run 50/50 when i run COOPs. And people seem to like both equally.

One more thing i can add about PF, from me personally, i like it, but it`s not something i preffer. I am more for eastern front, LW vs VVS, but that just me http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Daiichidoku
01-10-2005, 12:11 PM
for those who want to chat exclusively, Jiri has added the "free chat" lobby....

IMO, those waiting in slots should not be kicked....

Maybe for inactivity, perhaps, like a certain time after away mode on, they get booted from HL

The chat in HL is great, I would hate to see it go!....I think Jiri is not a stupid man, and will not change this


Been using HL ever since Janes combat.net packed up and WWII fighters was the only game supported by HL....Ill always be grateful and apprieciative of your efforts, Jiri, and will never go to ASE or UBI as long as HL still running &lt;S&gt;!!!

RamsteinUSA
01-10-2005, 12:14 PM
Tried to get people to fly on www.kali.net (http://www.kali.net) but $20 for life was to much for all the ...

Even when Kali offered a 1-time $10 for life lot of people that play flight sims saw a free host and refused any other... stop the moaning...

JG27_Hyper
01-10-2005, 01:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG27_Hyper:
So we will run with this limit until i not found another (posible) solution ... <HR></BLOCKQUOTE>

... and i found it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Simplest as i think before. I will use active TCP connections only for live session (players in chat) and players in flight informations will be cached, and refreshed by each client every minute or two ... Half of this is already done in autoreconnect feature, whish working great. I will only extend it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif ... So, wait until i got a time and taste to program it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

crazyivan1970
01-10-2005, 02:33 PM
Great news Hyper! Thanks for everything mate, i mean it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif