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BurningGeneral
10-25-2009, 07:09 AM
Hello,
I want to create a moving sequence directly after the chose of the character.
I want them to go to prison in a group and don't let the AI's to let the player out of their circle while moving.
So, if the player goes next to an AI, the whole group should stop and maybe someone of the AIs should say something like "go back in the circle or we'll shot".

Here's a picture:
http://www.bilder-hochladen.net/files/cvnl-8-jpg.html

As you can see, I already tried it with some sensors and barriers but it doesn't work.
The AIs just don't want to stop moving. They just follow their waypoints instead and leave me behindhttp://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

BurningGeneral
10-25-2009, 07:09 AM
Hello,
I want to create a moving sequence directly after the chose of the character.
I want them to go to prison in a group and don't let the AI's to let the player out of their circle while moving.
So, if the player goes next to an AI, the whole group should stop and maybe someone of the AIs should say something like "go back in the circle or we'll shot".

Here's a picture:
http://www.bilder-hochladen.net/files/cvnl-8-jpg.html

As you can see, I already tried it with some sensors and barriers but it doesn't work.
The AIs just don't want to stop moving. They just follow their waypoints instead and leave me behindhttp://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

seir
10-26-2009, 03:30 AM
I would create one sensor attached to one guy from the convoy. When you'll leave the convoy sensor will be disabled for a time of dialog and after dialog end it will enable sensor to run it again when needed.

To make it easier, create a movie with moving camera or create wagon transport where player is tied.