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Frissbee1967
10-14-2005, 08:10 AM
Anybody able to get this mod to work. Clear water and the orange directional would be nice to have back.

Kaleun1961
10-14-2005, 11:42 AM
This mod works. Have you tried to install it using the Jonesoft mod installer?

Kaleun1961
10-14-2005, 11:44 AM
An alternative method if you want to cherry pick from any mod is to find the files you like, then copy them into the game folders using the folder structure of the mod.

You can also customize water density to your liking by using SH3 Commander. It has an option to choose the density of water, from clear to dense or anything in between.

Frissbee1967
10-16-2005, 07:43 AM
Thanks guys, don't know what I will do. Kind of frustrated. Yes I was using the Jones mod enabler.

Carotio
10-16-2005, 07:56 AM
Originally posted by Frissbee1967:
Thanks guys, don't know what I will do. Kind of frustrated. Yes I was using the Jones mod enabler.

New version of my mod soon to be uploaded!

Adjusted to the new Habour Traffic Mod

Gunnersman
10-16-2005, 01:00 PM
Originally posted by Carotio:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Frissbee1967:
Thanks guys, don't know what I will do. Kind of frustrated. Yes I was using the Jones mod enabler.

New version of my mod soon to be uploaded!

Adjusted to the new Habour Traffic Mod </div></BLOCKQUOTE>

I'll be waiting.
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Frissbee1967
10-17-2005, 12:37 AM
New Mod, Yummy Yummy. What will it taste like?
I will tell you what is really bothering me, is the nightime vision, I can't seem to see a damm thing, esp when I play during the day.

Frissbee1967
10-17-2005, 04:32 AM
Ok I just installed and played with the addition of SH3cmder. Things went fine for the first 1.5 patrols. Then I was like cool, lets just pan left to check out what cities are listed now on the world oh, warsaw....CRASH.... so I reload my game have to start 2nd patrol over, decide to see if panning left to check out cities was a fluke and CRASH again. I am just about ready to dust this puppy. S O S

Iver1943
10-17-2005, 05:54 AM
I think that the Mod Guys are great. They work hard to help make the game better. Thanks http://forums.ubi.com/images/smilies/11.gif

However I too had to remove RUB 144 from my game. I am not very good at doing the installs if it is more the download the click on the install Icon and it is done and done right.

I hasve tried the match folders and it made things go nuts in the game play. I uninstalled the game 4 times so far and reinstalled it to fix the problems of not knowing how to install the mods right so far the only one I got to work is No Fatuge Mod.

Sorry I am not good at installing Mods, but I love the game and am good at playing it as reialistic as possible. I would be happy to download a step by step instruction on how to with each mod. If it is not click and install then instruction on open folder and drag and drop is good. But I need the right path to the right folder to do that, again Sorry for my inability to do this. http://forums.ubi.com/images/smilies/35.gif Again Mod Guys Thanks... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Kaleun1961
10-17-2005, 01:59 PM
I can't say why you are having difficulty installing mods using the mod installer. All I know is that I have no trouble with most of the mods as they are compatible with the installer, if the installer is itself set up correctly. Not being there to see how you do it is the difficulty.

With the mods that do not use the installer, I find the simplest thing to do is to exactly copy the folder structure as in the game. For example, the mod has a folder data\menu\gui, then you copy the folder over to the game directory and just let it overwrite. Or, you can copy and paste the files from the mod folder into the exact same folder in the game.

Carotio
10-18-2005, 03:50 AM
New version, available from:
http://u-boot.realsimulation.com/

from readme file:
October 17th 2005

As name indicates, this mod reverses some of the modifications of RuB1.44 back to original files!
Some of the original files, however, are mods too, and some things have been added, so it's not just an unchange mod anymore...

*****************************************
*This version replaces Unchange_RuB1.43 *
*This version replaces Unchange_RuB1.43b*
*This version replaces Unchange_RuB1.43c*
*This version replaces Unchange_RuB1.44a*
*****************************************

1) Flotilla - I alone (as captain!) want to decide which sub, I want to go in, so if the sub was available historically, I don't want to change flotilla, just in order to get it, so all subs are there in all flotillas! If you don't like it, just delete flotilla.cfg in cfg folder!

2) Water - Original! I don't like the dark water of RuB! If you like it, delete three files in env folder!

3) Deck gun - Original! RuB mode too slow! Maybe original is unrealistic, but is rub mode more realistic? Don't know! But it's a game, and I liked the original, so... if you want RuB mode, delete Library folder!

4) StrTact Map.tga - no tool in right side of the screen, just a compass. Changed this map a little, so it's not so dirty!

5) UMark - Original! yes, the orange spot on surface is back! I like it that way! You don't? Then delete Misc folder!

6) Roster - I "stole" some ships from the British and added them to America, Denmark, France, Germany, The Netherlands, Norway, Spain and Sweden. France DID have battleships, many were in port in North Africa, when France surrendered, and Vichy took over! The Allies couldn't pursuade Vichy to surrender their ships, so the ships were sunk by their former allies... sad! Saw it on Discovery Channel!

7) The moon - Mod by Ailantd! Credit goes to him/her!

8) Basic.cfg - renown values changes! Now it's worth going to and staying in patrol zone and returning to home port (1000 Score Points each). Also renown needed for player medals changed! Fatigue is changed back to original, thus regenerating after stay in "Bugraum/Heckraum", however common seamen have to go there more regularly, officers less! Adjusted ranks of officers: both original and RuB left out the rank of F√¬§hnrich zur See (midshipman/cadet), so it's added, however not tested completely yet! Tried to adjust player ranks too, but haven't tested it completely yet to see whether the rank of Kapit√¬§n zur See/Captain is reachable!

9) Crew sign - Original! Obviously, I'm too ****ing blind, but I hated the smaller fatigue sign on the crew members, so back to original!

10) Units on map - Original! the ship icons are back! Depends also whether one plays with map update or not! I do! ;-)

11) Menu.txt - German and English, don't know to bottom which changes were made in RuB, but some of the original lines in both versions are the orginal ones, like "Feindliche Einheit zerst√¬∂rt" instead of "Einheit zerst√¬∂rt"! RUMPFZUSTAND/HULL INTEGRITY is also back! Both original and RuB left out the rank of F√¬§hnrich zur See (midshipman/cadet), so it's added or rather adjusted! RuB 1.44 added new title for the navigator = Obersteuermann, so far accepted, however I have shortened it to OSM

12) "Flottenbegleiter" ("Fleet Escort") v2.0 unit added. Mod made by Commander1980! Credit goes to him/her!

13) SH3 Hospital Ship, v1.0 unit added. Mad mode by iambecomelife! Credit goes to him/her!


Installment methods: use the Generic Mod Enabler (JSGME.exe)!

Personally, I have installed 3 gameplay mods + some graphic/sound mods! To make my mod work, you must use and install in the following order (just say yes to overwrite all files!):

1) RuB1.44
2) Harbour_Traffic_146_for _RuB_144
3) Unchange_RuB1.44b


If you have comments questions or suggestions of any kind:
mail to: carotio@yahoo.dk or ask in http://forums.ubi.com/eve/forums/a/cfrm/f/543104453

Enjoy!
Carotio

Frissbee1967
10-18-2005, 05:18 AM
Well I finally got all the mods to work and its wonderful. I also was told that the crash that took place is a known bug from UBI. I dont know if that is the same UNchange mod above, but I got the last one to work. The only thing I am not sure of is the radio sounds. How do you hear them/or get them to work?
Thanks

capt_frank
10-19-2005, 05:05 AM
it works great for me! plus i like leaving out of st. nazairre from the sub pens...and there's slots of harbour traffic now...

thanks!!!

Frissbee1967
10-19-2005, 05:23 AM
UMMMM How do you change where you leave from?