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Lashenden1
07-02-2005, 05:39 AM
I'm really looking forward to BoB. I live right underneath the battlefield in the Kent countryside, and have been aware of the Battle since I was a very small child. I also fly over my home county on commercial flights regularly. I therfore have a couple of observations/requests that I'd be really pleased to see taken on regarding the size and character of the flying environment in BoB. All concern the 'intimacy' of the main battle area between London and the coast. (I do know that the area really extends west to Southhampton, but bear with me...)

On a clear day at 25,000 ft (could we have an imperial/metric option in the control panel pls!)you can see the whole of the 'core' battlefield from Duxford to Tangmere to the English Channel. I'm sure that pilots in the battle were able to nagivate the area visually (indeed one memoir mentions using the straight railway line between Tonbridge in Kent and Redhill in Surrey as the route 'home' to Biggen Hill). Even today, when the whole area is much more built up, there are key landmarks such as Canterbury Cathederal, Dover Castle and the Isle of Sheppey that are 'unmissable'. Also from this height you can see the subtle rising and falling of the landscape, with the sector airfields just identifiable on the tops of ridges. This would be a great thing to model if possible.

Secondly (more importantly?), I'd welcome an improvement in bombing damage modelling. In AEP bombing produced almost no smoke or fire. On the other hand, Luftwaffe pilots bombing the London docks in 1940 could still see the glow of the fires they had started in London FROM THEIR BASES IN FRANCE after they had landed from their missions! Second waves of bombers were able to use these visual indicators to navigate to their targets. In the real Blitz smoke lingered for hours: smoke rising from the fires at Thameshaven oil depot was visible to German pilots 24 hours after a previous raid. Famously, on the afternoon of 7th September the Luftwaffe set fire to 200 acres of timber stored at Surrey Docks on the south side of the river Thames - thats a huge fire. So please include proper 'blitz-like' damage, with appropriate volumes and heights of smoke - There's plenty of photographic evidence to work from, after all.

Lastly, unlike dear old microsoft, could BoB developers remember that there were no motorways or out-of-town shopping centres in Britain in 1940. It would be wonderful if the landscape acknowledged that Britain 65 years ago was very much less built-up than it is now.

I hope that these observations are useful, and not repetitions of points that others have made. Thanks for all your hard work on all the sims so far.

Lashenden1
07-02-2005, 05:39 AM
I'm really looking forward to BoB. I live right underneath the battlefield in the Kent countryside, and have been aware of the Battle since I was a very small child. I also fly over my home county on commercial flights regularly. I therfore have a couple of observations/requests that I'd be really pleased to see taken on regarding the size and character of the flying environment in BoB. All concern the 'intimacy' of the main battle area between London and the coast. (I do know that the area really extends west to Southhampton, but bear with me...)

On a clear day at 25,000 ft (could we have an imperial/metric option in the control panel pls!)you can see the whole of the 'core' battlefield from Duxford to Tangmere to the English Channel. I'm sure that pilots in the battle were able to nagivate the area visually (indeed one memoir mentions using the straight railway line between Tonbridge in Kent and Redhill in Surrey as the route 'home' to Biggen Hill). Even today, when the whole area is much more built up, there are key landmarks such as Canterbury Cathederal, Dover Castle and the Isle of Sheppey that are 'unmissable'. Also from this height you can see the subtle rising and falling of the landscape, with the sector airfields just identifiable on the tops of ridges. This would be a great thing to model if possible.

Secondly (more importantly?), I'd welcome an improvement in bombing damage modelling. In AEP bombing produced almost no smoke or fire. On the other hand, Luftwaffe pilots bombing the London docks in 1940 could still see the glow of the fires they had started in London FROM THEIR BASES IN FRANCE after they had landed from their missions! Second waves of bombers were able to use these visual indicators to navigate to their targets. In the real Blitz smoke lingered for hours: smoke rising from the fires at Thameshaven oil depot was visible to German pilots 24 hours after a previous raid. Famously, on the afternoon of 7th September the Luftwaffe set fire to 200 acres of timber stored at Surrey Docks on the south side of the river Thames - thats a huge fire. So please include proper 'blitz-like' damage, with appropriate volumes and heights of smoke - There's plenty of photographic evidence to work from, after all.

Lastly, unlike dear old microsoft, could BoB developers remember that there were no motorways or out-of-town shopping centres in Britain in 1940. It would be wonderful if the landscape acknowledged that Britain 65 years ago was very much less built-up than it is now.

I hope that these observations are useful, and not repetitions of points that others have made. Thanks for all your hard work on all the sims so far.

new-fherathras
07-02-2005, 06:23 AM
good points! http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

KOM.Nausicaa
07-02-2005, 11:40 AM
Hello Lashenden1,

good points. My hope is that in the frame of the new game engine, the general Map Layout and Design gets revised. The "octagonal" style in the IL2 series so far was nice, but it would be great if some more realism could be a goal in the upcoming BoB. Maybe that is possible, and the use of one big map instead of smaller bits can make it possible to achieve a design with unique landmarks. This should cover more realistic evelations (coast of england) and varied textures instead of the dominating "standard green" in the IL2 series so far.

England really had a quite unique look from the air, because of the hedges and field-layout for example:

http://46th.net/gallery/data/media/3/AW6463.jpg

I also hope to see the lighting improved (although it's quite good already!) to someting
like this:

http://46th.net/gallery/data/media/3/UK_aerials_floods12.jpg

Another thing that should improve with the new gaming engine of BoB are the clouds. They are nice, and it's great to have them all in 3D (compared to CFS series and FS2004!) but they have a little "cotton-wool" look to them. Lets hope for more variations in the future, something like this:

http://image.com.com/gamespot/images/2005/079/925173_20050321_screen006.jpg

and this:

http://www.shockwaveproductions.com/bob/temp/forumpict/sky_1.jpg

http://www.shockwaveproductions.com/bob/temp/forumpict/sky_4.jpg

The above clouds are all from Shockwaves upcoming Battle of Britain II....if others can do THIS kind of stuff, we should as well http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif


Cheers,
Nausicaa

ROTC4612
07-03-2005, 04:14 PM
Im a huge fan of the whole Il-2 series and I am looking forward to the release of BoB. The only concern I have is from the screenshots I have seen of the game (yes I am keeping in mind the game is still being developed and what I see isnt neccesarily what we are going to get!) The aircraft look terrific but the terrain and environment look like a step backwards to me. Game play sounds great but as far as graphics go im not impressed yet. Anyone know if thats the final look of the terrain? Who knows maybe im way off base but thats just my oppinion. Other than that it looks like another great sim that i'll most likley be buying.

Low_Flyer_MkII
07-03-2005, 04:50 PM
I agree wholeheartedly with the original post, but would like to point out that the battle ranged further west than Southampton. The important naval bases of Plymouth (Devon) and Portland (Dorset) were visited by the Luftwaffe on more than one occaision. In fact, the first contact and shooting down of enemy aircraft during WWII were over Scotland. Just a couple of points to consider. And spot on about motorways and out of town shopping centres. http://forums.ubi.com/images/smilies/25.gif

S!

JG7_Rall
07-03-2005, 11:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ROTC4612:
Im a huge fan of the whole Il-2 series and I am looking forward to the release of BoB. The only concern I have is from the screenshots I have seen of the game (yes I am keeping in mind the game is still being developed and what I see isnt neccesarily what we are going to get!) The aircraft look terrific but the terrain and environment look like a step backwards to me. Game play sounds great but as far as graphics go im not impressed yet. Anyone know if thats the final look of the terrain? Who knows maybe im way off base but thats just my oppinion. Other than that it looks like another great sim that i'll most likley be buying. </div></BLOCKQUOTE>

I think you've been looking at Shockwave's BoB. I dont think there are even terrain SS's out for Oleg's version

ROTC4612
07-04-2005, 03:04 PM
lol, wow do i ever feel stupid. I even watched a movie and at the start in big bold letters it says SHOCKWAVE. Ok I feel much better knowing thats not the BoB everyone is talkin about!
Sorry for the outburst! http://forums.ubi.com/images/smilies/1072.gif