PDA

View Full Version : FW-190 beeing the best fighter???????



XyZspineZyX
06-27-2003, 07:19 AM
How could that be, or is it so under-modelled.
I just ended IL2(But not before saying a few words on pure Swedish...../i/smilies/16x16_smiley-happy.gif ), the plane can´t turn, cant go fast....i´m having problems with I-16!!, due to the slow accelleration.
And it´s like flying on a pyramide, it constantly turns or dives or climb....Very unstable aircraft, now ive heard that this was the best fighter in the german army, but the turn rate had to be better in real world?, or did they just put all there mouney om BnZ?(Thats what i use(and considdering the stubburness from the russians the fuel only lasts about 3-4 Zooms(can´t turn before they give up))).
And there goes another 45 minutes on one mission that ended just like the four before me.......Head on with the AI.......well you all can imagine what happened!!!!!
Now did they change there tactics upp and down or am i flying like crap, Or (if the lord is mercifull) it´s Under-modelled!
Please some advice on how to fly this bucket..../i/smilies/16x16_smiley-very-happy.gif , the model im talking about right now is A-5, but i have tryed D-9 too, NOT Impressed!

XyZspineZyX
06-27-2003, 07:19 AM
How could that be, or is it so under-modelled.
I just ended IL2(But not before saying a few words on pure Swedish...../i/smilies/16x16_smiley-happy.gif ), the plane can´t turn, cant go fast....i´m having problems with I-16!!, due to the slow accelleration.
And it´s like flying on a pyramide, it constantly turns or dives or climb....Very unstable aircraft, now ive heard that this was the best fighter in the german army, but the turn rate had to be better in real world?, or did they just put all there mouney om BnZ?(Thats what i use(and considdering the stubburness from the russians the fuel only lasts about 3-4 Zooms(can´t turn before they give up))).
And there goes another 45 minutes on one mission that ended just like the four before me.......Head on with the AI.......well you all can imagine what happened!!!!!
Now did they change there tactics upp and down or am i flying like crap, Or (if the lord is mercifull) it´s Under-modelled!
Please some advice on how to fly this bucket..../i/smilies/16x16_smiley-very-happy.gif , the model im talking about right now is A-5, but i have tryed D-9 too, NOT Impressed!

XyZspineZyX
06-27-2003, 07:28 AM
FB is currently very buggy and many planes do not fly as they should. The Fw 190's have a large number of problems right now. Most notably is the high speed handling, or lack there of. Dispite this, the Fw 190's are still very capable fighters. Use high speed attacks, never turn and try to start with an altitude advantage. The element of suprise is usually your best chance of scoring a kill, but large furballs can produce results as well by allowing you to attack bandits who are attacking someone else.

----------------------------------------
I/JG1 Oesau (http://jg1-oesau.org) is recruiting. Join us!

Stab.I/JG1Death at HL, Maj_Death at Ubi.com

As we all know, the Soviet Union had too many fighter pilots during WW2. So Stalin's scientists came up with a brillient way to solve this problem. They would make some of their pilots fly British made Hurricanes. The Hurricane was an uber flying coffin. It was designed to maximize pilot kills by providing nothing but fabric and a few wooden spars around the cockpit. This setup prevented the pilot from escaping easily while at the same time not interfering with enemy bullets and shrapnel trying to pass through it. The rest of the Hurricanes structure was designed to ricochet bullets and shrapnel into the cockpit. And thanks to the cockpits superb design, all of them would pass through the cockpit and the pilot inside with little difficulty. Of course the Hurricane's designers didn't stop there. In order for the Hurricane to become a flying coffin, they had to make it easy to shoot. They did this by making the Hurricane the slowest monoplane fighter in use at the time and even gave it a very bulky shape so that it would be easy to spot and hit. The final feature of the Hurricane was its ability to bury or cremate itself. And because it was made of biodegradable materials, the Hurricane was environmentally friendly after it buried itself. Because of these brillient features, the Hurricane was a perfect flying coffin and helped the Soviets solve the pilot surplus they were suffering.
http://www.bestanimations.com/Humans/Skulls/Skull-06.gif

XyZspineZyX
06-27-2003, 07:34 AM
Well, I will speak only for the Dora as it is my prime ride, and first, to get the most out of it, CEM is a must. The 190 in FB is hampered in so many ways, such as too low stall speed, too good turn at low speed, low climb rate and low acceleration. The worst being its inability to turn and manouever at high speeds where it can be outmanouvered by any other fighter. It's dive acceleration and zoom climbs could very well be correct, I believe the other fighters are to good in this case. As for topspeed, the Dora is fast enough.

The patch will provide some major changes AFAIK, and hopefully the 190 family will be more historically correct. Online the 190 is a rare bird, but hopefully we'll see more of it after the patch!/i/smilies/16x16_smiley-happy.gif

http://members.chello.se/unni/Ta152C.jpg

The Ta 152C

'When it comes to aircombat, I'd rather be lucky than good any day!'

XyZspineZyX
06-27-2003, 07:38 AM
Personally I think the A4 is an excellent plane as long as it is flown well .. its particularly good at ducking and weaving under and over bombers keeping out of defensive fire.

Far better mount than the equivalent vintage 109's IMHO

XyZspineZyX
06-27-2003, 07:46 AM
I doubt anyone would argue that the Fw 190A's arn't the best interceptors in FB. Only the Me 262 comes close, and it is hampered by fragile engines and little cockpit armour.

----------------------------------------
I/JG1 Oesau (http://jg1-oesau.org) is recruiting. Join us!

Stab.I/JG1Death at HL, Maj_Death at Ubi.com

As we all know, the Soviet Union had too many fighter pilots during WW2. So Stalin's scientists came up with a brillient way to solve this problem. They would make some of their pilots fly British made Hurricanes. The Hurricane was an uber flying coffin. It was designed to maximize pilot kills by providing nothing but fabric and a few wooden spars around the cockpit. This setup prevented the pilot from escaping easily while at the same time not interfering with enemy bullets and shrapnel trying to pass through it. The rest of the Hurricanes structure was designed to ricochet bullets and shrapnel into the cockpit. And thanks to the cockpits superb design, all of them would pass through the cockpit and the pilot inside with little difficulty. Of course the Hurricane's designers didn't stop there. In order for the Hurricane to become a flying coffin, they had to make it easy to shoot. They did this by making the Hurricane the slowest monoplane fighter in use at the time and even gave it a very bulky shape so that it would be easy to spot and hit. The final feature of the Hurricane was its ability to bury or cremate itself. And because it was made of biodegradable materials, the Hurricane was environmentally friendly after it buried itself. Because of these brillient features, the Hurricane was a perfect flying coffin and helped the Soviets solve the pilot surplus they were suffering.
http://www.bestanimations.com/Humans/Skulls/Skull-06.gif

XyZspineZyX
06-27-2003, 11:04 AM
there is a simple trick how to make the fw flyable: trim it cca 15 clicks nose up. I think they are by mistake pretrimmed nose down, and countering that with stick causes E bleed, stall and poor elevator response.
Las night I flew A8, A9 and D9 vs La7s and Jak3s; allways climbed well 1-2km over them and BnZ them and I was untouchable. Yes, they were mostly newbies but newbieplane in newbies hand can be stiull quite dangerous. Remember, trim it nose up and it flies as it should.

-------------

"The picture repeats itself when operations, which began with great intent and local successes, degenerated into senseless, wild hammering at fixed front-line positions once they encounter initial heavy losses and unforeseen situations. This incomprehensible phenomenon appears again and again. But, even in extremis, the Russian is never logical; he falls back on his natural instinct, and the nature of the Russian is to use mass, steamroller tactics, and adherence to given objectives without regard to changing situations."

German 9th Army report after repulsing the Soviet offensive "Mars" in Rzhev bulge, December 1942.

XyZspineZyX
06-27-2003, 11:06 AM
ahoj jurinko, you are bloody right. but trimming does help all planes in the game, not only fockes.
there is sg fishy going on with trim in this game. dont you think?

plébános

"Der ganze Revierkreis muss total schwarz sein"

Erich Hartmann

Tully__
06-27-2003, 11:19 AM
Neutral trim in most planes seems to correspond more or less to best climb speed. For cruise speed, you'll need to trim...

<center> ================================================== ========================= </center>

<center> <img src=http://members.optusnet.com.au/tully_78th/Corsair.jpg> </center>

<center> The "under performing planes" thread (http://www.simhq.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=35;t=007540) /i/smilies/16x16_smiley-wink.gif </center>
<center> Forum Terms of Use (http://www.ubi.com/US/Info/TermsOfUse.htm) </center>


Salut
Tully

XyZspineZyX
06-27-2003, 11:21 AM
Plebanos wrote:
- ahoj jurinko, you are bloody right. but trimming
- does help all planes in the game, not only fockes.
- there is sg fishy going on with trim in this game.
- dont you think?
-



Bear in mind if you have altered your joystick profile to "soften" the centre settings (by using the "Oleg" profile for example) then trim becomes essential for shooting

your modified profile will only work properly if the joystick is centred when firing and will in fact make your shooting worse of you are not trimmed correctly

XyZspineZyX
06-27-2003, 11:52 AM
F19_Lejon wrote:
- How could that be, or is it so under-modelled.

the plane can´t turn, cant go fast....i´m having problems with I-16!!, due to the slow accelleration.

/i/smilies/16x16_smiley-happy.gif

--- ---- -- ---- --- --- - - -----


When engaging an enemy be sure to have speed advantage,
( if not bounced) and after firing pass make wide turns or climb to save energy, then attack again.

If a rata(I-16) counters your attack with a sharp turn, dont be fooled to turn with him for better deflection, or he will surely get u after u wasted your energy( he can do every thing better in his combat style= slow&turn, exept "bunting" = push stick forward) and also... u will lose sight of him behind your cockpit bars, but he wont!!!!

This will be your biggest problem in fw:s : .......
YOU WANT TO SEE THE ENEMY when u have past him = YOU WILL
START TURNING = LOSE YOUR ENERGY =YAK FODDER.

If u know u have a fast plane on your 6, only make small twitchy movements upp and down and fool him with rolls combined= when u have rolled inverted push stick forward and then quickly pull and so on. this is often much better
than sharp turns, bcause he will turn sharper.
The only sharp turn I use is "stall turn"= when enemy is just behind, climb and pull hard + rudder= u will stall and
corkscrew and hopfully enemy will overshoot.
Works very well in 109:s too.

MOST IMPORTANT when u fly AXIS planes: "NEVER ALONE"

NOW!.... go shooting YAKs
/i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-27-2003, 11:57 AM
I highly doubt a bad fighter could have been procuced to about 20'000 copies!

Cheers,

XyZspineZyX
06-27-2003, 12:01 PM
szia plébi, maybe you are right. lets see in one-two weeks /i/smilies/16x16_smiley-happy.gif

-------------

"The picture repeats itself when operations, which began with great intent and local successes, degenerated into senseless, wild hammering at fixed front-line positions once they encounter initial heavy losses and unforeseen situations. This incomprehensible phenomenon appears again and again. But, even in extremis, the Russian is never logical; he falls back on his natural instinct, and the nature of the Russian is to use mass, steamroller tactics, and adherence to given objectives without regard to changing situations."

German 9th Army report after repulsing the Soviet offensive "Mars" in Rzhev bulge, December 1942.

XyZspineZyX
06-27-2003, 12:30 PM
ahoj jurinko, i hope all is going to be wel with my beloved focke wulf.

you are from slovensko, ano?

plébános from madarsko

"Der ganze Revierkreis muss total schwarz sein"

Erich Hartmann

XyZspineZyX
06-27-2003, 12:52 PM
Thanks Galway!

Bloody hell, it's really obvious now you point it out, but the explains perfectly why my gunsight has been leaping around everywhere in my FW. I've been using some softened settings for flying the 109, and now so I'm obviously going beyond the precision bit of the joystick whenever I'm trying to aim whilst out of trim in the FW. I guess it shows how much more the speed changes in the FW than the Bf as it seems to require much more trimming.

Great, back to the default joystick settings tonight, and perhaps I'll mosey over to hyperlobby, see if I can't manage a few kills /i/smilies/16x16_smiley-happy.gif

Thanks again Galway

Varro



WTE_Galway wrote:
-
- Bear in mind if you have altered your joystick
- profile to "soften" the centre settings (by using
- the "Oleg" profile for example) then trim becomes
- essential for shooting
-
- your modified profile will only work properly if the
- joystick is centred when firing and will in fact
- make your shooting worse of you are not trimmed
- correctly
-
-

XyZspineZyX
06-27-2003, 01:45 PM
D9 pretrimed nosedown?How come I have to put forward pressure on the stick then?

XyZspineZyX
06-29-2003, 12:45 PM
Try this - free two weeks. Makes online gameplay and flight model of FB look like a very bad joke - pretty pictures - but still a joke.

http://www.hitechcreations.com/cgi-bin/charts.pl?vehicle=110g2

XyZspineZyX
06-29-2003, 03:20 PM
Not really.

The FW gained an overly impressive reputation because the first versions were able to utterly dominate the Spitfire, in the way the 109 was never able to.

It managed to hold onto that reputation, because it is an exceptionally durable fighter, and was able to survive attacking tight bobmer formations where 109's would drop as flies, and it could hit the bobmers without requiring performance killing gunpods, it could handle the extra armour plate, and heavier equipment that made the 109G-6 such a dog.

Additionally, when compaired to US and British fighters, it had excelletn performance below 15,000ft/5km. Try tangling with a Fw-190 is a P-47, a P-40, a B-239, or even a P-39N and you will see that it is quite a difficult target to bring down.

However, on the Russian Front, things were very different. Many of the Russian aces reguarded the 190 as easy kills, and not a fighter worth considering in a dogfight.

From what I understand, in the Russian forums, Oleg has been taking considerable heat for overmodeling the 190. From their perspective, it was the 109, and not the 190 that was the terror of the sky. The only aircraft that had to worry about the 190 was the Il-2, and those planes worried about them.

It is really a matter of situations. On the Western Front, the FW-190 was ideally suited to its tasks, and could well counter the aircraft flown there, while the 109 came to be reguarded as a second rate fighter. On the Eastern Front, is was the 109 that was best suited to air dominance, and the 190 that became the second rate fighter.

It's kind of same as the way the F4F Wildcat was considered a phenominal turn fighter in North Africa, but was a pure BnZ fighter in the Pacific. Same plane, different situations.

As for the dive rate problem, that is across the board for all aircraft. I'm fairly certain that Il-2 does not have near mach 1 effects included in the engine, and that is what's causing the problems. Do remember that this game was originally designed around an aircraft that ripped apart at around 650 kph IAS.

Harry Voyager

http://groups.msn.com/_Secure/0YQDLAswcqmIpvWP9dLzZVayPXOmo6IJ16aURujNfs4dDETH84 Q6eIkCbWQemjqF6O8ZfvzlsvUUauJyy9GYnKM6!o3fu!kBnWVh BgMt3q2T3BUQ8yjBBqECLxFaqXVV5U2kWiSIlq1s6VoaVvRqBy Q/Avatar%202%20500x500%20[final).jpg?dc=4675409848259594077