PDA

View Full Version : Thx Oleg and team for the new netcode ...



XyZspineZyX
08-15-2003, 02:23 AM
... coops, such as VOW or VEF missions are a lot more fun now /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-very-happy.gif .

So far, in all missions I flew, I saw no trace of lag or other problems, caused by the netcode /i/smilies/16x16_smiley-happy.gif .

Additionally there are less accusations about cheaters now (who were only lagging in FB1.0), and you need less attacks against enemies, because they don't jump out of the sight anymore /i/smilies/16x16_smiley-happy.gif .

-------------------
http://320015073007-0001.bei.t-online.de/il2-forum/signatur.gif
III/JG51_Atzebrueck

JG51 (http://www.jg51.de)
Virtual Online War (http://www.s-driess.de/vow/index.php?page=homeion=home)
"Ich bin ein Wurgerwhiner"

XyZspineZyX
08-15-2003, 02:23 AM
... coops, such as VOW or VEF missions are a lot more fun now /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-very-happy.gif .

So far, in all missions I flew, I saw no trace of lag or other problems, caused by the netcode /i/smilies/16x16_smiley-happy.gif .

Additionally there are less accusations about cheaters now (who were only lagging in FB1.0), and you need less attacks against enemies, because they don't jump out of the sight anymore /i/smilies/16x16_smiley-happy.gif .

-------------------
http://320015073007-0001.bei.t-online.de/il2-forum/signatur.gif
III/JG51_Atzebrueck

JG51 (http://www.jg51.de)
Virtual Online War (http://www.s-driess.de/vow/index.php?page=homeion=home)
"Ich bin ein Wurgerwhiner"

XyZspineZyX
08-15-2003, 02:57 AM
Hell we had a 32 player dogfight server up the other day and it was lag free save for the occasional warp by players with 500+ ping.

Great work.

<center>
Read the <a href=http://www.mudmovers.com/sturmovik_101/FAQ.htm>IL2 FAQ</a>
Got Nimrod? Try the unofficial <A HREF=http://acompletewasteofspace.com/forum/viewforum.php?f=4&sid=4870c2bc08acb0f130e5e3396d08d595>OT forum</A>

XyZspineZyX
08-15-2003, 07:12 AM
Yeh Hobbs, I was amazed when I saw 32 players and I could actually get my sights on them, I had a few minor pauses but overall it was very good.



JG4_Tiger

XyZspineZyX
08-15-2003, 08:46 AM
Yes exactly.. Thank you Oleg, FB is finally playable in Coops and it makes a lot of fun /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
08-15-2003, 11:33 AM
How about 1024-skins? Can they be used now without lag?

XyZspineZyX
08-15-2003, 11:40 AM
Indead Lag is nominaly reduced

VERY good !!!

<center><FONT COLOR="white">ӚFJ-M œ R D ˜ ӡ[/i]</font>

<center> http://www.onpoi.net/ah/pics/users/ah_109_1059752328.jpg </center>

<center><FONT COLOR="white">The "Ace Edge"(c).
With my incremental trim
I am actually able to turn so quickly that, I never turn at all.
In Fact the Planet Earth rotates around the Axis of My PC, thus giving me the optimum turn rate and insuring that you
the bandit are promptly fraged !!!
In memory Of Ray R.I.P.[/i]</font>

XyZspineZyX
08-15-2003, 01:02 PM
I agree, it's fantastic to finally get behind someone and not have them zoom off this way and that.

I was always jealous of screenshots from IL-2 days showing 20+ people in a room with huge pings and no lag complaints.

Damn fine job, Oleg and team.




Lixma,

Blitzpig.