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View Full Version : I hope Oleg M. read these.



Kwiatos
10-30-2004, 11:32 AM
http://www.gamespot.com/pc/sim/pacificfighters/review-2.html

3.JG51_BigBear
10-30-2004, 11:44 AM
I'd have to agree. I've been flying the Il2 series since day one and I'll always be a fan but PF has really come up short. There is so much potential but constant nagging by a group of fanatical simmers and people's impatience has led to the release of what can best be described as a compromise. It does really feel like we all bought betas. I know 1C stands behind its products and they will do what is necessary to address the games issues but its still sort of a let down.

LuftKuhMist
10-30-2004, 12:00 PM
I agree. PF is good but not great. As a stand alone it isn't worth buying. However it makes a great addition to IL2. As an add on what bothers me is that there are some bugs (really annoying ones) and that the new carreers aren't as good or varied as the original FB.

Seriously, my first impressions weren't that good with the game, I was slightly frustrated when I realised that there was so little I could do in carreer and that the long flights were often uneventful or ended in a mountain. After some hours I finally begin to appreciate it.

NegativeGee
10-30-2004, 12:17 PM
Interesting.... a reviewer with an ear for the community for a change, I don't usually expect that from a non-specialised site.

I think what PF needs is the glue that will stick all its great elements together. At the moment we have all sorts of stuff that are brilliant on their own (the carriers, planes landscapes and so on) but which don't quite come together as a whole (such as problems with th Dgen and sparse selection of single missions).

I hope razza was correct when he said the patch was "close to release". By correct I mean ready to release in the next week or two.

WUAF_Badsight
10-30-2004, 01:11 PM
*cough* patch *cough*

Hrannar
10-31-2004, 01:49 PM
Well, well, a Gamespot review! http://forums.ubi.com/images/smilies/53.gif
I bought CFS 3 because of a Gamespot review, and those CD's are the most expensive glass mats I've ever bought.

NIGHTBARON
10-31-2004, 02:21 PM
Agree...
Altho PF is quite enjoyable, Personally I think its still cant live up the quality of the other previous release in Il2 series... still need some serious polishing before it shine.

About Gamespot and CFS3...The same thing for me, But..well, atleast the graphic & effects is as nice as they say it is http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Hunde_3.JG51
10-31-2004, 04:34 PM
"The IL-2 series is known for its terrific flight models, and although the majority of the planes included in this package are a blast to fly and exhibit most of their historic strengths and weaknesses, there are some serious problems. Most of the new planes are practically impossible to stall when they are flown at full throttle, even if the stick is jerked all the way back or to the sides. Quick movements like that were enough to induce stalls in previous entries in this series, and players had to really work the stick to turn or loop efficiently without stalling in the process. All of the American naval fighters included in this package can loop indefinitely and turn indefinitely with full stick deflection throughout the entire maneuver. Some of the Japanese planes like the Val and Oscar also exhibit this behavior, as do the heavier American bombers like the A-20 and B-25. Some of these planes, early Corsairs in particular, were notorious for their tricky handling, but in this sim it is possible to yank the stick in any direction until it stops, and you can maintain impossibly long turns and loops without bleeding off a lot of speed, all without worrying about stalling. This may be intentional, or it may be the by-product of having to tweak many of these planes to have terrific low-speed behavior for carrier landings, but it just doesn't feel like the IL-2 of the past."


Unfortunately I do agree with this part, and it is such an important part of the sim. I think PF is great but I am disappointed at the lack of stalls and ease of handling. I just had a gut feeling that maybe all planes would be a little tougher to fly but the exact opposite happened. I love my Corsair but the way it performs in loops, turns, etc. doesn't seem realistic to me. I was expecting flight models to become less forgiving, instead they became more forgiving.

But again, please don't flame as I love PF and would buy any 1C/Maddox product in a second, but I do share the above authors opinion on this matter. I have always thought planes turned too quickly and certainly don't bleed enough energy in hard turns or sustained maneuvers. Again though, this is just my opinion.

crazyivan1970
11-01-2004, 11:13 AM
Gah...

p1ngu666
11-01-2004, 01:36 PM
well the ki43 should be a ufo from what ive read about it, dunno about val

but usn planes are increadibly easy to fly and and are hard to stall http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

it does feel rushed out too

faustnik
11-01-2004, 01:44 PM
Wow! I'm seeing some people who have never said a bad word about FMs voice some reservations of the PF models. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

I really think we should reserve judgement until the patch. Didn't Oleg say that PF was not complete until the patch, or maybe that was rumor???

NIGHTBARON
11-01-2004, 02:27 PM
Personally, I think the flight model is just OK... The polishing part should def be done in game mechanic such as mission, campaign and etc etc.

Kwiatos
11-01-2004, 02:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by NIGHTBARON:
Personally, I think the flight model is just OK... The polishing part should def be done in game mechanic such as mission, campaign and etc etc. <HR></BLOCKQUOTE>

I just say only LOL

NIGHTBARON
11-01-2004, 03:04 PM
Def lotsa polish, huh?

Philipscdrw
11-02-2004, 07:47 AM
Well, some parts of the flight model make my eyebrows rise. It doesn't seem possible to stall at high speed, for one thing. If you enter a steep dive and pull back on the stick, hard, you should stall. Or pull your wings off. But that doesn't happen in PF. Adverse yaw from the ailerons doesn't seem to happen much either.

I think the root of the problems people have with the game is that it is old now. We have new planes, new features like carriers and canopies, but the low-level flight model and damage model and weather model are all 2001 vintage.

IIJG69_Kartofe
11-02-2004, 07:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>I think the root of the problems people have with the game is that it is old now. We have new planes, new features like carriers and canopies, but the low-level flight model and damage model and weather model are all 2001 vintage. <HR></BLOCKQUOTE>

Nope ... 2003 ... FB is a 2003 game no?

Oleg said that FM & DM were totally new in FB ...

StudUK
11-07-2004, 08:50 AM
"I'd have to agree. I've been flying the Il2 series since day one and I'll always be a fan but PF has really come up short"

Its a bloody shame but I have to agree as well

sapre
11-07-2004, 09:24 AM
Of all these "It won't enter stall even if I jerk the stick" posts, I wonder if I am really playing PF.
In Corsair, at 600kmh, I jerked off the stick, and it enterd a stall!
Either theres something wrong with my installation or the others.

NIGHTBARON
11-07-2004, 09:37 AM
Yep, It stalled alrght...
Well, Like i said before... The flight model is just peachy for Me & All PF need to become in par with any previous IL2 series release is just the polishing works (eg. Visual effect)