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View Full Version : Red Orchestra is out on Steam...



Megile_
03-29-2006, 08:47 AM
I'm surprised no one posted...

Dling now http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Hope the maps are better than Day of defeat... they were way too small.

danjama
03-29-2006, 08:50 AM
Hey Meg i thought of posting this yesterday, i was waitin for this game too, the Ostfront will make a change from the DoD:S maps, and i hear they are much much bigger many of them. Although there are still infantry maps which are smaller.

I cant wait to get back online and purchase this, maybe ill shoot you in the head some time http://forums.ubi.com/images/smilies/25.gif

Whats your Steam name?

Megile_
03-29-2006, 08:53 AM
Megile http://forums.ubi.com/images/smilies/10.gif

http://forums.ubi.com/images/smilies/winky.gif We should get online Dan, kick some a$$

danjama
03-29-2006, 08:55 AM
Hell yea brother, as soon as i get back online (week or two) im there, we can just man a Tiger in 1942 map and kick *** everywhere! http://forums.ubi.com/images/smilies/crackwhip.gif

Or just use comms ro rush a map with a rifle each, noobs pwned!

Megile_
03-29-2006, 08:56 AM
we need an Uber UBI RO squad.

Airmail109
03-29-2006, 08:57 AM
I might join in.....

Megile_
03-29-2006, 08:58 AM
I might join in.....

Lets do this...

LERRRROOY!!!!!!!!

Airmail109
03-29-2006, 08:58 AM
Originally posted by Megile_:
Lets do this...

LERRRROOY!!!!!!!!

U need to buy it right over the net/steam?

danjama
03-29-2006, 08:59 AM
Originally posted by Aimail101:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Megile_:
Lets do this...

LERRRROOY!!!!!!!!

U need to buy it right over the net/steam? </div></BLOCKQUOTE>

Its in shops but very rare, like DoD:S, i was lucky to find that in GAME, but RO will be even harder i reckon to find. Its easier to just download Steam and download it.

Ubi RO squad? Count me in!

Airmail109
03-29-2006, 09:04 AM
Originally posted by danjama:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Aimail101:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Megile_:
Lets do this...

LERRRROOY!!!!!!!!

U need to buy it right over the net/steam? </div></BLOCKQUOTE>

Its in shops but very rare, like DoD:S, i was lucky to find that in GAME, but RO will be even harder i reckon to find. Its easier to just download Steam and download it.

Ubi RO squad? Count me in! </div></BLOCKQUOTE>

Ubi RO or UbiZoo RO, dont mind! Ill have to get sum money in my bank then (poor student) and then get hold of it over zee net. Get on comms and pwn nazis. http://forums.ubi.com/images/smilies/34.gif

Megile_
03-29-2006, 09:06 AM
UBI-RO

pronounced ubee-ro http://forums.ubi.com/images/smilies/winky.gif

http://forums.ubi.com/images/smilies/clap.gif

TX-Zen
03-29-2006, 09:12 AM
Originally posted by danjama:
we can just man a Tiger in 1942 map and kick *** everywhere!


I'm down for that, I've been wondering about the tank quality. I wonder if you could be a sport and post some impressions of it, I'd rather hear first hand accounts before I buy.

If it sounds good, I'll meet you online...I was a tank commander in the US Army and have been jonesin lately for a good tank game http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Megile_
03-29-2006, 09:21 AM
Hey Zen did you check out steal beasts pro?

It's pretty SH

$125 for the pro version http://forums.ubi.com/images/smilies/sadeyes.gif

danjama
03-29-2006, 09:22 AM
Mate check out people opinions over at the RO forums, there is already controversy over rotation times, ammo power and general **** we find over here at patch time http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

GoGoGo (http://www.redorchestragame.com/index.php?categoryid=5)

thefruitbat
03-29-2006, 09:26 AM
does anyone know if there is a demo for RO. I know when halflife2 came out i downloaded a demo of it through steam, just wondering if u can do the same?

Been looking at this with interest, CoD2 just aint doing it for me, miss having the tanks and jeeps from CoDUO

Megile_
03-29-2006, 09:26 AM
I do enjoy a good flame http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Interesting threads...

Megile_
03-29-2006, 09:27 AM
http://www.stevegreen.f2s.com/Shot5.JPG

I see you http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

@FruitBat, I don't see a link to a demo on steam, so I think no.

biggs222
03-29-2006, 09:31 AM
hold off on getting it yet guys, there are some major bugs that theyre trying to fix theres an error that a BUNCH of people are gettign (including myself) that is keeping us from actually playing the dang game. some critical error of somesort. some people have even decided to get a refund instead of waiting... its been pretty bad.... ive played the game before the problem happend... it very realistic... the physiscs are nice there is bullet drop too.the maps are about as big as BF2 maps.

its a great game but the bugs make it useless...

Megile_
03-29-2006, 09:33 AM
I just paid for it

http://forums.ubi.com/images/smilies/shady.gif

Aslong as they fix the bugs I don't mind

danjama
03-29-2006, 09:38 AM
Yeh their forums are pretty entertaining and educational aswell. As long as they fix the bugs i wil buy too, this is the only FPS thats interested me for a long time, well since DoD actually.

@Fruitbat, there will be a demo soon, i hear....

WOLFMondo
03-29-2006, 09:51 AM
I got me this a while ago...still not played it yet. You've ditched BF2 for this then Megile?

thefruitbat
03-29-2006, 09:53 AM
cheers for the heads up megile and dan, will keep tabs.

@megile, could you let us know here what you think with/without bugs?

Megile_
03-29-2006, 09:59 AM
Originally posted by WOLFMondo:
I got me this a while ago...still not played it yet. You've ditched BF2 for this then Megile?

Yeah, I got tired of waiting for a WW2 BF2 total conversion mod.


Originally posted by thefruitbat:

@megile, could you let us know here what you think with/without bugs?

Will do! Still downloading at the moment.. 25%, its over 1 gig http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

No release date for the demo yet


RO Dev ~ We would personally like to see the people that have purchased the game and have had troubles be able to play before a demo.

Looks like fixes first, demo second.

danjama
03-29-2006, 10:13 AM
Which looks good IMO. Consumers come first...

TX-Zen
03-29-2006, 10:21 AM
Originally posted by Megile_:
Hey Zen did you check out steal beasts pro?

It's pretty SH

$125 for the pro version http://forums.ubi.com/images/smilies/sadeyes.gif

I doubt I'll get it actually. I helped test SB1 and as I've said before the guy who did the sounds in SB1 was in my armor company. We helped with a lot of testing of various things. My main role was to run the AI since I did most of the instruction on Soviet MRR tactics to our company.

I liked SB1, but as a tanker it didn't hook me. Gamers loved it, most tankers I know thought it was fair but not particularly realistic from inside the turret. Not the designers fault, more a limitation of how games work. They just can't simulate what really happens inside the turret when the shooting starts and so alot of the appeal and hardships of being a tanker are not there. It all felt rather canned to me, not dynamic enough overall.

For those reasons I'm probably going to pass on SB2, but I have heard really really good things about the platoon level combat and the AI in general. I guess it seems like their approach the second time around was on a platoon simulator rather than an inside the turret sim, which will probably make it work much better. My main thing is that I really am in the mood for an inside the turret sim, I've already done a boatload of platoon level combat and while thats great and brings back memories, it just doesn't suit my gaming style these days. (IL2/FB has really changed what I like about games anyway http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif )

If the US Army is buying it then I feel confident that its a good sim, they don't buy video games just because tankers want them. I've been very involved with tank training simulators during my career...I've had the good fortunate to be part of a pilot project for a gunnery trainer, got to quasi beta test the CCTT and have been through many rotations at Knox and Hood on Simnet and the final version of CTT, plus all the other gunnery trainers the Army uses.

SB2 would be something very useful for local platoon level training, because while several of those existed in the Army, they often required rotation scheduling and a bunch of other logistics. It was difficult to just hop in and go, usually had to request in advance, travel and all the other blah blah that comes with moving a unit to a training location, so having a few PC's handy to train the PSG and the PL along with your TC's would be outstanding to say the least.

HeinzBar
03-29-2006, 11:04 AM
Originally posted by biggs222:
hold off on getting it yet guys, there are some major bugs that theyre trying to fix theres an error that a BUNCH of people are gettign (including myself) that is keeping us from actually playing the dang game. some critical error of somesort. some people have even decided to get a refund instead of waiting... its been pretty bad.... ive played the game before the problem happend... it very realistic... the physiscs are nice there is bullet drop too.the maps are about as big as BF2 maps.

its a great game but the bugs make it useless...

S!,
I've had RO since it was first released on 3/14/06. I actually pre-paid and pre-loaded it and everything went smooth as silk. I've been having a great time every since. I haven't experienced any real show stopping bugs. So, I wouldn't quite say that it's useless to download. Honestly, I haven't seen a whole lot of people having that problem. There are tons of servers out there w/ a lot of folks playing.

So far, everything is great IMHO. I'm sure it will just improve with time as the developers are as intune w/ the community as 1C is here. They listen to their customers and usually address the issues once they're posted.

The boys over at Warclouds have been playing RO since its release and we have already formed a squad for RO. The squad can be found here: www.jagdverband44.com/Pz502_webpage (http://www.jagdverband44.com/Pz502_webpage) The page isn't complete and I've been promising to finish it up soon. I may actually get around to doing that if I decide not to get my pzIII fill for the evening. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

HB

RCAF_Mac_403rd
03-29-2006, 12:21 PM
Been Playing this WW2 "Realism" Game for about 2 weeks now and my god!!

I have never played a game that you actually have a feeling of being there! Call of Duty 2 was close but that game is just a nade fest.

Not Red Orchestra, not at all. This game has a better engine than I've seen working with big maps.

If a bullets wizz's by your head you get a tiny blur on the screen, which pretty much tells you "DUCK *******!!!"

Guys,you have to check it out!

Megile_
03-29-2006, 12:22 PM
Originally posted by RCAF_Mac_403rd:

If a bullets wizz's by your head you get a tiny blur on the screen that tells you "DUCK *******!!!"



http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Good advice http://forums.ubi.com/images/smilies/clap.gif

90% w00t http://forums.ubi.com/images/smilies/partyhat.gif

Dash_C.
03-29-2006, 02:03 PM
Il2 squad in RO? http://forums.ubi.com/images/smilies/clap.gif

JG54_Arnie
03-29-2006, 02:22 PM
Picked it up ( eerrr, downloaded it, legally even http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ) last week. Its tasty! The one FPS I actually find worth playing. Quite surprising since I'm usually a RTS guy and just like IL2, this game is something that grabs you, whether you're into the genre or not.

No problem with the game here at all, runs perfectly fine and smooth as silk! http://forums.ubi.com/images/smilies/25.gif

My system is PIV 2.6 Ghz, 1 Gb ram and a Geforce ti4200 8X AGP. So its not state of the art, but quite capable. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

GBrutus
03-29-2006, 02:33 PM
It's a fantastic game, the first FPS that I've really enjoyed. You need to spend a little time tweaking the graphics settings to get the best out of it but the tech giudes on the forums will keep you right. Just like Il2... http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Jaws2002
03-29-2006, 06:04 PM
Rolling down the pipes right now. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif Kinda slow, 150KBps. My pipe can take 450KB/s http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

Megile_
03-30-2006, 12:38 AM
Originally posted by Jaws2002:
Rolling down the pipes right now. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif Kinda slow, 150KBps. My pipe can take 450KB/s http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

It wouldn't max my connection either. http://forums.ubi.com/images/smilies/35.gif

polak5
03-30-2006, 01:02 AM
IM there dude.. "Polak"

panzerd18
03-30-2006, 01:52 AM
I'm going to get the retail box for this game.


Too bad there are no aircraft to gun down enemy troop positions!

eskimo-again
03-30-2006, 02:28 AM
not a very good game.

very clumsy game play. vehicles get stuck left right n center ...

i prefer DOD:S at the moment

btw. forgotten hope for BF2 (WW2 total conversion) is in the pipeline. shouldnt be too long till release

Megile_
03-30-2006, 03:16 AM
Originally posted by eskimo-again:

btw. forgotten hope for BF2 (WW2 total conversion) is in the pipeline. shouldnt be too long till release

Yeah, that mod looks great and is rated #1 on BF2 mods list.
Impatiently waiting for it.

BF2 has the right amount of freedom of game play and decent physics of movement and shooting, but is arcade in its nature.

It needs a WW2 realism mod http://forums.ubi.com/images/smilies/winky.gif

RO seems kind of clumsy, and realism is forced on to it, with no icons, rather than it being in the nature of the game.. it isn't accomplished a very good manner.
RO definatly isn't the best FPS I've ever played.. but it'll be fun if a few of us play on there.
It's by no means a tank sim, but the optic sights are cool to play with.

I get a strange blurred effect on objects in the mid and distance.. as if my player is short sighted...

The one outstanding thing the game does however, is the sights on sniper rifles.

Some of the maps are ok... but can be a bit localized, rather than feeling like a wide battle area.

The game doesn't feel brand new and at the cutting edge of game play to me.. its seems like what it is... a Mod.
The graphics of the landscape let it down a bit.. it's prettier than WW2OL, but its by no means DoD:S

I was less than impressed with the netcode... player movement and animations seem unatural... not smooth like other FPS.

I never played COD2... but I thought COD1 with realism mods was the best thing since sliced bread.

Still I will continue to play it.. and will reassess when Forgotten Hope for BF2 is released.

JG54_Arnie
03-30-2006, 04:23 AM
How is the game clumsy for some of you? I do not notice such a thing?

The only downside is the idiots in the game sometimes, but the internet is infested with them, so thats not RO's fault anyways. http://forums.ubi.com/images/smilies/35.gif

HellToupee
03-30-2006, 05:21 AM
Originally posted by Megile_:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by eskimo-again:

btw. forgotten hope for BF2 (WW2 total conversion) is in the pipeline. shouldnt be too long till release

Yeah, that mod looks great and is rated #1 on BF2 mods list.
Impatiently waiting for it.

BF2 has the right amount of freedom of game play and decent physics of movement and shooting, but is arcade in its nature.

It needs a WW2 realism mod http://forums.ubi.com/images/smilies/winky.gif

RO seems kind of clumsy, and realism is forced on to it, with no icons, rather than it being in the nature of the game.. it isn't accomplished a very good manner.
RO definatly isn't the best FPS I've ever played.. but it'll be fun if a few of us play on there.
It's by no means a tank sim, but the optic sights are cool to play with.

I get a strange blurred effect on objects in the mid and distance.. as if my player is short sighted...

The one outstanding thing the game does however, is the sights on sniper rifles.

Some of the maps are ok... but can be a bit localized, rather than feeling like a wide battle area.

The game doesn't feel brand new and at the cutting edge of game play to me.. its seems like what it is... a Mod.
The graphics of the landscape let it down a bit.. it's prettier than WW2OL, but its by no means DoD:S

I was less than impressed with the netcode... player movement and animations seem unatural... not smooth like other FPS.

I never played COD2... but I thought COD1 with realism mods was the best thing since sliced bread.

Still I will continue to play it.. and will reassess when Forgotten Hope for BF2 is released. </div></BLOCKQUOTE>

Spose bf2 is a bit more arcade in its nature but i perfer that in an FPS, red orchestra to me feels a bit too awkward and realism FPS games in general i just cant get into, just no interaction with much of anything no real gameplay innovations since copying real life sorta limits everything.

I stick to simulations where they simulate machines, operating a plane with a joystick feels more right than operating a person with wasd dosnt put me off FPS's just sim like fps's i expect the only fps thats gona draw my attention this year is ET:Quake wars.

Jaws2002
03-30-2006, 08:06 AM
Whoever made this game never owned a Joystick. Is puzzling for me how a game designer that mentions the term "Joystick" in the control settings can set such contra intuitive controls. http://forums.ubi.com/images/smilies/51.gif

eskimo-again
03-30-2006, 09:06 AM
Originally posted by JG54_Arnie:
How is the game clumsy for some of you? I do not notice such a thing?

The only downside is the idiots in the game sometimes, but the internet is infested with them, so thats not RO's fault anyways. http://forums.ubi.com/images/smilies/35.gif

its hard to describe but the characters look very weird when they run around. the movements dont feel fluid on your own character (at least they dont to me) and with all the realism they sort of forgot that you can not recreate "shooting from the hip" by just leaving out a crosshair.

i ll play it some more and see if i get used to it but currently i feel lost on the maps. it doesnt feel like there is much point or purpose. at least in dod you can forced down a certain path and engagement is unavoidable. it seems to give me more of pinned down by enemy fire feeling.

JG54_Arnie
03-30-2006, 10:03 AM
Originally posted by eskimo-again:
its hard to describe but the characters look very weird when they run around. the movements dont feel fluid on your own character (at least they dont to me) and with all the realism they sort of forgot that you can not recreate "shooting from the hip" by just leaving out a crosshair.

Hm, funny, Its all fine for me. As for the shooting from the hip, you can do that, but the gun sways back and forth and its only somewhat possible to hit at close range, as it should be, having hipshooting made easy ruins it for RO.
Or if this is not what you meant, how do you mean your last sentence?


Originally posted by eskimo-again:
i ll play it some more and see if i get used to it but currently i feel lost on the maps. it doesnt feel like there is much point or purpose. at least in dod you can forced down a certain path and engagement is unavoidable. it seems to give me more of pinned down by enemy fire feeling.
If you want that feeling, play some infantry only maps, those have plenty of moments where you get that feeling. In the large tank maps, there's a lot of freedom and because of their size they lack the detail of the smaller maps to keep it playable. But this also makes those maps a little boring for infantry classes, but they are tank maps for a reason. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Shultze_87
03-30-2006, 10:16 AM
so,after all,if you guys only have a certain amount of money and have to choose between RO and DOD:S,which one would you prefer? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

danjama
03-30-2006, 10:31 AM
I love DoD:S, and i havnt played RO yet. DoD just needs more and varied maps. Besides, by the sounds of things, the two games have quite different gameplay attributes, so theres no reason why you shouldnt own both.

Megile_
03-30-2006, 10:41 AM
Originally posted by Shultze_87:
so,after all,if you guys only have a certain amount of money and have to choose between RO and DOD:S,which one would you prefer? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

I am between Arnie and eskimo's opinions. RO does have plusses and minuses.
Especially about characters looking weird when they run around.. seem more like lemmings than humans. And I agree the maps can be a bit bewildering
But like Arnie says the game does have some good playability.

DoD has great graphics, and movement and is generally a good game.. but its like alot of other games in its execution.. run down an alley way and get shot.
Its amusing but not a tactical game.

I will be playing RO a whole lot more than DoD for sure.

Infact I'll be on tonight...
find Megile.. I'll probably be in a bush with a KAR98 http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Shultze_87
03-30-2006, 10:48 AM
Originally posted by danjama:
Besides, by the sounds of things, the two games have quite different gameplay attributes, so theres no reason why you shouldnt own both.

the reason is...money http://forums.ubi.com/images/smilies/35.gif

thanks for the info btw,and also to megile http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

RCAF_Mac_403rd
03-30-2006, 12:03 PM
Originally posted by Shultze_87:
so,after all,if you guys only have a certain amount of money and have to choose between RO and DOD:S,which one would you prefer? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Ok I have both game and let me tell you about the two.

Day Of Defeat Source:
- Bunnyhopping Galore

- Real Life Crosshairs"sarcasm"

- Ability to paint porn or gay pictures on walls with the "spraypaint" option.

- On the crappy voip system that all you hear is static you deal with 85 percent 10 year olds.

- oh..did i mention bunny hopping?

- 2 seconds after spawn you are taking a nade in the ***.

- Excellent Game Engine though...too bad the devs. were smoking crack.

"If you like these settings, play this1"

Red Orchestra 41-45 Osfront:

- No bunny hopping. Depending how much amament you have on you not be able to jump at all. You will have to drop something.

- Big Maps, lots of time to strategize.

- Infantry to tank size. Seems to be to scale. I seen a RL pic of a guy standing by a tank and the game looks close.

-One shot one kill. Depending on hit area.

-You can shoot a gun out of somebody's hand.

- Ironsights....no nooby crosshairs. Shooting fromthe hip is possible but it takes luck.

- Call in artillery strikes. Using binoculars and radio. The "Call In" is cool.

- Tanks are more effective with 2-3 personnel inside. 1 turret gunner, 1 driver, and 1 front machine gun gunner. Believe me just driving the tank is fun. You can open up hatches and stick you head out to look around. Snipers can get ya though.

- Great Voip system , something like TeamSpeak. Some people cut out because they have no idea how to use it. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

- Shell shocks from tank shells, artillery, a bullet/muzzle flash. Defending on the amount of force will depend on the amount of shock. Artillery is fun. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

"Bottom line is guys you want realism buy Red Orchestra:Source. You want to hop around and spray paint men on walls and listen to 9 year olds....buy Day of Defeat!"

danjama
03-30-2006, 01:09 PM
Im sensing a bit of bias there Mac, i think your being unfair, DoD can be a really enjoying experience!

HellToupee
03-30-2006, 01:12 PM
Originally posted by RCAF_Mac_403rd:

- Big Maps, lots of time to strategize.

-One shot one kill. Depending on hit area.

-You can shoot a gun out of somebody's hand.

- Ironsights....no nooby crosshairs. Shooting fromthe hip is possible but it takes luck.

- Call in artillery strikes. Using binoculars and radio. The "Call In" is cool.

"Bottom line is guys you want realism buy Red Orchestra:Source. You want to hop around and spray paint men on walls and listen to 9 year olds....buy Day of Defeat!"

Serval points that actually frustrated me about the game, big maps stratigise about what? u find enemy u kill the enemy bigger map just means it takes longer to find said enemy and becomes a game of hide and seek.

One shot one kill, another frustrating thing, fights were just point click o he died, action and fights lasted not long at all kills came all to easy, sorta why i love medic classes in games like rtcw bf2 he prolongs the fun parts.

Shoot a gun outa someones hand, with clumbsy control picking up weapon takes eternity ild rather just die than fiddle around with fluke weapon drops.

Artillery ahh having the area light up and throwing a dice to weather u die or not, i hate area spam weapons player controled as in aimed and fired not designated i can tollerate and enjoy but area spamming no fun.

And ironsights, crosshairs are not n00by i fail to see how ironsights are differnt to crosshairs other than one blocks 90% of the view with a model, the thing is with ironsight u just point a part of the model instead of a crosshair. The use of a ironsight in real life is lining up the points of the sight, in a game this is all automatic and thus ironsights are same as a crosshair only it looks a big differnt obstructs view and you have to press a button and wait a bit. And in my opionion leads to static gameplay where the guy who sits still in place generally always wins because the moving guy cant fire back.

Megile_
03-30-2006, 01:41 PM
Tanks are ok once they are stopped... but when they are moving its jerky and horrible.

That said it is pretty good if you have team mates in the tank with you.

WW2OL is a bit better as a tank sim.. but to the extreme where a mission can last a couple of hours.. so I can see why guys don't like it.

I really want a good tank sim now... http://forums.ubi.com/images/smilies/35.gif

RO is almost it.. but its almost, and not quite alot of things.

Still, its pretty good.

Max.Power
03-30-2006, 01:43 PM
Originally posted by HellToupee:

Serval points that actually frustrated me about the game, big maps stratigise about what? u find enemy u kill the enemy bigger map just means it takes longer to find said enemy and becomes a game of hide and seek.

One shot one kill, another frustrating thing, fights were just point click o he died, action and fights lasted not long at all kills came all to easy, sorta why i love medic classes in games like rtcw bf2 he prolongs the fun parts.


It sounds like once you come to terms with the strategy issue, the rest will follow http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Dunno, never played. I play OFP all the time tho. That forces tactical gameplay with a ball in your mouth... tied to a chair... pistol whipping you till your eyeballs pop out of their sockets.

HellToupee
03-30-2006, 01:50 PM
Originally posted by Max.Power:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HellToupee:

Serval points that actually frustrated me about the game, big maps stratigise about what? u find enemy u kill the enemy bigger map just means it takes longer to find said enemy and becomes a game of hide and seek.

One shot one kill, another frustrating thing, fights were just point click o he died, action and fights lasted not long at all kills came all to easy, sorta why i love medic classes in games like rtcw bf2 he prolongs the fun parts.


It sounds like once you come to terms with the strategy issue, the rest will follow http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Dunno, never played. I play OFP all the time tho. That forces tactical gameplay with a ball in your mouth... tied to a chair... pistol whipping you till your eyeballs pop out of their sockets. </div></BLOCKQUOTE>

I played OFP alot and enjoyed it, mainly coop and most of the tactical gameplay only occured in coop, in player vs player i never saw any tactics most people went their own way infact the only time i witness tactics in team vs team was the popular CTI mode which used traditional RTS elements hardly realistic but most enjoyable, only the lack of join in progres really killed long games as most people dropped before it was over.

RCAF_Mac_403rd
03-30-2006, 01:52 PM
That's why these forums are here, to express everybody's opinions.


Depending on what a person likes in the game.

I played both Danjama and what I said on top is the truth. I didn't embellish anything. lol

RCAF_Mac_403rd
03-30-2006, 01:54 PM
Originally posted by HellToupee:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RCAF_Mac_403rd:

- Big Maps, lots of time to strategize.

-One shot one kill. Depending on hit area.

-You can shoot a gun out of somebody's hand.

- Ironsights....no nooby crosshairs. Shooting fromthe hip is possible but it takes luck.

- Call in artillery strikes. Using binoculars and radio. The "Call In" is cool.

"Bottom line is guys you want realism buy Red Orchestra:Source. You want to hop around and spray paint men on walls and listen to 9 year olds....buy Day of Defeat!"

Serval points that actually frustrated me about the game, big maps stratigise about what? u find enemy u kill the enemy bigger map just means it takes longer to find said enemy and becomes a game of hide and seek.

One shot one kill, another frustrating thing, fights were just point click o he died, action and fights lasted not long at all kills came all to easy, sorta why i love medic classes in games like rtcw bf2 he prolongs the fun parts.

Shoot a gun outa someones hand, with clumbsy control picking up weapon takes eternity ild rather just die than fiddle around with fluke weapon drops.

Artillery ahh having the area light up and throwing a dice to weather u die or not, i hate area spam weapons player controled as in aimed and fired not designated i can tollerate and enjoy but area spamming no fun.

And ironsights, crosshairs are not n00by i fail to see how ironsights are differnt to crosshairs other than one blocks 90% of the view with a model, the thing is with ironsight u just point a part of the model instead of a crosshair. The use of a ironsight in real life is lining up the points of the sight, in a game this is all automatic and thus ironsights are same as a crosshair only it looks a big differnt obstructs view and you have to press a button and wait a bit. And in my opionion leads to static gameplay where the guy who sits still in place generally always wins because the moving guy cant fire back. </div></BLOCKQUOTE>

Then Helltoupee, DoD:Source is for you. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

BaldieJr
03-30-2006, 05:26 PM
two words:

boom. headshot.

Weather_Man
03-30-2006, 06:41 PM
So, is RO an online only game, or are there single player missions also like CoD?

polak5
03-30-2006, 07:45 PM
there is an offline practice mode... im not sure if u can fight in it thought. leme check..

polak5
03-30-2006, 07:59 PM
well there is a single player mode. But its nothing like COD. COD wins that one.

HellToupee
03-30-2006, 10:27 PM
Originally posted by RCAF_Mac_403rd:

Then Helltoupee, DoD:Source is for you. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Well not quite cant stand ww2 fps's now just played too many i need something new :P

JG54_Arnie
03-30-2006, 11:27 PM
Originally posted by polak5:
well there is a single player mode. But its nothing like COD. COD wins that one.

Indeed, RO also claims to be online only. The practise mode is just that.. practise mode.. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

And the bots are quite stupid, although I didnt try them at full difficulty yet. But ofcourse, most fun is to be had online. http://forums.ubi.com/images/smilies/25.gif

Hashmark13
03-30-2006, 11:28 PM
The game is absolute rubbish. It's an unfinished product.

RCAF_Mac_403rd
03-30-2006, 11:42 PM
Originally posted by Hashmark13:
The game is absolute rubbish. It's an unfinished product.

Game came out only about a week ago, maybe longer.

what game is finished when released? Always a patch.

What major thing is RO missing that makes you say it is rubbish? All I can see, at the moment, is that the maps need birds. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Welcome to the PC gaming world.

~S!

Megile_
03-31-2006, 05:08 AM
I just signed up to the Steam Buddy(beta)

add Megile http://forums.ubi.com/images/smilies/winky.gif

JG54_Arnie
03-31-2006, 06:05 AM
Originally posted by Hashmark13:
The game is absolute rubbish. It's an unfinished product.

Quite an unfair statement, if you want to make a point, please provide proper backing? I think just dropping a negative thing like this is silly and not informative for anyone.
Its wrong also, for me it is finished, at least, to the extent that I can play and enjoy it the way I like it.

If it doenst work for you, it might look unfinished, but do you realise how hard it is to get a game working on all possible configurations out there? If there's a problem, supply the developers at Tripwire about it with usefull information and they might actually do something about it....

eskimo-again
03-31-2006, 10:01 AM
i just played the tank battle map and i wish i could get my money back let alone the time i wasted.

that must have been the most unfun game play ever.
no thanks.
maybe in a squad or something but i really cant be arsed. i have to agree it feels unpolished and unfinished... a tank that gets stuck on a picket fence ??? hm ...

i ll jump on HL now.

smatchimo
03-31-2006, 10:04 AM
Hashmark, replies like that w/ no info are pointless. To those of you w/ half a brain, this game is simply amazing, the immersion is fantastic and the claim of it being unfinished is rediculous. If you are a quake or counterstrike fan, you will have a hard time adjusting, but if you prefer realism, tactics and Intelligence in your games , this is the one.

-wow eskimo, you tried one map once, that warrants an oppinion http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

-Cheers!

-Cheers!

eskimo-again
03-31-2006, 10:11 AM
yes.. i tried the tank map thing forgot the name. it warrants an opinion. i ve played some infantry maps and many have no flow either. some are quite good. the extra left click after fireing a bolt action is very annoying though.

personally i cant be bothered "learning" to enjoy this game. i ll give it some more time. seems i m doing ok on infantry maps but the problem seems that its a team game and we all know how much team work you get in your average FPS :P

Megile_
03-31-2006, 10:28 AM
Originally posted by eskimo-again:
i have to agree it feels unpolished and unfinished... a tank that gets stuck on a picket fence ??? hm ...



agree 100%

things like this really let the game down

some of the tank maps are ok though, esecially with a good crew on TS

Snyde-Dastardly
03-31-2006, 11:15 AM
Me and the guys I fly with got it the day it came out and havent stoped!! We work as a squads,tank crews,or both. Having a tank back ya up and use it as cover while you advance is pretty f###in cool. I dont like arcade games and I like to have to think about what Im doing and the best way to do it. That also gos for all of my squad mates.(hence why we love IL2) We love the wide open space for flanking and pincer movements. Catching the other guys with their pants down is a rush! We have fun. And in my book,thats all that matters.
Im not tryin to talk anybody into this game,its just my opinion,,,,and we all know about those http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Carpe Diem!

Megile_
03-31-2006, 11:39 AM
Originally posted by Snyde-Dastardly:
We work as a squads,tank crews,or both. Having a tank back ya up and use it as cover while you advance is pretty f###in cool. I dont like arcade games and I like to have to think about what Im doing and the best way to do it. That also gos for all of my squad mates.(hence why we love IL2) We love the wide open space for flanking and pincer movements. Catching the other guys with their pants down is a rush!

What's your name dagnabit! I gotta get me some of that http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

polak5
03-31-2006, 01:57 PM
Add me i just got the beta friends also. "Polak" http://forums.ubi.com/images/smilies/halo.gif

Shultze_87
04-01-2006, 12:02 AM
errr..what abot the hardware requirements for RO and DOD:S?i fly IL2 v4.04m with safe settings and everything is just fine..will those games run smoothly on my machine?

JG54_Arnie
04-01-2006, 04:57 AM
Maybe this thread helps:
http://www.redorchestragame.com/forum/showthread.php?t=2483

And what is safe? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But RO isnt that demanding, so if you can run IL2 pretty good on anything but perfect settings there shouldnt be a problem. Posting your system specs would be more usefull, if thats is necessary after reading the link. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Shultze_87
04-01-2006, 05:10 AM
by safe i mean the video setting at the IL2 setup window http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

btw thanks for the link,i'll find out more there http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

S!
shultze

JG54_Arnie
04-01-2006, 09:10 AM
Ah ok, no idea what that setting implies. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Good luck and I assume, happy hunting. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JG54_Arnie
04-02-2006, 04:34 PM
Nice movie with some action, made by someone. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

http://www.savefile.com/files/6970903

Dr2GunzOD
04-02-2006, 05:21 PM
just picked up RO.
friends beta = dr2gunzod

Praetorian_Elite
04-02-2006, 09:43 PM
Got RO off of steam a couple days ago. Pretty good. Only problems I have is lag even on lowest settings. I could play the version for Ut2004 just fine without any lag but not with this.

Also horribly long loading times. Sometimes around 2-3 mins.

wickedpenguin
04-02-2006, 11:01 PM
Hi all,

I'm a game tester and moderator for RO:Ostfront. I've also been an IL-2 player for years and used to visit this forum quite a bit. Let me address some of the issues people have been voicing:

* Eskimo: First off, there is no "the" tank battle map. There are four tank battle maps, plus several combined arms maps that mix infantry and armor. I also have to ask: how long did you play for? It takes time to learn the sights and gauge distance on an enemy tank.

Also, maybe people are used to BF2 or something, where tanks move at high speed. The tanks in RO:O aren't slow - they move at their real-life pace, and the heavier the tank, the slower it will be. Light tanks like the T-60 (which is hella fun) move extremely quickly, whereas the IS-2 moves like a monster.

* DOD:S comparisons: Many people find DOD:S fun, and that's fine. However:
- Don't expect the players in RO to move at the same light-speed always running pace of DOD:S avatars.
- If you shoot someone in RO:O, they go down - unlike DOD:S where you can empty a mag in someone's back only to have them turn around and kill you.
- The objectives in RO:O are REAL objectives (important buildings, flak batteries, ammo depots, trenches, bridges, etc.), not silly little flags conveniently placed all over dinky little maps.
- DOD:S shipped with 4 maps, all of which have very little in the way of tactical diversity. RO:O ships with 12 maps, each of them different from each other in every way. There are maps to suit everyone's tastes.

* Tactical gameplay: If you get some good people together on VOIP, all watching each other's backs, it's a helluva experience. But even better are the organized clans and tournaments, which focus on teamplay.

I used to be part of the Russian team for Red Orchestra: Battle for Europe. That is truly Red Orchestra at its best. Imagine a virtual version of the Eastern Front, with each side having its own ranks, units, medals, etc. You engage the enemy using thought-out tactics and battle for real territory each week.

* Long load times: There is already a fix for this in the RO forum. All it takes is adjusting two or three lines in your redorchestra.ini file.

* "Game not working": This is in rare instances, much of it tied in with the ZoneAlarm firewall product. There is already a fix for this posted on the homepage of the site.

RCAF_Mac_403rd
04-03-2006, 12:59 AM
Hi there Praetorian_Elite,

Not too sure what would be the problem. Maybe Ram?

My game runs flawlessly smoothly on max settings useing this harware.

6600GT 128MB pci-x drivers: 81.98
2 gigs 400mhz ram
3200+ AMD64

However saying this one of my guys has 1 gig 333 ram, 2.4 P4, 6600gt AGP 8x, and he is also on max settings with no problem.

Let us know what your info is and maybe we can help.

La7_brook
04-03-2006, 01:48 AM
Originally posted by wickedpenguin:
Hi all,

I'm a game tester and moderator for RO:Ostfront. I've also been an IL-2 player for years and used to visit this forum quite a bit. Let me address some of the issues people have been voicing:

* Eskimo: First off, there is no "the" tank battle map. There are four tank battle maps, plus several combined arms maps that mix infantry and armor. I also have to ask: how long did you play for? It takes time to learn the sights and gauge distance on an enemy tank.

Also, maybe people are used to BF2 or something, where tanks move at high speed. The tanks in RO:O aren't slow - they move at their real-life pace, and the heavier the tank, the slower it will be. Light tanks like the T-60 (which is hella fun) move extremely quickly, whereas the IS-2 moves like a monster.

* DOD:S comparisons: Many people find DOD:S fun, and that's fine. However:
- Don't expect the players in RO to move at the same light-speed always running pace of DOD:S avatars.
- If you shoot someone in RO:O, they go down - unlike DOD:S where you can empty a mag in someone's back only to have them turn around and kill you.
- The objectives in RO:O are REAL objectives (important buildings, flak batteries, ammo depots, trenches, bridges, etc.), not silly little flags conveniently placed all over dinky little maps.
- DOD:S shipped with 4 maps, all of which have very little in the way of tactical diversity. RO:O ships with 12 maps, each of them different from each other in every way. There are maps to suit everyone's tastes.

* Tactical gameplay: If you get some good people together on VOIP, all watching each other's backs, it's a helluva experience. But even better are the organized clans and tournaments, which focus on teamplay.

I used to be part of the Russian team for Red Orchestra: Battle for Europe. That is truly Red Orchestra at its best. Imagine a virtual version of the Eastern Front, with each side having its own ranks, units, medals, etc. You engage the enemy using thought-out tactics and battle for real territory each week.

* Long load times: There is already a fix for this in the RO forum. All it takes is adjusting two or three lines in your redorchestra.ini file.

* "Game not working": This is in rare instances, much of it tied in with the ZoneAlarm firewall product. There is already a fix for this posted on the homepage of the site. do u have release date for new zealand ,the shops here have never heard of it net a lone have a date for it http://forums.ubi.com/images/smilies/compsmash.gif

Hashmark13
04-03-2006, 02:20 AM
Since my statement got such negative reviews, I want everyone to know that I have been going off in their forums (since the Mod days for UT2k4) about the things that need fixed to make it a better game.

One thing is the REQUIREMENT for small monitor users to use a high resolution to read the text ingame.

The rediculously high FOV at all times (90degrees) causes this pixel shooting fest everyone complains about.

I have a few more but you can just rummage through their forums.

Megile_
04-03-2006, 04:49 AM
I'm digging the tank battle maps at the moment..

Ironically it makes me want to go and reinstall WW2OL and command a Matty or Panzer.

carts
04-03-2006, 10:42 AM
Ive got to say i have not had a single proplem with R.O. but then again i dont have Zonealarm,which has caused the game to be unplayable for some.
It will benefit from a bit of tweaking,but its off to a great start.well for me anyway http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
Aint computer games great,if i fancy a frantic run-around i can play DOD.If i fancy a more tactical style of gameplay,i can play R.O.,If i wanna sink a few ships,Silent Hunter 3,but what do i do if i fancy a fly? http://forums.ubi.com/images/smilies/34.gif