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Meathorse1
08-16-2007, 09:02 PM
I haven't gotten into a flight sim since CFS1. Back then you could mash the "Next Target" key to find out where the baddies were. Picked up 1946 a few days ago, joined some dogfighting servers... now I'm lost!

You people... you sneaky freaking people...
Where are you hiding?

I need tips on how to spot and keep an eye on enemies. As far as controls go, is there anything I should be using besides padlock, hat switch, and external view?

And for the tricky part... how do you go about searching for targets? Do you grizzled veterans constantly scan about in every direction, or do you just have a feel of where you should be going? As I watch everyone else take off and fly away, they all seem to know exactly where they're going. I just mosey in the direction of an opposing airfield until someone bounces me into oblivion. Sorry, this may be impossible to answer aside from "just keep your eyes open and practice".

MrMojok
08-16-2007, 09:08 PM
I certainly cannot really offer any good advice, but I do have a quote from a movie:

WOLFMAN- So I said to Hollywood, "Where'd he go?!?!'" and he says "Where'd WHO go?!?!"

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

ImMoreBetter
08-16-2007, 09:23 PM
Where are you hiding?

Above you, below you, or behind you.


And for the tricky part... how do you go about searching for targets? Do you grizzled veterans constantly scan about in every direction, or do you just have a feel of where you should be going? As I watch everyone else take off and fly away, they all seem to know exactly where they're going. I just mosey in the direction of an opposing airfield until someone bounces me into oblivion. Sorry, this may be impossible to answer aside from "just keep your eyes open and practice".

You're pretty much doing it right. Most times the battle takes place at, or in line with the airfields.

Fly high (2000m minimum for me), they'll most likely be below you. Don't get too cocky, 2000m is a favored hight. People will be at that level, sometimes above it.

Check your 6 often. I saved myself 3 times today by being paranoid.

Look for dots. Treat every dot as an enemy. Engage until you are sure it's an ally.

Swivet
08-16-2007, 09:33 PM
And clean your monitor, i've mistaken dirt for a bogey http://forums.ubi.com/images/smilies/shady.gif

ImMoreBetter
08-16-2007, 09:36 PM
Originally posted by Swivet:
And clean your monitor, i've mistaken dirt for a bogey http://forums.ubi.com/images/smilies/shady.gif

Haha, I hate that.

Jaws2002
08-16-2007, 11:14 PM
One more thing. Don't fly straight towards the enemy base. This way you are climbing and you can't see nothing in front and below you.
Most planes have better visibility to the sides, so try to fly in a way that you'll have the most likely direction for the bad guys to come (the enemy base http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif) in your side window so you can see them coming.
Is a good idea to have the sun behind you when you co in. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Go something like this:

http://img.photobucket.com/albums/v258/<FA>Jaws/flight1.jpg

During this you always scan the sky around you. Specially during the climb. That's why is better to start your climb behind your base and then head towards the fighting area.

While close to the front line you keep your speed higher. Even climb at higher speed. You are harder to surprise this way. The bad guys will need longer time to catch to you.
Never fly too long in a straight line. Try to make it a habit of check your six and make small changes in direction so you can see what's exactly behind you low.

The-Pizza-Man
08-17-2007, 04:15 AM
I tend to cruise at about 15,000' in the Tempest and I try to fly to the side of targets and airbases (if you were to draw a line between their base and their targets I would fly parallel to that line) so I can look out along the wing to see other planes.

MEGILE
08-17-2007, 04:35 AM
Originally posted by MrMojok:


WOLFMAN- So I said to Hollywood, "Where'd he go?!?!'" and he says "Where'd WHO go?!?!"

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

So ghey yet so good.

F19_Ob
08-17-2007, 05:15 AM
Jaws drawing illustrates very well a good plan.

Any mission depend on the goal with it.
Sometimes missions recuire close to suicidal tactics, wich may put the pilot in considerable risk.

If the mission is 'free hunt' the tactics depend on the planetype's capabilities.
Bad turning fighters are usually very good at highspeed 'hit and run'tactics.
Better turning fighters usually can't sustain high speeds for long or become hampered in agility in the higher speeds.
So with these factors taken into the count we can go search for the enemy.

The following is my suggestion and what I used:

Climb to atleast 1000m above the airfield before you start climbing towards the target area. This way you may provide your own airfield with some cover for a while.

When you leave the airfield behind, preferably climb in a slow-S figure so u may keep a good general lookout to the rear with minimum loss of energy (I have seen many gotten shot down from behind when they just have left their own airfield).

I preferably want atleast 4000-5000m when I reach the target-area. When I know there are top-pilots on the enemy side I have gone up to 7000m occasinally because I know some of them Think 6000 is their limit.
Note that not all planes are suitable for high altitudes and may become dangerously slow, although they may be the best around 2-3000m.

As jaws presented it's a very good Idea to be to one side of the expected target-area wich makes it easier because one know the main activity will be to one side and very unlikely on the other. (easier to search and keep a look out)
And if one are in position to place oneself with the sun in the back it makes hard for the majority of players to see u, especially if you are higher.

This is the best way to minimize the risk of being spotted and become a target yourself.
It's never risk-free though.


Having altitude is always good for both attack and evasion.

Many times I have been able to make it back to own lines although badly damaged and chased by one or several enemies.
Sometimes when hit at high altitude I could get enough energy to get away and evade by shallow diving towards own lines, and at the same time drag my attackers down to become targets themselves close to our lines and far from help.

http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Meathorse1
08-17-2007, 05:59 AM
Thanks for the quick responses! This is all good stuff! I promise to never use my new found knowledge and power against any of you.

Most of all I enjoy Jaws' hand drawn masterpiece. Could I get a framed and autographed copy?

"And clean your monitor, i've mistaken dirt for a bogey"
I'm suddenly incredibly happy I don't have any dead pixels.

"WOLFMAN- So I said to Hollywood, "Where'd he go?!?!'" and he says "Where'd WHO go?!?!""
Crossed my mind... just couldn't bring myself to actually type it out http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Lucius_Esox
08-17-2007, 06:08 PM
Also get conversant with the different veiws and what they do, They all have their uses.

I_KG100_Prien
08-17-2007, 07:31 PM
I had a lot of luck in one online session long ago flying "off the beaten path" so to speak.

I would take off circle my base until I was at 6,000m. After getting to my desired altitude I'd cruise well away from where the objectives were, and conversely where the fighting was. I positioned myself near the enemy base, and watch for A/C leaving that airspace to head towards the fight.

Then it was a simple matter of diving down and nailing 'em. I don't think anyone was bothering to watch their six so close to home. I managed to nail two P-38's (who were flying in formation, and I assume on comms) in one pass doing this.

Guess the moral of the story is.. No matter where you are, check your six. Don't assume that just because you are still near your base and have climbed to 2,000 that you're safe.

There might just be that 109 (or whichever plane) sizing you up for dinner.

Choctaw111
08-17-2007, 07:49 PM
Lots of good advice here already.
What I do is very similar to what others have already stated. I take off and gain altitude near my base and then fly at an angle toward the enemy base so I can look over my wing and see what's coming. Also turn left and right on a regular basis to check your six. That way you can see behind and below what was your flight path. That is where a lot of people will try to sneak up on you. Then resume your regular course so you can see the flight path between your base and the enemy base. Never fly in a straight line for too long. Altitude is your best ally. Keep it at all costs. Do what you have to do on the enemy's side gain your altitude back and keep that altitude till you are back over your base, then start your descent.

VMF-214_HaVoK
08-17-2007, 09:11 PM
Externals on? Tap F6 a few times.

BTW thats Billfish's favorite key. Dont tell her I told ya though. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

S!

Bearcat99
08-17-2007, 11:31 PM
Many of us use Track IR. Hit the Nugget's Guide in my sig.. it will offer a link to explain what TIR is. You usually just have to scan the skies constantly.

Meathorse1
08-18-2007, 10:07 AM
I've gone through the nugget's guide. Good stuff.

That was the first time I'd heard of TIR. The thing just looks cool as all hell, and I want one. Too bad the price tag is a bit over my head at the moment.